mirror of
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Open-source ART for Android
Summary: This is already open-source on iOS, albeit badly documented. Now Android too! Tested in open source by adding a `import com.facebook.react.ARTPackage;` and `.addPackage(new ARTPackage())` to UIExplorerActivity.java, running ``` ./gradlew :Examples:UIExplorer:android:app:installDebug ``` and copying VectorWidget into the UIExplorer JS code as described in http://browniefed.com/blog/2015/05/03/getting-react-art-running-on-react-native/. public Reviewed By: foghina Differential Revision: D2700481 fb-gh-sync-id: 2a5308b022869ecc1868a46dbecf397581ddbe04
This commit is contained in:
parent
27d102258b
commit
27ac04742a
@ -27,6 +27,8 @@ import com.facebook.react.modules.storage.AsyncStorageModule;
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import com.facebook.react.modules.toast.ToastModule;
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import com.facebook.react.modules.websocket.WebSocketModule;
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import com.facebook.react.uimanager.ViewManager;
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import com.facebook.react.views.art.ARTRenderableViewManager;
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import com.facebook.react.views.art.ARTSurfaceViewManager;
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import com.facebook.react.views.drawer.ReactDrawerLayoutManager;
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import com.facebook.react.views.image.ReactImageManager;
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import com.facebook.react.views.progressbar.ReactProgressBarViewManager;
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@ -74,6 +76,10 @@ public class MainReactPackage implements ReactPackage {
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@Override
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public List<ViewManager> createViewManagers(ReactApplicationContext reactContext) {
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return Arrays.<ViewManager>asList(
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ARTRenderableViewManager.createARTGroupViewManager(),
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ARTRenderableViewManager.createARTShapeViewManager(),
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ARTRenderableViewManager.createARTTextViewManager(),
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new ARTSurfaceViewManager(),
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new ReactDrawerLayoutManager(),
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new ReactHorizontalScrollViewManager(),
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new ReactImageManager(),
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@ -0,0 +1,37 @@
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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package com.facebook.react.views.art;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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/**
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* Shadow node for virtual ARTGroup view
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*/
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public class ARTGroupShadowNode extends ARTVirtualNode {
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@Override
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public boolean isVirtual() {
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return true;
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}
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public void draw(Canvas canvas, Paint paint, float opacity) {
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opacity *= mOpacity;
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if (opacity > MIN_OPACITY_FOR_DRAW) {
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saveAndSetupCanvas(canvas);
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// TODO(6352006): apply clipping (iOS doesn't do it yet, it seems to cause issues)
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for (int i = 0; i < getChildCount(); i++) {
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ARTVirtualNode child = (ARTVirtualNode) getChildAt(i);
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child.draw(canvas, paint, opacity);
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child.markUpdateSeen();
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}
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}
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}
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}
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@ -0,0 +1,88 @@
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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package com.facebook.react.views.art;
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import android.view.View;
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import com.facebook.react.uimanager.CatalystStylesDiffMap;
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import com.facebook.react.uimanager.ReactShadowNode;
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import com.facebook.react.uimanager.ThemedReactContext;
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import com.facebook.react.uimanager.ViewManager;
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/**
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* ViewManager for all shadowed ART views: Group, Shape and Text. Since these never get rendered
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* into native views and don't need any logic (all the logic is in {@link ARTSurfaceView}), this
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* "stubbed" ViewManager is used for all of them.
