Summary:
> Explain the **motivation** for making this change. What existing problem does the pull request solve?
Just fixed a typo.
Feel free to make the change directly in the repo without my credit if the process is easier than accepting this PR.
Closes https://github.com/facebook/react-native/pull/11164
Differential Revision: D4236963
Pulled By: mkonicek
fbshipit-source-id: 72c059596216602f9ab30dea6eb5f9cdbf89d31b
Summary:
Sometimes, `gesture.overswipe` can be `null`/`undefined` in `_moveAttachedGesture` resulting in a crash. This change adds a null check to avoid the crash. `_matchGestureAction` has a similar check so it looks like this case was overlooked in `_moveAttachedGesture`.
**Test plan (required)**
My team's app is using this change.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/11017
Differential Revision: D4207277
Pulled By: ericvicenti
fbshipit-source-id: a22817c2ebec1c996583269a59d6767f5713771b
Summary:
This brings RN Navigator to add HorizontalSwipeJumpFromLeft animation.
HorizontalSwipeJumpFromRight has been implemented but FromLeft version of SwipeJumpAnimation hasn't been there.
Closes https://github.com/facebook/react-native/pull/10406
Differential Revision: D4035212
fbshipit-source-id: edcbae18148e533b02a7d056de03154fb86280d0
Summary:
In the `Additional Scenes` section, the `TouchableHighlight` component is used, but is not present in the import statement.
This is confusing and results in a `Can't find variable: TouchableHighlight` error.
This PR attempts to correct this confusion.
Closes https://github.com/facebook/react-native/pull/10276
Differential Revision: D3997058
Pulled By: hramos
fbshipit-source-id: 22ebf39cd39d8a76427c89cecc774ff9aef2c3c8
Summary:
Not much to add. My OCD spotted this 😄
Closes https://github.com/facebook/react-native/pull/10275
Differential Revision: D3984542
Pulled By: hramos
fbshipit-source-id: 2de8c8f7f5c2c518e0ec5277087095e0553c72d6
Summary:
The Navigator component inconsistently emits the `willfocus` event.
While it is emitted in `Navigator#resetTo`, `Navigator#push`, `Navigator#pop` and event `Navigator#replaceAtIndex` it is not emitted from `Navigator#immediatelyResetRouteStack`. This leads to surprising inconsistencies when working with these events.
With the PR I suggest to emit the `willfocus` event before resetting the route stack.
Closes https://github.com/facebook/react-native/pull/10125
Differential Revision: D3931284
fbshipit-source-id: 6e4f45c6d38426bcd0acc8f8c39478524032a03a
Summary:
_renderScene would unnecessary test if `this.state.transitionFromIndex != null` twice.
The left side and right side of the 'or' statement would always be the same.
For cleaner code I suggest to remove it.
Closes https://github.com/facebook/react-native/pull/10042
Differential Revision: D3923058
fbshipit-source-id: 7466c1f0f24eac3f9f296debd9a5e9f5320aea28
Summary:
`Navigator` throws an error if using a custom `NavigationBar` component that does not have a `immediatelyRefresh` method present.
Closes https://github.com/facebook/react-native/pull/9438
Differential Revision: D3838928
Pulled By: mkonicek
fbshipit-source-id: 74d62ef09e179f457a4b14f8537dfaf0d4697322
Summary:
On iOS, if a non-selected breadcrumb is tapped multiple times, the navigator will transition to the tapped breadcrumb, then back to the previously selected breadcrumb. Then, when another breadcrumb is tapped, it would go to the previously multi-tapped breadcrumb.
This seems to be because transitions are queued when they shouldn't be. I've reverted to the way it was before PR 8701, but added a `transitionQueue.length === 0`. This should solve the race condition from 8701, ensuring all transitions in the queue are flushed in sequence, and thus landing on the finally tapped one.
