Summary:
It's always bothered that we have this protocol and I figured it could just be merged with RCTWrapperViewController.
Closes https://github.com/facebook/react-native/pull/17290
Reviewed By: mmmulani
Differential Revision: D6611544
Pulled By: javache
fbshipit-source-id: a50b9d5adbeb2c48dbadbbfc1c77ccf6d1aae144
Summary:
This is a long story. Awhile ago awesome Nick Lockwood (Hey Nick!) introduced a special optimization for ReactNative rendering layer called "inherited background color".
He described this idea in D2811031:
>>>
Blending semitransparent pixels against their background is fairly a fairly expensive operation on mobile GPUs. To reduce blending, React Native has a system called "background color propagation", where the background color of parent views is automatically inherited by child views unless explicitly overridden. This means that translucent pixels can be blended directly against a known background color, avoiding the need to do this dynamically on the GPU.
In practice, this is only useful for views that do their own drawing, which is basically just <Image/> and <Text/> components, and for image components it only really matters when the image has an alpha component.
The automatic background propagation is a bit of a hack, and often does the wrong thing - for example if a view overflows its bounds, or if it overlaps a sibling, the background color will often be incorrect and need to be manually disabled. Because the only place that it provides a significant performance benefit is for text, this diff disables the behavior for everything except <Text/> nodes. It might still be useful for <Image/> nodes too, but looking through the examples in UIExplorer, the number of places where it does the wrong thing for images outnumbers the cases where it provides significant reduction in blending.
However. I think it is time to remove it. Why? There are several reasons:
* It drastically complicates rendering layer. DRASTICALLY. In many many unrelated places (try search for "backgroundColor"!);
* This mechanism is totally non-conceptual to RN and it prevents us to implement some new possible render optimization that we plan to do;
* This adopted only by two components now: Text and ART;
* This is not a significant performance drain anymore; from iOS 6 even UILabel has clear background color by default.
* I doubt that it even works now because `drawRect:` in Text component does not call super method.
So, this diff just turns this feature off for Text. If all performance metrics are neutral, I will delete this mechanism.
Peace.
Reviewed By: sahrens
Differential Revision: D6564199
fbshipit-source-id: 70524fdd955ca32bbf86d2d1ff5e73316b791219
Summary:
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Viewing RNTester on my iPhone X hurts my eyes
Opened RNTester on iPhone 7/X simulators as well as my physical X and visually confirmed the header was correctly rendered:
<img width="914" alt="simulator-screenshot" src="https://user-images.githubusercontent.com/1398555/33237093-4bc932ac-d237-11e7-9238-aed8c059fd5f.png">
[IOS] [ENHANCEMENT] [RNTester] - Update iOS RNTester header to utilize SafeAreaView
<!--
Help reviewers and the release process by writing your own release notes
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Closes https://github.com/facebook/react-native/pull/16981
Differential Revision: D6436215
Pulled By: hramos
fbshipit-source-id: 14f5361a365429e61c37b0b5e52b4adfb026bd60
Summary:
This feature was disabled for multiline textinputs in D3528202 ... seems without a good reason.
The broken autoscroll-to-cursor feature is terribly harmful and counter-intuitive in ALL cases.
I also add a contentSize tracking in the example app to make sure that it is unaffected by this change.
https://pxl.cl/9RHPhttps://github.com/facebook/react-native/issues/12799https://github.com/facebook/react-native/issues/15778
Special thanks to konradkierus!
Reviewed By: sahrens
Differential Revision: D6405985
fbshipit-source-id: 337a390a9db7b3528200ef66c4a079b87608294e
Summary:
`.sort()` will sort on the string value by default, so if you generate [18, 8], they will stay in that order. Adding comparer to ensure values are sorted numerically.
Found a bug in RNTester.
Ran RNTester and confirmed that bug could be reproduced.
[IOS][BUGFIX][RNTester] - patch test to implement desired behavior.
Closes https://github.com/facebook/react-native/pull/16871
Differential Revision: D6371550
Pulled By: shergin
fbshipit-source-id: 84866d1eb02c2be51cd15a60490604d28fa18973
Summary:
Pass scriptURL to RCTTestRunner.
If the scriptURL passed to RCTTestRunner is not nil, then RCTTestRunner will use it.
else, RCTTestRunner will use whatever it has before.
Differential Revision: D6215186
fbshipit-source-id: c3a5643021d60579fc8e60a69de150f6a4a39237
Summary:
It makes possible to just specify remote url for the <Image> and it will work.
