package async import ( "context" "sync" "time" ) type Command func(context.Context) error type Commander interface { Command(inteval ...time.Duration) Command } // SingleShotCommand runs once. type SingleShotCommand struct { Interval time.Duration Init func(context.Context) error Runable func(context.Context) error } func (c SingleShotCommand) Run(ctx context.Context) error { timer := time.NewTimer(c.Interval) if c.Init != nil { err := c.Init(ctx) if err != nil { return err } } for { select { case <-ctx.Done(): return ctx.Err() case <-timer.C: _ = c.Runable(ctx) } } } // FiniteCommand terminates when error is nil. type FiniteCommand struct { Interval time.Duration Runable func(context.Context) error } func (c FiniteCommand) Run(ctx context.Context) error { err := c.Runable(ctx) if err == nil { return nil } ticker := time.NewTicker(c.Interval) for { select { case <-ctx.Done(): return ctx.Err() case <-ticker.C: err := c.Runable(ctx) if err == nil { return nil } } } } // InfiniteCommand runs until context is closed. type InfiniteCommand struct { Interval time.Duration Runable func(context.Context) error } func (c InfiniteCommand) Run(ctx context.Context) error { _ = c.Runable(ctx) ticker := time.NewTicker(c.Interval) for { select { case <-ctx.Done(): return ctx.Err() case <-ticker.C: _ = c.Runable(ctx) } } } func NewGroup(parent context.Context) *Group { ctx, cancel := context.WithCancel(parent) return &Group{ ctx: ctx, cancel: cancel, } } type Group struct { ctx context.Context cancel func() wg sync.WaitGroup } func (g *Group) Add(cmd Command) { g.wg.Add(1) go func() { _ = cmd(g.ctx) g.wg.Done() }() } func (g *Group) Stop() { g.cancel() } func (g *Group) Wait() { g.wg.Wait() } func (g *Group) WaitAsync() <-chan struct{} { ch := make(chan struct{}) go func() { g.Wait() close(ch) }() return ch } func NewAtomicGroup(parent context.Context) *AtomicGroup { ctx, cancel := context.WithCancel(parent) ag := &AtomicGroup{ctx: ctx, cancel: cancel} ag.done = ag.onFinish return ag } // AtomicGroup terminates as soon as first goroutine terminates.. type AtomicGroup struct { ctx context.Context cancel func() done func() wg sync.WaitGroup mu sync.Mutex error error } // Go spawns function in a goroutine and stores results or errors. func (d *AtomicGroup) Add(cmd Command) { d.wg.Add(1) go func() { defer d.done() err := cmd(d.ctx) d.mu.Lock() defer d.mu.Unlock() if err != nil { // do not overwrite original error by context errors if d.error != nil { return } d.error = err d.cancel() return } }() } // Wait for all downloaders to finish. func (d *AtomicGroup) Wait() { d.wg.Wait() if d.Error() == nil { d.mu.Lock() defer d.mu.Unlock() d.cancel() } } func (d *AtomicGroup) WaitAsync() <-chan struct{} { ch := make(chan struct{}) go func() { d.Wait() close(ch) }() return ch } // Error stores an error that was reported by any of the downloader. Should be called after Wait. func (d *AtomicGroup) Error() error { d.mu.Lock() defer d.mu.Unlock() return d.error } func (d *AtomicGroup) Stop() { d.cancel() } func (d *AtomicGroup) onFinish() { d.wg.Done() } func NewQueuedAtomicGroup(parent context.Context, limit uint32) *QueuedAtomicGroup { qag := &QueuedAtomicGroup{NewAtomicGroup(parent), limit, 0, []Command{}, sync.Mutex{}} baseDoneFunc := qag.done // save original done function qag.AtomicGroup.done = func() { baseDoneFunc() qag.onFinish() } return qag } type QueuedAtomicGroup struct { *AtomicGroup limit uint32 count uint32 pendingCmds []Command mu sync.Mutex } func (d *QueuedAtomicGroup) Add(cmd Command) { d.mu.Lock() if d.limit > 0 && d.count >= d.limit { d.pendingCmds = append(d.pendingCmds, cmd) d.mu.Unlock() return } d.mu.Unlock() d.run(cmd) } func (d *QueuedAtomicGroup) run(cmd Command) { d.mu.Lock() d.count++ d.mu.Unlock() d.AtomicGroup.Add(cmd) } func (d *QueuedAtomicGroup) onFinish() { d.mu.Lock() d.count-- if d.count < d.limit && len(d.pendingCmds) > 0 { cmd := d.pendingCmds[0] d.pendingCmds = d.pendingCmds[1:] d.mu.Unlock() d.run(cmd) return } d.mu.Unlock() }