Apart of all properties we have, now we have 3 new added props which will be used
almost always when we need the following details about logged in user:
- `name` - this will return an ens name in a pretty form or an alias if ens name
was not set (verified). Apart of this there are still `username` and `ensName`
properties for fetching them when it's needed.
- `icon` - this will return a thumbnail image if it's set, otherwise it will
return identicon. Apart of this there are still `identicon` and `thumbnailImage`
properties for fetching them when it's needed.
- `isIdenticon` - this will return `false` if a thumbnail image is set, otherwise
it will return `true`
Changes done on the backend side related to the new chat/channel/categories model
are applied here. Necessary changes done on the `statusq` may be seen in PR-486.
Parts of the code which are not refactored yet are commented out.
Displayed chats/categories/channels since now are using refactored backend.
- `getOneToOneChatNameAndImage` method added to the chat service, we should
use where ever in the app we need to display one to one chat image and name
- `getContactNameAndImage` method added to the contacts service, we should use
when we want to display pretty contact name and correct image/identicon depends
what user set
There were a lot of modules with an empty concept which are useless that way,
doesn't do the purpose. Also some modules were not informing parent module about
their states even order of operation within module itself was missed. Now we have
all those things aligned and this commit should stop propagating such concepts
caused by copying a module.
There were a lot of modules with an empty concept which are useless that way,
doesn't do the purpose. Also some modules were not informing parent module about
their states even order of operation within module itself was missed. Now we have
all those things aligned and this commit should stop propagating such concepts
caused by copying a module.
Since we had 2 services dealing with the same `status-go` settings, this
commit merges them into a single one. Also we have new public methods
exposed what minimizes a possibility for error since a key for each setting
is kept in the service.
- Signal's arguments updated
- Sent payload optimized
- Local nickname added to profile section contacts model
- Rest updated accordingly to above changes
Fixes#4061
Most of the contact request code was already moved, but it wasn't hooked to the QML yet and also there were missing events and some code to improve.
Parts which are not refactored yet are moved to `AppController` and
marked there (a comment is added for a sake of clarification) that those
parts will be removed once we complete refactor phase.
`AppService` is renamed to `StatusFoundation` cause it doesn't contain
any more anything related to services. And it is moved to other location
`/src/app/core`. It contains a foundation for the app.
This part will rarely change
Signals which were part of the `status-lib` are now part of the desktop app.
New class `SignalsManager` is introduced which is a main point for receiving
signals from `status-go`.
- os notification doesn't belong to core features so it's moved from there
- os notification service updated and read to be used as other service
- leftovers moved from `status-lib` that's its version is updated
- using os notification service is commented out in the old code
Async task for fetching crypto services is temporary moved because of other
changes we need to apply during the refactor phase. It will be moved to
appropriate service at the end.
Within this commit local name for a contact is added to `ContactsDto` which will
be used across the app.
- backend part for changing contact's username is added
- new signal under `SIGNAL_CONTACT_UPDATED` is introduced for the contacts service
- `saveContact` method of the contacts service updated so it saves contact
for a real now
- in order to be consistent across the app `userNameOrAlias` method is updated
so it includes locally set username for a contact
Each `ChatSection` module contains as many `ChatContent` submodules as many chats
the section contains (a chat maybe either from the Chat section or Community section or
from the category of the Community section).
`ChatContent` consists of 3 submodules `InputArea`, `Messages`, `Users`, so far.
Model used for list of chats in case of Chat section and used for
channels/categories/category channels is initially added. With an option for
setting active chat/channel/category (which are an Item type) and setting active
channel within a category (which is a SubItem type).
This fixes#4173 again. The problem is that changing the local nickname
of a contact now uses new APIs in Status Desktop which emit new events that
older code isn't aware off. Namely, the event handling in the chat section
doesn't get informed anymore that the contact has changed, so it won't update
the view accordingly.
This commit fixes it by subscribing to that newly introduced event
and then updating the view with the payload data.
Notice that this is a quick fix and will most likely be obsolete, once
the chat section has moved to the new architecture as well.
Fixes#4173
This adds the functionality that the application window size is saved in the
app settings, so that it restores the same size the next time the application
is started.
Closes#4120
Changes in contact data caused via calls to any contact related APIs wouldn't be
reflected in the UI because it doesn't re-fetch the updated state from status-go.
This commit makes the contactsService `fetchContacts` API public so it can be
used on the profile section control to re-fetch contact data when changes to
contacts have been emitted.
