LinksMessageView component will receive the urls from nim as string and it will only forward the string to getLinkPreviewData slot implemented in nim together with some settings (supported img extensions and unfurling preferences)
On nim side the urls will be parsed and validated using the settings received from qml.
Images are now validated before sending them to the UI using the HEAD request.
Add Community Tokens testing UI with minting button, enabled by a Advanced Settings toggle.
Add minting module,view and needed models.
Add community_tokens service to call collectibles smart contract functions.
Issue #8921
... doesn't work in the community section
Extract the `Chat.RootStore` as a toplevel/shared property and pass it
down to ChatLayouts, instead of cross referencing it between different
components. This was also problematic since the ChatLayouts now live
inside a Loader, so it's more appropriate to refer to the
`Chat.RootStore` directly, instead of
`personalChatLayoutLoader.item.rootStore`, since the
`personalChatLayoutLoader.item` might not be visible (due to it being
inside a Loader and a StackLayout) or it might even be a different
component (`loadingStateComponent` or `errorStateComponent`).
This also caused similar problems for other components, such as
ActivityCenterPopup or StatusStickersPopup.
Fixes#9513
Created new view to be used when a community needs permissions to join:
- Left panel blur layout created.
- Header panel blur layout created.
- Central panel blur layout created.
- Join permission overlay panel integrated.
Closes#9267
- all remaining global popup components moved into a separate Popups
entity
- removed some static objects from the Global singleton (appMain,
pinnedMessagesPopup, communityProfilePopup, sounds); rationale:
singletons should not contain any state
- fixed support for popups in storybook
- fixed some warnings (most of them broke the popups in one way or the other)
Fixing QML Connections warnings due to deprecated onFoo handlers. Now we're using function onFoo(params).
Fixing QML compilation error due to js filename format.
Fixing cyclic dependencies between qml components.
- Updated initial dropdown view for assets and collectibles to directly show the list of corresponding elements.
- Updated assets and collectibles panel when an item is selected, according to new design.
- Updated collectibles logic when amount is 1.
- Added collectibles group item as part of the selectable's options.
- Updated `storybook` according to new changes.
- Created reusable `TokenItem` component.
- Updated `CommunityPermissionsHelpers`.
Closes#9043
Provide the needed data from the nim model directly to the delegate. This way whenever a delegate needs to display the data it doesn't need to reach the backend.
perf(chatScroll): Fix comments on Avoid calling the backend on delegate creation/binding
perf(chatScroll): Avoid calling the backend on delegate creation/binding - add TODO comment on senderColorHash default
perf(chatScroll): merge quotedMessageAuthor details
perf(chatScroll): Fix nim tests
perf(chatScroll): Fix merge error - messages_model.nim
- Logic related to operators removed.
- Dropdown `and/or` removed.
- Updated `PermissionItem` to display only the tag and not the operator.
- Updated `storybook` according to new changes.
Fixes#8500
Adds the action to copy the right-clicked message's text.
It copies the unparsed text (no html).
For that, I had to add it in the MessageItem and expose it in the model.
I also fixed the copy MessageId action that didn't show + didn't work even if it would have shown.
Plus some small cleanups.
Adds `deleted` to the QuotedMessage object so that on the frontend, we can show "Delete message" only when we know the message was deleted.
Otherwise, when we don't know the quoted message, we show "Unknown message [...]"
Exposed new properties in `SettingsDirtyToastMessage` to customise buttons texts.
Exposed new properties in `SettingsPageLayout` to customise dirty toast buttons texts.
Fixes#9046
- make the left/right padding and internal spacing consistent with the
Figma design
- the padding itself got broken by a behavior-incompatible change introduced in
17aaec2d53 (diff-451194c72ab50ea2586b6f1d6521b81d9a93206069788117326788be28b638fd);
this change is however correct but we can no longer rely on the
implementation detail that used to "reset" the left/right padding to its
default value when we set `leftPadding: 0`
Fixes#8910
- Updated `StatusItemSelector` API to allow other asset sizes and leftPadding.
- Applied different asset size in holdings tags in `NewPermissionView` to fit the design.
- Changed `StatusListItemTag` API. Now it is based on `Control` component.
- Updated needed qml files to fit with the new `StatusListItemTag` API.
- Added `elide` property in `Text` component to better visualise the content when a specific width is forced.
feat(CommunitySettings): Implement UI for`edit`, `duplicate` and `remove` actions in community permissions page
- Enabled `duplicate` action (mocked).
- Enabled `delete` action (mocked) and added / updated navigations in case all permissions are removed.
- Added delete confirmation popup.
- Enabled `edit` action (mocked) where changes are detected and the `dirty changes toast` appears properly.
Closes#8581
Fixes#7643
This adds the backend to resend. It then hooks the button to it.
This also adds a visual state for when we are sending. This gives a good indication that a message was sent.
Added property `previousPageName` into `SettingsPageLayout`.
Added needed slots in `CommunitySettingsView` to get `previousPageName` property changes and display the correct string.
Renamed `updateState` method to `navigateBack` to have a better accurate name.
Fixes#8455
- Created page and added editor for specific page.
- Created needed mocked models.
- Added background in permission related pages to ensure correct dark mode visualization.