Summary: This fixes a couple of breakages introduced by the switch to fbjs
Reviewed By: bestander
Differential Revision: D3000078
fb-gh-sync-id: 2971d049030f754d5001f6729716373a64078ddf
shipit-source-id: 2971d049030f754d5001f6729716373a64078ddf
Summary:Follow-up to https://github.com/facebook/react-native/pull/5084
This…
- changes all requires within RN to `require('fbjs/lib/…')`
- updates `.flowconfig`
- updates `packager/blacklist.js`
- adapts tests
- removes things from `Libraries/vendor/{core,emitter}` that are also in fbjs
- removes knowledge of `fbjs` from the packager
Closes https://github.com/facebook/react-native/pull/5084
Reviewed By: bestander
Differential Revision: D2926835
fb-gh-sync-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
shipit-source-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
Summary: Add card stack item that moves from the right or the bottom.
Reviewed By: ericvicenti
Differential Revision: D2975659
fb-gh-sync-id: a04724943375ba0a9931eafb2aa82d6d8c31acfe
shipit-source-id: a04724943375ba0a9931eafb2aa82d6d8c31acfe
Summary:Fix an issue when using ListView and define `renderSeparator` but the implementation returns null.
In such cases the sectionHeaderIndices mismatch the child element index and the app shows a warning like "Sticky header index 18 was outside the range {0, 13}".
Closes https://github.com/facebook/react-native/pull/5800
Differential Revision: D2980005
Pulled By: vjeux
fb-gh-sync-id: cd2d51d83698ed189bb65ea40b7b073644136b49
shipit-source-id: cd2d51d83698ed189bb65ea40b7b073644136b49
Summary:We'd plan to build the `NavigationLegacyNavigator` that is meant to replace
Navigator seemlessly without API changes. While the APIs remain
compatible with Navigator, it should be built with the new
Navigation API such as `NavigationAnimatedView`...etc.
To ensure that the new NavigationLegacyNavigagtor delivers the same
UX and maintains APIs compability, we'd start with using the exact same
examples as the same ones that Navigator uses.
Reviewed By: ericvicenti
Differential Revision: D2955273
fb-gh-sync-id: b4723cf54ea2258e5589f39dceeaee88be2b93f0
shipit-source-id: b4723cf54ea2258e5589f39dceeaee88be2b93f0
Summary:Basic implementation of the component NavigationCardStack that animates
a list of NavigationCard.
This will be used to port the UX of teh current Navigator.
Reviewed By: ericvicenti, fkgozali
Differential Revision: D2967065
fb-gh-sync-id: a72920e141364fab328e45a083aef21ca5e6fe0c
shipit-source-id: a72920e141364fab328e45a083aef21ca5e6fe0c
Summary: Revise APIs of reducers, and ensure the stack reducer can support sub-reducers
Reviewed By: javache
Differential Revision: D2959915
fb-gh-sync-id: 20b28b9ead7ace3373489a806486999048d32aef
shipit-source-id: 20b28b9ead7ace3373489a806486999048d32aef
Summary: There is a NavigationState type within this module so the name cannot be shared
Reviewed By: hedgerwang
Differential Revision: D2938311
fb-gh-sync-id: c5208755c9dfa5bf0e67666957c01e203ddd4218
shipit-source-id: c5208755c9dfa5bf0e67666957c01e203ddd4218
Summary:
public
I was looking into the missing panels at the bottom of the <ListView> - Grid Layout example, and found that it was caused by several problems, some in the example and some in ListView itself.
The first problem seemed to be a bug in the `_getDistanceFromEnd()` method, which calculates whether the ListView needs to load more content based on the distance of the visible content from the bottom of the scrollview. This was previously using the function
Math.max(scrollProperties.contentLength, scrollProperties.visibleLength) - scrollProperties.visibleLength - scrollProperties.offset
to calculate the amount the user could scroll before they run out of content. This sort-of works in most cases because `scrollProperties.contentLength` is usually longer than `scrollProperties.visibleLength`, so this would generally evaluate to
scrollProperties.contentLength - scrollProperties.visibleLength - scrollProperties.offset
which meant that it would be positive as long as there was content still to be displayed offscreen, and negative when you reached the end of the content. This logic breaks down if `contentLength` is less than `visibleLength`, however. For example, if you have 300pts of content loaded, and your scrollView is 500pts tall, and your scroll position is zero, this evaluates to
Math.max(300, 500) - 500 - 0 = 0
In other words, the algorithm is saying that you have zero pts of scroll content remaining before you need to reload. But actually, the bottom 200pts of the screen are empty, so you're really 200pts in debt, and need to load extra rows to fill that space. The correct algorithm is simply to get rid of the `Math.max` and just use
scrollProperties.contentLength - scrollProperties.visibleLength - scrollProperties.offset
I originally thought that this was the cause of the gap, but it isn't, because ListView has `DEFAULT_SCROLL_RENDER_AHEAD = 1000`, which means that it tries to load at least 1000pts more content than is currently visible, to avoid gaps. This masked the bug, so in practice it wasn't causing an issue.
