TLDR: the `StatusLoadingIndicator` will be able to continue the
(rotating) animation eventhough the app might be stuck as
`RotationAnimator` runs on the render thread
- make `StatusIcon` use internally `ColorImage` component which makes it
possible to recolor `Image` on the fly w/o the need to use
`QtGraphicalEffects` module and a separate color layer
- which in turn enables us to use `StatusIcon` with the
`RotationAnimator`
- one minor drawback though, we can no longer use the versioned
properties like `mipmap` with `StatusIcon`; not a big deal as we use
this with SVGs only
Fixes#10014
Problem:
There were no difference between the fact that the avatar is not changed and the avatar is deleted. The same for bio and displayName
On NIM, this state was simply rewritten
Solution
(The problem was discovered due to the fact that if the picture does not change, then Nim receives a base64 encoded source - instead of the path to the new Avatar. Which Status go could not parse as a file.)
On the QML side, if we see that there have been changes, we add changes to changesMap Json, if there are no changes, then do not add. (This is the way to implement Option).
On the NIM Side - convert to saveData
On the Module side - distinguish Nil from an empty string
fixes#14464
- correct propagation of hover events, fixes card flicker
- improve the ugly thick border
- token icons are now correctly rounded
- fix text descent lines are cut of ("y" and "p" truncated at the
bottom) due to excessive clipping, set correct max line count
- fix tag outline not being visible in dark mode
- add/update the corresponding SB page, with more controls to play
around with the different params
Fixes#14555
- make it conditionally available for testing via
Settings/Advanced/Enable translations
- display a tooltip and infobox explaining the current and future
situation
- upon app start, force the language to "en" if the translations are not
enabled; and suggest app restart when they get disabled
Fixes#14527
- fix the corner case and allow the user to join a community without an
explicitely stated "Member" permission
- enable/disable the Share/Join/Save buttons when the permission to join
check is ongoing, or when the permission check failed
- display tooltips over the disabled buttons explaining why it's disabled
- always display the eligibility button floating on top of the
(scrollable) contents
Fixes#14473Fixes#14299
- also trim the leading/trailing whitespace
- fixes long bio (mainly due to linebreaks) pushing down everything
below and also overflowing the preview
- adjust SB page to include such example bio
Fixes#14463Fixes#14465
There was inconsistency in qvariant type of submodels depending if it
was initial call for a given row (creating proxy) or further calls
(returning cached object). It led to subtle issues in views - view was
reporting type errors and failing assigning submodels properly when used
with submodel proxy with already initialized and cached proxy submodels.
Closes: #14507
- gives an overview of all the `Theme.palette.foo` colors
- the color name/code can be copied to clipboard
- light/dark variant supported via storybook's "Dark mode" switch
- integrated search (both the color name and value)
* chore: added object name for manage community on testnet
* chore: added object names for buttons in sign transactions popup
* chore: added object names for preview boxes
- hide the footer when the user is an admin or token master, unless
there is a pending ownership request (`isPendingOwnershipRequest`)
- similarly, hide the sharding section in `CommunityInfoEditor`
- do not cover the shard button with the `SettingsDirtyToastMessage`
- some SB page cleanups and additions
- the `ownershipDeclined` method was being called on an unexisting store
and the signala params were not being passed around
- some related SB page additions/cleanups
fix(UserListPanel): hide the verification icon for yourself
fixes#13619
* split function for reseting trust status and verification+trust status
* rename function to removeTrustVerificationStatus
So far submodel's proxies were created on the fly, on every data(...)
call. Now, once created the proxy is persistent and reused whenever
needed.
Closes: #14389
- teach `userInputLocale` about `Locale.OmitGroupSeparator` option which
discards the said thousands separator
- some more fixes to other inputs to do the same, and align what the
validators do
- StatusAmountInput: discard illegal characters, and reuse the same
locale for the validator
- StatusAmountInputPage: make it possible to select a different locale
Fixes#14165
- previously, we'd display the bubble only when joining the community
- now we display it also when editing the shared addresses, with a
slightly different wording (eg. "You're an admin" -> "You'll be a
member"), hinting the user about the future change
- remove the usage of `ModuleWarning` as we don't want its delay or
transitions here, replace it with a regular red `Rectangle` + text
Fixes#13397
The "settings exist" done via ManageTokensController::hasSettings() was
using the global store, hence not working user based. Therefore, after
an onboarding the previous user's settings presence was taken into account.
