This extends the popup menu to accept image or icon configurations a la `StatusIconSettings`
and `StatusImageSettings` in menu items, as well as nested menus.
Usage:
```qml
StatusPopupMenu {
StatusMenuItem {
text: "Custom Image icon"
image.source: // image source
}
StatusMenuItem {
text: "Custom identicon icon"
image.source: // identicon source
image.isIdenticon: true
}
StatusMenuItem {
text: "Custom letter identicon"
iconSettings.isLetterIdenticon: true
iconSettings.background.color: "red"
}
}
```
Few things to note:
- Because `StatusMenuItem` is an `Action` type, we can't extend its `icon` property,
so we have to introduce our own (`iconSettings`) which can be of type `StatusIconSettings`
- Where possible, `StatusPopupMenu` will prefer `iconSettings.[...]` over `icon.[...]`,
which means, both would work: `icon.name` and `iconSettings.name`.
This is for consistency's sake. Consumers can switch completely to `iconSettings` if desired.
- When `isLetterIdenticon` is true, `iconSettings.background.color` must be set, similar
to how it work in any other StatusQ component that makes use of this configuration type.
Closes#263
This component can be used to group different sections within a popup menu.
Usage:
```qml
StatusPopupMenu {
StatusMenuItem {
text: "One"
icon.name: "info"
}
StatusMenuHeadline {
text: "Some text"
}
StatusMenuItem {
text: "Two"
icon.name: "info"
}
}
```
There's cases where the arrow on the tooltip needs to be repositioned, for example
when the tooltip doesn't fit into the viewport anymore but is centered below a button.
This adds a `StatusModalDivider` to the header and footer so they don't
have to be put into `content` and therefore won't scroll out of the viewport
if the content exceeds the modal height.
The footer divider is only rendered when there's indeed action buttons
provided.
Closes#265
This commit adds the members and search button which are needed for certain
features in Status Desktop. In views where these aren't needed, each button
can be set `visible: false` individually:
```qml
StatusChatToolBar {
...
membersButton.visible: false
searchButton.visible: false
}
```
Closes#243
This adds support for letter identicons by using the `icon.isLetterIdenticon`
flag:
```qml
StatusListItem {
title: "Some name"
icon.isLetterIdenticon: true
icon.background.color: "orange"
}
```
Closes#239
Adding picker button
* As an example it opens Qt's ColorDialog, as soon as
a color is selected there, the button is colored
with that. Final color picker to be implemented in
a seperate task.
Also minor improvements in main.qml and sandbox.pro
Closes#202
This just introduces a new `StatusImageSettings` property `isIdenticon`
which can be used to determine whether a `StatusRoundedImage` should
render with a background + border (which is the case for identicons).
It also updates the `StatusChatList` delegate to consider that property
and have it properly decide how to render the UI.
Closes#173
This property enables users to pass as factory function to `StatusChatList`
component that determines the profile image of a given chat id.
Usage:
```qml
import StatusQ.Components 0.1
StatusChatList {
...
profileImageFn: function (id) {
// `id` is the model id of the current chat item iterator
return ... // has to return a profile image url
}
}
```
In addition to this property, this commit also makes the component
expect an optional `model.identityImage` in case it's already provided.
That way, `profileImageFn` can be omitted.
Closes#174
Chat list items can open a context on right click as well, so `StatusChatList`
needs to provide an API for users to pass down a `StatusPopupMenu` accordingly.
This is now possible with a dedicated `popupMenu` proporty that can be
used as follows:
```qml
StatusChatList {
...
popupMenu: StatusPopupMenu {
property string chatId
openHandler: function () {
...
}
StatusMenuItem {
...
}
...
}
}
```
As will all `popupMenu` properties in StatusQ component, having this explicit API
option enables us to have control over how triggering components (in this case chat
list items) behave when they open a context menu (e.g. keeping them highlighted as long
as the menu is active).
When defining a `chatId` property, `StatusChatList` will hydrate it with the id of
the chat list item that has triggered the menu.
If there's more logic to be executed upon opening the menu, `openHandler` serves
as a hook similar to other popup menus. Inside the hook, users have access to the
specific `chatId`.
Closes#171
This is because we ran into issues where some component compositions
caused scrollviews to be nested which rendered them non-functional.
For now we're rolling back the idea of components being smart enough
to become scrollable by themselves and have StatusQ consumers handle
scroll behaviour.
This is a wrapping component that can be used to render community chat
lists and categories. It takes care of rendering categories, the top
chat list, as well as becominng scrollable in case the content outgrows
the available space.
Usage:
```qml
import StatusQ.Components 0.1
StatusChatListAndCategories {
chatList.model: ... // non-categorized chat items, pass all chat items here, the component will take care of filtering categorized items out
categoryListModel: ... // available categories (need to have `id` and `name`)
selectedChatId: ...
showCategoryActionButtons: true // default `false` - useful when only admin users can create and mutate categories/channels
onChatItemSelected: ... // `id` is available for selected chat id
categoryPopupMenu: StatusPopupMenu { // optional popup menu for category items
property string categoryId // define this property to have it hydrated with correct id and make it available inside menu items
...
}
popupMenu: StatusPopupMenu { ... } // optional popup menu for whole list, will be triggered with right-click
}
```
Closes#133
This uses the newly introduced `filterFn` in `StatusChatList` to hide chat items
that don't belong to a given category.
