Enabled restart info popup after language is changed --> Workaround to temporary resolve the crash we have when language is changed (`startupModule` is null and some qml bindings are still calling this dead pointer) so, change language will not retranslate and instead, also on mac and win, the app will need a restart to apply the new language.
Disabled retranslations for all os on the corresponding service.
Will temporary fix#7709
- user is able to see community without being a member
- invitation bubble always display "Go to Community"
- join community buttons are displayed in community view
main part of: #7072
There was an issue where imported messages from third-party services
would cause super laggy scroll behaviour in the chat view.
The reason for that is that on scroll, the app keeps calling
`getVerificationRequestFrom()` on the chatkey of the community.
Typically the results of these requests are cached so that it should
perform the call only once, but because there's no actual verification
request/contact for the community chat key (all third-party messages are
signed by the community), the call keeps on happening over and over.
This commit adds a flag to `getContactDetailsAsJson` and `isEnsVerified`
to control whether or not the call to `getVerificationRequestFrom`
should in fact be made (which should not be the case for imported
messages).
The result of this is a smoother scrolling experience.
Fixes#7767
This adds the UI plus all necessary models and signal handling to render
discord import progress in the desktop application.
It also introduces message handling for discord chat message types.
Requires status-im/status-go#2826 to function
Co-authored with @caybro
Actually this is not a signing transaction, but rather authenticating logged in
user when he wants to send a transaction. An authentication is done by entering
password(regular user) or pin(keycard user).
A real signing transaction feature will be (hopefully) added in a near future where
we're going to sign a transaction on a keycard which corresponds to a certain
account, a user wants to send a transaction from.
To sum up... this change just removes password from the send modal and introduces
`Authenticate` flow instead.
Fixes: #7510
User should see `pending` state after he `join`s the community, even if
that community does not require explicit admin approval. That's because
currently, each member has to be accepted by admin, either automatically
or manually. That means, if admin is gone, no one will be ever joined to
community, even if this community states it does not require request to
join.
InvitationBubbleView.qml:
- rework view to use layouts properly
- add missing community identicon
Backend:
- remove local community requests on community join
- propagate SIGNAL_COMMUNITY_MY_REQUEST_ADDED to UI
fixes: #7139
This was never implemented, eventhough a similar approach is used with
the global AppSearch. Expose the method `scrollToMessage(messageId)` so
that it can be called from QML directly.
Fixes#7375
A new rule introduced which should provide easier tracking/maintainig
later. The rule says:
- popup contains up to 3 action buttons and one back button (optional)
- if 3 buttons are displayed in the popup then the most left button, but
not back button, always triggers tertiary action, middle button always
triggers secondary action and the most right button always triggers primary
action
- if 2 buttons are displayed, then:
- if one of them is "Cancel" (left button) it should trigger tertiary action
and the other one (right button) should trigger primary action
- if non of them is "Cancel" then the left button triggers secondary action
and the right button triggers primary action
- if single button is displayed, then:
- if it's "Cancel" it triggers tertiary action
- if it is not "Cancel" it triggers primary action
- tertiary action always reffers to the cancel action until otherwise set
- tertiary action will be always triggered by closing popup via keybord
(esc key) or clicking on top right `x` button on the popup