The next problem I found was that there is an implict assumption in ListView that the first page of content you load is sufficient to cover the screen, or rather, that the first _ second page is sufficient. The constants `DEFAULT_INITIAL_ROWS = 10` and `DEFAULT_PAGE_SIZE = 1`, mean that when the ListView first loads, the following happens:
1. It loads 10 rows of content.
2. It checks if `_getDistanceFromEnd() < DEFAULT_SCROLL_RENDER_AHEAD` (1000).
3. If it is, it loads another `DEFAULT_PAGE_SIZE` rows of content, then stops.
In the case of the ListView Grid Layout example, this meant that it first loaded 10 cells, then loaded another 1, for a total of 11. The problem was that going from 10 to 11 cells isn't sufficient to fill the visible scroll area, and it doesn't change the `contentSize` (since the cells wrap onto the same line), and since ListView doesn't try to load any more until the `contentSize` or `scrollOffset ` changes, it stops loading new rows at that point.
I tried fixing this by calling `_renderMoreRowsIfNeeded()` after `_pageInNewRows()` so that it will continue to fetch new rows until the `_getDistanceFromEnd()` is less than the threshold, rather than stopping after the first page and waiting until the `contentSize` or `scrollOffset` change, but although this solves the problem for the Grid Layout example, it leads to over-fetching in the more common case of a standard row-based ListView.
In the end, I just increased the `pageSize` to 3 for the Grid Layout example, which makes more sense anyway since loading a page that is not a multiple of the number of cells per row confuses the `_renderMoreRowsIfNeeded` algorithm, and leads to gaps at the bottom of the view.
This solved the problem, however there was still a "pop-in" effect, where the additional rows were paged in after the ListView appeared. This was simply a misconfiguration in the example itself: The default of 10 rows was insufficient to fill the screen, so I changed the `initialListSize` prop to `20`.
Reviewed By: javache
Differential Revision: D2911690
fb-gh-sync-id: 8d6bd78843335fb091e7e24f7c2e6a416b0321d3
shipit-source-id: 8d6bd78843335fb091e7e24f7c2e6a416b0321d3
Summary:
public
- Intro new back action
- Add support in the two main reducers
- Use it in examples to support Android back button
- Disable NavigationCard gestures on Android
Reviewed By: hedgerwang
Differential Revision: D2914154
fb-gh-sync-id: d4dce6538e19613a2ffca21e2e3b2ecaded3d5dc
shipit-source-id: d4dce6538e19613a2ffca21e2e3b2ecaded3d5dc
Summary:
public
Navigator expects that the navigation bar implements the method to refresh itself.
NavigatorNavigationBar already has this method but not for NavigatorBreadcrumbNavigationBar.
Fix diff fixes this with the same fix as D2751922 did.
Reviewed By: wenjingw
Differential Revision: D2914475
fb-gh-sync-id: a2960bad5df3b403bdd2ab1dc4d349d7251b86c8
shipit-source-id: a2960bad5df3b403bdd2ab1dc4d349d7251b86c8
Summary:
A new API to unify internal navigation. Also addresses a highly-rated community 'pain': https://productpains.com/post/react-native/better-navigator-api-and-docs/
Offers the following improvements:
- Redux-style navigation logic is easy to reason about
- Navigation state can be easily saved and restored through refreshes
- Declarative navigation views can be implemented in native or JS
- Animations and gestures are isolated and now use the Animated library
public
Reviewed By: hedgerwang
Differential Revision: D2798048
fb-gh-sync-id: 88027ef9ead8a80afa38354252bc377455cc6dbb
Summary:
Since scrollTo(x,y,**animated**) params has been introduced, it was not backported to ListView scrollTo method.
Closes https://github.com/facebook/react-native/pull/5661
Reviewed By: svcscm
Differential Revision: D2886049
Pulled By: nicklockwood
fb-gh-sync-id: 016e92beadc7f397be77b8c58dc572119f873556
Summary:
To allow smoother API changes for users we often deprecate props and keep them around for a while before removing them. Right now it is all done manually, this adds a consistent way to show a warning when using a deprecated prop.
This also adds a deprecation warning of the website generated from the deprecatedPropType.
<img width="643" alt="screen shot 2016-01-26 at 7 43 08 pm" src="https://cloud.githubusercontent.com/assets/2677334/12600172/7af28fb0-c465-11e5-85e5-3786852bf522.png">
It also changes places where we added the warnings manually to use deprecatedPropType instead.
Closes https://github.com/facebook/react-native/pull/5566
Reviewed By: svcscm
Differential Revision: D2874629
Pulled By: nicklockwood
fb-gh-sync-id: c3c63bae7bbec26cc146029abd9aa5efbe73f795
Summary:
public
Map and Set are a standard JavaScript features, but are only supported in a subset of JSC versions that we target (e.g. iOS 7's JSC doesn't support Set).
The consequence of this is that failing to require('Set') before using it won't error during testing on a modern OS, but will fail on older OS versions. This diff makes the Map and Set polyfills available globally to all RN apps to avoid that problem.
Reviewed By: davidaurelio
Differential Revision: D2833997
fb-gh-sync-id: 713d8b69f6a1bce2472a1b2e6b84f69d75f30289
Summary:
Giving routeStack in second parameter of configureScene allows to do more advanced scene configuration.
I have use-case where I can only determine the scene config from the navigation context (not only from the route object but also from where it's located).