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*/
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public class ARTRenderableViewManager extends ViewManager<View, ReactShadowNode> {
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/* package */ static final String CLASS_GROUP = "ARTGroup";
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/* package */ static final String CLASS_SHAPE = "ARTShape";
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/* package */ static final String CLASS_TEXT = "ARTText";
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private final String mClassName;
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public static ARTRenderableViewManager createARTGroupViewManager() {
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return new ARTRenderableViewManager(CLASS_GROUP);
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}
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public static ARTRenderableViewManager createARTShapeViewManager() {
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return new ARTRenderableViewManager(CLASS_SHAPE);
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}
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public static ARTRenderableViewManager createARTTextViewManager() {
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return new ARTRenderableViewManager(CLASS_TEXT);
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}
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private ARTRenderableViewManager(String className) {
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mClassName = className;
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}
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@Override
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public String getName() {
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return mClassName;
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}
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@Override
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public ReactShadowNode createShadowNodeInstance() {
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if (mClassName == CLASS_GROUP) {
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return new ARTGroupShadowNode();
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} else if (mClassName == CLASS_SHAPE) {
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return new ARTShapeShadowNode();
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} else if (mClassName == CLASS_TEXT) {
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return new ARTTextShadowNode();
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} else {
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throw new IllegalStateException("Unexpected type " + mClassName);
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}
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}
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@Override
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public Class<? extends ReactShadowNode> getShadowNodeClass() {
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if (mClassName == CLASS_GROUP) {
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return ARTGroupShadowNode.class;
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} else if (mClassName == CLASS_SHAPE) {
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return ARTShapeShadowNode.class;
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} else if (mClassName == CLASS_TEXT) {
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return ARTTextShadowNode.class;
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} else {
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throw new IllegalStateException("Unexpected type " + mClassName);
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}
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}
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@Override
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protected View createViewInstance(ThemedReactContext reactContext) {
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throw new IllegalStateException("ARTShape does not map into a native view");
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}
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@Override
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public void updateExtraData(View root, Object extraData) {
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throw new IllegalStateException("ARTShape does not map into a native view");
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}
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}
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@ -0,0 +1,251 @@
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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package com.facebook.react.views.art;
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import javax.annotation.Nullable;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.RectF;
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import com.facebook.common.logging.FLog;
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import com.facebook.react.bridge.JSApplicationIllegalArgumentException;
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import com.facebook.react.bridge.ReadableArray;
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import com.facebook.react.common.ReactConstants;
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import com.facebook.react.uimanager.ReactProp;
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/**
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* Shadow node for virtual ARTShape view
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*/
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public class ARTShapeShadowNode extends ARTVirtualNode {
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private static final int CAP_BUTT = 0;
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private static final int CAP_ROUND = 1;
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private static final int CAP_SQUARE = 2;
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private static final int JOIN_BEVEL = 2;
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private static final int JOIN_MITER = 0;
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private static final int JOIN_ROUND = 1;
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private static final int PATH_TYPE_ARC = 4;
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private static final int PATH_TYPE_CLOSE = 1;
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private static final int PATH_TYPE_CURVETO = 3;
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private static final int PATH_TYPE_LINETO = 2;
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private static final int PATH_TYPE_MOVETO = 0;
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protected @Nullable Path mPath;
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private @Nullable float[] mStrokeColor;
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private @Nullable float[] mFillColor;
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private @Nullable float[] mStrokeDash;
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private float mStrokeWidth = 1;
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private int mStrokeCap = CAP_ROUND;
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private int mStrokeJoin = JOIN_ROUND;
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@ReactProp(name = "d")
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public void setShapePath(@Nullable ReadableArray shapePath) {
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float[] pathData = PropHelper.toFloatArray(shapePath);
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mPath = createPath(pathData);
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markUpdated();
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}
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@ReactProp(name = "stroke")
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public void setStroke(@Nullable ReadableArray strokeColors) {
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mStrokeColor = PropHelper.toFloatArray(strokeColors);
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markUpdated();
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}
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@ReactProp(name = "strokeDash")
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public void setStrokeDash(@Nullable ReadableArray strokeDash) {
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mStrokeDash = PropHelper.toFloatArray(strokeDash);
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markUpdated();
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}
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@ReactProp(name = "fill")
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public void setFill(@Nullable ReadableArray fillColors) {
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mFillColor = PropHelper.toFloatArray(fillColors);
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markUpdated();
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}
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@ReactProp(name = "strokeWidth", defaultFloat = 1f)
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public void setStrokeWidth(float strokeWidth) {
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mStrokeWidth = strokeWidth;
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markUpdated();
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}
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@ReactProp(name = "strokeCap", defaultInt = CAP_ROUND)
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public void setStrokeCap(int strokeCap) {
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mStrokeCap = strokeCap;
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markUpdated();
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}
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@ReactProp(name = "strokeJoin", defaultInt = JOIN_ROUND)
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public void setStrokeJoin(int strokeJoin) {
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mStrokeJoin = strokeJoin;
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markUpdated();
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}
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@Override
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public void draw(Canvas canvas, Paint paint, float opacity) {
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opacity *= mOpacity;
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if (opacity > MIN_OPACITY_FOR_DRAW) {
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saveAndSetupCanvas(canvas);
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if (mPath == null) {
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throw new JSApplicationIllegalArgumentException(
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"Shapes should have a valid path (d) prop");
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}
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if (setupStrokePaint(paint, opacity)) {
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canvas.drawPath(mPath, paint);
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}
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if (setupFillPaint(paint, opacity)) {
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canvas.drawPath(mPath, paint);
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}
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restoreCanvas(canvas);
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}
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markUpdateSeen();
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}
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/**
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* Sets up {@link #mPaint} according to the props set on a shadow view. Returns {@code true}
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* if the stroke should be drawn, {@code false} if not.
