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import QtQuick 2.13
import QtQuick . Controls 2.13
import QtQuick . Layouts 1.13
feat: Support system dark mode theme
Supports system dark mode. Changes the user appearance setting to a 3-way setting of System, Light, Dark.
New accounts will have their appearance setting set to "System", which uses the system setting to determine if dark mode should be applied.
Breaking change: Users who had their settings on Light Theme, will now get the system theme (light or dark). Users who had their theme set to Dark, will now get the Light theme.
At startup, the onboarding screens will have the system-level setting of dark mode applied or not. Once, logged in, the user settings will be applied.
## Note
An appearance setting of "System" is not dynamic to the system-level setting. This means that if a user has "System" set for their appearance (and ie, the user has light mode set), and then user then changes their system setting from light to dark, the app will not respond until it is restarted. This is due to a limitation of Qt not having a reliable way to propagate these changes to QML.
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import QtQuick . Controls . Universal 2.12
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import utils 1.0
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import shared 1.0
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import shared . views 1.0
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import shared . status 1.0
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import shared . views . chat 1.0
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import StatusQ . Core 0.1
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import StatusQ . Core . Theme 0.1
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import StatusQ . Controls 0.1 as StatusQ
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import "../popups"
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import "../stores"
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SettingsContentBase {
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id: appearanceView
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property AppearanceStore appearanceStore
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property var systemPalette
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feat: Support system dark mode theme
Supports system dark mode. Changes the user appearance setting to a 3-way setting of System, Light, Dark.
New accounts will have their appearance setting set to "System", which uses the system setting to determine if dark mode should be applied.
Breaking change: Users who had their settings on Light Theme, will now get the system theme (light or dark). Users who had their theme set to Dark, will now get the Light theme.
At startup, the onboarding screens will have the system-level setting of dark mode applied or not. Once, logged in, the user settings will be applied.
## Note
An appearance setting of "System" is not dynamic to the system-level setting. This means that if a user has "System" set for their appearance (and ie, the user has light mode set), and then user then changes their system setting from light to dark, the app will not respond until it is restarted. This is due to a limitation of Qt not having a reliable way to propagate these changes to QML.
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function updateTheme ( theme ) {
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localAppSettings . theme = theme
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Style . changeTheme ( theme , systemPalette . isCurrentSystemThemeDark ( ) )
feat: Support system dark mode theme
Supports system dark mode. Changes the user appearance setting to a 3-way setting of System, Light, Dark.
New accounts will have their appearance setting set to "System", which uses the system setting to determine if dark mode should be applied.
Breaking change: Users who had their settings on Light Theme, will now get the system theme (light or dark). Users who had their theme set to Dark, will now get the Light theme.
At startup, the onboarding screens will have the system-level setting of dark mode applied or not. Once, logged in, the user settings will be applied.
## Note
An appearance setting of "System" is not dynamic to the system-level setting. This means that if a user has "System" set for their appearance (and ie, the user has light mode set), and then user then changes their system setting from light to dark, the app will not respond until it is restarted. This is due to a limitation of Qt not having a reliable way to propagate these changes to QML.
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}
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function updateFontSize ( fontSize ) {
Style . changeFontSize ( fontSize )
}
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Component.onCompleted: {
appearanceView . updateFontSize ( localAccountSensitiveSettings . fontSize )
}
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Item {
id: appearanceContainer
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anchors.left: parent . left
anchors.leftMargin: Style . current . padding
width: appearanceView . contentWidth - 2 * Style . current . padding
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height: childrenRect . height
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ButtonGroup {
id: chatModeSetting
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}
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ButtonGroup {
id: appearanceSetting
feat: Support system dark mode theme
Supports system dark mode. Changes the user appearance setting to a 3-way setting of System, Light, Dark.
New accounts will have their appearance setting set to "System", which uses the system setting to determine if dark mode should be applied.
Breaking change: Users who had their settings on Light Theme, will now get the system theme (light or dark). Users who had their theme set to Dark, will now get the Light theme.
At startup, the onboarding screens will have the system-level setting of dark mode applied or not. Once, logged in, the user settings will be applied.
## Note
An appearance setting of "System" is not dynamic to the system-level setting. This means that if a user has "System" set for their appearance (and ie, the user has light mode set), and then user then changes their system setting from light to dark, the app will not respond until it is restarted. This is due to a limitation of Qt not having a reliable way to propagate these changes to QML.
