The general rule should be to avoid any actions on destruction different
than setting relevant pointers to null. Other actions like emiting
signals are potentially dangerous when the whole objects hierarchy is
under destruction.
Closes: #13065
Provides FastExpressionRole component compatible with
SortFilterProxyModel. In comparison to original ExpressionRole it allows
to define which role values should be provided to the expression's
context. This approach improves performance significantly in most cases.
Closes: #13047
StatusQ's test/CMakeLists.txt refactored:
- created library target for common test utils
- removed outdated cmake commands like add_definitions
- qml tests renamed from TestStatusQ to QmlTests
- qml test files made visible in QtCreator
- linking simplified
- unneeded cmake files removed from src dir
Closes: #13031
- add the sort combobox to assets/collectibles main wallet view pages
- preserve the current view settings
- add the possibility to navigate/drill down into wallet settings
(sub)subsection
- some other minor changes/fixes
Note: currently assets can't be sorted by "1W change" and collectibles
by "Date added" due to missing backend for these
Fixes#12517Fixes#12518
- update the CollectiblesView.qml view and delegates according to the
latest design
- add CollectiblesView to Storybook
- add new section for Community Collectibles
- (re)use the community badge with tooltip and link action to take the
user to the respective community
- add Community Collectibles info icon + popup
- create context menu for token delegates with actions
(Send/Receive/Manage tokens/Hide)
- add confirmation popups when hiding a single or all community tokens
- emit a toast bubble after hiding the token(s)
- fix eliding the community name inside ManageTokensCommunityTag
- some smaller fixes/cleanups
Fixes#12519
- update the AssetsView.qml view and delegates according to the latest
design
- add AssetsView to Storybook
- add new section for Community Assets
- (re)use the community badge with tooltip and link action to take the
user to the respective community
- add Community Assets info icon + popup
- create context menu for token delegates with actions
(Send/Receive/Manage tokens/Hide)
- add confirmation popups when hiding a single or all community tokens
- emit a toast bubble after hiding the token(s)
- plus related controller/backend methods for handling the
settings-related actions
- some smaller fixes/cleanups
Fixes#12369Fixes#12372
This is required to control the resource consumption in case of no
usage of wallet connect
Hence we load the WebEngineView only if we have active pairings and
such that SDK events are expected from the paired dapps.
Also:
- Moved the generic WebEngineView communication bridge to StatusQ
- Added basic tests for WebEngineLoader
- Add a way to know when wallet is loaded (`walletReady`)
- Add storybook support for mock of nim sections as context properties
Updates: #12639
- display a customized floating bubble to save/apply the settings
- display a toast message on Apply with an action to jump to Wallet main
page
- add home/end/pgup/pgdown keyboard shortcuts to StatusScrollView to be
able to navigate more easily in long list views
- some smaller fixes and cleanups in wallet and settings related views
Fixes https://github.com/status-im/status-desktop/issues/12762
- implements a QML panel to organize collectibles
- factors out the delegates to separate files to be reusable with the
Assets tab
- adds QML tests to assess the UI functionality (move, show/hide, save/load)
- does not cover the problematic "Arrange by collection" switch (TBD
later)
Fixes: https://github.com/status-im/status-desktop/issues/12379
This is a first step to globalize how toasts are treated in the qml layer:
- Created `ToastsManager.qml` class to deal with all app toasts generation.
- Started moving community transfer ownership related toasts to the new manager class.
- Some small cleanup in `AppMain.qml`
Nim backend:
- Created new api method to deal with extended / action toasts.
- Updated needed model / item with new needed roles.
Closes of #12175
- implements the UI component to manage regular & community tokens
(drag'n'drop or context menu to reorder, show/hide, group by community)
- implements a custom C++ QAIM model which acts as a fake proxy model
for the above QML panel (internally it does all the
sorting/grouping/hiding and preserves the custom sort order)
- adds and corrects support for cascading submenus in StatusAction, and
StatusMenu[Item]
- adds support for mirrored (horizontally flipped) StatusSwitch
- adds a new SortOrderComboBox.qml (this was being used in the first
Figma version, can be ignored now, will be used by the main wallet view
later)
- some minor fixes and cleanups in the used components
Iterates #12377Closes#12587
- It created all possible AC notification types and notification component for transfer ownership flow.
