- use spacing as designed in Figma
- re-use StatusColorSelectorGrid title label component (not leaving extra
space behind whern empty)
- always use white text for the color previews (our color palette/picker
are designed for this)
- give Channel color dialog a title (as designed)
- use BE spelling (as designed, and to be consistent with the rest of the app)
Fixes: #9841
The enforcing of the derivation path editing rules is done in a structured
way by handling all the changes on the array of `Element` stored in
d.elements and then recomposing the HTML string to be displayed after
every change.
Main limitation is the workaround in `onTextChanged` that regenerates
the text in order to dismiss foreign characters introduced by pasting
which I couldn't find a way to disable without disabling also the ability
to copy content to clipboard.
Highlights:
- Implement DerivationPathInput control that intercepts the modifiable
keyboard events in order to edit the visible TextEdit.text while
respecting the requirements of the derivation path editing
- Implement a JS Controller that handles the logic of the
decomposing and recomposing the derivation path string
- Add anew StatusQ with the TextEdit basic look and feel to be used
in DerivationPathInput control without duplicating the style
- Allow passing modifiable events that are not generating characters in
order to allow copy to clipboard
- Disable add account when control is in error state
- Limit to maximum 5 elements in the derivation path
Testing:
- Integrate the control with StoryBook for a quick preview of the
control
- Add unit tests for the Controller basic functionality and regression
for the main control Item
- Removed forcing x64 architecture on apple arm64 hardware from the
storybook build configuration
Note: initially the implementation was suppose to be simple parse the
derivation path string edit elements and format it. However, I could not
find a quick way fix the circular dependency issue between editing the
text and reformatting it. The solution was to use a one way from the
structured data to the formatted string which complicates the
implementation logic.
Closes: #9890
Redirect the click event and let the CustomComboItem fill the whole
`contentItem` (otherwise a Button over another Button eats all the mouse
events)
Fixes: #9977
Added `StatusPageIndicator` component which displays buttons in a row,
representing pages from the set range.
Corresponding page in API Documentation added.
Fixing https://github.com/status-im/status-desktop/issues/9766
The main change is that the model will now provide the image type, on top of the image source. The image type can be either icon or image. Icons will be coloured with the same colour as the text.
Created new `StatusEmojiAndColorComboBox` component that behaves like a combobox but with specific content item and delegate look (emoji + color + text).
TLDR;
- all links visible in settings/popup
- persistent order of items
- drag'n'drop to reorder
- editing/deleting in a new popup
- several links of the same type
Needs changes in nimqml (to expose QAIM::begin/endMoveRows), in
DOtherSide (to expose those to NIM), in status-go (to preserve the links
order and fully save them to DB)
Fixes#9777
- Added local pairing signals
- Remove slash ending from keystorePath
- Implemented localPairingState. Fixed sync new device workflow.
- Error message view design update
- Moved local pairing status to devices service
- ConnectionString automatic validation
- Async inputConnectionString
- Added all installation properties to model. Minor renaming.
- Removed emoji and color customization
- Show display name, colorhash and color in device being synced
- Add timeout to pairing server
- Add device type
Fix `DeviceSyncingView` sizing. Fix `inputConnectionString` async task slot.
- It has been added a `StackView` in main mint tokens panel to easily switch back / forward between views.
- It has been created a SQ component `StackViewStatesManager` that allows a managing together a stackview and states.
- Updated `HoldingsDropdown` to use new stack states component
- the goal of this PR is to get some bsais UI building blocks done for
the followup PRs
- the order of showcase tabs now is:
Communities/Accounts/Collectibles/Assets
- there will be further changes to accomodate for different types of
backend models as those get developed (for other users' profiles)
Fixes#9664
- Added navigation between pages.
- Added main layout and properties (some backend integration still pending).
- Added holders model with mocked data.
- Added mint tokens footer component.
Closes#8734 and #8737
Community permissions model refers to channels by id instead of
taking/serving all details. UI fetches necessary metadata form
appropriate channels model.
Closes: #9588
new saved addresses UI implementation
- Fixed StatusInput and StatusBaseInput to respect rich text.
- Fixed AddressInput's height that breaks the layout when inside
of QtQuick Layout.
- Added support for icon clicks in StatusListItem.
- Fixed broken right alignment in ContactsListAndSearch.
Fixes#8599
- add an extra space for the item height to fix spacing; can't do this
using regular `spacing` due to height of collapsed categories
- remove dead code
Fixes#9657
- implement LocaleUtils.formatRelativeTimestamp() that does all the heavy
lifting
- use it in StatusTimeStampLabel -> propagates to all message timestamps
(chat, activity center, settings, etc)
Closes#9397
The chat title/subtitle no longer bleed into the action buttons
- handle long texts in chat description, elide them and show the whole
text in a tooltip
- minor UI fixes in ChatHeaderContentView and StatusToolBar
- adjust Sandbox' Controls page
Fixes#9583
... to help align with original design intent
- dropped date breaks before msg groups
- show full date/timestamp in the msg header
- floating "Unpin" button on mouse hover
- no padding/spacing between messages
- some smaller code cleanups and dead code removals
Fixes#9396
- Bump status-go head that include the required specific changes
- fetch token balance (native or ERC20) and cache historical token quantity data
- fetch FIAT currency
- Extend presentation layer (NIM and QML) to account for API changes
- Remove timed request and other optimizations from the time of fetching
balance history every time instead of querying cache
- Add C++ integration debugging tests and update network chain configuration (outdated)
Closes: #8175
Make it dynamic based on the recipient address
Also fix autHideCopyIcon StatusAddressPanel property working independently
of showCopy property
fixes#9331
Fixing #9460 Community -> Channels list: can't scroll list of channels with touchpad
The root-cause of this issue is that we use a Listview with height == contentHeight and delegate the scrolling to a ScrollView. The reasoning is that we can attach other items to the bottom of the listview and delegating the scroll to a ScrollView will enable us to scroll the listview+other items attached at the bottom at the same time.
Fixing it by setting ListView.interactive to false when the listview cannot be scrolled.
Also fixed the listview height so that it can also be used as a scrollable listview.
- fix high level mixed and broken sizing due to missing a consistent
layouting strategy
- fix first selection. The floating header was covering and tried to
force StatusListView to account for it but nothing I tried worked
- moved header outside the StatisListView (a good example of control
want to to be doing too many things)
- fixed background color of the TokenListView
- fix tags occluding selection of token
Closes: #9282
Created new view to be used when a community needs permissions to join:
- Left panel blur layout created.
- Header panel blur layout created.
- Central panel blur layout created.
- Join permission overlay panel integrated.
Closes#9267
- all remaining global popup components moved into a separate Popups
entity
- removed some static objects from the Global singleton (appMain,
pinnedMessagesPopup, communityProfilePopup, sounds); rationale:
singletons should not contain any state
- fixed support for popups in storybook
- fixed some warnings (most of them broke the popups in one way or the other)