Summary:
Opening this in a separate PR but the discussion can be viewed on #4832.
Basically, this is a native implementation and is a bit more elegant. The consensus on my previous PR was that it should be done natively rather than in JS.
There's now no maximum valid timeout value and a timeout of 0 will never time out.
ontimeout isn't implemented (yet) in this PR.
cc nicklockwood ide philikon
Closes https://github.com/facebook/react-native/pull/5038
Reviewed By: svcscm
Differential Revision: D2838743
Pulled By: nicklockwood
fb-gh-sync-id: 774f864ac35082bf522f7665f4311bd3affbe82c
Summary:
Moved setElevation from ReactViewManager to BaseViewManager. This allows
setting elevation on any type of view such as Toolbar for exemple.
Closes https://github.com/facebook/react-native/pull/5292
Reviewed By: svcscm
Differential Revision: D2837415
Pulled By: androidtrunkagent
fb-gh-sync-id: a5aa7abd95b99303d312cd9c2414539335540925
Summary:
With the numeric keyboard now being an actual numeric keyboard (before
it was actually phone-pad), we need a proper phone-pad keyboard as well.
public
Reviewed By: dmmiller
Differential Revision: D2830707
fb-gh-sync-id: 80a1d314eac730e691de73a31342c014a2fa5ba6
Summary:
The offset is cached so it doesn't need to calculate the entire height on each scroll, but the cached value was being thrown away when you scroll up -- this fixes that. Found this because it was breaking an infinite scroll view that depended on the contentOffset.y value reported from onScroll.
Closes https://github.com/facebook/react-native/pull/5278
Reviewed By: svcscm
Differential Revision: D2827556
Pulled By: dmmiller
fb-gh-sync-id: 0897b89de427cada7389113991444f57c970f980
Summary:
When class A declares a ReactProp method foo() and class B that extends from A overrides foo(), it loses the annotation so it has to be duplicated. To allow "inheriting" annotation on Override, we need to scan parent class methods for annotation as well. This diff implements the required logic.
public
Reviewed By: dkoroskin
Differential Revision: D2818278
fb-gh-sync-id: 7e9ae728cc70ce2345db7bc48b3857a0e91c4ca3
Summary: public Switch over a String is essentially a switch(string.hashCode()) and it is faster than a HashMap lookup. It also doesn't use extra memory, and doesn't require static initialization (startup penalty). Plus I believe this way the generated code looks more readable.
Reviewed By: lexs
Differential Revision: D2818223
fb-gh-sync-id: d9100ec0f8ad556c347681cbe1433d066076d3e5
Summary:
public
Since we don't use BUCK in OSS, we also have to update the Android.mk files :(
Reviewed By: bestander
Differential Revision: D2823434
fb-gh-sync-id: 4feef307f8f158653ef8e76d72447d79f47c329a
Summary:
public
Adds a simple integration test that verifies that a message can be posted to/from the worker andthat it's torn down properly.
Reviewed By: lexs
Differential Revision: D2815244
fb-gh-sync-id: 00c0d8933d785b2913d378c0589b2fbabf0d0edb
Summary:
public
Previously we did no cleanup when the executor was torn down and didn't expose a way to tear down the worker from JS. Now we do.
Termination happens synchronously and waits the the worker's MessageQueueThread to finish and join.
Reviewed By: mhorowitz
Differential Revision: D2815240
fb-gh-sync-id: 786beb30d4d64556586b91727f32e379c667a965
Summary:
public
I wasn't obeying the web workers API correctly: I had missed that the message isn't sent directly but is attached to a message object in a data field.
Reviewed By: lexs
Differential Revision: D2811247
fb-gh-sync-id: 8e51414766e0cfe382ee9bdde8f0d66e269cb83a
Summary:
public
Implements a basic WebWorkers API that allows posting messages between the main JS thread and a worker background thread. It follows the existing webworkers API from JS. Currently passed memory needs to be JSON serializable and is copied (unfortunately, this is what webkit does as well, but with a more advanced serialization/deserialization process).