Closes https://github.com/facebook/react-native/pull/5254
Reviewed By: svcscm
Differential Revision: D2828415
Pulled By: androidtrunkagent
fb-gh-sync-id: 27b6c79b24cbc194e080541e9202ca84c55a0bc4
Summary:
I'm working on deploying haste2 with jest. This updates all the files that require changes for this to work and they are backwards compatible with the current version of jest.
* package.json was just outdated. I think haste1's liberal handling with collisions made this a "non-issue"
* env.js didn't properly set up ErrorUtils, also unsure why that isn't a problem in jest right now already?
* some things were mocking things they shouldn't
* Because of the regex that matches against providesModule and System.import, it isn't possible to list module names more than once. We have multiple tests reusing the same providesModule ids and using System.import with modules that only exist virtually within that test. Splitting up the strings makes the regexes work (we do the same kind of splitting on www sometimes if we need to) and using different providesModule names in different test files fixes the problem. I think the BundlesLayoutIntegration-test is going to be deleted, so this doesn't even matter.
public
Reviewed By: voideanvalue
Differential Revision: D2809681
fb-gh-sync-id: 8fe6ed8b5a1be28ba141e9001de143e502693281
Summary:
This fixes a regression introduced in df70005c12
If you set navigationBar props (on Navigator) and then later set it back to null, it will crashes.
(N.B. this should be possible as navigationBar is optional)
cc satya164
Closes https://github.com/facebook/react-native/pull/4941
Reviewed By: svcscm
Differential Revision: D2788889
Pulled By: bestander
fb-gh-sync-id: f8f1cd6cc2ce13b1b1b86fa76d3b22c26a8adb5b
Summary:
Closes#3870
Alternatively I could make this a bool `stickyheader` that just adds `0` to the `stickyHeaderIndices` passed down to the ScrollView.
Closes https://github.com/facebook/react-native/pull/4213
Reviewed By: svcscm
Differential Revision: D2807414
Pulled By: androidtrunkagent
fb-gh-sync-id: 091b6c6c91cebe175181f57b5c2785395b5db19b
Summary:
`FloatFromLeft` configuration was wrong. its animation was ok but the swipe back was wrong. for example you had to swipe from left to right for a `back` action which should be swipe from right to left.
`HorizontalSwipeJumpFromRight` is the same as `HorizontalSwipeJump` but for RTL layouts.
Closes https://github.com/facebook/react-native/pull/4815
Reviewed By: svcscm
Differential Revision: D2766720
Pulled By: androidtrunkagent
fb-gh-sync-id: 2b60f2d238a8f8e5b27dbfb307887934be477c81
Summary:
re-render the whole navigation bar while calling immediatelyResetRouteStack
from navigator.
Reviewed By: zjj010104
Differential Revision: D2751922
fb-gh-sync-id: 79bcd1457a96eaf3ca94b81da9bfecbec7f8af46
Summary:
Here is a showcase of 2 bugs that are fixed with this PR: touchability of title, touchability of overlapped top-right positionned (under the navbar).
(i'm using the inspector)
![bug](https://cloud.githubusercontent.com/assets/211411/11809475/7b6ba71a-a327-11e5-90cf-cbe58637c447.gif)
I have a navbar with a back button, a Title area with a **Green Circle**, a Right area with nothing inside.
In my Screen View, I've positioned in absolute a **Red Rectangle** just on the top-right corner under the navbar.
I want my **Green Circle** and **Red Rectangle** to be touchable but in current React Native version, this is not possible: as shown in the gif, the 3 LeftButton/Title/RightButton wrapper View are **catching the touch events**. My PR allows events to go through these wrapper View.
**After the fix:**
![nobug](https://cloud.githubusercontent.com/assets/211411/11809590/3b803994-a328-11e5-81f7-c1a3bab45e1b.gif)
Complementary Notes:
- in the case of the Red Rectangle, only the lower part of it i
Closes https://github.com/facebook/react-native/pull/4786
Reviewed By: svcscm
Differential Revision: D2760205
Pulled By: androidtrunkagent
fb-gh-sync-id: 55bb141c8f61ab537ff9e832b65b04cb904dfeb9
Summary:
Docs say they're supported and presumably they should work exactly as for ScrollView but currently they are intercepted by the ListView
Closes https://github.com/facebook/react-native/pull/4712
Reviewed By: svcscm
Differential Revision: D2745080
Pulled By: vjeux
fb-gh-sync-id: 531907f03ae46d5200003cdb335c10b40c7d3bed
Summary:
about renderRow and renderSeparator.
insert a new line before description.
Closes https://github.com/facebook/react-native/pull/4532
Reviewed By: svcscm
Differential Revision: D2718764
Pulled By: androidtrunkagent
fb-gh-sync-id: eeefd16617fcb5e5ca21f6fd0cf29d63cb3b1f1c
Summary: Before that it was not possible to get a ref to a navigation bar (unless using Navigator's internal `_navBar` prop)
Closes https://github.com/facebook/react-native/pull/3755
Reviewed By: svcscm
Differential Revision: D2674315
Pulled By: nicklockwood
fb-gh-sync-id: 26120f7bcbb675e8217b8bd963dcc6ed314d4ba3
Summary: public
RCTUIManager is a public module with several useful methods, however, unlike most such modules, it does not have a JS wrapper that would allow it to be required directly.