Reviewed By: hedgerwang
Differential Revision: D3469901
fbshipit-source-id: 0143a27d6c875d47d28b77eed4e5a28b1c40c8bb
Summary: https://github.com/facebook/react-native/pull/8071 introduced a bug where jumping to the same navigator route would show a blank screen since the `index` check is not catching cases where the `transitionQueue` is empty.
Reviewed By: ericvicenti
Differential Revision: D3464697
fbshipit-source-id: 494527d1fb0ac5aea394abd3231dd19c56596549
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
(You can skip this if you're fixing a typo or adding an app to the Showcase.)
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see the ["Pull Requests" section of our "Contributing" guidelines](https://github.com/facebook/react-native/blob/mas
Closes https://github.com/facebook/react-native/pull/8071
Differential Revision: D3453372
Pulled By: ericvicenti
fbshipit-source-id: 3494faee1a83574c3937a6545b246713ec38e0d0
Summary:
For now, we emit `didFocus` event before fully resetting the transition and
hiding the stale scenes, so handler for `didFocus` event does not get the right
scenes in place. We should emit the didFocus event after resetting the transition and
hiding the stale scenes.
Reviewed By: ericvicenti
Differential Revision: D3299002
fbshipit-source-id: 6a79528097aabc4f61d4dba322820c228c889a84
Summary:
This code change allows changing the transition velocity of the navigator
when switching views.
Whats the use case? If you have different types of
animations your animations might also need different transition velocities.
Closes https://github.com/facebook/react-native/pull/5439
Differential Revision: D3264719
Pulled By: ericvicenti
fb-gh-sync-id: 1bc0a1191ed3bd51b624acd161c3ee77fd748d72
fbshipit-source-id: 1bc0a1191ed3bd51b624acd161c3ee77fd748d72
Summary:**Issue:**
In the Navigator if a user attempts to navigate backwards (or forwards) through the route stack by swiping and they perform the gesture too quickly, the gesture is lost and nothing happens.
**Cause:**
In the `_matchGestureAction` function, the variable `moveStartedInRegion` is created and evaluates the gesture to determine if it was initiated in a valid region, (a.k.a. within the `edgeHitWidth`). The issue arises because `moveStartedInRegion` uses `currentLoc` (which is created from `gestureState.moveX`/`Y`) and when the gesture is performed using a flick of the finger, the first value of the `currentLoc` is outside of the `edgeHitWidth`.
**Solution:**
The solution is to track the coordinates of the initial grant (`gestureState.x0`/`y0`), and use that value instead of the `currentLoc` when evaluating `moveStartedInRegion`. The `currentLoc` is still needed however, for when the gestureState does not have a an initial x and y value, because the pan responder has not been granted.
Closes https://github.com/facebook/react-native/pull/6249
Differential Revision: D3168726
Pulled By: ericvicenti
fb-gh-sync-id: f2ac462e59bdc38536b99cac6a4877c99fa4e869
fbshipit-source-id: f2ac462e59bdc38536b99cac6a4877c99fa4e869
Summary:The website now displays public methods on components. This was implemented mostly in react-docgen via #66. This adds a <Method> component that is used by the component and API doc pages to display documentation for a method.
It also adds some missing documentation and tweak some existing one to integrate with this feature. I also prefixed some component methods with an '_' so they don't show up in the doc.
**Test plan (required)**
Tested every component page locally to make sure the methods doc was displayed properly.
Tested an API page to make sure it still worked properly.
Closes https://github.com/facebook/react-native/pull/6890
Differential Revision: D3159911
Pulled By: vjeux
fb-gh-sync-id: 1e6a4640cda6794496d9844c1af6a1451c017dcc
fbshipit-source-id: 1e6a4640cda6794496d9844c1af6a1451c017dcc
Summary:At the beginning of the navigator docs it says " See Navigator.SceneConfigs for default animations and more info on scene config options."
but then this is the only information available:
<img width="658" alt="screen shot 2016-03-23 at 2 40 49 am" src="https://cloud.githubusercontent.com/assets/1247834/13977670/733cdaa6-f0a1-11e5-92e6-fc98725f65e0.png">
And the only way of knowing about the available options is to look at the source code. I think a lot of people will appreciate this...