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*/
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protected boolean setupStrokePaint(Paint paint, float opacity) {
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if (mStrokeWidth == 0 || mStrokeColor == null || mStrokeColor.length == 0) {
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return false;
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}
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paint.reset();
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paint.setFlags(Paint.ANTI_ALIAS_FLAG);
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paint.setStyle(Paint.Style.STROKE);
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switch (mStrokeCap) {
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case CAP_BUTT:
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paint.setStrokeCap(Paint.Cap.BUTT);
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break;
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case CAP_SQUARE:
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paint.setStrokeCap(Paint.Cap.SQUARE);
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break;
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case CAP_ROUND:
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paint.setStrokeCap(Paint.Cap.ROUND);
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break;
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default:
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throw new JSApplicationIllegalArgumentException(
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"strokeCap " + mStrokeCap + " unrecognized");
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}
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switch (mStrokeJoin) {
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case JOIN_MITER:
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paint.setStrokeJoin(Paint.Join.MITER);
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break;
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case JOIN_BEVEL:
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paint.setStrokeJoin(Paint.Join.BEVEL);
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break;
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case JOIN_ROUND:
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paint.setStrokeJoin(Paint.Join.ROUND);
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break;
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default:
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throw new JSApplicationIllegalArgumentException(
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"strokeJoin " + mStrokeJoin + " unrecognized");
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}
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paint.setStrokeWidth(mStrokeWidth * mScale);
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paint.setARGB(
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(int) (mStrokeColor.length > 3 ? mStrokeColor[3] * opacity * 255 : opacity * 255),
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(int) (mStrokeColor[0] * 255),
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(int) (mStrokeColor[1] * 255),
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(int) (mStrokeColor[2] * 255));
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if (mStrokeDash != null && mStrokeDash.length > 0) {
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// TODO(6352067): Support dashes
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FLog.w(ReactConstants.TAG, "ART: Dashes are not supported yet!");
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}
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return true;
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}
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/**
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* Sets up {@link #mPaint} according to the props set on a shadow view. Returns {@code true}
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* if the fill should be drawn, {@code false} if not.
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*/
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protected boolean setupFillPaint(Paint paint, float opacity) {
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if (mFillColor != null && mFillColor.length > 0) {
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paint.reset();
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paint.setFlags(Paint.ANTI_ALIAS_FLAG);
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paint.setStyle(Paint.Style.FILL);
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int colorType = (int) mFillColor[0];
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switch (colorType) {
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case 0:
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paint.setARGB(
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(int) (mFillColor.length > 4 ? mFillColor[4] * opacity * 255 : opacity * 255),
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(int) (mFillColor[1] * 255),
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(int) (mFillColor[2] * 255),
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(int) (mFillColor[3] * 255));
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break;
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default:
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// TODO(6352048): Support gradients etc.
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FLog.w(ReactConstants.TAG, "ART: Color type " + colorType + " not supported!");
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}
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return true;
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}
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return false;
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}
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/**
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* Creates a {@link Path} from an array of instructions constructed by JS
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* (see ARTSerializablePath.js). Each instruction starts with a type (see PATH_TYPE_*) followed
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* by arguments for that instruction. For example, to create a line the instruction will be
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* 2 (PATH_LINE_TO), x, y. This will draw a line from the last draw point (or 0,0) to x,y.