Setting's properties were moved to nim which doesn't
have support for arrays, thus properties recentEmojis,
hiddenCommunityWelcomeBanner, hiddenCommunityBackUpBanners
and whitelistedUnfurlingSites were not handled. Added
support for recentEmojis as well as the rest properties.
Closes#4102
When an owner of a community leaves its own community, we optimistically update the
members list in Status Desktop. The `LeaveCommunity` API that is called via status-lib
has been updated to correctly remove that member as well.
This depends on https://github.com/status-im/status-go/pull/2429Fixes#4074
- Remove unneded mailserver request when joining a channel
- Add extra details to mailserver logs (request id, and num batches)
- Add signal emitted each time a batch is processed
refactor: wallet: connect current account
refactor(@wallet): load collection and connect to store
refactor(@wallet): add boilerplate for accounts creation/generation
refactor(@wallet): watch account
refactor(@wallet): Add account generation
refactor(@wallet): display all accounts
refactor(@wallet): switch account
refactor(@desktop): update current currency
refactor(@desktop/wallet): token action
refactor(@desktop/wallet): Add update account
refactor(@desktop/wallet): filter chat account from wallet
refactor(@desktop/wallet): Update currency attribute
refactor(@desktop/wallet): Fix display of various balances
refactor(@dekstop/wallet): handle current account changed
refactor(@wallet/desktop): add notify event on main section
refactor(@desktop/wallet): Push events from service
refactor(@desktop/wallet): handle all tokens event
refactor(@desktop/wallet): refresh accounts on event
refactor(@wallet/desktop): formatting of currency balances
refactor(@desktop/wallet): load collectible
refactor: refactor wallet transaction history to the new architecture
update status-lib
refactor: add back events for the transaction history
refactor: support multiple accounts in the transaction history
Since we have `accountSettings` and `globalSettings` available on both sides Nim
and qml, we don't need `src/app_service/service/local_settings/service` any more.
Indeed it has never been a service logically, but we made it as service according to
the old code base.
Accessing any of local setting instances is easy doable from any part of the app just
using `singletonInstance` and appropriate settings from it.
add profile module
add boilerplate for profile section
add profile module
add profile module
fix variant
use accounts service
get identityimage to work
cleanup
add other contacts services
add contacts service
make contact section compile with refactor
fix controller and service interfaces
add about section
cause it logically doesn't belong there as it is not a service. It is a global
instance, exposed to the UI (qml) part. Since it represents QSettings it should
be maintained from the single point.
Parent modules are exposed to submodules using their base class instead of
concepts, since using concepts is not possible to create a second level nested
modules.
Initial structure for MainModule containing ChatSectionModule and
CommunitySectionModule is added, as well as initial structure for
StartupModule containing OnboardingModule and LoginModule.
Order of execution is updated and adapted to the current app state.
Main module gets loaded once a user is successfully logged in.
Once refactoring with module this should probably be attached to main
or to something common to all module since it is accessed in low level part
of the app accross multiple section
Turns out we've been accidentally resetting the channel's `position`
property to `0` by not sending it over to status-lib's underlying
`editCommunityChat` API.
This fixes it by using a newer version of status-lib which supports
the `position` paramter in `editCommunityChat` and then sending that
value along from the edit channel popup.
Fixes#3672
Avoid to reveal which alias own which settings. The only settings
pre-login available is the storeToKeychain
Ideally we should also encrypt the profile settings
Since #e0c53b7012354023e367c33093598f7523063aa6 settings where loaded
according to the username while they should be loaded after the public
key
As the public key is only available once the login happened, it needs
to be set when the profile is being initialized
Introduced Style.svg() Style.png() Style.emoji() and
Style.icon() in Style.qml. Those should be used to
set the source in Images instead of using relative
paths. Usage:
Image {
source: Style.svg("check)
....
Also moved all Singletons inside a new "utils"
folder and made it a QML module, to use
import utils 1.0 instead of relative paths
Closes#3678
- Display loading indicator on login when mailserver messages are requested
- Fix bug where the mailserver that's selected as soon as you login is disconnected while being still in the process of connecting instead of waiting until 10s have passed to try connecting to a different mailserver
- Use status-go version that fixes an issue fetching mailserver messages when more than 999 messages are being verified if they're in the cache
fixes#3659
Wallet2 needs its own event otherwise they wallet1/2 mixes
and as not everything is implemented in wallet2, it crashes
In this particular case, the account is added into wallet1 but trigger
an event intercepted by wallet2, wallet2 doesn't have the new account
and crash
Fixes: #3473.
