201 lines
6.1 KiB
QML
201 lines
6.1 KiB
QML
import QtQuick 2.13
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import QtQuick.Controls 2.13
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import QtQuick.Layouts 1.12
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import utils 1.0
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import shared 1.0
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import shared.panels 1.0
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import shared.controls 1.0
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import StatusQ.Popups 0.1
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import StatusQ.Controls 0.1
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StatusModal {
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id: root
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signal passwordChanged()
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width: 480
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height: 510
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closePolicy: Popup.NoAutoClose
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header.title: qsTr("Change password")
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onOpened: d.reset()
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QtObject {
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id: d
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function lengthValidator(text) {
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return text.length >= 6 ? "" : qsTr("At least 6 characters")
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}
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function reset() {
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currentPasswordInput.state = "init"
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passwordInput.state = "init"
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confirmPasswordInput.state = "init"
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currentPasswordInput.forceActiveFocus(Qt.MouseFocusReason)
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}
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}
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contentItem: ColumnLayout {
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id: contentItem
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anchors.fill: parent
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anchors {
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topMargin: Style.current.xlPadding + root.topPadding
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leftMargin: Style.current.xlPadding
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rightMargin: Style.current.xlPadding
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bottomMargin: Style.current.xlPadding + root.bottomPadding
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}
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spacing: Style.current.padding
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// TODO replace with StatusInput as soon as it supports password
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Input {
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id: currentPasswordInput
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readonly property bool ready: state == "typing" && validationError == ""
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anchors.left: undefined
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anchors.right: undefined
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Layout.fillWidth: true
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label: qsTr("Current password")
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textField.echoMode: TextInput.Password
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keepHeight: true
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placeholderText: ""
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state: "init"
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onTextChanged: if (text != "" && state != "typing") state = "typing"
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onStateChanged: if (state == "init") resetInternal()
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states: [
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State {
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name: "init"
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},
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State {
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name: "typing"
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PropertyChanges { target: currentPasswordInput; validationError: d.lengthValidator(text) }
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},
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State {
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name: "incorrect"
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PropertyChanges { target: currentPasswordInput; validationError: qsTr("Incorrect password") }
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}
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]
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}
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// TODO replace with StatusInput as soon as it supports password
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Input {
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id: passwordInput
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readonly property bool ready: state == "typing" && validationError == ""
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anchors.left: undefined
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anchors.right: undefined
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Layout.fillWidth: true
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label: qsTr("New password")
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textField.echoMode: TextInput.Password
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keepHeight: true
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placeholderText: ""
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state: "init"
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onTextChanged: if (text != "" && state != "typing") state = "typing"
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onStateChanged: if (state == "init") resetInternal()
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states: [
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State {
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name: "init"
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},
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State {
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name: "typing"
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PropertyChanges { target: passwordInput; validationError: d.lengthValidator(text) }
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}
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]
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}
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// TODO replace with StatusInput as soon as it supports password
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Input {
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id: confirmPasswordInput
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readonly property bool ready: state == "typing" && validationError == ""
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anchors.left: undefined
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anchors.right: undefined
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Layout.fillWidth: true
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label: qsTr("Confirm new password")
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textField.echoMode: TextInput.Password
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keepHeight: true
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placeholderText: ""
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state: "init"
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onTextChanged: if (text != "" && state != "typing") state = "typing"
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onStateChanged: if (state == "init") resetInternal()
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states: [
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State {
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name: "init"
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},
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State {
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name: "typing"
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PropertyChanges {
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target: confirmPasswordInput;
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validationError: confirmPasswordInput.text != passwordInput.text ? qsTr("Password does not match") : ""
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}
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}
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]
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}
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Item {
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Layout.fillHeight: true
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}
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StyledText {
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text: qsTr("Your password protects your keys. You need it to unlock Status and transact.")
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wrapMode: Text.WordWrap
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Layout.preferredWidth: 340
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Layout.alignment: Qt.AlignHCenter
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horizontalAlignment: Text.AlignHCenter
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color: Style.current.secondaryText
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font.pixelSize: Style.current.tertiaryTextFontSize
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}
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}
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rightButtons: [
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StatusButton {
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id: submitBtn
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text: qsTr("Change password")
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enabled: !submitBtn.loading && currentPasswordInput.ready &&
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passwordInput.ready && confirmPasswordInput.ready
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property Timer sim: Timer {
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id: pause
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interval: 20
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onTriggered: {
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submitBtn.changePasswordBegin();
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}
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}
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onClicked: {
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submitBtn.loading = true;
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//changePassword operation blocks the UI so loading = true; will never
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//have any affect until changePassword is done. Getting around it with a
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//small pause (timer) in order to get the desired behavior
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pause.start();
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}
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function changePasswordBegin() {
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if (privacyModule.changePassword(currentPasswordInput.text, passwordInput.text)) {
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passwordChanged()
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submitBtn.enabled = false;
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} else {
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currentPasswordInput.state = "incorrect"
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currentPasswordInput.forceActiveFocus(Qt.MouseFocusReason)
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}
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submitBtn.loading = false;
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}
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}
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]
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}
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