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*
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* @param data the array of instructions
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* @return the {@link Path} that can be drawn to a canvas
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*/
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private Path createPath(float[] data) {
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Path path = new Path();
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path.moveTo(0, 0);
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int i = 0;
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while (i < data.length) {
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int type = (int) data[i++];
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switch (type) {
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case PATH_TYPE_MOVETO:
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path.moveTo(data[i++] * mScale, data[i++] * mScale);
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break;
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case PATH_TYPE_CLOSE:
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path.close();
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break;
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case PATH_TYPE_LINETO:
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path.lineTo(data[i++] * mScale, data[i++] * mScale);
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break;
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case PATH_TYPE_CURVETO:
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path.cubicTo(
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data[i++] * mScale,
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data[i++] * mScale,
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data[i++] * mScale,
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data[i++] * mScale,
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data[i++] * mScale,
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data[i++] * mScale);
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break;
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case PATH_TYPE_ARC:
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{
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float x = data[i++] * mScale;
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float y = data[i++] * mScale;
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float r = data[i++] * mScale;
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float start = (float) Math.toDegrees(data[i++]);
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float end = (float) Math.toDegrees(data[i++]);
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boolean clockwise = data[i++] == 0f;
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if (!clockwise) {
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end = 360 - end;
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}
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float sweep = start - end;
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RectF oval = new RectF(x - r, y - r, x + r, y + r);
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path.addArc(oval, start, sweep);
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break;
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}
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default:
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throw new JSApplicationIllegalArgumentException(
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"Unrecognized drawing instruction " + type);
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}
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}
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return path;
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}
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}
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@ -0,0 +1,45 @@
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
|
||||
* LICENSE file in the root directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the PATENTS file in the same directory.
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*/
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package com.facebook.react.views.art;
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import javax.annotation.Nullable;
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import android.content.Context;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.view.View;
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/**
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* Custom {@link View} implementation that draws an ARTSurface React view and its children.
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*/
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public class ARTSurfaceView extends View {
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private @Nullable Bitmap mBitmap;
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public ARTSurfaceView(Context context) {
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super(context);
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}
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public void setBitmap(Bitmap bitmap) {
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if (mBitmap != null) {
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mBitmap.recycle();
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}
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mBitmap = bitmap;
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invalidate();
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}
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@Override
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protected void onDraw(Canvas canvas) {
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super.onDraw(canvas);
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if (mBitmap != null) {
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canvas.drawBitmap(mBitmap, 0, 0, null);
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}
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}
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}
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@ -0,0 +1,61 @@
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* This source code is licensed under the BSD-style license found in the
|
||||
* LICENSE file in the root directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the PATENTS file in the same directory.
|
||||
*/
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package com.facebook.react.views.art;
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import android.graphics.Bitmap;
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import com.facebook.csslayout.CSSNode;
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import com.facebook.csslayout.MeasureOutput;
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import com.facebook.react.uimanager.BaseViewManager;
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import com.facebook.react.uimanager.ThemedReactContext;
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/**
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* ViewManager for ARTSurfaceView React views. Renders as a {@link ARTSurfaceView} and handles
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* invalidating the native view on shadow view updates happening in the underlying tree.
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*/
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public class ARTSurfaceViewManager extends
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BaseViewManager<ARTSurfaceView, ARTSurfaceViewShadowNode> {
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private static final String REACT_CLASS = "ARTSurfaceView";
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private static final CSSNode.MeasureFunction MEASURE_FUNCTION = new CSSNode.MeasureFunction() {
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@Override
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public void measure(CSSNode node, float width, float height, MeasureOutput measureOutput) {
|
||||
throw new IllegalStateException("SurfaceView should have explicit width and height set");
|
||||
}
|
||||
};
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return REACT_CLASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ARTSurfaceViewShadowNode createShadowNodeInstance() {
|
||||
ARTSurfaceViewShadowNode node = new ARTSurfaceViewShadowNode();
|
||||
node.setMeasureFunction(MEASURE_FUNCTION);
|
||||
return node;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Class<ARTSurfaceViewShadowNode> getShadowNodeClass() {
|
||||
return ARTSurfaceViewShadowNode.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ARTSurfaceView createViewInstance(ThemedReactContext reactContext) {
|
||||
return new ARTSurfaceView(reactContext);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateExtraData(ARTSurfaceView root, Object extraData) {
|
||||
root.setBitmap((Bitmap) extraData);
|
||||
}
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
/**
|
||||
* Copyright (c) 2015-present, Facebook, Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* This source code is licensed under the BSD-style license found in the
|
||||
* LICENSE file in the root directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the PATENTS file in the same directory.