- It adds `storybook` support for the new component.
- It adds call from activity center to finalise ownership popup.
Part of #12175
a
* feat: live received status link previews
* link preview cards: active members count
* update `requestCommunityInfo` to new backend. Add `requiredTimeSinceLastRequest` arg
It allows transforming model, including submodels outside of the view
component consuming the model. Thanks to that now there is no need
to create proxies for submodels in view's delegate. It can be done
earlies, on the level of the main view.
Closes: #12630
It creates a possibility to transparently improve performance of id lookup
in right model by implementing fast search on given role in the righ model
itself by reimplementing QAbstractItemModel::match.
Closes: #12574
Implement a prototype of integrating [WalletConnect Web SDK]()
- integrate WalletConnect Web SDK using Node.js and packing it using
[webpack](https://webpack.js.org/guides/getting-started/)
- this way, we achieve the same versioning strategy for the SDK
- add WalletConnectSDK view
- it is used to load the web SDK via a WebView (validated working on
Mac and Windows)
- add new app dependency of WebView QT
- also update vendor packages `Dotherside` and `nimqml` to add
required WebView::initialize API used to initialize the WebView
integration at the app start
- add WalletConnectPage to Storybook for quick prototyping
- Also add dependency for WebView Qt lib
- index.js is the wrapper used to provide a simple stateful interface
with the WC SDK
- Entry in ui/generate-rcc.go ensures the node_modules cache is excluded
from the resource file
Notes:
- Added `com.apple.security.cs.allow-jit` entitlement when signing the
app package. This allows Execution of JIT-compiled Code Entitlement
required by the fast-path of the JavaScriptCore framework on MacOS
platforms.
- Keep some debugging entries expected to help debugging Linux package
- Removed outdated `DerivationPathInputRegressionTests` qml test
Closes#12301
* feat(StatusQ): Adding numberToLocaleStringInCompactForm function to LocaleUtils
This function will format the number in a compact form
E.g: 1000 -> 1K; 1000000 -> 1M; 1100000 -> 1.1M
+ adding tests
fix(statusQ): Update numberToLocaleStringInCompactForm to return the locale number when greter than 999T
fix(StatusQ): extend the test_numberToLocaleStringInCompactForm with new data
* feat(LinkPreviews): Update the link preview area in StatusChatInput to use the new model
Changes:
1. Create a new component `LinkPreviewMiniCardDelegate.qml` that filters the model data to properly fill the link preview card with the needed data based on the preview type
2. Update storybook pages
3. Small updates to LinkPreviewMiniCard
* feat(LinkPreviews): Update the link previews in message history to use the new backend
Changes:
1. Create delegate items for LinkPreviewCard and gif link preview to clean the LinksMessageView component and filter the model data based on the preview type
2. Remove UserProfileCard and reuse the LinkPreviewCard to display contacts link previews
3. Update LinkPreviewCard so that it can accommodate status link previews (communities, channels, contacts). The generic properties (title, description, footer) have been dropped and replaced with specialised properties for each preview type.