`<Image source={{uri: 'https://facebook.github.io/react/img/logo_og.png'}} />`
Reviewed By: javache
Differential Revision: D5196055
fbshipit-source-id: aaf139c4518cc35d1f4cf810bbf0305aad73a55b
Summary:
Now intrinsic content size of <Image> is implemented natively on iOS and now it is actually
`intrinsicContentSize`, not just overrided `height` and `width` styles (which was incorrect and hacky).
This change also removes support of nested content inside <Image>.
This is a first commit in the row where we improve <Image> implementation.
Reviewed By: mmmulani
Differential Revision: D5189017
fbshipit-source-id: eab3defa3d86a5d4219b4f4925ab7460b58d760f
Summary:
CI is currently failing because of a lint issue, this fixes it and a bunch of other warnings that are auto-fixable.
**Test plan**
Quick manual test, cosmetic changes only.
Closes https://github.com/facebook/react-native/pull/16229
Differential Revision: D6009748
Pulled By: TheSavior
fbshipit-source-id: cabd44fed99dd90bd0b35626492719c139c89f34
Summary:
This is workaround for blury and thick borders on iOS when specified border size does not multiplier of pixel size.
Original problem is probably related to CALayer border drawing specifics; documented as T22099662 and
https://github.com/facebook/react-native/issues/14106
Before:
https://pxl.cl/9cJ7
After:
https://pxl.cl/9cJ4
Reviewed By: javache
Differential Revision: D5999752
fbshipit-source-id: ad6d1078c6ebf7c8e0a3bc3c150525480a5a7a5c
Summary:
If you are a product developer and you need to fix your app's issues related to iPhone X limitations asap,
you can temporary use `DeviceInfo.isIPhoneX_deprecated`.
You can, but you should not. Please consider use new <SafeAreaView>.
This prop was initially named so ugly because we are trying to discourage the community to use it.
However, we understand that sometimes we need a "band-aid" to prevent our apps bleeding.
Note: This prop (DeviceInfo.isIPhoneX_deprecated) will be removed completely after 06/18.
Reviewed By: fkgozali
Differential Revision: D5946329
fbshipit-source-id: 5d6dcaf0e2d175327d59cde4b5ec2e01cd77ec70
Summary:
After this diff the intrinsic content size of <TextInput> reflects the size of text inside EditText,
it means that if there is no additional style constraints, <TextInput> will grow with containing text.
If you want to constraint minimum or maximum height, just do it via Yoga styling.
Reviewed By: achen1
Differential Revision: D5828366
fbshipit-source-id: eccd0cb4ccf724c7096c947332a64a0a1e402673
Summary:
This is required for D5874536, wherein I'll be introducing direction-aware props for borders.
When a view's border changes due to a direction update, only the frames of its children update. Therefore, only the children `UIView`s get a chance to be re-rendered. This is incorrect because the view that's had its borders changed also needs to re-render. So, I keep a track of the layout direction in a property on all shadow views. Then, when I update that prop within `applyLayoutNode`, I push shadow views into the `viewsWithNewFrames` set.
Reviewed By: mmmulani
Differential Revision: D5944488
fbshipit-source-id: 3f23e9973f3555612920703cdb6cec38e6360d2d
Summary: ... because it was recently implemented for Android.
Reviewed By: mmmulani
Differential Revision: D5916305
fbshipit-source-id: b8af0f8712e36aee5c44f7ede41da25fc944134f
Summary:
As I was working on mimicking iOS animations for my ongoing work with `react-navigation`, one task I had was to match the "push from right" animation that is common in UINavigationController.
I was able to grab the exact animation values for this animation with some LLDB magic, and found that the screen is animated using a `CASpringAnimation` with the parameters:
- stiffness: 1000
- damping: 500
- mass: 3
After spending a considerable amount of time attempting to replicate the spring created with these values by CASpringAnimation by specifying values for tension and friction in the current `Animated.spring` implementation, I was unable to come up with mathematically equivalent values that could replicate the spring _exactly_.
After doing some research, I ended up disassembling the QuartzCore framework, reading the assembly, and determined that Apple's implementation of `CASpringAnimation` does not use an integrated, numerical animation model as we do in Animated.spring, but instead solved for the closed form of the equations that govern damped harmonic oscillation (the differential equations themselves are [here](https://en.wikipedia.org/wiki/Harmonic_oscillator#Damped_harmonic_oscillator), and a paper describing the math to arrive at the closed-form solution to the second-order ODE that describes the DHO is [here](http://planetmath.org/sites/default/files/texpdf/39745.pdf)).
Though we can get the currently implemented RK4 integration close by tweaking some values, it is, the current model is at it's core, an approximation. It seemed that if I wanted to implement the `CASpringAnimation` behavior _exactly_, I needed to implement the analytical model (as is implemented in `CASpringAnimation`) in `Animated`.