Besides making it more cumbersome to use, this also makes it impossible to modify the UIManager API, or smooth over differences between platforms in the JS layer without breaking all of the call sites.
This diff adds a simple JS wrapper file for the UIManager module to make it easier to work with.
Reviewed By: tadeuzagallo
Differential Revision: D2700348
fb-gh-sync-id: dd9030eface100b1baf756da11bae355dc0f266f
Summary: public
The gesture that moves scene around should only be attached when the
move starts at the moment that the first move is granted.
No move would ever be granted if the move event is prevented by the
decendent children (e.g. a slider component).
For now, the move gesture is attached at `onPanResponderGrant`
instead of `onPanResponderMove` thus we'd create "ghost-move-gesture"
when no actual moves is received my the navigator.
Reviewed By: fkgozali
Differential Revision: D2683802
fb-gh-sync-id: 50ae877787167511df48378304bd2ad665c73300
Summary: public
Changed ListView to use onLayout and onContentSizeChange (new) events instead of measure. Updated ScrollView implementation to support contentSizeChange event with an implementation based on onLayout attached to the content view. For RecyclerViewBackedScrollView we need to generate that event directly as it doesn't have a concept of content view.
This greatly improves performance of ListView that uses RecyclerViewBackedScrollView
Reviewed By: mkonicek
Differential Revision: D2679460
fb-gh-sync-id: ba26462d9d3b071965cbe46314f89f0dcfd9db9f
Summary: I encounter issues when using ListView with multiple Sections.
```
...
var ds = new ListView.DataSource({
rowHasChanged : (row1, row2) => row1 !== row2,
sectionHeaderHasChanged : (s1, s2) => s1 !== s2
});
...
getInitialState: function() {
var sectionIDs = [0,1,2]
var rowIDs = [
[0,1,2],
[0,1,2],
[0,1,2]
]
var dataBlob = [
[blob0,blob1,blob2],
[blob3,blob4,blob5],
[blob6,blob7,blob8],
]
return {
dataSource : ds.cloneWithRowsAndSections(dataBlob, sectionIDs, rowIDs),
};
```
the code above would throw error because of duplicate key, as ''sectionID0 + rowID0 === sectionID1 + rowID1'. And I have to do:
```
...
sectionIDs.map((id)=>{
return id+'';
});
rowIDs.map((sec)=>{
return sec,map((id)=>{
return id+'';
});
});
...
```
ListView with sections does not seem to be documented yet, so I am not sure if this is the intended behaviour or am I missing anything. Co
Closes https://github.com/facebook/react-native/pull/4082
Reviewed By: svcscm
Differential Revision: D2652028
Pulled By: mkonicek
fb-gh-sync-id: a9933bac1a1ae2d6cbc73a11ef6aefde6fcdb35f
Summary: This issue shows up if you have a really long left nav item. When the navigator is pushed in iOS, the long nav item will be visible alongside the new nav item.
Steps to repro:
1/ Modify Examples/UIExplorer/Navigator/NavigationBarSample.js
2/ In NavigationBarRouteMapper.LeftButton, make the following change
<Text style={[styles.navBarText, styles.navBarButtonText]}>
Very Long Title {previousRoute.title}
</Text>
3/ On iOS, get the UIExplorer project up and navigate to Navigator > Navbar Example > Next (top-right nav item) > Next
You should see the overlap.
<img width="592" alt="leftnavitem_issue" src="https://cloud.githubusercontent.com/assets/691109/11086934/b5b82e26-880a-11e5-9945-13901346a5c5.png">
With these changes the overlap is gone.
Closes https://github.com/facebook/react-native/pull/4067
Reviewed By: svcscm
Differential Revision: D2641934
Pulled By: ericvicenti
fb-gh-sync-id: 962536b97f77a3b7f176423aa11dc94f24f07332
Summary: public
We've noticed that some of the navigator functions are called after the navigator
being unmounted. This diff adds the checks to protect the navigator from throwing
error when it's calling function after be unmounted.
Reviewed By: fkgozali
Differential Revision: D2629484
fb-gh-sync-id: 1cbee02b1a8d2a5d285e7d76f382d2599ed8caed
Summary: public
Now if you scroll up out of the end threshold and then back down into it,
onEndReached will get triggered again. This closes https://github.com/facebook/react-native/issues/1967
This also resets onEndReached when the data source changes. This would fix
issues where the data source changes and onEndReached should fire again since
the new data may have more pages, whereas the old data had reached the end and
stopped.
Reviewed By: jingc
Differential Revision: D2610799
fb-gh-sync-id: f6cef513a42d4765514bf4bc55d9e31a760117f1
Summary: 1. Add a new api `top` which returns the root navigator of a nested navigator.
2. Remove the param `context` from the method `addListener` because it's not used and not necessary.
public
Reviewed By: fkgozali
Differential Revision: D2613852
fb-gh-sync-id: 0d5544422ff0be7875824989a4fbefbef9aac986
Summary: This prevents the 'distanceFromEnd' from being negative when 'offset' is zero, for example.
Closes https://github.com/facebook/react-native/pull/3074
Reviewed By: svcscm
Differential Revision: D2610771
Pulled By: sahrens
fb-gh-sync-id: f878f1c1b865063294013c3bb96b90831877d372
Summary: public
Navigator subscribes to its internal animation spring that may still
asks navigator to re-render after being unmounted.
