Summary: Upgrade metro-bundler to v0.9.0. This version has no functional change. The only change is that the structure of the npm package reflects the structure of the source code.
Reviewed By: bestander
Differential Revision: D5315651
fbshipit-source-id: 3a69337106d4ccf708823c80d304941973360e8e
Summary:
How to load images from the Android assets folder was undocumented, and took us a little while to find out how to do it.
This is a documentation-only change.
To confirm the syntax works create a sample app with an image at `android/app/src/main/assets/foo.png`.
Then add JSX `<Image style={{width:100, height:100}} source={{uri: 'asset:/foo.png'}} />`.
See that the image is rendered (Android only).
Closes https://github.com/facebook/react-native/pull/14626
Differential Revision: D5316887
Pulled By: AaaChiuuu
fbshipit-source-id: f7d07b8b83d6460de86c1a2efac0955300cfcd78
Summary:
Otherwise you may get the error `"Package <package_name> signatures do not match the previously installed version; ignoring!`
<details>
Thanks for submitting a PR! Please read these instructions carefully:
- [ ] Explain the **motivation** for making this change.
- [ ] Provide a **test plan** demonstrating that the code is solid.
- [ ] Match the **code formatting** of the rest of the codebase.
- [ ] Target the `master` branch, NOT a "stable" branch.
Please read the [Contribution Guidelines](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md) to learn more about contributing to React Native.
</details>
_What existing problem does the pull request solve?_
_A good test plan has the exact commands you ran and their output, provides screenshots or videos if the pull request changes UI or updates the website._
Closes https://github.com/facebook/react-native/pull/14577
Differential Revision: D5272060
Pulled By: AaaChiuuu
fbshipit-source-id: 23d88b8dddc4a7d8c6f58361a1cbcd8e6bb750d3
Summary:
* Cleanup some header files so we use more forward declarations
* Rename Executor to JSExecutor.h
* Move some typedefs to more appropriate locations
Reviewed By: mhorowitz
Differential Revision: D5301913
fbshipit-source-id: e75154797eb3f531d2f42a5e95409f4062b85f91
Summary:
<details>
Thanks for submitting a PR! Please read these instructions carefully:
- [ x ] Explain the **motivation** for making this change.
- [ x ] Provide a **test plan** demonstrating that the code is solid.
- [ x ] Match the **code formatting** of the rest of the codebase.
- [ x ] Target the `master` branch, NOT a "stable" branch.
Please read the [Contribution Guidelines](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md) to learn more about contributing to React Native.
</details>
Consolidates the install to 1 command for windows. Also add the `-y` flag so chocolatey doesn't license prompt for each command.
* Get a windows laptop
* Run the 1 command
Closes https://github.com/facebook/react-native/pull/14710
Differential Revision: D5314510
Pulled By: hramos
fbshipit-source-id: 54d46822eb93d4dec7161ef7d4933d6964f40ef3
Summary: This regression was recently introduced when RCTTextField was splitted into two classes.
Reviewed By: mmmulani
Differential Revision: D5313055
fbshipit-source-id: 1027ddeed7ea9a4bf6f30b0182092f42588b83e3
Summary:
1. Calculated the fling slow down velocity using OnScrollDispatchHelper
2. Calculated the END_DRAG velocity using velocity tracker in VelocityHelper.
3. Change the interface of ReactScrollViewHelper to pass velocity on x & y.
Pending future work:
Calculate the velocity of BEGIN_DRAG, MOMENTUM_BEGIN and MOMENTUM_END
Add threshold in ScrollResponder.js instead of checking x & y velocity equal zero
Reviewed By: achen1
Differential Revision: D5238126
fbshipit-source-id: 35fb70dda8ab66cd152413cb9c1c041354f1c061
Summary: This change fixes rendering issues with arcs having an inner radius. The root cause was a bug that lost the negative sign for counter-clockwise angles. The previous code also incorrectly set the start angle to the end angle.
Differential Revision: D5298320
fbshipit-source-id: 4d11edfed5bdab0cf68313d22f94ef0e3711a1a8
Summary:
(prior to the scroll metrics being set up, or prior to the view being scrolled to the right location).