4. Fix LinkPreviewCard layout to better accommodate different content variants (missing properties, long/short title, missing description, missing icon)
5. Fixing the link preview context menu and click actions
fix: Move inline components to separate files
Fixing the linux builds using Qt 5.15.2 affected by this bug:
https://bugreports.qt.io/browse/QTBUG-89180
* fix: Align LinkPreviewMiniCard implementation with LinkPreviewCard and remove state based model filtering
Changes:
1. StatusToastMessage now supports dynamic content height
2. Add new StatusToastMessage type: Danger
3. Update StatusToastMessage to support RichText content
4. Fix StatusQ sanboxapp compilation
5. Add the new StatusToastMessage content to sandbox
- add a popup asking the user before clicking on an unfurled link
preview
- add a checkbox for the above popup to remember the trust for such
domain
- use local Settings to persist the "trust domain" locally; for
global persistence across devices, see
https://github.com/status-im/status-go/issues/4132Closes#12388
- use the correct background and outline colors when we are in read-only
mode
- detect active focus using `cursorVisible`; we can have focus even when
being readOnly
- do not hardcode impicit size, TextArea/TextEdit already has its own;
this way we can also properly display a one line text
* rename `fetchMessageByMessageId` to `getMessageByMessageId`
* move reply clicking logic to `StatusMessageReply`
* make message found animation faster
* `asyncGetMessageById`
This commit includes the following changes:
1. Request from backend the messages count in a specific interval as opposed to all messages timestamps in that interval.
2. Update the chart end date before refreshing the data
3. Fix metrics type parsing in community service
4. Fix a bug where the new incoming data was not processed by ChartJs without a hover event on the chart. The fix here is to manually request paint() on model changes.d
Issues found and not handled here:
1. On large communities the backend request can take 3 minutes to complete
2. CPU usage can easily go to 100% when switching chart tabs on large communities. All the requests are processed by the backend.
It improves workaround for QTBUG-87804 in StatusDropdown, to work
nicely whenever content is set via contentItem or not. The same
solution is added to StatusDialog.
Closes: #11768
- fix missing profile image
- fix displaying wrong name when a nickname or ENS name is present
- fix ID verification flow ignoring nickname
- fix empty results when a contact has only an alias name
- fix needlessly requesting contact details several times (and
overwriting it); we get this info already from Popups.qml
- switch the popup to `StatusDialog` and fix hardcoded height
Fixes#11726
- Added `buttonEnabled` property to `StatusInfoBoxPanel` so it can be set from outside.
- Fixed airdrop button enable condition in minting flow. It is enabled when minting state is completed and if the token properties are infinite supply or there are still remaining tokens to be airdropped.
- Updated storybook accordingly.
Fixes#11496
Also: refactor(communities), moved request to join funcs to communities module
This is needed because we can now request to join from the Import popup
Closes#11242
- remove padding and use margins so that the listview can span the whole
width while having the scrollbar neatly next to it
- make the section header both inline and floatable (which makes it
always visible, even when scrolled away)
- fix the special search results "section" to behave the same way
- sort the results by category and name
- expose the `allTokensMode` for easy testing with storybook
Closes#10201
- display an info box when in wallet testnet mode with a CTA to disable
it (functionality enabled for production builds only)
- the CTA can be tested/seen via OverviewSettingsPanelPage storybook page
Closes#11468
Modify the PermissionUtils a bit to return an array of `[key, channelName]`
instead of just the keys and use it to display the channel names in the
permissions overview panel
(I could have used `QVariantMap` or `QJSonObject` here but those are
always sorted by `key`, so had to resort to using a plain vector/array)
Fixes#11584
1. Adding OverviewSettingsFooter.qml according to design
2. Adding the footer to storybook
3. Add the footer in the overview page
4. Remove the squish tests for the old footer
Fixes checking for duplicate token name in a case insensitive manner
Redo the `ModelUtils.contains(model, roleName, value, mode =
Qt.CaseSensitive)` in C++; more speed and add ability to search case in/
sensitive
Some more smaller fixes/speedups
Fixes#11204
- introduce StatusButton storybook page with controls to play around
with the its options and variants
- StatusBaseButton: make the content item horizontally centered by
default
- StatusBaseButton: remove `textAlignment` and fix `textFillWidth` for
the intended usage
- fixup usage of the 2 above options which were introduced merely as a
workaround, mostly in wallet + corresponding storybook pages
Fixes#10903
Fixes#11041
Fixes the bug where going to a muted channel with a mention doesn't mark it as read. This was because the QML doesn't call mark as read when a channel doesn't have unviewed messages. That was because our Nim code put 0 as unviewedMessageCount when a channel is muted.