|
||||
*/
|
||||
|
||||
package com.facebook.react.views.art;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Paint;
|
||||
|
||||
import com.facebook.react.uimanager.LayoutShadowNode;
|
||||
import com.facebook.react.uimanager.UIViewOperationQueue;
|
||||
|
||||
/**
|
||||
* Shadow node for ART virtual tree root - ARTSurfaceView
|
||||
*/
|
||||
public class ARTSurfaceViewShadowNode extends LayoutShadowNode {
|
||||
|
||||
@Override
|
||||
public boolean isVirtual() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isVirtualAnchor() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCollectExtraUpdates(UIViewOperationQueue uiUpdater) {
|
||||
super.onCollectExtraUpdates(uiUpdater);
|
||||
uiUpdater.enqueueUpdateExtraData(getReactTag(), drawOutput());
|
||||
}
|
||||
|
||||
private Object drawOutput() {
|
||||
// TODO(7255985): Use TextureView and pass Surface from the view to draw on it asynchronously
|
||||
// instead of passing the bitmap (which is inefficient especially in terms of memory usage)
|
||||
Bitmap bitmap = Bitmap.createBitmap(
|
||||
(int) getLayoutWidth(),
|
||||
(int) getLayoutHeight(),
|
||||
Bitmap.Config.ARGB_8888);
|
||||
Canvas canvas = new Canvas(bitmap);
|
||||
Paint paint = new Paint();
|
||||
for (int i = 0; i < getChildCount(); i++) {
|
||||
ARTVirtualNode child = (ARTVirtualNode) getChildAt(i);
|
||||
child.draw(canvas, paint, 1f);
|
||||
child.markUpdateSeen();
|
||||
}
|
||||
return bitmap;
|
||||
}
|
||||
}
|
@ -0,0 +1,141 @@
|
||||
/**
|
||||
* Copyright (c) 2015-present, Facebook, Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* This source code is licensed under the BSD-style license found in the
|
||||
* LICENSE file in the root directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the PATENTS file in the same directory.
|
||||
*/
|
||||
|
||||
package com.facebook.react.views.art;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Paint;
|
||||
import android.graphics.Typeface;
|
||||
import android.text.TextUtils;
|
||||
|
||||
import com.facebook.react.bridge.ReadableArray;
|
||||
import com.facebook.react.bridge.ReadableMap;
|
||||
import com.facebook.react.uimanager.ReactProp;
|
||||
|
||||
/**
|
||||
* Shadow node for virtual ARTText view
|
||||
*/
|
||||
public class ARTTextShadowNode extends ARTShapeShadowNode {
|
||||
|
||||
private static final String PROP_LINES = "lines";
|
||||
|
||||
private static final String PROP_FONT = "font";
|
||||
private static final String PROP_FONT_FAMILY = "fontFamily";
|
||||
private static final String PROP_FONT_SIZE = "fontSize";
|
||||
private static final String PROP_FONT_STYLE = "fontStyle";
|
||||
private static final String PROP_FONT_WEIGHT = "fontWeight";
|
||||
|
||||
private static final int DEFAULT_FONT_SIZE = 12;
|
||||
|
||||
private static final int TEXT_ALIGNMENT_CENTER = 2;
|
||||
private static final int TEXT_ALIGNMENT_LEFT = 0;
|
||||
private static final int TEXT_ALIGNMENT_RIGHT = 1;
|
||||
|
||||
private @Nullable ReadableMap mFrame;
|
||||
private int mTextAlignment = TEXT_ALIGNMENT_LEFT;
|
||||
|
||||
@ReactProp(name = "frame")
|
||||
public void setFrame(@Nullable ReadableMap frame) {
|
||||
mFrame = frame;
|
||||
}
|
||||
|
||||
@ReactProp(name = "alignment", defaultInt = TEXT_ALIGNMENT_LEFT)
|