Sometimes when blocking users and changes channels, blocked user messages would still appear.
This PR fixes the issue by toggling a `hide` property on messages from a contact when that contact is blocked or unblocked. Previously, the messages were only removed from the view when the contact was blocked, but when the view was reloaded, that state was not tracked correctly.
In case clicked channel:
- exists in a community -> the app will switch you to it
- doesn't exist in a community, but exists in the public chat list -> the app
will switch to `Chat` section and also to the appropriate channel there
- doesn't exist in a community and doesn't exist in the public chat list -> the app
will switch to `Chat` section and join new channel
Fixes: #3489
There were two issues why mentions didn't work in communities:
1. The function that replaces mentions with pubkey looked in the wrong place
2. The same function always prepented `userName` with `@` which isn't always necessary
This commit fix this by ensuring the replacement function looks in the community memberlist
instead of a messageList and also by checking if a `userName` already starts with a `@`
and only prepends it if not.
Fixes#3492
Closes#3307.
WalletV2 view can be toggled between normal wallet view and the SavedAddresses view.
Users can load, add, edit, and delete saved addresses.
Favouriting a saved address is out of scope, as is sending to a saved addresses, drilling down in to a saved address, and supporting multiple networks.
Updates components that utilised the StatusMinLengthValidator component to support the changes made to StatusQ.
### Notes
1. Depends on status-go PR https://github.com/status-im/status-go/pull/2356
2. Depends on StatusQ PR https://github.com/status-im/StatusQ/pull/394.
# Conflicts:
# src/app/wallet/v2/view.nim
# ui/app/AppLayouts/WalletV2/WalletV2Layout.qml
This feature works for MacOs only, for now.
On login, whether new or already created user may select between options:
"Store" - store password to the Keychain
"Not now" - don't store it now, but ask next time again
"Never" - don't store them ever and don't ask again
Selected preference may be changed later in:
`ProfileSettings > Privacy and security > Store pass to Keychain`
On the next app run, if `Store` was selected, a user will be asked to confirm
his identity using Touch Id in order to log in the app. If any error happens
he will be able to login using password.
Fixes: #2675
From now on we are able to access local settings (settings and global settings)
on the nim side, not only through the qml.
This change is required as part of the feature issue-2675.
Since `src/status` was Qt dependant part because of the following foundation files:
- /src/status/tasks/marathon/mailserver/controller.nim
- /src/status/signals/core.nim
- /src/status/tasks/marathon/mailserver/events.nim
- /src/status/tasks/qt.nim
and because logic related classes like:
- /src/status/chat.nim
this commit made that part Qt independant.
New layer `src/app_service` is introduced and above mentioned foundation files
are moved there. As well as corresponding logic for requested services.
Communication between logical parts on the high level is as follows:
- `src/app` => `src/app_service` => `src/status` => `src/app`
- `src/app` => `src/status` => `src/app`
Fixes: #3376
As we keep a local list of contact request and contact added
we should not need to query this data each time we switch chat as
we already have this data in memory.
This data should be maintained each time there is a change
fixes#1642
Also: Remove what seems to be duplicated and dead code about
getContactById
Removed all computation of suggestion from qml
Reuse user list in order to populate the suggestion box
As a side effect, the suggestion are not serialized from qml to
nim
Remove InputArea which seems not used anymore
App is responsive to the OS theme change event.
Now we're following system set theme when the app is started.
Corresponding part on the side on nimqml is added.
Corresponding part on the side on dotherside is added.
On the side of dother side we had kind of a memory leak, cause objects added to
the filter were not deleted ever. When the app is closing, it just removes
filters, but doesn't delete them.
I faced a logical issue, that we were sending qmlengine pointer to the
installEventFilter method, instead object which may or may not rely on the
qqmlengine instance, that is fixed also.
Fixes: #1725
Counting mentions for community seems was not developed yet. That's added here in this commit, but
instead of using "mentionsCount" we introduced on the side of nim, I found that we're receiving
"unviewedMentionsCount", but only for new messages. I used it for this fix.
Counting mentions and requests per community added.
Fixes: #2972
A crash leaving chat is fixed.
The issue was very hidden cause everything looks ok, at first glance, but not, the thing is that
"messages" exposed to qml were deleted from ChatsView and signals beginRemoveRows and
endRemoveRows were emitted for CatsView abstract list model instead for MessageView abstract list
model. That results in an app crash in some moments (not always reproducible, but often).