We add three new optional parameters to `Animated.spring` (to both the JS and native implementations):
- `stiffness`, a value describing the spring's stiffness coefficient
- `damping`, a value defining how the spring's motion should be damped due to the forces of friction (technically called the _viscous damping coefficient_).
- `mass`, a value describing the mass of the object attached to the end of the simulated spring
Just like if a developer were to specify `bounciness`/`speed` and `tension`/`friction` in the same config, specifying any of these new parameters while also specifying the aforementioned config values will cause an error to be thrown.
~Defaults for `Animated.spring` across all three implementations (JS/iOS/Android) stay the same, so this is intended to be *a non-breaking change*.~
~If `stiffness`, `damping`, or `mass` are provided in the config, we switch to animating the spring with the new damped harmonic oscillator model (`DHO` as described in the code).~
We replace the old RK4 integration implementation with our new analytic implementation. Tension/friction nicely correspond directly to stiffness/damping with the mass of the spring locked at 1. This is intended to be *a non-breaking change*, but there may be very slight differences in people's springs (maybe not even noticeable to the naked eye), given the fact that this implementation is more accurate.
The DHO animation algorithm will calculate the _position_ of the spring at time _t_ explicitly and in an analytical fashion, and use this calculation to update the animation's value. It will also analytically calculate the velocity at time _t_, so as to allow animated value tracking to continue to work as expected.
Also, docs have been updated to cover the new configuration options (and also I added docs for Animated configuration options that were missing, such as `restDisplacementThreshold`, etc).
Run tests. Run "Animated Gratuitous App" and "NativeAnimation" example in RNTester.
Closes https://github.com/facebook/react-native/pull/15322
Differential Revision: D5794791
Pulled By: hramos
fbshipit-source-id: 58ed9e134a097e321c85c417a142576f6a8952f8
Summary:
When we convert nested <Text> components to Spannable object we must enforce the order of spans somehow,
otherwise we will have Spannable object with unpredictable order of spans, which will produce unpredictalbe text layout.
We can do it only using `Spannable.SPAN_PRIORITY` feature because Spannable objects do not maintain the order of spans internally.
We also have to fix this to implement autoexpandable <TextInput>.
Reviewed By: achen1
Differential Revision: D5811172
fbshipit-source-id: 5bc68b869e58aba27d6986581af9fe3343d116a7
Summary:
**PR changes**
The RCTText class originally overrode the accessibilityLabel and returned the raw text of the class ignoring if the accessibilityLabel was set explicitly in code.
Example:
<Text accessibilityLabel="Example"> Hello World </Text> // returns "Hello World" instead of "Example" for the accessibility label
My update checks if the super's accessibilityLabel is not nil and returns the value else it returns the raw text itself as a default to mirror what a UIKit's UILabel does. The super's accessibilityLabel is nil if the accessibilityLabel is not ever set in code. I don't check the length of the label because if the value was set to an empty purposely then it will respect that and return whatever was set in code.
With the new changes:
<Text accessibilityLabel="Example"> Hello World </Text> // returns "Example" for the accessibilityLabel
This change doesn't support nested <Text> components with both accessibilityLabel's value set respectively. The parent's value will return.
Example:
// returns "Example" instead of "Example Test" for the accessibility label
<Text accessibilityLabel="Example">
Hello
<Text accessibilityLabel="Test">
World
</Text>
</Text>
The workaround is just to set the only the parent view's accessibilityLabel with the label desired for it and all its nested views or just not nest the views if possible.
I believe a bigger change would be needed to support accessibility for nested views, for now the changes I have made should satisfy the requirements.
Reviewed By: shergin
Differential Revision: D5806097
fbshipit-source-id: aef2d7cec4657317fcd7dd557448905e4b767f1a
Summary:
The icon size in the test/example cannot be rounded correctly as 3x image, causing redbox like:
```
-[RNTesterSnapshotTests testTabBarExample] : failed: caught "NSInternalInconsistencyException", "RedBox error: Error setting property 'icon' of RCTTabBarItem with tag #14: Image source flux@3x.png size {33, 33} does not match loaded image size {33.333333333333336, 33.333333333333336}."
```
This simply resizes them from 100x100 to 99x99
Reviewed By: javache
Differential Revision: D5747345
fbshipit-source-id: 084b4b028436b18dab324fef1fb0a4365072be75
Summary:
We have to have a way to track ownership of shadow view.
Previous solution with traversing the hierarchy to figure out the root view does not actually work in some cases when the view is temporary detached from hierarchy.
This is also how it work on Andorid.
Reviewed By: mmmulani
Differential Revision: D5686112
fbshipit-source-id: a23a10e8c29c7572ac69403289db136c9d5176a9