If you think this is too much, maybe adding a link to the source code would help.
Closes https://github.com/facebook/react-native/pull/6599
Differential Revision: D3088592
fb-gh-sync-id: f11025b76441e9394ce42ed6c796fa1ace3e8c27
fbshipit-source-id: f11025b76441e9394ce42ed6c796fa1ace3e8c27
Summary:The doc of props "navigationBar" in Navigator is not detailed enough. I make an improvement to it.
Closes https://github.com/facebook/react-native/pull/6615
Differential Revision: D3102065
fb-gh-sync-id: da96e3c422e053d0a8203bbd160ea10ed590878a
fbshipit-source-id: da96e3c422e053d0a8203bbd160ea10ed590878a
Summary:Hi,
I am using https://github.com/aksonov/react-native-router-flux / https://github.com/exponentjs/ex-navigator and I needed a way to update my redux store with the current route.
I'm using the navigation context to do this:
```javascript
if (navigationContext) {
const handler = () => {
updateCurrentRouteState(navigationContext.currentRoute);
};
navigationContext.addListener('willfocus', handler);
navigationContext.addListener('didfocus', handler);
}
```
However, when the whole stack is replaced, no event is emitted. This PR aims to fix that.
Closes https://github.com/facebook/react-native/pull/5596
Differential Revision: D3080004
Pulled By: ericvicenti
fb-gh-sync-id: 0ef4ecebec7076275b6433c80aae6102cf28c039
shipit-source-id: 0ef4ecebec7076275b6433c80aae6102cf28c039
Summary:Follow-up to https://github.com/facebook/react-native/pull/5084
This…
- changes all requires within RN to `require('fbjs/lib/…')`
- updates `.flowconfig`
- updates `packager/blacklist.js`
- adapts tests
- removes things from `Libraries/vendor/{core,emitter}` that are also in fbjs
- removes knowledge of `fbjs` from the packager
Closes https://github.com/facebook/react-native/pull/5084
Reviewed By: bestander
Differential Revision: D2926835
fb-gh-sync-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
shipit-source-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
Summary:
To allow smoother API changes for users we often deprecate props and keep them around for a while before removing them. Right now it is all done manually, this adds a consistent way to show a warning when using a deprecated prop.
This also adds a deprecation warning of the website generated from the deprecatedPropType.
<img width="643" alt="screen shot 2016-01-26 at 7 43 08 pm" src="https://cloud.githubusercontent.com/assets/2677334/12600172/7af28fb0-c465-11e5-85e5-3786852bf522.png">
It also changes places where we added the warnings manually to use deprecatedPropType instead.
Closes https://github.com/facebook/react-native/pull/5566
Reviewed By: svcscm
Differential Revision: D2874629
Pulled By: nicklockwood
fb-gh-sync-id: c3c63bae7bbec26cc146029abd9aa5efbe73f795
Summary:
public
Map and Set are a standard JavaScript features, but are only supported in a subset of JSC versions that we target (e.g. iOS 7's JSC doesn't support Set).
The consequence of this is that failing to require('Set') before using it won't error during testing on a modern OS, but will fail on older OS versions. This diff makes the Map and Set polyfills available globally to all RN apps to avoid that problem.
Reviewed By: davidaurelio
Differential Revision: D2833997
fb-gh-sync-id: 713d8b69f6a1bce2472a1b2e6b84f69d75f30289
Summary:
Giving routeStack in second parameter of configureScene allows to do more advanced scene configuration.
I have use-case where I can only determine the scene config from the navigation context (not only from the route object but also from where it's located).
Closes https://github.com/facebook/react-native/pull/5254
Reviewed By: svcscm
Differential Revision: D2828415
Pulled By: androidtrunkagent
fb-gh-sync-id: 27b6c79b24cbc194e080541e9202ca84c55a0bc4
Summary:
This fixes a regression introduced in df70005c12
If you set navigationBar props (on Navigator) and then later set it back to null, it will crashes.
