* Remove importCommunity from QML and Nim code
Handling issue 14310. Removed functions associated with the API.
* Updated pr for suggested changes.
* Updated module.nim
---------
Co-authored-by: Eliza <elsorber@gmail.com>
- as discussed with Design, do not allow the user to select the UI scale
option from Settings as it causes many problems; instead rely on the
OS/Qt HighDPI support to handle the scaling for us
- note however, for advanced users, it's still possible to specify the
UI scale manually by exporting the standard `QT_SCALE_FACTOR` prior to
starting the app
- in the longterm, we will come with our own scaling solution at the QML
level, independent from the OS
Fixes#14137
Problem:
There were no difference between the fact that the avatar is not changed and the avatar is deleted. The same for bio and displayName
On NIM, this state was simply rewritten
Solution
(The problem was discovered due to the fact that if the picture does not change, then Nim receives a base64 encoded source - instead of the path to the new Avatar. Which Status go could not parse as a file.)
On the QML side, if we see that there have been changes, we add changes to changesMap Json, if there are no changes, then do not add. (This is the way to implement Option).
On the NIM Side - convert to saveData
On the Module side - distinguish Nil from an empty string
fixes#14464
- make it conditionally available for testing via
Settings/Advanced/Enable translations
- display a tooltip and infobox explaining the current and future
situation
- upon app start, force the language to "en" if the translations are not
enabled; and suggest app restart when they get disabled
Fixes#14527
* chore: added object name for manage community on testnet
* chore: added object names for buttons in sign transactions popup
* chore: added object names for preview boxes
fix(UserListPanel): hide the verification icon for yourself
fixes#13619
* split function for reseting trust status and verification+trust status
* rename function to removeTrustVerificationStatus
Add a specific state to the saveSettings action to update the model
by reloading the data.
The previous implementation was using the same save address which
doesn't update. Either in the past there was a side effect that made it
work or it was never working.
Closes#14365
- implement the eligibility check in C++, returning the highest possible
role the user would be allowed to join under
- enable/disable the "Share" button based on the above permissions check
- remove all the locally placed components, access teh popup only via
Global/Popups
- calculate the `accessType` internally based on the permissions present
- update the eligibility as the async check for permissions is finished
- fix the permissions panel background color
- partially revert the share/finish/cancel buttons behavior; it must be
one button due to StatusStackModal limitations
- fix some other minor UI issues or differences to current Figma designs
- adjust SB, add the possibility to play around with different
permission models
Fixes#14100
- hide the "Current password" label when creating a new password
- fix margins inside the keycard popup
- some minor UI fixups according to Figma
Fixes: #14214Fixes: #14177
* Feat: New showcase models for a contact
* feat(ProfileShowcase): Integrate the new profile showcase backend
* fix(Storybook): Fix ProfileShowcaseModelsPage
* fix: fetch only requested profile showcase data
Support PR for https://github.com/status-im/status-go/pull/4982
* feat: Load and validate profile showcase for a contact in two steps
* fix: fetching criteria for profile showcase collectibles
* fix: review fixes
---------
Co-authored-by: Alex Jbanca <alexjb@status.im>
This commit:
- improves selection of addresses to reveal
- keeps the selection state for the popup lifetime
- brings higher granularity in terms of signed requests by keypairs
- meets new requirements from the latest related Figma
- merges edit shared addresses feature and request to join community features
into a single component, cause the flow is logically the same, with the only
difference that when editing revealed addresses we don't show the community
intro screen
Fixes at least points 3 and 4 from #13988
- take the balance threshold value into account when presenting the
assets in the main wallet view
- additional fix from Emil for storing the threshold value
- storybook fixes to display the correct `currentCurrencyBalance` values
based on the address/wallet filters and mocking the threshold values
using TransactionStore
Fixes: #14017
- Added loading state in dirty toast message.
- Added store connections in `MyProfileView` and save loading logic.
- Added toasts notifications.
Closes#13950
a
- Removed `ProfileSectionStore` instance from `CurrenciesStore`. Only needed some certain accesses to the `profileSectionModule`.
- Added strict type in `CommunitiesView`.
- add an `interactive` property as a drop-in replacement for `enabled`;
the UI looks "disabled" but can still display e.g. a tooltip or some
loading animation
- add the ability to display a tooltip
- remove DisabledTooltipButton and replace it with a regular
`Status(Flat)Button`, using the above new features
- update storybook with the new `interactive` switch
Fixes#10185
- Added network prefixes in profile showcase accounts delegate and included them in the searcher.
- Added filter to just display own accounts in profile showcase accounts tab.
Closes#13899
* feat: Add new simplified model for profile showcase preferences
Close#13688
* feat: Add new api for saving profile showcase preferences
* feat(ProfileShowase): Save action with the new backend
- Created JSON file according to new backend structure when saving.
