81 lines
3.2 KiB
Python
81 lines
3.2 KiB
Python
"""It defines starting-up or driving-the-app-into-an-idle-state static methods outside bdd context that can be reused in different `hooks` as well as in specific bdd steps files."""
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from utils.FileManager import *
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from common.Common import *
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from screens.StatusWelcomeScreen import StatusWelcomeScreen
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from screens.StatusMainScreen import StatusMainScreen
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from screens.StatusChatScreen import StatusChatScreen
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# Project settings properties:
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_status_desktop_app_name = "nim_status_client"
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_status_data_folder_path = "../../../../../Status/data"
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_status_fixtures_folder_path = "../../../fixtures/"
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_status_shared_images_path = "../shared/searchImages/"
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_status_qt_path = "../../../../../Status/qt"
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_app_closure_timeout = 2 #[seconds]
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# Test context properties names:
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_aut_name = "aut_name"
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_status_data_folder = "status_data_folder_path"
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_fixtures_root = "fixtures_root"
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_search_images = "search_images"
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_scenario_name = "scenario_name"
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# Test static objects creation:
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_welcome_screen = StatusWelcomeScreen()
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_main_screen = StatusMainScreen()
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_chat_screen = StatusChatScreen()
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def context_init(context):
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erase_directory(_status_qt_path)
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context.userData = {}
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context.userData[_aut_name] = _status_desktop_app_name
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context.userData[_status_data_folder] = _status_data_folder_path
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context.userData[_fixtures_root] = os.path.join(os.path.dirname(__file__), _status_fixtures_folder_path)
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context.userData[_search_images] = os.path.join(os.path.dirname(__file__), _status_shared_images_path)
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context.userData[_scenario_name] = context._data["title"]
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base_path = os.path.join(os.path.dirname(__file__))
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split_path = base_path.split("/")
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# Remove the last three parts of the path to go back to the fixtures
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del split_path[len(split_path) - 1]
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del split_path[len(split_path) - 1]
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del split_path[len(split_path) - 1]
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joined_path = ""
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for path_part in split_path:
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joined_path += path_part + "/"
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context.userData[_fixtures_root] = os.path.join(joined_path, "fixtures/")
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def given_a_first_time_user_lands_on_and_generates_new_key(context):
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erase_directory(context.userData[_status_data_folder])
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start_application(context.userData[_aut_name])
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_welcome_screen.agree_terms_conditions_and_generate_new_key()
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def given_a_first_time_user_lands_on_and_navigates_to_import_seed_phrase(context):
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erase_directory(context.userData[_status_data_folder])
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start_application(context.userData[_aut_name])
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_welcome_screen.agree_terms_conditions_and_navigate_to_import_seed_phrase()
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def when_the_user_signs_up(user, password):
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_welcome_screen = StatusWelcomeScreen()
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_welcome_screen.input_username_and_password_and_finalize_sign_up(user, password)
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def when_the_user_lands_on_the_signed_in_app():
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_main_screen.is_ready()
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def signs_up_process_steps(context, user, password):
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given_a_first_time_user_lands_on_and_generates_new_key(context)
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when_the_user_signs_up(user, password)
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when_the_user_lands_on_the_signed_in_app()
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def when_the_user_joins_chat_room(_chat_room):
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_main_screen.join_chat_room(_chat_room)
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_chat_screen.verify_chat_title(_chat_room)
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def when_the_user_opens_the_chat_section():
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_main_screen.open_chat_section() |