Fixes: #3005
Feature added. Firstly we check if the searched message is already displayed and if yes simply jump
to it, if not then we are loading new 20 messages in the past using cursor and check if the
searched message's id is among those received messages. We do that in a loop till we find the
message we are searching for.
Fixes: #3005
Changes made here were necessary in order to have good base to requested develop feature.
- duplicated methods are removed
- loading messages either on start (initial loading) or loading more messages requested by
scrolling in the chat view is now done in separate thread (asynchronous) instead as it was earlier,
done in the main thread
- new file is added for storing async tasks for chat part only
- ChatModel (from status/chat.nim) is QObject instance now, so it may handle async job in a slot
- a job requested from the view is done in separate thread and view is notified about the changes
using signal/slot mechanism
This is not refactoring, but minimal update to have clear situation for further changes
Fixes: #3005
Searching messages by some term for a specific channel is added on the side of status-go and an
appropriate part on the side of nim is developed accordingly.
Fixes: #2912
Current code adapted to handle future changes on message search (like searching message in multiple
channels).
Memory leak which was happening in qml assigning (copying) MessageItem to qml variable messageItem
(where that qml variable messageItem was never deleted) is fixed.
Fixes: #2912
Searching messages by some term for a specific channel is added on the side of status-go and an
appropriate part on the side of nim is developed accordingly.
Fixes: #2912
Current code adapted to handle future changes on message search (like searching message in multiple
channels).
Memory leak which was happening in qml assigning (copying) MessageItem to qml variable messageItem
(where that qml variable messageItem was never deleted) is fixed.
Fixes: #2912
fixes#2826
When fetching communities, the chat attached to it are not complete.
In this commit, we ensure that everytime we fetch a community, we update
its chat with the chat being loaded which contains all the data we need
to properly display a chat
As described in #3015, when editing channels that belong to a category of a community,
after saving them, they'll get kicked out of the category.
This is because we haven't passed the category id along the API that performs the
save operation.
This commit ensures we have access to a category chats' `categoryId` and send it
over to `editCommunityChat` RPC API provided by status-go
Fixes#3015
fixes#2659
1 - Change call from remove to deleteMessage
Remove were not updating the index and was causing the issue
2 - Erase the remove proc as the deleteMessage should always be used
Toast message is added when user access an existing community using community's private key. Toast
message with message that importing community is in progress is displayed while community is being
imported and once it is imported toast is closed and new one, which will be closed in 4 seconds,
with message that community is imported is displayed.
Fixes: #2467
The reason for this issue is a message where recipient accepted to share his address with sender.
In that message recipient's public key is set as a "from" property of a "Message" object and we
cannot determine which of two users has initiated transaction actually.
This is fixed checking if the "from" address from the "commandParameters" object of the "Message"
is contained as an address in the wallet of logged in user. If yes, means that currently logged in
user has initiated a transaction (he is a sender), otherwise currently logged in user is a
recipient.
We were just sending a transaction, without notifying message about that. Now we call
callPrivateRPC("acceptRequestTransaction".prefix, %* [transactionHash, messageId, signature])
and that notifies message about the change, but only on the sender side. Appropriate message
on the recipient side was not notified about the change. That need to be checked.
fixes#2637
When changing a contact, the notification about being able to chat was sent again.
Prevent this behaviour by ensuring the contact hasn't already been added
The chat navbar tab button renders an indicator when there's unread messages
in any of the chats. It also renders a message count, which prior to this commit
equals to the number of total unread messages.
This however is not the desired behaviour. Instead, the count should be the total
number of unread one on one messages (DMs), plus the total number of mentions in any
chats the user is participating in.
This commiit ensures the correct message count is rendered. It also adds an "unread messages"
indicator to community buttons.
Closes#2869
The issue is happening randomly. I managed to catch it few times and hopefully fix it. Problem was
in leave proc in src/status/chat.nim cause we were sending activeChannelChanged signal from it what
started setting activeChannel to the value of the backToFirstChat variable, and while that process
was in progress setActiveChannelByIndex was called from activeChannel what caused another emit of
activeChannelChanged signal while the previous one was not completed. That caused new setting of
activeChannel with active channel index 0, what caused an app crash.
This is fixed by setting active channel to the first one from the list when we get a signal that
any channel from the list is removed. This way activeChannelChanged is broadcasted to the other
parts correctly.