||||
public void setAlignment(int alignment) {
|
||||
mTextAlignment = alignment;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(Canvas canvas, Paint paint, float opacity) {
|
||||
if (mFrame == null) {
|
||||
return;
|
||||
}
|
||||
opacity *= mOpacity;
|
||||
if (opacity <= MIN_OPACITY_FOR_DRAW) {
|
||||
return;
|
||||
}
|
||||
if (!mFrame.hasKey(PROP_LINES)) {
|
||||
return;
|
||||
}
|
||||
ReadableArray linesProp = mFrame.getArray(PROP_LINES);
|
||||
if (linesProp == null || linesProp.size() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// only set up the canvas if we have something to draw
|
||||
saveAndSetupCanvas(canvas);
|
||||
String[] lines = new String[linesProp.size()];
|
||||
for (int i = 0; i < lines.length; i++) {
|
||||
lines[i] = linesProp.getString(i);
|
||||
}
|
||||
String text = TextUtils.join("\n", lines);
|
||||
if (setupStrokePaint(paint, opacity)) {
|
||||
applyTextPropertiesToPaint(paint);
|
||||
if (mPath == null) {
|
||||
canvas.drawText(text, 0, -paint.ascent(), paint);
|
||||
} else {
|
||||
canvas.drawTextOnPath(text, mPath, 0, 0, paint);
|
||||
}
|
||||
}
|
||||
if (setupFillPaint(paint, opacity)) {
|
||||
applyTextPropertiesToPaint(paint);
|
||||
if (mPath == null) {
|
||||
canvas.drawText(text, 0, -paint.ascent(), paint);
|
||||
} else {
|
||||
canvas.drawTextOnPath(text, mPath, 0, 0, paint);
|
||||
}
|
||||
}
|
||||
restoreCanvas(canvas);
|
||||
markUpdateSeen();
|
||||
}
|
||||
|
||||
private void applyTextPropertiesToPaint(Paint paint) {
|
||||
int alignment = mTextAlignment;
|
||||
switch (alignment) {
|
||||
case TEXT_ALIGNMENT_LEFT:
|
||||
paint.setTextAlign(Paint.Align.LEFT);
|
||||
break;
|
||||
case TEXT_ALIGNMENT_RIGHT:
|
||||
paint.setTextAlign(Paint.Align.RIGHT);
|
||||
break;
|
||||
case TEXT_ALIGNMENT_CENTER:
|
||||
paint.setTextAlign(Paint.Align.CENTER);
|
||||
break;
|
||||
}
|
||||
if (mFrame != null) {
|
||||
if (mFrame.hasKey(PROP_FONT)) {
|
||||
ReadableMap font = mFrame.getMap(PROP_FONT);
|
||||
if (font != null) {
|
||||
float fontSize = DEFAULT_FONT_SIZE;
|
||||
if (font.hasKey(PROP_FONT_SIZE)) {
|
||||
fontSize = (float) font.getDouble(PROP_FONT_SIZE);
|
||||
}
|
||||
paint.setTextSize(fontSize * mScale);
|
||||
boolean isBold =
|
||||
font.hasKey(PROP_FONT_WEIGHT) && "bold".equals(font.getString(PROP_FONT_WEIGHT));
|
||||
boolean isItalic =
|
||||
font.hasKey(PROP_FONT_STYLE) && "italic".equals(font.getString(PROP_FONT_STYLE));
|
||||
int fontStyle;
|
||||
if (isBold && isItalic) {
|
||||
fontStyle = Typeface.BOLD_ITALIC;
|
||||
} else if (isBold) {
|
||||
fontStyle = Typeface.BOLD;
|
||||
} else if (isItalic) {
|
||||
fontStyle = Typeface.ITALIC;
|
||||
} else {
|
||||
fontStyle = Typeface.NORMAL;
|
||||
}
|
||||
// NB: if the font family is null / unsupported, the default one will be used
|
||||
paint.setTypeface(Typeface.create(font.getString(PROP_FONT_FAMILY), fontStyle));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,114 @@
|
||||
/**
|
||||
* Copyright (c) 2015-present, Facebook, Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* This source code is licensed under the BSD-style license found in the
|
||||
* LICENSE file in the root directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the PATENTS file in the same directory.