(N.B. this should be possible as navigationBar is optional)
cc satya164
Closes https://github.com/facebook/react-native/pull/4941
Reviewed By: svcscm
Differential Revision: D2788889
Pulled By: bestander
fb-gh-sync-id: f8f1cd6cc2ce13b1b1b86fa76d3b22c26a8adb5b
Summary:
re-render the whole navigation bar while calling immediatelyResetRouteStack
from navigator.
Reviewed By: zjj010104
Differential Revision: D2751922
fb-gh-sync-id: 79bcd1457a96eaf3ca94b81da9bfecbec7f8af46
Summary: Before that it was not possible to get a ref to a navigation bar (unless using Navigator's internal `_navBar` prop)
Closes https://github.com/facebook/react-native/pull/3755
Reviewed By: svcscm
Differential Revision: D2674315
Pulled By: nicklockwood
fb-gh-sync-id: 26120f7bcbb675e8217b8bd963dcc6ed314d4ba3
Summary: public
The gesture that moves scene around should only be attached when the
move starts at the moment that the first move is granted.
No move would ever be granted if the move event is prevented by the
decendent children (e.g. a slider component).
For now, the move gesture is attached at `onPanResponderGrant`
instead of `onPanResponderMove` thus we'd create "ghost-move-gesture"
when no actual moves is received my the navigator.
Reviewed By: fkgozali
Differential Revision: D2683802
fb-gh-sync-id: 50ae877787167511df48378304bd2ad665c73300
Summary: public
We've noticed that some of the navigator functions are called after the navigator
being unmounted. This diff adds the checks to protect the navigator from throwing
error when it's calling function after be unmounted.
Reviewed By: fkgozali
Differential Revision: D2629484
fb-gh-sync-id: 1cbee02b1a8d2a5d285e7d76f382d2599ed8caed
Summary: public
Navigator subscribes to its internal animation spring that may still
asks navigator to re-render after being unmounted.
This diff clears the listeners of its animation spring once navigator
is unmounted.
Reviewed By: zjj010104
Differential Revision: D2588434
fb-gh-sync-id: 2b3ee65d3a6c3d45e5c6904d1dc65ac5a3e4534a
Summary: public
In Navigator, there are several places that mutate `this.state.presentedIndex`
with the express `this.state.presentedIndex = destIndex` instead of calling
`this.setState`, which creates the problem that not all internal states are
updated within the same React update cycle.
One of the symptoms is that over-swiping within the Navigator may throw JS error
due to `this.state.sceneConfigStack` and `this.state.presentedIndex` are not both
updated.
The workaround is to bypass the over-swiping gesture to avoid JS error.
Reviewed By: ericvicenti
Differential Revision: D2557140
fb-gh-sync-id: 1e5c9047ed17c04a63e2a568118848b00723fb1d
Summary: This allows for the iOS-style navigation bar on Android and vice versa in order to simplify design. It is entirely optional in that NavigationBars will continue to defauly to their platform-specific style, but you can override it with the `navigationStyles` prop:
```js
<Navigator.NavigationBar
navigationStyles={Navigator.NavigationBar.StylesIOS}
/>
```
Fixes#2995.
Closes https://github.com/facebook/react-native/pull/3028
Reviewed By: @svcscm
Differential Revision: D2527902
Pulled By: @ericvicenti
fb-gh-sync-id: c7b1bfac200b5e03fc0d9dfb8acc8b916c825595
Summary: When the touch gets terminated, it is not guaranteed that there is an active gesture. It looks like this was causing crashes
@public
Reviewed By: @chaceliang
Differential Revision: D2441469
Summary:
Disabling the scene this way would make the scene height go to zero and mess up the scroll position. By setting the bottom to the same distance, the view does not get resized and the scroll position is preserved through a scene disable cycle.
Summary:
If user taps the back button quickly, the app crashes becuase "pop"
internally only checks `this.state.presentedIndex` which does not
always update when transtion happens.
This diff addresses this issue.