- Added `buttonEnabled` property to `StatusInfoBoxPanel` so it can be set from outside.
- Fixed airdrop button enable condition in minting flow. It is enabled when minting state is completed and if the token properties are infinite supply or there are still remaining tokens to be airdropped.
- Updated storybook accordingly.
Fixes#11496
Bump Status GO to support session based activity requests
Transaction module was replaced by activity module,
this change removes the old code.
Details:
- Remove transaction.Item and use the DTO directly
- Replace the still using missing functionality
- Remove old way of fetching transactions in response to the history event
- Use activity filter to provide history for "recents" in Send.
Closes#11339
Fixes#11532
Hooks the Airdrop views to the new airdropAddress model property so that the fee calculation and the airdrop transaction can use a valid address.
Also: refactor(communities), moved request to join funcs to communities module
This is needed because we can now request to join from the Import popup
Closes#11242
- remove padding and use margins so that the listview can span the whole
width while having the scrollbar neatly next to it
- make the section header both inline and floatable (which makes it
always visible, even when scrolled away)
- fix the special search results "section" to behave the same way
- sort the results by category and name
- expose the `allTokensMode` for easy testing with storybook
Closes#10201
1. Fix an issue where importing a community using private key triggers the import finished event without updating the community data if the community is already imported with public key
2. Show toast messages on importCommunity and privateKeyRemoved events
3. Group community import toast messages handlers and move them from ContactsColumnView to AppMain. IMO these toast messages handlers should not be dependent on ContactsColumnView.
- Settings/About now displays the `status-go` version, read from its
`VERSION` file
- use the actual app icon, to differentiate between prod/dev version
- make the version numbers clickable, taking the user to either the
release notes (prod) or the GH commit browser (dev)
- add "Is production" switch to the About page in storybook
Closes#11424
This partially addresses #11186 as it implements the delete
functionality for community tokens.
If a deployment failed, users have the ability to delete the added
community token from the list.
The retry functionality will be implemented in a follow up commit.
Needs: https://github.com/status-im/status-go/pull/3794
We've been using this signal whenever a user has sent a transaction that
attemps to deploy a smart contract onchain.
However, at this point it's not yet known if the transaction will
actually go through. So to reflect what's actually happening, this
commits renames a few things:
- `SIGNAL_COMMUNITY_TOKEN_DEPLOYED` becomes
`SIGNAL_COMMUNITY_TOKEN_DEPLOYMENT_STARTED`
- `CommunityTokenDeployedArgs` becomes `CommunityTokenDeploymentArgs`
- `onCommunityTokenDeployed` becomes `onCommunityTokenDeploymentStarted`
This should remove any confusion around whether or not deployment is
indeed finished.
As discussed in https://github.com/status-im/status-go/pull/3798, there
was a need to separate the logic in `AddCommunityToken()` into two API.
This commit adjust the client to these changes such that:
1. After community token deployment tx was sent, we create
a `CommunityToken` and add it to the database for tracking purposes
2. Once the tx is mined or dropped, we add the community token to the
community description and publish it, or we update the deployment
state in the database
Needs: https://github.com/status-im/status-go/pull/3798
This change corrects legacy naming that was causing confusion.
Community invites are no longer sent to users. Instead, the community is
just shared. If a user is interested in joining this shared commmunity,
they must submit a request to join.