I changed it so that channels always have the value from status-go. No more conditions on the Nim side. Now the condition is on the QML side. So we hide the badge in QML instead. That also means that showing the number of unviewed message, even in a muted channel works.
I also fixed a bug where we counted muted messages on app restart for the normal badge. Usually it didn't cause issues, because it's rare that you had messages in a muted channel and nothing else. You'd also have unread messages in an unmuted channel. so you'd go there, read it, and it would then update the parent badge.
While testing this issue, I discovered that we in fact count muted channels for the parent badge.
So i fixed it in this one too.
So while chats don't have any Nim code for muted chats, sections do, because status-go doesn't really give us that information.
Fixes#10101
The problem was quite weird. The camera worked, but only when not **directly** in a Loader.
So I fixed by moving the Loader outside of StatusQrCodeScanner and into its parent SyncDeviceFromMobile.
The bahaviour is the same. We get a button asking to enable the camera, then we load the Scanner component. Before the Loader contained only the Camera component.
- simplify StatusChatListAndCategories, and propagate the width
- set the correct width in StatusChatList's actions (using
`Layout.fillWidth: true`)
- add a width slider to the storybook page to be able experiment with
the whole component width
Fixes#11047
- introduce 2 new bool properties: `requiresPermissions` and `locked`
- import the new icons
- add a respective storybook to play around with the StatusChatListItem
properties
Fixes#11012
- causing too many regressions along the way
- most of our popups are already destroyed properly inside Popups.qml
- in general, a Popup (Dialog, Menu, etc.) can be manually destroyed iff
it had been created using `Component.createObject()`, otherwise it's gone
for good until restart
- manually enabled the destroy-on-close in verified cases
Fixes#10948 (maybe some other dupes)
wrap the reply contents area (excluding the profile header) in a
ColumnLayout and move the MouseArea that handles the `messageClicked()`
signal there, thus avoiding the collisions between the two
Fixes#10950
- getFileSize: NIM version would crash on non-existing or remote files
- isValidImageUrl: properly detect file extensions when the URL contains
a query (eg "file.jpeg?width=1000&height=600")
* feat(Chat): Display MutualStateUpdate system messages in 1-to-1 chats
* feat(ActivityCenter): Add AC notification when a user get removed by another contact
* fix: crutch fixing segfault on contact removal
- exchange the direct input with a calendar popup
- extend the validation of the range (so that from < to === true, etc)
- remove direct input components (Status[Base]DateInput.qml)
Fixes#10900
- do not hardcode width of child elements (impossible to propagate
setting the width from the toplevel/parent component)
- made both the community and non-community chat item look the same and
according to the Figma designs (including margins, scrollbar positions,
spacing etc)
- cleaned up some hardcoded values and dead code
Fixes#10469
- `StatusCommunityCard` updated with a new hearder component.
- `CommunitiesGridView` updated to use `CommunityPermissionsRow` component inside card.
- Added needed models.
- Updated storybook.
Pending backend integration: Part of task #10410
for everything that's not a user interface element, esp. for static/big
images or chat/message elements which get served from locally anyway from
status-go
Iterates #10339
- move the add/edit FAB icon to the topright corner as designed
- prepare UI changes for being able to delete banner/logo (missing impl
in status-go)
Fixes: #9680
Id removed from StatusBaseText used in default contentItem, what was
causing that default contentItem was instantiated even when overridden
by user. Radius and cursorShape properties exposed.
