* Feat: New showcase models for a contact
* feat(ProfileShowcase): Integrate the new profile showcase backend
* fix(Storybook): Fix ProfileShowcaseModelsPage
* fix: fetch only requested profile showcase data
Support PR for https://github.com/status-im/status-go/pull/4982
* feat: Load and validate profile showcase for a contact in two steps
* fix: fetching criteria for profile showcase collectibles
* fix: review fixes
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Co-authored-by: Alex Jbanca <alexjb@status.im>
- removed multiple filtering separately for each category
- no instantiation of all delegates up front (regular ListView approach
used)
- fixed category selection when filtering - selecting/deselecting only
items fulfilling search criteria
- significant simplification of the code
Closes: #14275
Earier attempts to initialize proxy may fail bc left/right models
may be not ready when they are set. It may lead to a situation where
the model remains uninitialized and reporint 0 row count.
- don't use the expensive `ExpressionFoo` in SFPM, just use
`AnyOf/AllOf` combinations where possible
- in HoldingsSelectionModel, don't call the `getTokenByKey` twice to
construct the `text`, once is enough
- lastly, rewrite the JS helper `PermissionsHelpers.getTokenByKey` to
C++; this method gets called recursively way too often from many places
In the longterm, we should provide a specific C++ transformation model
for SharedAddressesPermissionsPanel to follow the UI requirements more
closely; that way we'd be able to fix the issues here for good
Fixes#14276
- implement sorting of the wallet accounts by the number of tokens (aka tags) and
then by alphabet
- due to the delegate complexity here and usage of nested models, keep
track of the tags count separately and outside of the model
- this will be improved later on as part of the complete sort/order
design described in https://github.com/status-im/status-desktop/issues/14192Fixes#14101
- implement the eligibility check in C++, returning the highest possible
role the user would be allowed to join under
- enable/disable the "Share" button based on the above permissions check
- remove all the locally placed components, access teh popup only via
Global/Popups
- calculate the `accessType` internally based on the permissions present
- update the eligibility as the async check for permissions is finished
- fix the permissions panel background color
- partially revert the share/finish/cancel buttons behavior; it must be
one button due to StatusStackModal limitations
- fix some other minor UI issues or differences to current Figma designs
- adjust SB, add the possibility to play around with different
permission models
Fixes#14100
- Added dialog instead of calling directly to the cancel method.
- Updated `Cancel` button format according to figma in `CommunityMembershipSetupDialog`.
Closes#14097
* fix(JoinCommunity): Add missing state ONLY private permissions and NOT MET
- Modified `becomeMemberModel` in store to provide all member permissions.
- Modified permissions model filter to only discard permissions that are private and NOT met.
- Updated `storybook/PermissionsModel` with new only private permissions and added new model option in corresponding pages.
Closes#14104
* fix(JoinCommunity): Text position when all channels hidden
Updated text position when `allChannelsAreHiddenBecauseNotPermitted` in community join process
- update shared addresses dialog to avoid small jumps when
selecting/unselecting accounts due to requirements check text displayed
- display the pending text and spinner next to the Permissions header
Fixes#14103
- Change text and remove existing icon.
- Removed unnecessary property `loginType` on different files.
- Renamed signals to be more accurate with existing requirements.
Closes#14098
- hide the "Current password" label when creating a new password
- fix margins inside the keycard popup
- some minor UI fixups according to Figma
Fixes: #14214Fixes: #14177
* fix(permissions): fix hang when all channel perm check return
Fixes#14234
The problem was that we updated **all** the models from **all** the channels of a community each time the channel requirement checks returned.
The fix is to first of all, make sure we don't call that check too often. It sometimes got called twice in a row by accident.
The other better fix is to check if anything actually changed before updating. This solves the issue almost entirely. Since the permissions almost never change, the updates now take only a second.
* fix(permisisons): never run permission checks for privileged users
Also fixes#14234 but for admins, TMs and Owners.
Admins+ were still getting the hang, because the permission checks always returned something different than the models, because the models knew that admins have access to everything, but the permission check was running as if it were a normal user (I think, un-tested).
Anyway, the solution is more simple, we never need to run the permission checks on admins+, because they always have access to everything!
* fix(Communities): prevent channels model from emitting unnecessary signals
Closes: #14274
* chore(Communities): improve channels metadata lookup performance
ChannelsSelectionModel is removed, replaced with plain LeftJoinModel.
Transformations of left-side model are done in a single place, not in
every delegate making the join.
* only call update functions when there is something to update + move permission model creation when needed
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Co-authored-by: Michał Cieślak <michalcieslak@status.im>