- gives an overview of all the `Theme.palette.foo` colors
- the color name/code can be copied to clipboard
- light/dark variant supported via storybook's "Dark mode" switch
- integrated search (both the color name and value)
So far submodel's proxies were created on the fly, on every data(...)
call. Now, once created the proxy is persistent and reused whenever
needed.
Closes: #14389
- teach `userInputLocale` about `Locale.OmitGroupSeparator` option which
discards the said thousands separator
- some more fixes to other inputs to do the same, and align what the
validators do
- StatusAmountInput: discard illegal characters, and reuse the same
locale for the validator
- StatusAmountInputPage: make it possible to select a different locale
Fixes#14165
The "settings exist" done via ManageTokensController::hasSettings() was
using the global store, hence not working user based. Therefore, after
an onboarding the previous user's settings presence was taken into account.
The fix now uses the order data that is loaded externally per user.
Closes#14383
The is image flag and source was not in sync due to sequential change
of source and isImage. This was causing the following warning:
`Warning: qrc:/StatusQ/Components/StatusRoundedImage.qml:27:5: QML StatusImage: Cannot open: qrc:/StatusQ/Components/help
Removed loading hidden groups from local settings and instead reload
them from the externally loaded settings.
Also move the local saving code from the controller to external,
therefore now it is implemented in storybook
Updates #14365
Whenever source model emits layoutAboutToBeChanged/layoutChanged,
persisten model are updated appropriately, also scenario when items are
removed is covered.
Closes: #14244Closes: #14245
Earier attempts to initialize proxy may fail bc left/right models
may be not ready when they are set. It may lead to a situation where
the model remains uninitialized and reporint 0 row count.
- don't use the expensive `ExpressionFoo` in SFPM, just use
`AnyOf/AllOf` combinations where possible
- in HoldingsSelectionModel, don't call the `getTokenByKey` twice to
construct the `text`, once is enough
- lastly, rewrite the JS helper `PermissionsHelpers.getTokenByKey` to
C++; this method gets called recursively way too often from many places
In the longterm, we should provide a specific C++ transformation model
for SharedAddressesPermissionsPanel to follow the UI requirements more
closely; that way we'd be able to fix the issues here for good
Fixes#14276
- Fix errors when switching between assets and collectibles tabs
- Fix by controlling the order of instantiation between model and
delegates not to mix models and delegates from different sources
- Fix size errors
- Various improvements
Updates: #14212
- implement the eligibility check in C++, returning the highest possible
role the user would be allowed to join under
- enable/disable the "Share" button based on the above permissions check
- remove all the locally placed components, access teh popup only via
Global/Popups
- calculate the `accessType` internally based on the permissions present
- update the eligibility as the async check for permissions is finished
- fix the permissions panel background color
- partially revert the share/finish/cancel buttons behavior; it must be
one button due to StatusStackModal limitations
- fix some other minor UI issues or differences to current Figma designs
- adjust SB, add the possibility to play around with different
permission models
Fixes#14100
Add a separation layer for save/load/clear to ManageTokensModel
so that we can save/load from external sources.
The separate layer is composed of JSON as protocol, a set of signals
and slots for interface. The implementation forwards data to current
QSettings for storybook and nim controllers for the app.
Updates #13313, #13312
- keep track of the grouped item kind (community vs. collection)
- when the "arrange by" mode is active, use it for sorting the tokens in
the main wallet view
- change the behavior to always sort by the number of tokens inside the
group when entering the grouped (arrange by...) mode + add tests
- expose the `backgroundColor` for token groups
- remove unused code dealing with handling of community IDs
Fixes#13276
* feat(@desktop/communities): Hide channels if the user is not permitted to view and hideIfPermissionsNotMet is set
Extend chats model with channel permissions info and hideIfPermissionsNotMet.
Visibility of chat item is based on: member roles, channel permissions, hideIfPermissionsNotMet.
If all channels from category are hidden, category item is also hidden.
If all chats in community are hidden, infomration label is displayed.
Issue #13291
* chore(@desktop): Upgrade status-go
Issue #13291
- has to be the tiny version
- cleanup `assetSettings` assignment, it was redefining (shadowing) the
original properties, therefore creating new ones
Fixes#13941
- add an `interactive` property as a drop-in replacement for `enabled`;
the UI looks "disabled" but can still display e.g. a tooltip or some
loading animation
- add the ability to display a tooltip
- remove DisabledTooltipButton and replace it with a regular
`Status(Flat)Button`, using the above new features
- update storybook with the new `interactive` switch
Fixes#10185
The root cause of this issue is that the `TextEdit.text` was replaced on hover to add specific styling for the hovered state. As a result the selection was dropped.
To fix this I've moved the highlighted hyperlink style to the StatusSyntaxHighlighter.