This diff clears the listeners of its animation spring once navigator
is unmounted.
Reviewed By: zjj010104
Differential Revision: D2588434
fb-gh-sync-id: 2b3ee65d3a6c3d45e5c6904d1dc65ac5a3e4534a
Summary: public
In Navigator, there are several places that mutate `this.state.presentedIndex`
with the express `this.state.presentedIndex = destIndex` instead of calling
`this.setState`, which creates the problem that not all internal states are
updated within the same React update cycle.
One of the symptoms is that over-swiping within the Navigator may throw JS error
due to `this.state.sceneConfigStack` and `this.state.presentedIndex` are not both
updated.
The workaround is to bypass the over-swiping gesture to avoid JS error.
Reviewed By: ericvicenti
Differential Revision: D2557140
fb-gh-sync-id: 1e5c9047ed17c04a63e2a568118848b00723fb1d
Summary: Adds the API that enables the navigation events capturing and bubbling which is the feature
that is enabled if the nested navigation contexts is created by the navigator.
This would allow developer to observe or reconcile navigation events within the navigation tree.
public
./Libraries/FBReactKit/jest
Reviewed By: zjj010104
Differential Revision: D2546451
fb-gh-sync-id: dfc9d16defaa563b9e80fd751a20570f6e524b74
Summary: This allows for the iOS-style navigation bar on Android and vice versa in order to simplify design. It is entirely optional in that NavigationBars will continue to defauly to their platform-specific style, but you can override it with the `navigationStyles` prop:
```js
<Navigator.NavigationBar
navigationStyles={Navigator.NavigationBar.StylesIOS}
/>
```
Fixes#2995.
Closes https://github.com/facebook/react-native/pull/3028
Reviewed By: @svcscm
Differential Revision: D2527902
Pulled By: @ericvicenti
fb-gh-sync-id: c7b1bfac200b5e03fc0d9dfb8acc8b916c825595
Summary: @public
Sometimes we want to load a very small number of rows initially and want the
onEndReached callback to be called immediately to trigger more data to be
loaded without waiting for the user to scroll at all. This diff makes that
happen by also checking on mount instead of only when scrolling.
Reviewed By: @vjeux
Differential Revision: D2507184
fb-gh-sync-id: ea8e47667d00387a935a426dd45afe978fd6d8cd
Summary: @public
Add method `stopPropagation` and `stop` to NavigationEvent so we can stop event easily once event bubbling and capturing is supported.
Reviewed By: @fkgozali
Differential Revision: D2471903
Summary: The component will crash if the prop is not provided. This helps with a better
error message in the console output.
Closes https://github.com/facebook/react-native/pull/2894
Reviewed By: @svcscm
Differential Revision: D2461752
Pulled By: @ericvicenti
Summary: When the touch gets terminated, it is not guaranteed that there is an active gesture. It looks like this was causing crashes
@public
Reviewed By: @chaceliang
Differential Revision: D2441469
Summary:
When mutation of a stack happens, we'd like to compute the diff of the stacks (before and after) so that
we can know which routes are removed in the new stack.
This diff adds a new method `substract` which does what we need.
Summary:
Disabling the scene this way would make the scene height go to zero and mess up the scroll position. By setting the bottom to the same distance, the view does not get resized and the scroll position is preserved through a scene disable cycle.
Summary:
# Summary
Add a method `keyOf` to NavigationRouteStack.
The method `keyOf` returns a key that is associated with the route.
The a route is added to a stack, the stack creats an unique key for it and
will keep the key for the route until the route is rmeoved from the stack.
The stack also passes the keys to its derived stack (the new stack created by the
mutation API such as `push`, `pop`...etc).
The key for the route persists until the initial stack and its derived stack no longer
contains this route.
# Why Do We Need This?
Navigator has needs to use an unique key to manage the scenes rendered.
The problem is that `route` itself isn't a very reliable thing to be used as the key.
Consider this example:
```
// `scene_1` animates into the viewport.
navigator.push('scene_1');
setTimeout(() => {
// `scene_1` animates off the viewport.
navigator.pop();
}, 100);
setTimeout(() => {
// Should we bring in a new scene or bring back the one that was previously popped?
navigator.push('scene_1');
}, 200);
```
Because we currently use `route` itself as a key for the scene, we'd have to block a route
until its scene is completely off the components tree even the route itself is no longer
in the stack otherwise we'd see strange animation of jumping scenes.
# What's Next
We're hoping that we can build pure reactive view for NavigationRouteStack easily.
The naive implementation of NavigationRouteStackView may look like this:
```
class NavigationRouteStackView {
constructor() {
this.state = {
staleScenes: {},
};
}
componentWillReceiveProps(nextProps) {
if (nextProps.stack !== this.props.stack) {
var stale;
var staleScenes = {...this.state.staleScenes};
this.props.stack.forEach((route, index, key) => {
if (nextProps.stack.keyOf(route) !== key) {
stale = true;
staleScenes[key] = {route, index, key, stale};
}
});
if (stale) {
this.setState({
staleScenes,
});
}
}
}
render() {
var scenes = [];
this.props.stack.forEach((route, index, key) => {
scenes.push({route, index, key});
});
Object.keys(this.state.staleScenes).forEach(key => {
scenes.push(this.state.staleScenes[key]);
});
scenes.sort(stableSortByIndex);
return <View>{scenes.map(renderScene)}</View>;
}
}
```
Summary:
If user taps the back button quickly, the app crashes becuase "pop"
internally only checks `this.state.presentedIndex` which does not
always update when transtion happens.
