db9b468dd1
Summary: @public Besides `pointerEvents` there are other two props that affect hit-testing mechanism: `zIndex` and `clipToBounds`. The default UIKit implementation does not take this into an account (it always assume that `clipToBounds` is true and `zIndex` is same). `betterHitTest` does it right. Reviewed By: sahrens Differential Revision: D9688876 fbshipit-source-id: dadfd5e5541ddd1a744fbd8c6b10949c0e266069 |
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.. | ||
Mounting | ||
Surface | ||
Utils | ||
RCTConversions.h | ||
RCTPrimitives.h | ||
RCTScheduler.h | ||
RCTScheduler.mm | ||
RCTSurfacePresenter.h | ||
RCTSurfacePresenter.mm | ||
RCTSurfaceRegistry.h | ||
RCTSurfaceRegistry.mm | ||
RCTSurfaceTouchHandler.h | ||
RCTSurfaceTouchHandler.mm |