This commit renames the personalSign to Sign in nim and status-go to enable `eth_signTypedData_v4` signing.
The sing request coming from the status-go API contains the signing method to be used by the client. Currently we're supporting personal sign and signTypedData_v4.
The only difference between these two signing methods is the order of challenge and address in the `params` array. This is handled in the SappsConnectorSDK::buildSignRequest
This PR is refactoring the dapps service to avoid code duplication between SDKs and also to avoid overlapping requests/responses.
It brings Browser Connect inline with Wallet Connect in terms of session management and sign transactions.
New architecture:
WalletConnectService becomes DAppsService. Its responsibility is to provide dapp access to the app. This is the component currently used by the UI
What does it do:
1. Provide dapp APIs line connect, disconnect, session requests etc
2. Spawn app notifications on dapp events
3. Timeout requests if the dapp does not respons
DAppsRequestHandler becomes DAppsModule. This component is consumed by the DAppService. Its responsibility is to aggregate all the building blocks for the dapps, but does not control any of the dapp features or consume the SDKs requests.
What does it do:
1. Aggregate all the building blocks for dapps (currently known as plugins)
DAppConnectionsPlugin - This component provides the session management features line connect, disconnect and provide a model with the connected dapps.
SignRequestPlugin - This component provides the sign request management. It receives the sign request from the dapp, translates it to what Status understands and manages the lifecycle of the request.
New component introduced (DAppsModel) to provide a common model for WC and BC. The WCDappsProvider and BCDappsProvider components are responsible to fill the model from different sources
+ Update the dialog where the user choses the connection to enable or disable the connection option based on flags
+ Separating the walletConnect flag and browserConnect flag usage so that either one can be disabled without affecting the other feature
+ Update qml test
This commits implements the `connect` `disconnect` session events for WC and also disables primary buttons for WC whenever there is no connection to internet or chains.
+ update tests
This PR implements the functions needed for siwe in the webSdk integration, updates the WC version and fixes an issue where the webpack does not automatically inject `Buffer` plugin needed by the SIWE impl in WC.
- UI simplified, made independent from the backend
- dedicated model created, filtering on the level of model instead of
per delegate
- using ListView instead of mutliple Repeaters
- UI models removed from ProfileSectionStore
Closes: #16675
- use a similar approach as in the DerivationPath popup; ListView
instead of a Repeater
- some smaller fixes & speedups in the SFPM
- reenable the test
Fixes#16683
- use the same approach as status-go to detect the image type, relying
on "magic" type matching instead of looking at the file extension (now
using C++ and QMime*)
- add a little error popup when the user tries to upload an unsupported
image type while creating/editing a community
- expose all the image related properties from the C++ backend instead
of constructing and duplicating them in QML
- cleanup some unused/dead code
Fixes#16668
* perf(contacts): make initial contacts fetching async
Fixes#16509
* fix: don't fetch contact if we don't have it in cache
Fixes#16509
* feat: add a visible loading indicator when the chats are not ready yet
* fix(members): fix member count not updating correctly on join
Fixes#16672
The issue was that the requests to join were not handled in time for when the community update came in, so when we udpated the section, we got both the normal member and the pending member still and they clashed and the pending one came on top, meaning that the joined member was not counted.
On a restart it would fix itself.
To fix it, I reordered the parsing of communities and requests, so that the request is updated first, ie deleted because it is now accepted.
I also fixed the function that handles request to that the state gets updated at all times. Before, it would only get updated if it was not accepted, pending or waiting for address.
Finally, there was a weird scenario where as a TM, I saw myself as pending even if I was joined, so I fixed it by removing duplicates.
* chore(@e2e): remove xfail mark from pin messages test
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Co-authored-by: Anastasiya Semenkevich <anastasija.ig@gmail.com>
Fixes#16614
The problem was that I was missing encryption keys for some channels, but since I'm an admin, I still have access, so I could see the member list and it was showing me all members because of a missing condition in the code
Fixes#16602
This was broken when we refactored the members to use a single model for public channels. Those public channels then didn't have any members in their model they used for suggestions.
This is fixed by putting the logic in the UsersStore and reusing that store whenever we need a list of the members.