This workflow doesn't save the keystore files which are required in order
to create new wallet accounts. It is not yet clear how to proceed with
saving the keystore files without an accountId.
See `setupAccountKeycard` which is missing `storeAccount*` calls vs
working workflow done in `setupAccount`
Closes: #7867
Enabled restart info popup after language is changed --> Workaround to temporary resolve the crash we have when language is changed (`startupModule` is null and some qml bindings are still calling this dead pointer) so, change language will not retranslate and instead, also on mac and win, the app will need a restart to apply the new language.
Disabled retranslations for all os on the corresponding service.
Will temporary fix#7709
- user is able to see community without being a member
- invitation bubble always display "Go to Community"
- join community buttons are displayed in community view
main part of: #7072
This broke with the introduction of discord messages because we were
setting the `assetSettings.isImage = true` when `isDiscordMessage`.
This has overriden the default config for all non discord messages which
check for whether the asset source includes `("data")`.
There was an issue where imported messages from third-party services
would cause super laggy scroll behaviour in the chat view.
The reason for that is that on scroll, the app keeps calling
`getVerificationRequestFrom()` on the chatkey of the community.
Typically the results of these requests are cached so that it should
perform the call only once, but because there's no actual verification
request/contact for the community chat key (all third-party messages are
signed by the community), the call keeps on happening over and over.
This commit adds a flag to `getContactDetailsAsJson` and `isEnsVerified`
to control whether or not the call to `getVerificationRequestFrom`
should in fact be made (which should not be the case for imported
messages).
The result of this is a smoother scrolling experience.
Fixes#7767
- 'Settings' title removed and it is shown instead the Community name and number of members
- Overview icon updated according to the design
- Icon of members size updated according to the design
- The spaces between edges of the Secondary Nav tab and items updated according to the design
Fixes#6785
This adds the UI plus all necessary models and signal handling to render
discord import progress in the desktop application.
It also introduces message handling for discord chat message types.
Requires status-im/status-go#2826 to function
Co-authored with @caybro
- remove the extra spinner (ok'ed by John and Benj)
- use the more modern StatusIcon, w/o the unconditional ColorOverlay
- some minor cleanup
Closes: #7645
Direct binding was causing problems with height calculation in some
environments (qt 5.15) and lack of binding in other (5.14). This is
a solution which seems to work in both cases.
Closes: #7703
Created new `suite_messaging` where all related chat tests will be migrated to.
- `tst_ChatFlow` has been moved to new `suite_messaging`. It still contains some broken tests.
- `tst_groupChat` has been moved to new `suite_messaging`. It is now working (but it relies on the mailserver so could fail sometimes).
- `tst_statusLoginPassword` has been moved to new `suite_onboarding`.
- It has been needed to move some object definitions from `chat_names.py` to `global_names.py` since they are shared between different suites.
- Some other minor object and steps definitions have been moved to fit with the new structure.
Closes#7624
The create a group chat related objects have been updated according to new qml changes.
Now these tests are working (if they don't work it is bc of mailserver reliability).
"the user lands on the signed in app" step incorporates the following verifications (main screen is ready):
- Splash screen animation is loaded and ended.
- Banners that appear in the main screen are closed before starting other actions (secure seed phrase, connection information and update app information banners).
Additionally:
- communities grid made scrollable
- filtering done using SortFilterProxyModel
- various adjustments to the design
- clear input button added to the search input
Closes: #6360
Actually this is not a signing transaction, but rather authenticating logged in
user when he wants to send a transaction. An authentication is done by entering
password(regular user) or pin(keycard user).
A real signing transaction feature will be (hopefully) added in a near future where
we're going to sign a transaction on a keycard which corresponds to a certain
account, a user wants to send a transaction from.
To sum up... this change just removes password from the send modal and introduces
`Authenticate` flow instead.
Fixes: #7510
The RootStore was calling checkRecentHistory on the wallet section View
instead of the transaction View.
Still the workflow is broken due to the 20 minutes timer that calls
the checkRecentHistory and hangs the the main thread (UI) for a long time
Fixes: #7266
- don't display identicon rings for contacts with an ENS name
- prefer the at-form (@foo-user) whenever possible, and don't display their
username or pubkey unless they are locally given a nickname
- show compressed keys everywhere instead of the regular ones
Fixes: #7319Fixes: #7515
Two new props exposed so we can sed an extra spacing for every N-th item.
- `additionalSpacingOnEveryNItems` - determines for which item to add an extra space
- `additionalSpacing` - determines the value of extra space which will be added
Prior to this commit, a `StatusMessage` can hold only a single
`messageImage`.
There will be scenarios where messages can have multiple attachments.
This is the case when importing messages from discord.
Hence, this commit introduces a new `messageAttachments` property which
is a whitespace separated list of attachment URLs (very analogous to the
already existing `linkUrls` property).
For now, we can safely assume these URLs will resolve to image content.
In future versions however, we might want to support additional content
types to handle any byte stream.
We will then change `messageAttachments` from `string` to a list model
that holds `attachment`s where we also have access to its `contentType`.
This will allow us to decide at runtime which component should be used
to view/play the attachment.
- fix evaluating "Today" and "Yesterday"; can't just compare the two Date
objects, the timestamp will always differ so need to compare
year/month/day only
- best attempt to have the month translated, and year added if they
differ (until Qt6 at least, left a TODO)
Closes#843
`StatusBaseButton` comes with a `MouseArea` that is disabled when the
button is set to being disabled. Prior to this commit it's *also* disabled
when the button is in `loading` state.
This makes sense because a button that is in `loading` state shouldn't
not emit any click signals or trigger hover indications.
There's a scenario though in which we want render a tooltip on top of
the button which is in `loading` state. For the tooltip to show, the
`MouseArea` of the button needs to be enabled.
Hence, this commit adjust `StatusBaseButton`'s behaviour to *not*
disable the `MouseArea` when it's `loading`. Mouse events are already
prevented via the `loading` flag. So the only thing left to do is to
ensure the button doesn't trigger any hover indication when in `loading`
state.
This is analogue to `profileClickable` available on `StatusMessage`,
preventing users to activate a reply-to-message's profile avatar.
At the time of this commit, this is only the case for imported messages.
So we can derive that, if `StatusMessage.profileClickable` is false, then
`StatusMessageReply.profileClickable` is also false.
Hence, we don't need to expose this property to higher level APIs.