Users model has to be sorted by online status first, otherwise
`UserListPanel` sections will be duplicated. That's because:
> Note: Adding sections to a ListView does not automatically re-order
the list items by the section criteria. If the model is not ordered by
section, then it is possible that the sections created will not be
unique; each boundary between differing sections will result in a
section header being created even if that section exists elsewhere.
fixes: #6563
Currently there is no need in the app for creating a pass via `CreatePasswordModal`
removed that support from the modal to avoid confusion about its usage.
- startup, login and onboarding modules merged into the single one
- `State` class introduced which is the base class for all states, every state
determines what is the next state in each of 3 possible actions, and what
is the previous state, if it has previous state
- `StateWrapper` class is introduced as a convenient way to expose
`State`'s props and deal with them on the qml side
- startup module maintains states as a linked list and there are few convenient
methods to move through the list `onBackActionClicked`, `onNextPrimaryActionClicked`
`onNextSecondaryActionClicked`, `onNextTertiaryActionClicked`
- redundant code removed
Fixes: #6473
- handle `SOURCES` recursively, rather than spelling all the paths out;
most of them were outdated and some still missing
- let the Python script skip existing translations (in case we need to
manually add plurals)
- updated qml_en.ts as a result of these changes
Stats:
```
Updating '../../ui/i18n/qml_en.ts'...
Found 1703 source text(s) (109 new and 1594 already existing)
Kept 35 obsolete entries
Same-text heuristic provided 35 translation(s)
```
- add the (Un)Mark as Untrustworthy action to the menu
- fix the placement and visuals of the (Un)Block menu item
- add a missing separator above these
- store the blocked and trust details in `d.contactDetails` and properly
refresh it upon opening the menu
- some other smaller UI fixes to align the menu to the design
Closes#6538: Stranger's (untrustworthy) menu doesn't match the Design
Closes#6535: The stranger's card doesn't match the Design
previously, the context menu would be randomly placed; now the image gets
access to its context menu and allows for placing it precisely, just like
it's done in UsernameLabel
the role name exported by the model has (likely) changed :/
`qrc:/imports/shared/views/chat/MessageView.qml:212: Error: Cannot assign [undefined] to QString`
Closes#6483: all networks button should match design
Closes#6487: networks button should display number of selected networks
Closes#6488: network tags should display icons and look like designs
Align the Wallet left section navigation bar to the design
Fixes#6479Fixes#6480
- simplify using layouts
- fix margins/spacing
- fix font sizes and weights
`StatusButton` is now used correctly. There are 3 different button variations with preset heights/widths and paddings. The consumer cannot change the height without altering the expected behaviour and display of the button.
Button height is now consistent with chat input.
Fixes#6298
Fixes#6411
- fix the order of buttons and the Skip button transparent background
- don't let the subHeaderItem eat vertical space when it's not visible
- layout/margins/spacing/linespacing fixes
Fixes#6387
TLDR; since this is a GridView, it needs a width/height set and then
centered on top of the parent component (as opposed to `anchors.fill`)
Also added a scroll indicator in case the window height is not tall
enough and fixed some small warnings
Fixes#6396Fixes#6398
- fix displaying the chatkey and the copy button next to it using layouts
- hide the mutual contact and verified contact icons in case of My
profile
Closes#6343 and #6344
- basically switch over to a column + row layout(s), bringing consistent
margins and paddings, scratches a lot of redundant code
- fix the icon colors
- fixed another bug when opening the create chat panel, and then clicking
on an existing channel in the list, doesn't close this create panel
- remove unused signals and connections
Fixes#6220
Fixes the issue with the mutual contact icon showing when just added.
It also does a huge cleanup of the codebase to remove isContact and replace it with either isAdded, when we care only about if we added, or isMutualContact if we want the contact to be mutual
Also fixes an issue with the MessageContextMenu not reflecting the added state correctly.
We no longer send community invites to users, instead we just share the
community and let users request access.
That request will either be automatically or manually accepted by the owner/admin.
Depends on https://github.com/status-im/status-go/pull/2682Closes#5115
- hide the TagSelector's `listLabel` and disable the `textEdit` when the
contacts model is empty
- add forgotten `qsTr()`
- remove some no-op positioniers/anchors/width/height bindings (these are
handled automatically for QQC2 Control's header and contentItem)
Contains minimal account creation and login
Considerations:
- migrated status-go wrapper and login code from the fix/cpp-structure (241eec)
- Minimal refactoring and changes at the moment. Expect further refactoring
follow up to reach the desired state.
- Fix missing keychain initialization
- Fix accounts DB initialization call done by startup -> Controller.openedAccounts -> status-go.OpenAccounts calls
- Small refactoring and todos for other steps
- fix SignalsManager
- fix async access to dereferenced status-go memory from SignalsManager
- fix SignalsManager not starting when registering
- finish dev end to end test for create account and login
- small improvements and added TODOs for future work
- add onboarding test helpers and start messaging test
- Refactoring towards Login UI integration
Closes: #5909Closes: #6028