react-native/RNTester
Leo Nikkilä f6e2f13f4b Handle layout updates during LayoutAnimation animations on Android
Summary:
On Android, LayoutAnimation directly updates the layout since a generic
scaling animation is more difficult to implement. This causes a problem
if the layout is updated during an animation, as the previous layout is
stored with the animation and is not updated. As a result the view gets
the old layout instead once the animation completes.

This commit fixes this issue by storing the layout handling animations
while those animations are active, and updating the animations on the
fly if one of the views receives a new layout. The resulting behaviour
mirrors what iOS currently does.

This bug has real world consequences, for example if a LayoutAnimation
happens right after a VirtualizedList has mounted, it’s possible that
some list rows are mounted while the animation is active, making the
list content view bigger. If the content view is being animated, the
new size will not take effect and it becomes impossible to scroll to
the end of the list.

I wrote a minimal test case to verify the bug, which I’ve also added to
RNTester. You can find the standalone app here:

<https://gist.github.com/lnikkila/18096c15b2fb99b232795ef59f8fb0cd>

The app creates a 100x300 view that gets animated to 200x300 using
LayoutAnimation. In the middle of that animation, the view’s dimensions
are updated to 300x300.

The expected result (which is currently exhibited by iOS) is that the
view’s dimensions after the animation would be 300x300. On Android the
view keeps the 200x300 dimensions since the animation overrides the
layout update.

The test app could probably be turned into an integration test by
measuring the view through UIManager after the animation, however I
don’t have time to do that right now...

Here are some GIFs to compare, click to expand:

<details>
  <summary><b>Current master (iOS vs Android)</b></summary>
  <p></p>
  <img src="https://user-images.githubusercontent.com/1291143/38191325-f1aeb3d4-3670-11e8-8aca-14e7b24e2946.gif" height="400" /><img src="https://user-images.githubusercontent.com/1291143/38191337-f643fd8c-3670-11e8-9aac-531a32cc0a67.gif" height="400" />
</details><p></p>

<details>
  <summary><b>With this patch (iOS vs Android, fixed)</b></summary>
  <p></p>
  <img src="https://user-images.githubusercontent.com/1291143/38191325-f1aeb3d4-3670-11e8-8aca-14e7b24e2946.gif" height="400" /><img src="https://user-images.githubusercontent.com/1291143/38191355-07f6e972-3671-11e8-8ad2-130d06d0d64d.gif" height="400" />
</details><p></p>

No documentation changes needed.

[ANDROID] [BUGFIX] [LayoutAnimation] - View layout is updated correctly during an ongoing LayoutAnimation, mirroring iOS behaviour.
Closes https://github.com/facebook/react-native/pull/18651

Differential Revision: D7604698

Pulled By: hramos

fbshipit-source-id: 4d114682fd540419b7447e999910e05726f42b39
2018-04-12 14:03:02 -07:00
..
RNTester Update license headers for MIT license 2018-02-16 18:31:53 -08:00
RNTester-tvOS Re-license and rename UIExplorer integration test app as RNTester 2017-05-08 11:31:19 -07:00
RNTester.xcodeproj Reimagining of RCTShadowView layout API 2018-02-12 00:32:43 -08:00
RNTesterIntegrationTests Fixed problem in Text measurent on iOS 2018-02-25 09:37:38 -08:00
RNTesterUnitTests Update license headers for MIT license 2018-02-16 18:31:53 -08:00
android/app enhance RNTester android config 2018-04-08 17:25:38 -07:00
js Handle layout updates during LayoutAnimation animations on Android 2018-04-12 14:03:02 -07:00
README.md Move packager launcher scripts outside of `packager/` 2017-05-23 16:17:09 -07:00

README.md

RNTester

The RNTester showcases React Native views and modules.

Running this app

Before running the app, make sure you ran:

git clone https://github.com/facebook/react-native.git
cd react-native
npm install

Running on iOS

Mac OS and Xcode are required.

  • Open RNTester/RNTester.xcodeproj in Xcode
  • Hit the Run button

See Running on device if you want to use a physical device.

Running on Android

You'll need to have all the prerequisites (SDK, NDK) for Building React Native installed.

Start an Android emulator (Genymotion is recommended).

cd react-native
./gradlew :RNTester:android:app:installDebug
./scripts/packager.sh

Note: Building for the first time can take a while.

Open the RNTester app in your emulator.

See Running on Device in case you want to use a physical device.

Running with Buck

Follow the same setup as running with gradle.

Install Buck from here.

Run the following commands from the react-native folder:

./gradlew :ReactAndroid:packageReactNdkLibsForBuck
buck fetch rntester
buck install -r rntester
./scripts/packager.sh

Note: The native libs are still built using gradle. Full build with buck is coming soon(tm).

Built from source

Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.

This is different from apps created using react-native init which have a dependency on a specific version of React Native JS and native code, declared in a package.json file (and build.gradle for Android apps).