There are a lot of TODO's: I'll add tasks for them once this is accepted.
Reviewed By: lexs
Differential Revision: D2779349
fb-gh-sync-id: 8ed04c115d36acf0264ef1f6a12a65dd0c14ff18
Summary:
public
Adds a fbjni API similar to JNativeRunnable so that you can post ##std::function<void()>## to MessageQueueThreads.
Reviewed By: lexs
Differential Revision: D2779094
fb-gh-sync-id: 8f873fc93fb6b817268e9422c0b6f85c3e453676
Summary:
public
The 'end' value in the onTextInput callback was incorrectly computed. It now is correct. The value of start and end are relative to the entirety of the entire prechange text in the text input.
Reviewed By: andreicoman11
Differential Revision: D2815064
fb-gh-sync-id: e9f9c84cc5836042d0ffcccc991df72b725ab994
Summary:
An HTTP request may be redirected to another URL, sometimes we need to know the URL where the response comes from.
If the server is in control, we can add an HTTP header X-Request-URL for the redirect URL. However there will be cases that 3rd party services are used.
This PR retrieves the response URL from native networking module and passes to it XMLHttpRequest. The fetch API built on XMLHttpRequest also benefits from this feature.
Closes https://github.com/facebook/react-native/pull/4981
Reviewed By: svcscm
Differential Revision: D2811392
Pulled By: lexs
fb-gh-sync-id: 3ec356fb92f8011b6a243d6879172877a3dc498a
Summary:
Current default value of ProgressBarAndroid's styleAttr is "Large" which sets the ProgressBar's style to [Widget_ProgressBar_Large](http://developer.android.com/reference/android/R.style.html#Widget_ProgressBar_Large) at native side. But large is not the default style for the native side ProgressBar.
For example, the size of the ProgressBar is 48dip for default style, but 76dip for large and 16dip for small as in the Material themes. Although the size of ProgressBarAndroid could be set in JS, it'll be better to have the same default style as in native side themes.
My PR adds a "Normal" value for styleAttr prop and makes it the default value.
Closes https://github.com/facebook/react-native/pull/4974
Reviewed By: svcscm
Differential Revision: D2811229
Pulled By: bestander
fb-gh-sync-id: 087f68d1919fe933d86e5194112bf7a5f5b3f3c6
Summary:
Make the ProgressDialog cancelable and cancel the network request / websocket connection when the user presses back.
public
Reviewed By: andreicoman11
Differential Revision: D2764788
fb-gh-sync-id: 0fdb87ba9431be5a3c453422724cd364292eff61
Summary:
public
Add an onSelectionChange method to TextInput that works on Android same as iOS
Reviewed By: andreicoman11
Differential Revision: D2780131
fb-gh-sync-id: 9b3b8fbd9ea653d43e3107a338e4bc08bde2e8c6
Summary:
The annotation processor finds subclasses of ViewManager and ShadowNode and generates classes that can both provide a mapping of property names to their type as well as a way of setting these properties.
This avoids having to do reflection to find the properties.
The annotation processor is currently not working when building with Gradle.
public
Reviewed By: astreet
Differential Revision: D2748958
fb-gh-sync-id: ded5b072d236ebf19fb43eaf704fc7f221a82c26
Summary:
Moves ReactProp and ReactPropGroup to `com.facebook.react.uimanager.annotations`. This is needed
so that future annotation processor can run on code inside the com.facebook.react.uimanager package.
public
Reviewed By: astreet
Differential Revision: D2754842
fb-gh-sync-id: 3808c3e3f6c45e5897ecab88cd4175573c0c24e6
Summary:
According to `man snprintf`
Upon successful return, these functions return the number of
characters printed (not including the trailing '\0' used to end
output to strings).
Or am I misunderstanding something about what's going on here?
public
Reviewed By: zlern2k, dcolascione
Differential Revision: D2805759
fb-gh-sync-id: f20908f80cdfff9677fe38c7c1cf733f0f5b1c5e
Summary:
https://github.com/facebook/react-native/issues/3679 was only partially fixed as the behaviour only works on iOS. This implements the same behaviour for Android. If the JSBundle was loaded from the assets folder, this will load images from the built-in resources. Else, load the image from the same folder as the JS bundle.
