Fixed typo
Summary: _setRenderSceneToHarwareTextureAndroid was changed to _setRenderSceneToHardwareTextureAndroid. Closes https://github.com/facebook/react-native/pull/2869 Reviewed By: @svcscm Differential Revision: D2472438 Pulled By: @vjeux
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@ -558,8 +558,8 @@ var Navigator = React.createClass({
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} else if (this.state.activeGesture) {
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toIndex = this.state.presentedIndex + this._deltaForGestureAction(this.state.activeGesture);
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}
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this._setRenderSceneToHarwareTextureAndroid(fromIndex, true);
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this._setRenderSceneToHarwareTextureAndroid(toIndex, true);
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this._setRenderSceneToHardwareTextureAndroid(fromIndex, true);
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this._setRenderSceneToHardwareTextureAndroid(toIndex, true);
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var navBar = this._navBar;
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if (navBar && navBar.onAnimationStart) {
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navBar.onAnimationStart(fromIndex, toIndex);
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@ -569,7 +569,7 @@ var Navigator = React.createClass({
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_onAnimationEnd: function() {
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var max = this.state.routeStack.length - 1;
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for (var index = 0; index <= max; index++) {
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this._setRenderSceneToHarwareTextureAndroid(index, false);
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this._setRenderSceneToHardwareTextureAndroid(index, false);
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}
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var navBar = this._navBar;
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@ -578,7 +578,7 @@ var Navigator = React.createClass({
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}
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},
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_setRenderSceneToHarwareTextureAndroid: function(sceneIndex, shouldRenderToHardwareTexture) {
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_setRenderSceneToHardwareTextureAndroid: function(sceneIndex, shouldRenderToHardwareTexture) {
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var viewAtIndex = this.refs['scene_' + sceneIndex];
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if (viewAtIndex === null || viewAtIndex === undefined) {
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return;
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