Fixes: #2825
This issue is being happened randomly, no general rule, in my case it happens often when you accept
first contact from the list immediately after the app start, but the ticket says that it happens
when you click accept while context menu is opened.
Two places were threat for this crash and both are fixed here:
- getChannel proc, direct access by index to Chat element of the chats sequence,
- setChatItem proc, where we actually were setting chatItem and accessing its property without
checking if it is an empty object.
Fixes: #2837
This commit replaces `CategoryList` and `ChannelList` with `StatusChatListAndCategories`,
`StatusPopupMenu` etc. provided by StatusQ.
It also removes components that lived inside Status Desktop but are no longer used
anywhere after the refactor.
Since StatusQ components are decoupled from UI model logic, we also needed to introduce
a new API retrieve a community category from within QML.
Closes#2805
Mark all mention notifications as read is fixed. Also mark as read one by one notification removes "@" from the appropriate channel along with the marking as read last mention notification for that channel. hasMention field which was bool is switched with mentionsCount field which is int, so we have evidention how many mentions were for each channel.
Fixes: #2788
Fixes: #2725.
When clicking on the History tab for a wallet account, there was a QML error for `qrc:/app/AppLayouts/Wallet/WalletLayout.qml:113: TypeError: Property 'checkIfHistoryIsBeingFetched' of object HistoryTab_QMLTYPE_503(0x7fed35da2710) is not a function`. This must have been reintroduced when StatusQ objects were introduced. It has now been removed.
chore: change log level to warn for non-archival node
Previously, there was an error being logged for non-archival infura nodes being used (typically in dev). This log level has been reduced to a warning as the application still functions with non-archival nodes.
Validation check is updated, so user cannot enter zero or less than zero value for "gas amount limit" or "per-gas overall limit".
In gas.nim a crash prevention check is added.
Fixes: #2753
Validation check is updated, so user cannot enter zero or less than zero value in amount input field.
Also in utils.nim a crash prevention check is added so if we try to convert a less than zero float number to an unsigned number, app won't crash any more, but that casting will return a zero as unsigned int number.
Fixes: #2755
Fixes: #2686.
Previously, when using a new account, joining a chat then creating a community and then returning back to the chat would not show a chat at all and instead show the default chat view. This was due to the previous index not being set when there were no other channels in the chat.
This has been updated such that the previous channel index is set when switching from chat to community and no previous channel index has been set.
# Conflicts:
# src/app/chat/view.nim
Fixes: #2649.
Upon receipt of status-go signals which included communities that have been left (`joined: false`), those communities were being rejoined automatically when they should not have been.
fix(communities): Invitation bubble button state updates
The community state inside of the invitation bubble was not reactive to any community actions (such as joining, leaving, updating). In addition, requesting to join a community changed the button’s text to “Pending”, but upon approval, the button’s state was not updating.
The component was setting an observed community in the Component.onCompleted event, which was occurring for all invitation bubbles, but because the community wasn’t bound correctly to the bubble, once a bubble with a different community was encountered, the community in context of the bubble wasn’t updated and instead used a local copy. Once the community was bound correctly (to be reactive), the states started working correctly.
The invitation bubble has been simplied so that it has states instead of using lots of if/else statements inside of the property bindings. This simplified the component’s logic for things like onClick action and made it a lot easier to read and modify.
add getSettings methods to src/status
fix issue with calling getSettings; document issue
remove most direct references to libstatus; document some common issues
remove most references to libstatus wallet
add mailserver layer to status lib; remove references to libstatus mailservers
remove libstatus accounts references
move types out of libstatus; remove libstatus types references
remove libstatus browser references
refactor libstatus utils references
remove more references to libstatus stickers
remove references to libstatus constants from src/app
remove more libstatus references from src/app
refactor token_list usage of libstatus
refactor stickers usage of libstatus
refactor chat usage of libstatus
remove libstatus references from the wallet view
remove logic from ens manager view
fix issue with import & namespace conflict
remove unnecessary imports
refactor provider view to not depend on libstatus
refactor provider view
refactor: move accounts specific code to its own section
fix account selection
move collectibles to their own module
update references to wallet transactions
refactor: move gas methods to their own file
refactor: extract tokens into their own file
refactor: extract ens to its own file
refactor: extract dappbrowser code to its own file
refactor: extract history related code to its own file
refactor: extract balance to its own file
refactor: extract utils to its own file
clean up wallet imports
fix: identicon for transaction commands
Fixes#2533