This diff addresses this issue.
Summary:
Hides disabled scenes using `top` instead of `left`, which fixes a bug with the native UITabBar. When the UITabBar's width is zeroed because the scene has `left: SCREEN_WIDTH, right: 0` applied, this triggers a bug with the kerning of the tab titles. Instead, zeroing the height by setting `top: SCREEN_HEIGHT` avoids the bug.
Also applies `pointerEvents="none"` to disabled scenes so that views in the off-screen scenes definitely don't receive touches, which was occurring before.
Fixes#1401, fixes#2011
Closes https://github.com/facebook/react-native/pull/2104
Github Author: James Ide <ide@jameside.com>
Summary:
Re-landing D2229686 after fixing bugs mentioned in D2250586
onItemRef is old and no longer needed now that the parent renders the scenes. This removes it from Navigator and all of our clients.
This is a breaking change to users of Navigator, but it is easy to transition to a ref in renderScene instead
Summary:
While adeveloper requests the emitter to emit an event, the emitter
may not emit the event immediately instead of putting the request
into a queue and process it later.
This diff allows the developer to provide a callback which will be called
when the event has been emitted.
For instance:
```
class NavigationContext {
push(nextRoute) {
var nextStack = this._stack.push(nextRoute);
this.emit(
'change',
{
reason: 'push',
nextStack: nextStack,
nextRoute: nextRoute,
},
this._onPush
);
}
_onPush(event){
if (event.defaultPrevented) {
return;
}
this._stack = event.nextStack;
this.emit('change');
}
}
```
Summary:
idStack is going away soon. This removes all references to it. Looking at the internal state of navigator will make you have a bad time.
The biggest change is switching to the new component-freezing techinique in the navigation bars. This way we avoid dependence on the idStack to provide a scalar ID for each route.
Summary:
Infinite scrolling in horizontal ListViews. Rather than just using height and Y offset to determine when to load more rows, it checks `props.horizontal` and switches between width/height and offset X/Y accordingly.
This changed required some renaming. However, the only change external to `ListView.js` is exporting `contentSize` instead of `contentHeight` from the `getMetrics()` function. (This is not part of the API, but is used "for perf investigations or analytics" and isn't reference in the repo).
I believe this change works as expected (and the xcode tests pass) though it's possible that there may more complexity in this issue that I have overlooked.
Closes https://github.com/facebook/react-native/pull/1786
Github Author: Mr Speaker <mrspeaker@gmail.com>
Summary:
onItemRef is old and no longer needed now that the parent renders the scenes. This removes it from Navigator and all of our clients.
This is a breaking change to users of Navigator, but it is easy to transition to a ref in renderScene instead
Summary:
When composing scroll views, `this.refs[SCROLLVIEW_REF]` may refer to another higher-order scroll component instead of a ScrollView. This can cause issues if you expect to need it to be a ScrollView backed by an RCTScrollView.
The solution is to call `getScrollResponder()` - as long as all higher-order scroll components implement this method, it will make its way down to the true ScrollView, which is what ListView wants here.
Closes https://github.com/facebook/react-native/pull/1927
Github Author: James Ide <ide@jameside.com>
Summary:
Introducing the data structure NavigationRouteStack that focused on managing
navigation routes stack.
The goal is to make <Navigatior /> thinner by moving stack management logic into
its own class and make sure it's well-tested.
Teh next step will be cleaning up <Navigatior /> and add `NavigationRouteStack` to
`NavigationContext`.
Summary:
A minor improvement suggestion: `Navigator.getCurrentRoutes()` probably shouldn't return its `routeStack` backing array as-is, because the caller may mutate it, causing the internal state of the navigator to go out of sync. Instead a shallow copy of the routes should be returned.
I stumbled on this problem in my app by attempting to read the navigator state as follows:
```
let routes = Navigator.getCurrentRoutes();
let current = routes.pop();
let previous = routes.pop();
```
Which led to an exception at next navigation event.
CLA signed.
Closes https://github.com/facebook/react-native/pull/1888
Github Author: Jani Evakallio <jani.evakallio@gmail.com>
Summary:
This enables code like:
```js
<ListView renderScrollView={() => <CustomScrollView />} />
```
where CustomScrollView might be inverted or support pull-to-refresh, etc.
Closes https://github.com/facebook/react-native/pull/785
Github Author: James Ide <ide@jameside.com>
Summary: At the moment the `ListView.js` `_childFrames` variable is only updated on scroll. As a consequence, `onChangeVisibleRows` won't get triggered for the initial render, nor any future render not trigered by scroll events. To fix this we need to make sure native and JS have the child frames in sync.
Summary:
When `UIManager.measure` is called from `componentDidMount` it causes the error "Attempted to measure layout but offset or dimensions were NaN". Deferring the layout by one frame solves this problem. Layout measurement is already asynchronous anyway, so I believe adding the `requestAnimationFrame` call doesn't affect the program's correctness.