- Updated `dirty state` to sync writable and movable models when position is changed to have a better internal models sync.
- Reenabled identity fields save.
Closes#13799
* feat(ProfileShowcase): Showcase limit values integration with backend
Updated showcase limits with values coming from backend.
---------
Co-authored-by: Noelia <noelia@status.im>
- introduce `ENABLE_FLEET_SELECTION` desktop config entry to control the
Fleet selection UI availability
- UI can be enabled with envvar `STATUS_RUNTIME_ENABLE_FLEET_SELECTION=1`
Fixes#13848
- Added searcher input in header.
- Added 2 filter proxies for hidden and inshowcase models depending on search text.
- Added filter expression per showcase tab (accounts, collectibles and communities).
- Added specific placeholder when search empty.
- Added specific logic when search active.
- Added search validation.
Closes#13508
- Added counter in showcase header.
- Added placeholder when limit reached and section expanded.
- Added placeholder when limit reached and section collapsed.
- Added green animation when section collapsed and element added.
- Disabled showcase delegate context menu when limit reached.
- Dynamic tooltip offset center added.
- Added model changes tracker to track the in showcase count.
Closes#13507
This commit will fix the linux and windows builds by removing the usage of public inline components
TODO: revert this commit once all platforms are migrated to qt 5.15.8+
1. Fix `EmptyShapeRectangleFooterListView` visibility and positioning after ListView items are animated out of view
2. Update `ShowcaseDelegate` to remove modelObject dependency. The UI properties needed will be received from parent
3. Update `ProfileShowcasePanel` to remove the previous logic involving rows move and visibility change. There is no need now for two specialised delegate components (one for in showcase and one for hidden). The delegate is still configured outside of this component because the model rolenames need to be mapped to the delegate properties. The common delegate logic is implemented in the `ProfileShowcasePanel` and only the model mapping is needed from parent component.
3. Update all `ProfileShowcase*Panel` to impement the new API
4. Remove all `*ShowcaseDelegate`. The delegate is simple enough to be configured at once in the Panel
Manual calculation of bubble postion to be correctly centered due to the usage of `SettingsContentBase` as a centralPanel component that already has a default left margin value.
- Added `autoscrollWhenDirty` property to be able to configure the settings content base as autoscroll mode when dirty toast appears. Otherwise, the toast will be shown overlaid on top of the view content.
- Updated profile view to setup autoscroll on `Identity` tab. Rest of app cases are setup with the overlay mode.
Closes#13517
- Updated `AddSocialLinkModal` according to new design.
- Modified main social links items according to new design.
- Updated edit modal according to new design.
- Some text validation updates.
Closes#13511
- Send/request ID verification
- Reply to incoming ID request
- Review ID verification reply
- adjust SB and add shortcuts to trigger the various states of the ID
verification flows
Fixes#13709Fixes#13745Fixes#13747
- It adds an additional right component to `FoldableHeader.qml`.
- It adds hidden button component in `hidden` foldable header.
- It adds visibility buttons component in `in showcase` foldable header.
Closes#13595
- TLDR: we were scaling twice, resulting in ginourmous pixel values
The long story:
- since Qt treats the various scale factors in a multiplicative way (see
https://www.qt.io/blog/2016/01/26/high-dpi-support-in-qt-5-6 for
explanation) and there's no way to get the screen's baseline scale
factor programatically, we also have to export `QT_SCREEN_SCALE_FACTORS`
to something that's not equal to `0` or `1` to force the monitor scale
factor to `100%` and then compensate for it when exporting our own scale
value using `QT_SCALE_FACTOR`
- make the UI slider values go in `25%` steps, allowing for more fine
grained control; with `100%` we fallback to the Qt's native handling of
highdpi
- raised the maximum to `300%` since on highres displays, one wouldn't
be able to go over the implicit maximum of `200%` (due to the internal
scaling being 2x)
- scale our main window's minimum width/height so that we don't overflow
the monitor's available space
- modernize the `ConfirmAppRestartModal` to use `StatusDialog`
- use the new `Utils.restartApplication()` when changing the UI language
as well
- remove some dead code
In the (very) long term, we should take a different approach of scaling
our app independently of Qt, just taking the monitor
`Screen.devicePixelRatio` into account, similar to what other apps like
Telegram do
Fixes#13484
- Created `ProfileShowcaseInfoPopup` component.
- Added storybook support for the new popup component.
- Added new popup into the application flow.
- New property stored in local account settings file.
Closes#13338
- Added `FastBlur` component to `ShowcaseDelegate` and added property to change to blur state.
- Updated `ProfileShowcasePanel` to activate blur delegate state when dragging.
Closes#13594
- It updates `ProfileShowcasePanel` with new drop area design adding shadows, changing drop areas design and sizes.
- It adjusts `ShowcaseDelegate` according to design, ie: heigh and background colour on dragActive.
