There was inconsistency in qvariant type of submodels depending if it
was initial call for a given row (creating proxy) or further calls
(returning cached object). It led to subtle issues in views - view was
reporting type errors and failing assigning submodels properly when used
with submodel proxy with already initialized and cached proxy submodels.
Closes: #14507
- gives an overview of all the `Theme.palette.foo` colors
- the color name/code can be copied to clipboard
- light/dark variant supported via storybook's "Dark mode" switch
- integrated search (both the color name and value)
* chore: added object name for manage community on testnet
* chore: added object names for buttons in sign transactions popup
* chore: added object names for preview boxes
- hide the footer when the user is an admin or token master, unless
there is a pending ownership request (`isPendingOwnershipRequest`)
- similarly, hide the sharding section in `CommunityInfoEditor`
- do not cover the shard button with the `SettingsDirtyToastMessage`
- some SB page cleanups and additions
- the `ownershipDeclined` method was being called on an unexisting store
and the signala params were not being passed around
- some related SB page additions/cleanups
fix(UserListPanel): hide the verification icon for yourself
fixes#13619
* split function for reseting trust status and verification+trust status
* rename function to removeTrustVerificationStatus
So far submodel's proxies were created on the fly, on every data(...)
call. Now, once created the proxy is persistent and reused whenever
needed.
Closes: #14389
- teach `userInputLocale` about `Locale.OmitGroupSeparator` option which
discards the said thousands separator
- some more fixes to other inputs to do the same, and align what the
validators do
- StatusAmountInput: discard illegal characters, and reuse the same
locale for the validator
- StatusAmountInputPage: make it possible to select a different locale
Fixes#14165
- previously, we'd display the bubble only when joining the community
- now we display it also when editing the shared addresses, with a
slightly different wording (eg. "You're an admin" -> "You'll be a
member"), hinting the user about the future change
- remove the usage of `ModuleWarning` as we don't want its delay or
transitions here, replace it with a regular red `Rectangle` + text
Fixes#13397
The "settings exist" done via ManageTokensController::hasSettings() was
using the global store, hence not working user based. Therefore, after
an onboarding the previous user's settings presence was taken into account.
The fix now uses the order data that is loaded externally per user.
Closes#14383
The is image flag and source was not in sync due to sequential change
of source and isImage. This was causing the following warning:
`Warning: qrc:/StatusQ/Components/StatusRoundedImage.qml:27:5: QML StatusImage: Cannot open: qrc:/StatusQ/Components/help
Removed loading hidden groups from local settings and instead reload
them from the externally loaded settings.
Also move the local saving code from the controller to external,
therefore now it is implemented in storybook
Updates #14365
Add a specific state to the saveSettings action to update the model
by reloading the data.
The previous implementation was using the same save address which
doesn't update. Either in the past there was a side effect that made it
work or it was never working.
Closes#14365
Whenever source model emits layoutAboutToBeChanged/layoutChanged,
persisten model are updated appropriately, also scenario when items are
removed is covered.
Closes: #14244Closes: #14245
- removed multiple filtering separately for each category
- no instantiation of all delegates up front (regular ListView approach
used)
- fixed category selection when filtering - selecting/deselecting only
items fulfilling search criteria
- significant simplification of the code
Closes: #14275
Earier attempts to initialize proxy may fail bc left/right models
may be not ready when they are set. It may lead to a situation where
the model remains uninitialized and reporint 0 row count.
* fix(permissions): fix hang when all channel perm check return
Fixes#14234
The problem was that we updated **all** the models from **all** the channels of a community each time the channel requirement checks returned.
The fix is to first of all, make sure we don't call that check too often. It sometimes got called twice in a row by accident.
The other better fix is to check if anything actually changed before updating. This solves the issue almost entirely. Since the permissions almost never change, the updates now take only a second.
* fix(permisisons): never run permission checks for privileged users
Also fixes#14234 but for admins, TMs and Owners.
Admins+ were still getting the hang, because the permission checks always returned something different than the models, because the models knew that admins have access to everything, but the permission check was running as if it were a normal user (I think, un-tested).
Anyway, the solution is more simple, we never need to run the permission checks on admins+, because they always have access to everything!
* fix(Communities): prevent channels model from emitting unnecessary signals
Closes: #14274
* chore(Communities): improve channels metadata lookup performance
ChannelsSelectionModel is removed, replaced with plain LeftJoinModel.
Transformations of left-side model are done in a single place, not in
every delegate making the join.
* only call update functions when there is something to update + move permission model creation when needed
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Co-authored-by: Michał Cieślak <michalcieslak@status.im>
The previous attempt to control the order of delegate intantiation
and avoid qml warnings didn't work for this case (Loader with injected
properties). Therefore, I reverted to the last working version.