I'm using a StackNavigator to push a FlatList secondary screen, and it was causing extraneous rendering (item X ->item 0 -> item X)
I've logged inside the render functions of my `renderItem` function, and verified that it no longer attempts to render item 0 anymore. And I've verified from the `VirtualizedList.state` no longer renders a `{first: 0, last: 0}`, but persistently stays at `{first: X, last: X}` from start until things stabilize.
Closes https://github.com/facebook/react-native/pull/14562
Reviewed By: bvaughn
Differential Revision: D5283771
Pulled By: sahrens
fbshipit-source-id: 0f70ac0b89922449bd20bfa69edbc8939eafdf1f
Summary:
react@16 (a peerDependency) did away with the PropTypes export in favor of the prop-types module.
This updates all of the remaining references to `React.PropTypes`.
Closes https://github.com/facebook/react-native/pull/14641
Differential Revision: D5287167
Pulled By: javache
fbshipit-source-id: a917e29aa0e5470260568995dfe97f5528ec265e
Summary:
<details>
Thanks for submitting a PR! Please read these instructions carefully:
- [X] Explain the **motivation** for making this change.
- [] Provide a **test plan** demonstrating that the code is solid.
- [X] Match the **code formatting** of the rest of the codebase.
- [X] Target the `master` branch, NOT a "stable" branch.
Please read the [Contribution Guidelines](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md) to learn more about contributing to React Native.
</details>
My app crashed when I call navigator.geolocation.stopObserving(). I found it is caused by the reason that one argument short. So I added false to the first argument. Then bug is fixed.
1. call both navigator.geolocation.watchPosition and navigator.geolocation.getCurrentPosition
2. then call navigator.geolocation.stopObserving()
3. error happened before I fixed, and correct Warning "Called stopObserving with existing subscriptions." shown after I fixed.
Closes https://github.com/facebook/react-native/pull/14673
Differential Revision: D5301503
Pulled By: javache
fbshipit-source-id: 9e85064beb1052bb89bf42355ffd308fe9eaec53
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
> **Unless you are a React Native release maintainer and cherry-picking an *existing* commit into a current release, ensure your pull request is targeting the `master` React Native branch.**
Explain the **motivation** for making this change. What existing problem does the pull request solve?
The problem occurs when a ScrollView's content height is smaller than the ScrollView height. If the method `scrollToEnd` is called on the ScrollView, it will pull the content down until the bottom of the content is aligned with the bottom of the Scrollview container.
This fix will ensure the proper functionality: That the furthest the ScrollView can scroll down is to where the top of the content container is at the origin (i.e., the ScrollView scroll number cannot be less than 0).
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
I tested on a scenario where the ScrollView is almost the full size of the screen, and the content of the ScrollView has a height of much less. In this situation, the `scrollToEnd` method was executed and the content stayed in the same position. This is the intended behavior. If the content of the ScrollView is smaller than the height of the ScrollView, then the `scrollToEnd` method should not scroll anywhere.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see the ["Pull Requests" section of our "Contributing" guidelines](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#pull-requests).
Closes https://github.com/facebook/react-native/pull/12889
Reviewed By: javache
Differential Revision: D5289894
Pulled By: sahrens
fbshipit-source-id: df2e779ee855c1dea85d33649d754371ad244bca
Summary:
Apple TV compilation is currently broken in master -- this fixes it.
Existing tests will pass after this change.
Closes https://github.com/facebook/react-native/pull/14652
Differential Revision: D5295021
Pulled By: javache
fbshipit-source-id: 8b4b0db0afa1caeacac0ad01abbed80fa7e39738
Summary:
A blog post with notes from the first React Native monthly meeting.
I've gathered notes after the meeting in this blog post. Think it might be useful for a broader audience in React Native community.
No test plan, submitting just a documentation file.
cc hramos ericvicenti
Closes https://github.com/facebook/react-native/pull/14665
Differential Revision: D5294423
Pulled By: hramos
fbshipit-source-id: be7641622902cda47f391a2364e0f5aac45403ea
Summary:
After execution of `scripts/ios-install-third-party.sh` a symlink is created :
`<YOUR-APP-PATH>/node_modules/react-native/third-party/glog-0.3.4/test-driver`
that is pointing to `test-driver -> /usr/share/automake-1.14/test-driver`
This can be executed indirectly by `react-native run-ios`.