Fixes#1749
Closes https://github.com/facebook/react-native/pull/1750
Github Author: James Ide <ide@jameside.com>
Test Plan:
Load UIExplorer and no longer get a redbox that says "Attempted to measure layout but offset or dimensions were NaN".
Summary:
This makes sure to call willFocus before new scenes get mounted. This fixes cases where the keyboard is dismissed on willfocus events which incorrectly happens *after* the autofocus in a new scene. The keyboard was opening and getting immediately closed
@public
Test Plan: Test keyboard autofocus in new nav scenes on iOS
Summary:
Updating range is too complicated. We can keep cached versions of the previously rendered scenes in a map.
@public
Test Plan: Verify that the active scene is the only thing that get re-rendered, and that rendering doesn't happen during transitions or gestures. Test navigation thouroughly in AdsManager
Summary:
@public
If something changes in the list view that should trigger more loads, it
wouldn't. Example case is tap to load more - only the first new row would load,
but it wouldn't trigger a re-measure and subsequent layout of additional new
rows.
Test Plan: View More in Events works.
Summary:
@public
The current getter for `navigationContext` always return a static
context, and it should return an instance-based one, instead.
Test Plan:
Use console.log() in inspect that two different navigators do
have their own `navigationContext` created.
of the navigator component.
Summary:
Per offline discussion with @evv, we'd like to deprecate the `onDidFocus` and `onWillFocus`
API that makes it really hard for the descendent children of a navigator to observe its focus
change events.
@public
Since for now the descendent children do have access to the navigator via `this.props.navigator`,
this diff makes it easy to observe the focus change event by doing:
```
this.props.navigator.addListener('willfocus', this._onFocus);
```
The goal is to make the event system in navigator more useful and maintainable.
Test Plan:
Test Video: https://www.facebook.com/pxlcld/mrzS
1. jest: ./Libraries/FBReactKit/js/runTests.js NavigationEventEmitter
2. Load UI Explorer: <Navigator />, see console logs that shows the focus change events fires.
Summary:
When a new data source is provided, update `curRenderedRowsCount` in addition to `prevRenderedRowsCount`. What was happening is that I had an empty data source, so `curRenderedRowsCount` and `prevRenderedRowsCount` both settled at zero after the first few frames and `curRenderedRowsCount` wasn't getting increased when the data source was updated.
I also changed the `setState` calls to use the transactional API since several of the new state values are computed from the old ones.
Maybe fixes#1547
Closes https://github.com/facebook/react-native/pull/1612
Github Author: James Ide <ide@jameside.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
The logic for this is incorrect when the `state.transitionToIndex === 0`, and will return false and not capture the touch.
@public
Test Plan: Try to repro bugs on device and simulator
Summary:
Navigator overrides the `ref` prop of scene components so that it can call `onItemRef` and do internal bookkeeping. With callback refs, we can additionally call the original value of the `ref` prop as long as it's a function (that is, string refs are not supported). Note that the `ref` prop is moved to `reactElement.ref` out of `reactElement.props.ref`, which is why this diff accesses `child.ref`.
This diff adds support for callback refs and warns helpfully if a string ref was provided. It should be completely backwards compatible since scenes couldn't have been relying on the `ref` prop before.
cc @ericvicenti
Closes https://github.com/facebook/react-native/pull/1361
Github Author: James Ide <ide@jameside.com>
@public
Test Plan:
Write a renderScene implementation that puts a callback ref on the root component:
```js
renderScene() {
return <View ref={component => console.log('yes! this is called')} />;
}
```
Summary:
Fixes https://github.com/facebook/react-native/issues/1332
When the absolute left position is not set to zero on a provided sceneStyle, scene enabling is broken and no scene will be visible when it is pushed. This was broken recently when the scene disabling was modified to push the scenes offscreen.
Closes https://github.com/facebook/react-native/pull/1347
Github Author: Eric Vicenti <evv@fb.com>
@public
Test Plan: Tested when pushing a scene Navigator in the UIExplorer example while sceneStyle is set on the Navigator
Summary:
Fixes https://github.com/facebook/react-native/issues/1252
Scenes dismissed/popped via a gesture were not being removed. This is probably a regression from an earlier refactor.
Test plan: log statements after scene focusing now reports that `navigator.getCurrentRoutes().length` lowers after gesture. Tested on UIExplorer Navigator example
Closes https://github.com/facebook/react-native/pull/1346
Github Author: Eric Vicenti <evv@fb.com>
@public
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
ListViewDataSource's default data extractor can actually expect another data form:
`{ sectionID_1: [ <rowData1>, <rowData2>, ... ], ... }`
Closes https://github.com/facebook/react-native/pull/1285
Github Author: Zhao Han <cx.chenghai+github@gmail.com>
Test Plan: Changed the ListViewExample to make sure all three formats work.
Summary:
When I read documents, I usually 'search within page' to see where they talk about specific things.
So I found this fix to be pretty useful. Hope it'll be merged!
Closes https://github.com/facebook/react-native/pull/1146
Github Author: Yuta Okazaki <s04155yo@gmail.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
SetState can be somewhat racy. By the time the route state finishes, another resetTo has already happened, so the origional route is no longer in the stack. Hence the redbox invariant "Calling pop to route for a route that doesn't exist!"
