* Update OS
* Use the latest sync
* Update objectstore
* Use realm-sync 7.2
* Add files to project
* Use OS submodule with fix
* Fix object store includes in xcode project
* add missing object store file to binding.gyp
* Update OS with fix for the GlobalNotifier
* Add OS files to Android jni
* Use master@ObjectStore
* Update to sync v1.0.0-BETA-6.3.
This requires updating to current object store master to accommodate the
changes to sync error reporting.
* Add some include folder search paths
* Add thread_safe_reference to the RealmJS target
There seems to a bug inside the `strip` command (or its `ld64` library) that is being triggered by some users who get this message: `Assertion failed: (0 && "need to handle arm64 -r reloc")`
It is reported that disabling this setting side-steps the issue, and we don't need any stripping done on the static library itself.
Fixes#503
By default, React Native projects target a minimum of iOS 7, but our projects were set to iOS 8 because previously we used a dynamic framework.
When building for an iOS 7 minimum target version, the linker would complain about thread local variables not working on iOS 7. So it was necessary to add even more checks (iOS >= 8 or OS X >= 10.7) before using native thread local variables rather than our shim.
This also changes our projects to target iOS 7 so we can catch these issues quicker in the future.
Moved it up one level since it references the whole source tree inside the src/ directory. Added the functionality to run Node tests from Xcode on the existing RealmNode target.
All realm operations for the RPC are now done in their own thread so it can be allowed to block on waiting for callback results. The recursive and multi-threaded nature of this makes it pretty tricky, but it works!
* master:
add keypath tests
pr feedback, changelog
typo
bug fix
tests
support keypath comparisons for types that support it
support for null queries
don't require optional or link properties when creating objects
[0.11.1] Bump version
Update CHANGELOG with 0.11.1 fixes
Update changelog script
Remove changes_available implementation that asserts
Get correct path to adb from Android Studio
add some simple tests for Realm.write
Update apps to use React Native 0.22
If adb really isn't found (unsure what conditions would cause that to happen), then `false` will be called which will result in that warning message being displayed instead.
Fixes#351