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}
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Rectangle {
id: preview
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anchors.top: parent . top
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anchors.left: parent . left
anchors.right: parent . right
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height: paceholderMessage . height + paceholderMessage . anchors . margins * 2
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radius: Style . current . radius
border.color: Style . current . border
color: Style . current . transparent
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MessageView {
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id: paceholderMessage
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anchors.top: parent . top
anchors.left: parent . left
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anchors.right: parent . left
anchors.margins: Style . current . smallPadding
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isMessage: true
shouldRepeatHeader: true
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messageTimestamp: Date . now ( )
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senderDisplayName: "@vitalik"
senderIcon: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAb0lEQVR4Ae3UQQqAIBRF0Wj9ba9Bq6l5JBQqfn/ngDMH3YS3AAB/tO3H+XRG3b9bR/+gVoREI2RapVXpfd5+X5oXERKNkHS+rk3tOpWkeREh0QiZVu91ql2zNC8iJBoh0yqtSqt1slpCghICANDPBc0ESPh0bHkHAAAAAElFTkSuQmCC"
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message: qsTr ( "Blockchains will drop search costs, causing a kind of decomposition that allows you to have markets of entities that are horizontally segregated and vertically segregated." )
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messageContentType: Constants . messageContentType . messageType
placeholderMessage: true
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}
}
StatusSectionHeadline {
id: sectionHeadlineFontSize
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text: qsTr ( "Text size" )
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anchors.top: preview . bottom
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anchors.topMargin: Style . current . bigPadding * 2
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anchors.left: parent . left
anchors.right: parent . right
}
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StatusQ . StatusLabeledSlider {
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id: fontSizeSlider
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anchors.top: sectionHeadlineFontSize . bottom
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anchors.topMargin: Style . current . padding
width: parent . width
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model: [ qsTr ( "XS" ) , qsTr ( "S" ) , qsTr ( "M" ) , qsTr ( "L" ) , qsTr ( "XL" ) , qsTr ( "XXL" ) ]
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value: localAccountSensitiveSettings . fontSize
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onValueChanged: {
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if ( localAccountSensitiveSettings . fontSize !== value ) {
localAccountSensitiveSettings . fontSize = value
appearanceView . updateFontSize ( value )
}
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}
}
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StatusSectionHeadline {
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id: labelZoom
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anchors.top: fontSizeSlider . bottom
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anchors.topMargin: Style . current . bigPadding * 2
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anchors.left: parent . left
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anchors.right: parent . right
text: qsTr ( "Zoom (requires restart)" )
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}
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StatusQ . StatusLabeledSlider {
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id: zoomSlider
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readonly property int initialValue: {
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let scaleFactorStr = appearanceView . appearanceStore . readTextFile ( uiScaleFilePath )
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if ( scaleFactorStr === "" ) {
return 100
}
let scaleFactor = parseFloat ( scaleFactorStr )
if ( isNaN ( scaleFactor ) ) {
return 100
}
return scaleFactor * 100
}
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anchors.top: labelZoom . bottom
anchors.topMargin: Style . current . padding
width: parent . width
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from: 50
to: 200
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stepSize: 50
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model: [ qsTr ( "50%" ) , qsTr ( "100%" ) , qsTr ( "150%" ) , qsTr ( "200%" ) ]
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value: initialValue
onValueChanged: {
if ( value !== initialValue ) {
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appearanceView . appearanceStore . writeTextFile ( uiScaleFilePath , value / 100.0 )
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}
}
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onPressedChanged: {
if ( ! pressed && value !== initialValue ) {
confirmAppRestartModal . open ( )
}
}
ConfirmAppRestartModal {
id: confirmAppRestartModal
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onClosed: {
zoomSlider . value = zoomSlider . initialValue
}
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}
}
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Rectangle {
id: modeSeparator
anchors.top: zoomSlider . bottom
anchors.topMargin: Style . current . padding * 3
anchors.left: parent . left
anchors.right: parent . right
height: 1
color: Style . current . separator
}
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StatusSectionHeadline {
id: sectionHeadlineAppearance
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text: qsTr ( "Mode" )
anchors.top: modeSeparator . bottom
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anchors.topMargin: Style . current . padding * 3
anchors.left: parent . left
anchors.right: parent . right
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}
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RowLayout {
id: appearanceSection
anchors.top: sectionHeadlineAppearance . bottom
anchors.topMargin: Style . current . padding
anchors.left: parent . left
anchors.right: parent . right
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spacing: Style . current . halfPadding
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StatusImageRadioButton {
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Layout.preferredWidth: parent . width / 3 - parent . spacing
Layout.preferredHeight: implicitHeight
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image.source: Style . png ( "appearance-light" )
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control.text: qsTr ( "Light" )
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control.checked: localAppSettings . theme === Universal . Light
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onRadioCheckedChanged: {
if ( checked ) {
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appearanceView . updateTheme ( Universal . Light )
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}
}
}
StatusImageRadioButton {
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Layout.preferredWidth: parent . width / 3 - parent . spacing
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image.source: Style . png ( "appearance-dark" )
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control.text: qsTr ( "Dark" )
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control.checked: localAppSettings . theme === Universal . Dark
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onRadioCheckedChanged: {
if ( checked ) {
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appearanceView . updateTheme ( Universal . Dark )
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}
}
}
StatusImageRadioButton {
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Layout.preferredWidth: parent . width / 3 - parent . spacing
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image.source: Style . png ( "appearance-system" )
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control.text: qsTr ( "System" )
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control.checked: localAppSettings . theme === Universal . System
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onRadioCheckedChanged: {
if ( checked ) {
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appearanceView . updateTheme ( Universal . System )
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}
}
}
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}
}
}