- expose "isEnsVerified" as model role
- fix returning "ensName" when the user is not ensVerified
- react to nickname updates correctly
- fix sorting in the user/member list view
Major changes:
- Don't allow empty network selection. End up using the nim model
directly instead because of individual row changes issues
encountered with nim models
- Made the clone model a generic implementation to be used in other
places where we need to clone a model: ReceiveModal,
AddEditSavedAddressPopup
- Use cloned model as alternative to NetworksExtraStoreProxy in
ReceiveModal
- Added tristate support to our generic checkbox control
- UX improvements as per design
- Fix save address tests naming and zero address issue
- Various fixes
Notes:
- Failed to make NetworkSelectPopup follow ground-truth: show partially
checked as user intention until the network is selected in the
source model. Got stuck on nim models not being stable models and
report wrong entry change when reset. Tried sorting and only updating
changes without reset but it didn't work.
- Moved grouped property SingleSelectionInfo to its own file from
an inline component after finding out that it fails to load on Linux
with error "Cannot assign to property of unknown type: "*".".
It works on MacOS as expected
Closes: #10119
Part of #3364
To make the drag and drop reorder work correctly on channels, we needed to change the model again so that it was sorted in the model itself.
That is because the drag and drop gives us the value of the position it is dropped to as a single list, so dragging the second item of the second category would mean from position 5 to position to position 4, but what the backend wants is moving the item 2 to position 1.
Sorting the model enables us to get the category that is the parent of that position and call the service with the right positions and id.
It also enables us to reorder the channel in and out of the category.
See the module code to see how the calculation is done with an explanatory comment.
The model needed some changes to support that. Some of the function where changed from dataChange calls to resetModel calls, since we need to re-sort the model.
I tried using beginMove, but it would crash. Maybe there is a bug in NimQML or I used it badly, I'm not sure.
Implement the UI part of Profile/Settings/Showcase:
- Communities/Accounts/Collectibles/Assets tabs
- drag and drop of items between "hidden" and "in showcase" sections
- ability to set individual items' visibility
- persistency (showcase saved across restarts), not exposed yet due to
missing backend API
Closes#9936
- it is displayed on the trailing edge, next to the main text, iff the
item/action is `checked`
- fix the text elide (must have a width set)
- fix for setting the icon name/source/color if we directly use a
(Status)MenuItem (as opposed to going via (Status)Action)
- use spacing as designed in Figma
- re-use StatusColorSelectorGrid title label component (not leaving extra
space behind whern empty)
- always use white text for the color previews (our color palette/picker
are designed for this)
- give Channel color dialog a title (as designed)
- use BE spelling (as designed, and to be consistent with the rest of the app)
Fixes: #9841
The enforcing of the derivation path editing rules is done in a structured
way by handling all the changes on the array of `Element` stored in
d.elements and then recomposing the HTML string to be displayed after
every change.
Main limitation is the workaround in `onTextChanged` that regenerates
the text in order to dismiss foreign characters introduced by pasting
which I couldn't find a way to disable without disabling also the ability
to copy content to clipboard.
Highlights:
- Implement DerivationPathInput control that intercepts the modifiable
keyboard events in order to edit the visible TextEdit.text while
respecting the requirements of the derivation path editing
- Implement a JS Controller that handles the logic of the
decomposing and recomposing the derivation path string
- Add anew StatusQ with the TextEdit basic look and feel to be used
in DerivationPathInput control without duplicating the style
- Allow passing modifiable events that are not generating characters in
order to allow copy to clipboard
- Disable add account when control is in error state
- Limit to maximum 5 elements in the derivation path
Testing:
- Integrate the control with StoryBook for a quick preview of the
control
- Add unit tests for the Controller basic functionality and regression
for the main control Item
- Removed forcing x64 architecture on apple arm64 hardware from the
storybook build configuration
Note: initially the implementation was suppose to be simple parse the
derivation path string edit elements and format it. However, I could not
find a quick way fix the circular dependency issue between editing the
text and reformatting it. The solution was to use a one way from the
structured data to the formatted string which complicates the
implementation logic.
Closes: #9890
Redirect the click event and let the CustomComboItem fill the whole
`contentItem` (otherwise a Button over another Button eats all the mouse
events)
Fixes: #9977