This could also be fixed in product code by not calling resetTo rapidly, but the navigator should be resilient to such shenanigans
@public
Test Plan: Cannot get AdsManager crash t7031976
Summary:
The index alone isn't so useful; pass the route as well. (I am using this to implement componentWill/DidFocus in a library instead of onWill/DidFocus; #1153).
Closes https://github.com/facebook/react-native/pull/1154
Github Author: James Ide <ide@jameside.com>
@public
Test Plan: Set up a navigator with a couple of scenes, and see that when onItemRef is called for each one, the route is passed in as the third argument.
Summary:
When gesturing rapidly between scenes, the navigator can get into an unresponsive state. A few minor fixes can avoid that case
@public
Test Plan: Rapid gestures on iOS device and simulator can no longer get into bad state
Summary:
In some situations, when quickly swiping back to a scene we are transitioning from, the scene is blank/missing. This is fixed by adding a check for the active gesture when we hide the scenes.
@public
Test Plan: Can no longer reproduce on simulator when quickly swiping back to the scene we are transitioning from
Summary:
Sometimes, when quicly backing out of a gesture, the scene isn't fully reset to the middle position and remains offset by a few pixels. This makes sure that never happens.
@public
Test Plan: Tested on iOS and I can no longer see the scenes stop when backing out of a gesture
Summary:
Previously it was possible for a gesture to be granted initiated if the start direction is not respected before the gesture detection distance gets reached, if the gesture direction is met eventually. This change ensures the gesture gets started in the right direction, otherwise the gesture action will set the responder.
@public
Test Plan: Fixes left-right swiping issue in AdsManager when a vertical swipe is intended.
Summary:
The default initialRoute was the first route, but it makes more sense for the default initialRoute to be the last route in the initialRouteStack.
Updated the docs to reflect that.
@public
Test Plan: Updated call sites and checked that they work. Not many places use initialRouteStack yet.
Summary:
jumpN will call enableScene for the dest scene, which makes sure the scene can be made visible, but we need to avoid resetting the opacity for it when it is already the presented scene. There is already a check to make sure we don't reset opacity for the transitioningFrom scene.
@public
Test Plan: Fixes the issue on Android device when jumping to a scene that is already presented
Summary:
Should resolve#1081
cc @ericvicenti
Closes https://github.com/facebook/react-native/pull/1082
Github Author: jmstout <git@jmstout.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Revert Plan: This seems legit, but I'm not qualified to review.
Summary:
A hack was implemented in Navigator to do this manually, but there is a proper function to get these styles for setting native props
@public
Test Plan: Testing Navigator behavior on iOS and Android
Summary:
Scenes with 0 opacity are being rendered on top of other scenes with full absolute positioning. On iOS this is fine, because the platform will not send touch events to a view with no opacity. On Android is poses a problem because the view on top, even with no opacity, is catching the touch events for the presented scene below.
This change enhances the scene enabling and hiding logic, has better naming, and improves the documentation of it.
@public
Test Plan: Tested transitions and gestures in slow motion on iOS and Android
Summary:
Now you can pass a route to the pop function in the navigator context, and the Navigator will pop that scene off the stack and every scene that follows.
This changes the request API that bubbles up to the top-level navigator. The `pop` request had previously taken a route for `popToRoute`, but that is a more obscure use case. This makes the request API more closely match the context method naming.
@public
Test Plan: Verified this works by popping several routes in AdsManager. Experimented with UIExplorer Navigator example to make sure popToRoute still works as expected
Summary:
When tapping a link quickly, it will cause two scenes to be pushed on. This prevents against that case by swallowing touches for all non-active scenes.
@public
Test Plan: Can no longer double-push scenes
Summary:
It is very rare, but sometimes there is no active gesture when the responder gets released. This will avoid a redbox in that case
@public
Test Plan: Saw the redbox. No longer see the redbox. Hardcoded missing activeGesture while responder and verified no redbox
Summary:
... for setting the transition background color between scenes. For issue #563
Closes https://github.com/facebook/react-native/pull/654
Github Author: Josh Levine <josh.levine1@gmail.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
According to our talk with @ericvicenti about `renderScene` arguments
Closes https://github.com/facebook/react-native/pull/553
Github Author: Kureev Alexey <kureev-mail@ya.ru>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
As it was implemented, the jsdoc parser would look only the first non-blank line immediately preceding a function declaration. However, the line that was set as the beginning of a function declaration was where the opening bracket (`{`) was. This is insufficient for functions whose definitions span multiple lines. For example, this declaration would not find the comments above it:
```
/**
* Clones rows
**/
cloneWithRows(
dataBlob: Array<any> | {[key: string]: any},
rowIdentities: ?Array<string>
): ListViewDataSource {
...
}
```
With this change, the parser will first check if we have a closing parenthesis. If we do and don't have a matching open parenthesis we continue moving up the lines until we find it. Then we set previous line to be the line before that, the true beginning of the function declaration.
Closes https://github.com/facebook/react-native/pull/360
Github Author: Peter Janak <pjanak@nhl.com>
Test Plan: Run the website
Summary:
The `ListView.DataSource` example is missing a period. Previously looked like a method i.e.` ListViewDataSource`
Closes https://github.com/facebook/react-native/pull/520
Github Author: Cspeisman <Cspeisman@gmail.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.