Closes#13509
- Added new additional footer component in `EmptyShapeRectangleFooterListView`.
- Enabled more accounts component in profile showcase assets and collectibles panel.
Closes#13590
- Modified `ProfileShowcasePanel` with 2 foldable sections.
- Modified api of `ProfileShowcaseCommunitiesPanel` with the new base component.
- Modified api of `ProfileShowcaseAccountsPanel` with the new base component.
- Modified api of `ProfileShowcaseAssetsPanel` and `ProfileShowcaseCollectiblesPanel` with the new base component.
- Added needed `storybook` support.
Closes of #13504
- make `SendContactRequestModal.qml` use the common dialog, use the
contact details if we already have it
- make some minimal changes to the "Send ID verification" flow since it
shares the same dialog
- simplify the `CommonContactDialog.qml` footer/buttons handling
- adjust the menu item texts
- emit toasts when the action is performed
- display a tooltip over the compressed elided key
Fixes#13518
- introduce a shared `CommonContactDialog.qml` component, to be used in
all profile/contact related flows
- make `NicknamePopup.qml` use the common dialog
- adjust the menu item text and add a new "Remove nickname" item
- remove unused `DisplayNamePopup.qml`
- emit toasts when the nickname changes
Fixes#13513
- fix the QR code to generate a URL with the link to the profile instead
of just the user key
- reuse the `UserImage` component and place it on top of the existing QR
code
- put a white rectangle behind the QR code image and white ring around
the user image
Fixes#13482
- Fixed spacing between `Token lists` title and list items.
- Fixed spacing between list items and `add more` box.
- Fixed highlight item when hovering `View` button.
Closes #13395
- Created new reusable component to navigate to accounts tab form collectibles / assets tab.
- Added needed support in `storybook` to cover the new use case.
Closes#13340
- Replaced current `StatusButton` type to `DisabledTootipButton` to allow tooltip displayed when disabled in dirty toast message.
- Added needed conditions in `MyProfileView` where the tooltip when the save changes is disabled.
Closes#13334
- create new `ShareProfileDialog` with QR code + links
- align the context menu items with latest Figma designs
- add `isBlocked` to contact icons
- adjust SB to show more options and showcase models
Fixes#13416Fixes#13417
- restored dirty tracking for Identity; showcase is handled by the NIM
backend atm
- StatusSectionLayout: make the right panel width configurable and clean
the docu
Fixes#13331
- Each section of the current profile settings view is moved into the
corresponding tab
- The Preview tab becomes the Preview button
- Password button becomes a separate page: PR: [Settings]: Added change
password view #13284 (I kept the Change password button for now until
this is merged)
- Also creates the new Web (Social links) tab as a result
Fixes#13330Fixes#13406
- unify the signature of the method to `move(from, to, count)` so that
both ListModel and NIM have it the same
- realize the move operation using the proper `begin/endMoveRows`
instead of doing a full model reset
- simplify signaling `dataChanged()` for all model roles (nimqml now
follows the C++ impl)
Fixes#13329
* chore: bump status-go
Closes#13139
* fix(settings): It's not possible to switch the log level
Previously it was not possible to change the state of the Debug toggle.
This is because the code forced the setting the default value, ignoring
the database setup, hence always setting the DEBUG as LogLevel.
Closes#13139
- reduce the duplication by moving the controllers (1 per type) to the
toplevel stores
- make sure the internal properties stay in sync between save/load now
that we have just 1 common controller
- fix navigating to the Hidden section from the toast
- finish impl of hiding the token from FirstTokenReceivedPopup
put the respective controller instances into WalletAssetsStore and
CollectiblesStore, so that they can be accessed from other places, like
the SendModal or some popups
Iterates #13293
It provides visual alignments to the current design and also
significantly improves performance because ListView components
are not "unrolled" causing instantiation of too many delegates.
Closes: #12703Closes: #13043
- add new Hidden tab/section to Settings/Wallet/Manage tokens page and
storybook
- extract the controller(s) to ManageTokensView.qml to share them across
the tabs
- updated the grouped UI delegate
- adjust the tests
Fixes#13201Fixes#13188
* feat(ProfileShowcase): Show token balences in the profile showcase
* feat: support new tokens & collectible identification
* feat: add collectibles to profile showcase preferences
* feat: dispaly collectibles for a contact
* fix: review fixes & tokens code moved to separated PR
Show Qr popup is partially refactored because of the two things:
- to meet new UI requirements (introduced in the new saved addresses design)
- to make usage of that popup more generic, that it can be easily used from different places
... under Settings/Wallet/Manage Tokens
- rename Tokens List tab to Advanced tab
- introduce a new `CurrencyAmountInput` component, backed by
`FormattedDoubleProperty` C++ class (plus the respective SB page)
- use `FastExpressionFoo` for the collectibles views as well
Fixes#12611Fixes#13040