- Added loading state in dirty toast message.
- Added store connections in `MyProfileView` and save loading logic.
- Added toasts notifications.
Closes#13950
a
- Removed `ProfileSectionStore` instance from `CurrenciesStore`. Only needed some certain accesses to the `profileSectionModule`.
- Added strict type in `CommunitiesView`.
- keep track of the grouped item kind (community vs. collection)
- when the "arrange by" mode is active, use it for sorting the tokens in
the main wallet view
- change the behavior to always sort by the number of tokens inside the
group when entering the grouped (arrange by...) mode + add tests
- expose the `backgroundColor` for token groups
- remove unused code dealing with handling of community IDs
Fixes#13276
- add placeholder image if the collection/community has none
- elide the whole group name, taking into account the copy button
- fix the tooltip position over such elided text
- do not go overboard and don't use a StatusSmartIdention just to to
display a rounded icon/image
- distinguish between `permissionTypeLimitReached` and the new
`permissionTypeLimitExceeded`
- the latter is used to enable/disable the "Save" button when editting
the permissions as we're not going to add a new one (going over the
limit), and to also hide the warning texts
Fixes#13989
* feat(@desktop/communities): Hide channels if the user is not permitted to view and hideIfPermissionsNotMet is set
Extend chats model with channel permissions info and hideIfPermissionsNotMet.
Visibility of chat item is based on: member roles, channel permissions, hideIfPermissionsNotMet.
If all channels from category are hidden, category item is also hidden.
If all chats in community are hidden, infomration label is displayed.
Issue #13291
* chore(@desktop): Upgrade status-go
Issue #13291
- has to be the tiny version
- cleanup `assetSettings` assignment, it was redefining (shadowing) the
original properties, therefore creating new ones
Fixes#13941
- add an `interactive` property as a drop-in replacement for `enabled`;
the UI looks "disabled" but can still display e.g. a tooltip or some
loading animation
- add the ability to display a tooltip
- remove DisabledTooltipButton and replace it with a regular
`Status(Flat)Button`, using the above new features
- update storybook with the new `interactive` switch
Fixes#10185
The root cause of this issue is that the `TextEdit.text` was replaced on hover to add specific styling for the hovered state. As a result the selection was dropped.
To fix this I've moved the highlighted hyperlink style to the StatusSyntaxHighlighter.
Nim 2.2 comes with compile-time string formatting that doesn't raise
exceptions if the format string is invalid - instead a compile-time
error is given.
This PR introduces a backport of that feature which improves performance
and reduces the risk that formatting causes the app to crash and will
help migrating the codebase to newer nim versions that track exceptions
more carefully.
There should be no change in runtime behavior (except formatting being a
bit faster)