It also optionally exposes the `categoryId` on the provided popup menu, so it has
access to it inside menu item triggers.
Chat lists can belong to a category inside of communities, so they should
hold a property `categoryId` that represents that. In addition,
this commit introduces a `filterFn` function that can be used to conditionally
show/hide chat list items.
Closes#154
This commit introduces a `showActionButtons` flag that defaults to `false`
and can be used to render the action buttons provided in the chat list category.
This is useful for cases where only admin users should have the right to
create channels inside categories or mutate a category's state.
Settings `showActionButtons: true` will then render the buttons.
Closes#150
This turned out to be a bug. `model.count` isn't defined on `Repeater`
types.
Also, set `ScrollView` height to `0` if there are not community
tab buttons. This is needed because the columns implicit height
comes with spacing, resulting in some height.
This introduces a new `popupMenu` property that can be used to pass
down a `StatusPopupMenu` to `StatusChatToolBar`.
The reason this is done is so that we get control over its `onClosed`
handler, which is used to remove the menu button's `highlighted` state.
The `highlighted` state is activated inside the component as well when
it's clicked.
Existing signals like `menuButtonClicked` still exist and can be leveraged
for further logic.
Closes#125
This component is used to render chat list categories.
Usage:
```qml
import StatusQ.Components 0.1
StatusChatListCategoryItem {
title: "Public"
onClicked: opened = !opened
onToggleButtonClicked: opened = !opened
onMenuButtonClicked: ...
onAddButtonClicked: ...
addButton.[...]: ... // StatusChatListCategoryItemButton
menuButton.[...]: ... // StatusChatListCategoryItemButton
toggleButton.[...]: ... // StatusChatListCategoryItemButton
}
```
The button components are exposed so their tooltips can be configured
with (internationalized) app messages.
Closes#117
These properties are needed to enable more control over how a list
item implementation can look like.
Content children are exposed as follows:
```qml
StatusListItem {
statusListItemTitle.[...]: ... // StatusBaseText
sensor.[...]: ... // MouseArea
rightPadding: ... // default 16
leftPadding: .. // default 16
}
```
This commit introduce a new `StautsChatList` component that can be used
to render `StatusChatListItem`s, typically for chat and community views.
The component expects a `chatListItems.model` that has the following properties:
```qml
ListModel {
ListElement {
chatId: "0"
name: "#status"
chatType: StatusChatListItem.Type.PublicChat
muted: false
hasUnreadMessages: false
hasMention: false
unreadMessagesCount: 0
iconColor: "blue"
}
...
}
```
It also emits two possible signals:
- `onChatItemSelected(string id)`
- `onChatItemUnmuted(string id)`
Usage:
```qml
import StatusQ.Components 0.1
StatusChatList {
selectedChatId: "0"
chatListItems.model: demoChatListItems
onChatItemSelected: ...
onChatItemUnmuted: ...
}
```
Closes#100
As discussed in #109, when using the `rotation` property of `StatusIcon`
it seems to just mirror the underlying image source.
It turns out that using `rotation` on the image source is enough to have
the `ColorOverlay` rotate as well. Adding a `rotation` to the overlay will
rotate the source that's already rotated, resulting in a mirrored result.
To fix this, we're removing the additional `rotation` from the overlay.
Fixes#109
This is a component to easily render two panel layouts used in different
view of Status Desktop. Designed to be used with `StatusAppLayout`
Usage:
```qml
import StatusQ.Layout 0.1
StatusAppLayout {
...
appView: StackView {
anchors.fill: parent
initialItem: Component {
StatusAppTwoPanelLayout {
leftPanel: Component {...}
rightPanel: Component {...}
}
}
}
}
```
Closes: #78
`StatusBadge` uses a border with same color as its underlying component
to create "fake space" (see `StatusNavTabButton`).
The color depends on the parent component background and its state,
which the `StatusBadge` doesn't know about by itself, so the border color
has to be set explicity whereever it's desired.
This commit introduces (default) colors for the border based on where
badge is used.
This is a settings object to complement the existing `StatusIconSettings`.
Some components, like `StatusRoundIcon` need to be able to configure the
surroundings of the icon their rendering.
In such cases, `StatusIconBackgroundSettings` expose an API that give consumers
a way to configure things like background color, width, height and radius.
This introduces the brand new `StatusChatListItem` which can be used
to render channels, one-to-one chats and community channels in Status
applications.
The component can be used as follows:
```qml
import Status.Components 0.1
StatusChatListItem {
name: "channel-name" // name of channel or user
type: StatusChatListItem.Type.PublicChat // GroupChat | CommunityChat | OneToOneChat
image.source: "profile/image/source" // uses letter identicon instead of not supplied
hasUnreadMessages: true // default `false`
badge.value: 1 // default `0`
muted: true // `default `false`
selected: true // default `false`
onUnmute: ... // signal when unmute icon is clicked
}
```
Closes#65
This is needed to have the underlying SVG's color bleed through and
make use of the image's opacity at the same time.
Using `ColorOverlay` together with (half) transparent colors doesn't
work very well as it makes the underlying SVG color come through,
result in wrong colors.
Applying `opacity` on the image itself cause the `ColorOverlay` to
reduce in opacity as well. So in order to work with transparent
colors, we need a way to turn of the ColorOverlay and work with the
Image's opacity, which is what this change enables.