- display the locally bundled privacy/terms of use texts in a popup
- add support for reading text files with both relative and absolute
files or URLs, useful for having the same file path in both storybook
and the app
Fixes#13877
1. Fix `EmptyShapeRectangleFooterListView` visibility and positioning after ListView items are animated out of view
2. Update `ShowcaseDelegate` to remove modelObject dependency. The UI properties needed will be received from parent
3. Update `ProfileShowcasePanel` to remove the previous logic involving rows move and visibility change. There is no need now for two specialised delegate components (one for in showcase and one for hidden). The delegate is still configured outside of this component because the model rolenames need to be mapped to the delegate properties. The common delegate logic is implemented in the `ProfileShowcasePanel` and only the model mapping is needed from parent component.
3. Update all `ProfileShowcase*Panel` to impement the new API
4. Remove all `*ShowcaseDelegate`. The delegate is simple enough to be configured at once in the Panel
- extend `isUserAllowedToSendMessage` to also cover
`Constants.chatType.communityChat`
- let `admin` always satisfy the permissions
- hide the add emoji/reaction button instead of disabling it when the
permissions are not met
- adjust the error msg to better reflect the reality (tokens vs.
permissions)
Fixes#13777
- Updated `AddSocialLinkModal` according to new design.
- Modified main social links items according to new design.
- Updated edit modal according to new design.
- Some text validation updates.
Closes#13511
- implement two new actions and popups to directly mark a contact as "ID
verified" and remove the verification thereof respectively
- do not hardcode the secondary button inside ProfileDialogView and make
it a Loader
- make the CommonContactDialog contents scrollable
Fixes#13711
It works similarly as isSame(...) but doesn't print warnings when
mismatch is found. Thanks to that may be used conveniently whenever
we expect differing models in a test.
Generic filter for handling undefined values. This kind of filtering
cannot be done using ValueFilter. On the other hand using
FastExpressionFilter is much more costy in terms of performance
overhead.
Closes: #13638
- implemented the missing `StatusBaseButton.Type.Success` state and
colors for both `StatusButton` and `StatusFlatButton`
- use a `switch` instead of a waterfall of ternaries
- adjust storybook for the new case
Fixed#13622
* fix(SeedPhrase): Fixing seed phrase validation
1. Validate each word after the editing is finished
2. Fixing the seed phrase suggestions where the suggestions box was hidden behind other ui elements
3. Propagate editingFinished signal in StatusBaseInput, StatusInput, StatusSeedPhraseInput
4. Fixing undefined `mnemonicIndex` errors
* fix: Refactoring of SeedPhraseInputView
Remove duplicated code and use EnterSeedPhrase component
+ Added storybook page
* fix(Onboarding): Fixing seed phrase validation on windows
The seed phrase validation fails on windows due to the dictionary line endings
* chore(squish): Update e2e tests to the new enter seed phrase panel construction
* fix: Load english dictionary from local file using StringUtils
- introduce one global update timer, to be used in various components
for date/time sensitive updates (StatusSharedUpdateTimer)
- this timer runs only when the app is/becomes active
- use the timer's `triggered()` signal to update the timestamp label
when needed; ie. if it's to display a relative timestamp and it's
currently visible
Fixes#11460
- adds the green/gray dot (aka online indicator) to Profile dialog and
context menu (via ProfileHeader and UserImage components)
- add the respective combobox to storybook too
Fixes#13480
according to latest designs, the elided compressed key should be
diplayed with 3 leading and 6 trailing characters, just like we already
do in `Utils.getElidedCompressedPk(pubkey)`
- create new `ShareProfileDialog` with QR code + links
- align the context menu items with latest Figma designs
- add `isBlocked` to contact icons
- adjust SB to show more options and showcase models
Fixes#13416Fixes#13417
- restored dirty tracking for Identity; showcase is handled by the NIM
backend atm
- StatusSectionLayout: make the right panel width configurable and clean
the docu
Fixes#13331
- reduce the duplication by moving the controllers (1 per type) to the
toplevel stores
- make sure the internal properties stay in sync between save/load now
that we have just 1 common controller
- fix navigating to the Hidden section from the toast
- finish impl of hiding the token from FirstTokenReceivedPopup
It provides visual alignments to the current design and also
significantly improves performance because ListView components
are not "unrolled" causing instantiation of too many delegates.
Closes: #12703Closes: #13043
Now the header don't have to be reparented manually. Everything
is done internally in the component. Additionally the usage
in CollectiblesView is adjusted to the change.
Show discord user as a message sender.
Show discord avatar next to user name.
Show "Bridged from Discord" label.
Open adjusted profile context menu.
Issue #13098
teach the model about the special cased self-collections containing just
one single collectible item; we need that for the "Arrange by
collection" token mgmt feature but in all other cases it shouldn't be
treated as a collection/group
Fixes#13281
- add new Hidden tab/section to Settings/Wallet/Manage tokens page and
storybook
- extract the controller(s) to ManageTokensView.qml to share them across
the tabs
- updated the grouped UI delegate
- adjust the tests
Fixes#13201Fixes#13188