The fix now uses the order data that is loaded externally per user.
Closes#14383
The is image flag and source was not in sync due to sequential change
of source and isImage. This was causing the following warning:
`Warning: qrc:/StatusQ/Components/StatusRoundedImage.qml:27:5: QML StatusImage: Cannot open: qrc:/StatusQ/Components/help
Removed loading hidden groups from local settings and instead reload
them from the externally loaded settings.
Also move the local saving code from the controller to external,
therefore now it is implemented in storybook
Updates #14365
Add a specific state to the saveSettings action to update the model
by reloading the data.
The previous implementation was using the same save address which
doesn't update. Either in the past there was a side effect that made it
work or it was never working.
Closes#14365
Whenever source model emits layoutAboutToBeChanged/layoutChanged,
persisten model are updated appropriately, also scenario when items are
removed is covered.
Closes: #14244Closes: #14245
- removed multiple filtering separately for each category
- no instantiation of all delegates up front (regular ListView approach
used)
- fixed category selection when filtering - selecting/deselecting only
items fulfilling search criteria
- significant simplification of the code
Closes: #14275
Earier attempts to initialize proxy may fail bc left/right models
may be not ready when they are set. It may lead to a situation where
the model remains uninitialized and reporint 0 row count.
* fix(permissions): fix hang when all channel perm check return
Fixes#14234
The problem was that we updated **all** the models from **all** the channels of a community each time the channel requirement checks returned.
The fix is to first of all, make sure we don't call that check too often. It sometimes got called twice in a row by accident.
The other better fix is to check if anything actually changed before updating. This solves the issue almost entirely. Since the permissions almost never change, the updates now take only a second.
* fix(permisisons): never run permission checks for privileged users
Also fixes#14234 but for admins, TMs and Owners.
Admins+ were still getting the hang, because the permission checks always returned something different than the models, because the models knew that admins have access to everything, but the permission check was running as if it were a normal user (I think, un-tested).
Anyway, the solution is more simple, we never need to run the permission checks on admins+, because they always have access to everything!
* fix(Communities): prevent channels model from emitting unnecessary signals
Closes: #14274
* chore(Communities): improve channels metadata lookup performance
ChannelsSelectionModel is removed, replaced with plain LeftJoinModel.
Transformations of left-side model are done in a single place, not in
every delegate making the join.
* only call update functions when there is something to update + move permission model creation when needed
---------
Co-authored-by: Michał Cieślak <michalcieslak@status.im>
The previous attempt to control the order of delegate intantiation
and avoid qml warnings didn't work for this case (Loader with injected
properties). Therefore, I reverted to the last working version.
- don't use the expensive `ExpressionFoo` in SFPM, just use
`AnyOf/AllOf` combinations where possible
- in HoldingsSelectionModel, don't call the `getTokenByKey` twice to
construct the `text`, once is enough
- lastly, rewrite the JS helper `PermissionsHelpers.getTokenByKey` to
C++; this method gets called recursively way too often from many places
In the longterm, we should provide a specific C++ transformation model
for SharedAddressesPermissionsPanel to follow the UI requirements more
closely; that way we'd be able to fix the issues here for good
Fixes#14276
- Fix errors when switching between assets and collectibles tabs
- Fix by controlling the order of instantiation between model and
delegates not to mix models and delegates from different sources
- Fix size errors
- Various improvements
Updates: #14212
In case of assets the symbol doesn't have an icon representation
in resources, hence we use the image of the asset itself.
Same fix used for header and delegate
Closes: #14218
- implement sorting of the wallet accounts by the number of tokens (aka tags) and
then by alphabet
- due to the delegate complexity here and usage of nested models, keep
track of the tags count separately and outside of the model
- this will be improved later on as part of the complete sort/order
design described in https://github.com/status-im/status-desktop/issues/14192Fixes#14101