"""It defines starting-up or driving-the-app-into-an-idle-state static methods outside bdd context that can be reused in different `hooks` as well as in specific bdd steps files.""" from utils.FileManager import * from common.Common import * from screens.StatusWelcomeScreen import StatusWelcomeScreen from screens.StatusMainScreen import StatusMainScreen from screens.StatusChatScreen import StatusChatScreen # Project settings properties: _status_desktop_app_name = "nim_status_client" _status_data_folder_path = "../../../../../Status/data" _status_fixtures_folder_path = "../../../fixtures/" _status_shared_images_path = "../shared/searchImages/" _status_qt_path = "../../../../../Status/qt" _app_closure_timeout = 2 #[seconds] # Test context properties names: _aut_name = "aut_name" _status_data_folder = "status_data_folder_path" _fixtures_root = "fixtures_root" _search_images = "search_images" _scenario_name = "scenario_name" # Test static objects creation: _welcome_screen = StatusWelcomeScreen() _main_screen = StatusMainScreen() _chat_screen = StatusChatScreen() def context_init(context): erase_directory(_status_qt_path) context.userData = {} context.userData[_aut_name] = _status_desktop_app_name context.userData[_status_data_folder] = _status_data_folder_path context.userData[_fixtures_root] = os.path.join(os.path.dirname(__file__), _status_fixtures_folder_path) context.userData[_search_images] = os.path.join(os.path.dirname(__file__), _status_shared_images_path) context.userData[_scenario_name] = context._data["title"] base_path = os.path.join(os.path.dirname(__file__)) split_path = base_path.split("/") # Remove the last three parts of the path to go back to the fixtures del split_path[len(split_path) - 1] del split_path[len(split_path) - 1] del split_path[len(split_path) - 1] joined_path = "" for path_part in split_path: joined_path += path_part + "/" context.userData[_fixtures_root] = os.path.join(joined_path, "fixtures/") def given_a_first_time_user_lands_on_and_generates_new_key(context): erase_directory(context.userData[_status_data_folder]) start_application(context.userData[_aut_name]) _welcome_screen.agree_terms_conditions_and_generate_new_key() def given_a_first_time_user_lands_on_and_navigates_to_import_seed_phrase(context): erase_directory(context.userData[_status_data_folder]) start_application(context.userData[_aut_name]) _welcome_screen.agree_terms_conditions_and_navigate_to_import_seed_phrase() def when_the_user_signs_up(user, password): _welcome_screen = StatusWelcomeScreen() _welcome_screen.input_username_and_password_and_finalize_sign_up(user, password) def when_the_user_lands_on_the_signed_in_app(): _main_screen.is_ready() def signs_up_process_steps(context, user, password): given_a_first_time_user_lands_on_and_generates_new_key(context) when_the_user_signs_up(user, password) when_the_user_lands_on_the_signed_in_app() def when_the_user_joins_chat_room(_chat_room): _main_screen.join_chat_room(_chat_room) _chat_screen.verify_chat_title(_chat_room) def when_the_user_opens_the_chat_section(): _main_screen.open_chat_section()