Initial structure for MainModule containing ChatSectionModule and
CommunitySectionModule is added, as well as initial structure for
StartupModule containing OnboardingModule and LoginModule.
Order of execution is updated and adapted to the current app state.
Main module gets loaded once a user is successfully logged in.
Introduced Style.svg() Style.png() Style.emoji() and
Style.icon() in Style.qml. Those should be used to
set the source in Images instead of using relative
paths. Usage:
Image {
source: Style.svg("check)
....
Also moved all Singletons inside a new "utils"
folder and made it a QML module, to use
import utils 1.0 instead of relative paths
Closes#3678
With this fix after a restart the tab which the user was last one (chat, community, wallet, browser, settings) will be the active one.
If the user was on the timeline tab when the app is closed, the app will be launched with the chat tab.
fixes#3559
Moved the statusChatInput to the repeater in stackview so that each conversation has its own separate textInput area which maintains its own state
fixes#1351
From now on we are able to access local settings (settings and global settings)
on the nim side, not only through the qml.
This change is required as part of the feature issue-2675.
* The userlist toggle made persistent between restarts
* Members is enabled by default for communities
* Public channels changed title to "last seen"
instead of "Members"
Closes#3502
Also changed icon from wallet to cancel, to indicate
that the feature is incomplete
Closes#3431
fix(desktop/wallet2) Updated wallet2 warning text
Also changed icon from wallet to cancel, to indicate
that the feature is incomplete
Closes#3431
update wallet v2 description
Counting mentions for community seems was not developed yet. That's added here in this commit, but
instead of using "mentionsCount" we introduced on the side of nim, I found that we're receiving
"unviewedMentionsCount", but only for new messages. I used it for this fix.
Counting mentions and requests per community added.
Fixes: #2972
When right-clicking a community from the navbar and selecting "View community", Status Desktop
opens `CommunityMembersPopup` which looks like it was either never really finished or more of an
intermediate solution until a proper community profile popup was created.
That's why this commit replaces it with a `CommunityProfilePopup` instead.
In fact, this lead to changes in `CommunityProfilePopup` where the `activeCommunity` dependency
is entirely removed, which allows us to use this popup in various places given that it's hydrated
with proper data.
Because we're no longer relying on `activeCommunity` inside that popup, all of its children and
connected popups needed that same refactor as well, hence this PR introduces a few more changes.
Closes#2890
This replaces the modal popup with `StatusModal` in the `CreateCommunityPopup`
and also ensures that it adheres to the design.
There are still things to be refactored in here, primarily form control components.
Those will be tackled in future commits once they have been built in StatusQ
Closes#2882
This commit refactors the `CommunityProfilePopup` to use `StatusModal`. Since it's made of
various popup content components, it also updates the memberlist, the overview and the
invite friends view, so it doesn't break the UI along the way.
Closes: #2885, #2887, #2888
There are two regressions introduced in 080767c338 where
the `CreateChannelPopup` isn't properly centered when triggered in edit mode,
and that the channel name field isn't hydrated with channel data.
This commits fixes both bugs.