EDIT: For added clarity:
On iOS,
Bundle Location: 'file:///Path/To/Sample.app/main.bundle'
httpServerLocation: '/assets/module/a/'
Name: 'logo'
type: 'png'
**Resolved Asset location: '/Path/To/Sample.app/assets/module/a/logo.png'**
On Android,
Bundle Location: 'file:///sdcard/Path/To/main.bundle'
httpServerLocation: '/assets/module/a/',
name: 'logo'
type: 'png'
**Resolved Asset location: 'file:///sdcard/Path/To/drawable_mdpi/module_a_logo.png'**
Closes https://github.com/facebook/react-native/pull/4527
Reviewed By: svcscm
Differential Revision: D2788005
Pulled By: mkonicek
fb-gh-sync-id: 3f6462a7ee6370a92dd6727ac422c5de346c3ff1
Summary:
public
Adds the ability to load files from assets without threading through an AssetManager. After the bridge is unforked, we should move to passing through an Environment object instead.
Resubmit: previous version was reverted due to adsmanager crash
Reviewed By: foghina
Differential Revision: D2802899
fb-gh-sync-id: 3d850256fc22f7e9eb21fa71f6adb09cacc839c4
Summary:
2 things that I want to clarify / ask for feedback:
* do we really need to make sure we're running on the UI thread? I guess `onPageStarted` maybe already runs there? Couldnt find anything [here](http://developer.android.com/reference/android/webkit/WebView.html) though
* everytime a page starts we re-enable debugging -- it's a bit useless but I also don't think it's a huge problem, as debugging should only be enabled in dev
Relates to issue #4857, where we switched debugging off as, in some circumstances, it would crash the application as debugging was invoked outside the UI thread.
Closes https://github.com/facebook/react-native/pull/5071
Reviewed By: svcscm
Differential Revision: D2803649
Pulled By: astreet
fb-gh-sync-id: 523d3b442b196d6c54b14ba0c2b29601095c3363
Summary:
When you reload code while using the Chrome debugger we used to create a new websocket connection before closing
the old one. This sometimes would cause a in-flight call to not get a response. This in turn would deadlock the JS thread
because we try to shut it down before killing the websocket connection.
This change instead makes sure to close the old connection before creating a new one. This is done by using a factory for
creating the JavascriptExecutor so we can defer the creation until after the old Bridge has been torn down.
public
Reviewed By: astreet
Differential Revision: D2735011
fb-gh-sync-id: 0ce0f35abaeef5457bad8d6b8d10122281192af4
Summary:
This is already open-source on iOS, albeit badly documented. Now Android too!
Tested in open source by adding a `import com.facebook.react.ARTPackage;` and `.addPackage(new ARTPackage())` to UIExplorerActivity.java, running
```
./gradlew :Examples:UIExplorer:android:app:installDebug
```
and copying VectorWidget into the UIExplorer JS code as described in http://browniefed.com/blog/2015/05/03/getting-react-art-running-on-react-native/.
public
Reviewed By: foghina
Differential Revision: D2700481
fb-gh-sync-id: 2a5308b022869ecc1868a46dbecf397581ddbe04
Summary:
public
Adds the ability to load files from assets without threading through an AssetManager. After the bridge is unforked, we should move to passing through an Environment object instead.
Reviewed By: lexs
Differential Revision: D2779079
fb-gh-sync-id: 82b47ecdf48b724076d87f4879ec40601e21e6bc
Summary:
public
It is helpful to be able to access the current MessageQueueThread like you would the current Looper. I would do this exactly as Looper does it, but we have forked implementations of MQT for the native bridge and MQT is an interface that can't hold private members.
Reviewed By: lexs
Differential Revision: D2779072
fb-gh-sync-id: 0ff841d8c490b971697c8e5d45f9c0a57668376b