the Popup has to be modal and the overlay should catch/eat all the mouse
events to prevent them from propagating to the contents behind the popup
Fixes#9838
Fixes#9966
Uses the validate function to paste images so that it concatenates the previous images.
FIxes the validate function to also accept data images.
Moves the size validation function to Utils to reuse the data path prefix constant and fix the possible crash when we try to get the size of a data image.
- the goal of this PR is to get some bsais UI building blocks done for
the followup PRs
- the order of showcase tabs now is:
Communities/Accounts/Collectibles/Assets
- there will be further changes to accomodate for different types of
backend models as those get developed (for other users' profiles)
Fixes#9664
Prior to this change `ChatLayout` exposed `chatView` which let other
components access it, its properties and signals.
This is problematic as we need to be able to swap out the `ChatView`
with the `JoinCommunityView` for token gated communities, in which case
there won't be an instance of `chatView`.
This commit ensures that we rely purely on inputs and outputs of the
component, without exposing the component instance itself.
- Drag/drop images are available from all chat types (1:1 , group chats and community channels).
- In case of community settings views, it is disabled.
Fixes#9630
... to help align with original design intent
- dropped date breaks before msg groups
- show full date/timestamp in the msg header
- floating "Unpin" button on mouse hover
- no padding/spacing between messages
- some smaller code cleanups and dead code removals
Fixes#9396
Closing #9470
Adding Did You Know Splash Screen that will be shown when AppMain is completed.
The SplashScreen runs for 30 seconds and will randomly iterate through `fun messages` every 5 seconds.
... doesn't work in the community section
Extract the `Chat.RootStore` as a toplevel/shared property and pass it
down to ChatLayouts, instead of cross referencing it between different
components. This was also problematic since the ChatLayouts now live
inside a Loader, so it's more appropriate to refer to the
`Chat.RootStore` directly, instead of
`personalChatLayoutLoader.item.rootStore`, since the
`personalChatLayoutLoader.item` might not be visible (due to it being
inside a Loader and a StackLayout) or it might even be a different
component (`loadingStateComponent` or `errorStateComponent`).
This also caused similar problems for other components, such as
ActivityCenterPopup or StatusStickersPopup.
Fixes#9513
- all remaining global popup components moved into a separate Popups
entity
- removed some static objects from the Global singleton (appMain,
pinnedMessagesPopup, communityProfilePopup, sounds); rationale:
singletons should not contain any state
- fixed support for popups in storybook
- fixed some warnings (most of them broke the popups in one way or the other)
Fixing QML Connections warnings due to deprecated onFoo handlers. Now we're using function onFoo(params).
Fixing QML compilation error due to js filename format.
Fixing cyclic dependencies between qml components.
The date parsing is time consuming and it needs to be used with care in the delegate
perf(chatScroll): Fix StatusDateGroupLabel comment - standaloneMonthName
perf(chatScroll): fix comments on Optimise timestamps
perf(chatScroll): Optimise timestamps - bring back comment
perf(chatScroll): fix activity notification
- another bit on the road to reduce startup time and be more conservative
towards RAM usage
- remove more imperative JS code
- only preload/prepare the currently active community, not all of them on
startup
Fixes#8782
Fix a bunch of problems with handling sound/notifications related options
coming from the backend:
- `volume` and `notificationSoundsEnabled` live in a different settings
object; adjust the stores for that
- unbreak loading the actual wav/mp3 files (was never working on Linux
outside of AppImage!) -> use "qrc:/", same as the NIM backend does
- fix the volume scaling (backend has [1,100], QML is [0, 1])
- simplify our Audio QML item interface; no need for an extra property
and resolving the URL twice (which results in broken scenarios mentioned
above); we know which sounds we want to load
Closes#8668
- when calling `Utils.getColorHashAsJson()` we don't actually need to
issue ID verification requests at all and there might be situations when
we know beforehand that we don't need the ENS verification either
- change these helper functions' syntax and do early returns in that case
- in MessageContextMenuView, the "contact details" were duplicated, so
remove one
- remove dead code, fix some warnings
This aims at bringing the notifcation display closer to what regular
messages look like, namely:
- show compressed chat keys
- don't show identicon rings for ENS names
- fix timestamps and their tooltips (`notification` isn't part of StatusMessage!)
- unbreak clicking outside of the whole popup overlay (`activityCenter`
is undefined)
- fix blurry checkmark icon for marking notification as read
closed
Otherwise, the loader stays active, which requires users to hit CTRL-F
twice to reopen it again (because it'll first deactivate, then activate
again).
Fixes#7989
due to the refactor, StatusMessage is no longer the toplevel item inside
the delegate, so adjust the functions
some minor cleanups and dead code removals; striving for keeping the
number of properties and bindings inside a ListView delegate at a minimum