This breaks the bundle process if the system don't contain a given file under the link and having this strict dependency on the system setup is not a good practice.
Once the `test-driver` symlink is created android app release is failing, for :
`./gradlew assembleRelease`
the `:app:bundleReleaseJsAndAssets` returns :
```
FAILURE: Build failed with an exception.
* What went wrong:
Could not list contents of '<YOUR-APP-PATH>/node_modules/react-native/third-party/glog-0.3.4/test-driver'. Couldn't follow symbolic link.
```
Related issues:
https://github.com/facebook/react-native/issues/14417https://github.com/facebook/react-native/issues/14464https://github.com/facebook/react-native/issues/14548
1. Create new project with `react-native init <YOUR-APP>`
2. cd `<YOUR-APP>/`
3. Run app on iOS `react-native run-ios` so `scripts/ios-install-third-party.sh` is executed.
4. cd `android/`
5. Run android app release `./gradlew assembleRelease` (it will work properly after this fix and fail if the `test-driver` symlink exists)
IMHO we should resolve the issue with this quick fix and apply the proper fix later after the new version of `google/glog` will be released.
The proper cleanup of files generated by autotools was already applied : https://github.com/google/glog/pull/188
Please let me know if I should provide more details : javache, mhorowitz, hramos
Closes https://github.com/facebook/react-native/pull/14638
Differential Revision: D5292362
Pulled By: javache
fbshipit-source-id: 81ff2273420ea078d624a76e781a5b67b96e6a4e
Summary:
I encountered an issue when building with fastlane gym / xcodebuild where glog would not build because of missing config.h header file. I tracked it down to the ios-configure-glog.sh script that ended up error-ing because of missing valid c compiler. I guess it didn't enter the if to set c compiler env in xcodebuild and that env doesn't have proper values set like it does in xcode so just removing this check fixed it. Also tested that it still works properly in xcode.
Closes https://github.com/facebook/react-native/pull/14267
Differential Revision: D5285691
Pulled By: javache
fbshipit-source-id: df5315926c2d2d78806618df3d9c9bbbb974d1ea
Summary: Upgrades `babel-preset-fbjs` to v2.1.4, which has better support for moving es2015 imports around.
Reviewed By: BYK
Differential Revision: D5287818
fbshipit-source-id: a2fa7b0267b913f126b37946cf24dd4c5146c245
Summary:
In `TextInputState`'s `blurTextInput()` documentation, the parameter description`id of the text field to focus` should be `id of the text field to unfocus`, since this is `blurTextInput` and not `focusTextInput`.
N/A (just documentation fix).
Closes https://github.com/facebook/react-native/pull/14367
Differential Revision: D5200263
Pulled By: shergin
fbshipit-source-id: b3e9ab60e555ad9050474b59a728761180618190
Summary:
Fix this crash by making sure the RCTDeviceInfo is doing things on the main thread.
This fixes#14043.
Reviewed By: ashwinb
Differential Revision: D5286746
fbshipit-source-id: cce3426a6e7e7221cff82f8bca663d9a060dd358
Summary:
Yes, `display: none;` did not work on iOS before this commit.
Now it "just works". It can be useful when some view needs to be hidden temporary and efficiently.
Reviewed By: javache
Differential Revision: D5173936
fbshipit-source-id: 83a03fff04dd3a872d7dd6bf673189f932906776
Summary:
That's interesting!
If we apply `display: none;` style to some node, Yoga will stop calculation layout for this subtree (which is reasonable).
So, from RN perspective we have to stop applying layout for hidden subtree because it is meaningless and causes another errors.
Note: We do actually not support `display: none;` yet. It stops computing layout, but it does not hide the views!
Reviewed By: javache
Differential Revision: D5168651
fbshipit-source-id: 29a9385c76a0f9d637285fc0d268ccc39879ca0a
Summary:
Override `canHaveSubviews` in RCTShadowView subclass to disallow any nested content.
For now, this prop will be checked only in DEV mode for performance reasons.
Reviewed By: javache
Differential Revision: D5189083
fbshipit-source-id: 87087dd806e1fd7320128dab969b13642174f81c