|
||||
*/
|
||||
|
||||
package com.facebook.react.views.art;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Matrix;
|
||||
import android.graphics.Paint;
|
||||
|
||||
import com.facebook.react.bridge.JSApplicationIllegalArgumentException;
|
||||
import com.facebook.react.bridge.ReadableArray;
|
||||
import com.facebook.react.uimanager.CatalystStylesDiffMap;
|
||||
import com.facebook.react.uimanager.DisplayMetricsHolder;
|
||||
import com.facebook.react.uimanager.ReactProp;
|
||||
import com.facebook.react.uimanager.ReactShadowNode;
|
||||
|
||||
/**
|
||||
* Base class for ARTView virtual nodes: {@link ARTGroupShadowNode}, {@link ARTShapeShadowNode} and
|
||||
* indirectly for {@link ARTTextShadowNode}.
|
||||
*/
|
||||
public abstract class ARTVirtualNode extends ReactShadowNode {
|
||||
|
||||
protected static final float MIN_OPACITY_FOR_DRAW = 0.01f;
|
||||
|
||||
private static final float[] sMatrixData = new float[9];
|
||||
private static final float[] sRawMatrix = new float[9];
|
||||
|
||||
protected float mOpacity = 1f;
|
||||
private @Nullable Matrix mMatrix = new Matrix();
|
||||
|
||||
protected final float mScale;
|
||||
|
||||
public ARTVirtualNode() {
|
||||
mScale = DisplayMetricsHolder.getDisplayMetrics().density;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isVirtual() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public abstract void draw(Canvas canvas, Paint paint, float opacity);
|
||||
|
||||
/**
|
||||
* Sets up the transform matrix on the canvas before an element is drawn.
|
||||
*
|
||||
* NB: for perf reasons this does not apply opacity, as that would mean creating a new canvas
|
||||
* layer (which allocates an offscreen bitmap) and having it composited afterwards. Instead, the
|
||||
* drawing code should apply opacity recursively.
|
||||
*
|
||||
* @param canvas the canvas to set up
|
||||
*/
|
||||
protected final void saveAndSetupCanvas(Canvas canvas) {
|
||||
canvas.save();
|
||||
if (mMatrix != null) {
|
||||
canvas.concat(mMatrix);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Restore the canvas after an element was drawn. This is always called in mirror with
|
||||
* {@link #saveAndSetupCanvas}.
|
||||
*
|
||||
* @param canvas the canvas to restore
|
||||
*/
|
||||
protected void restoreCanvas(Canvas canvas) {
|
||||
canvas.restore();
|
||||
}
|
||||
|
||||
@ReactProp(name = "opacity", defaultFloat = 1f)
|
||||
public void setOpacity(float opacity) {
|
||||
mOpacity = opacity;
|
||||
markUpdated();
|
||||
}
|
||||
|
||||
@ReactProp(name = "transform")
|
||||
public void setTransform(@Nullable ReadableArray transformArray) {
|
||||
if (transformArray != null) {
|
||||
int matrixSize = PropHelper.toFloatArray(transformArray, sMatrixData);
|
||||
if (matrixSize == 6) {
|
||||
setupMatrix();
|
||||
} else if (matrixSize != -1) {
|
||||
throw new JSApplicationIllegalArgumentException("Transform matrices must be of size 6");
|
||||
}
|
||||
} else {
|
||||
mMatrix = null;
|
||||
}
|
||||
markUpdated();
|
||||
}
|
||||
|
||||
protected void setupMatrix() {
|
||||
sRawMatrix[0] = sMatrixData[0];
|
||||
sRawMatrix[1] = sMatrixData[2];
|
||||
sRawMatrix[2] = sMatrixData[4] * mScale;
|
||||
sRawMatrix[3] = sMatrixData[1];
|
||||
sRawMatrix[4] = sMatrixData[3];
|
||||
sRawMatrix[5] = sMatrixData[5] * mScale;
|
||||
sRawMatrix[6] = 0;
|
||||
sRawMatrix[7] = 0;
|
||||
sRawMatrix[8] = 1;
|
||||
if (mMatrix == null) {
|
||||
mMatrix = new Matrix();
|
||||
}
|
||||
mMatrix.setValues(sRawMatrix);
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
/**
|
||||
* Copyright (c) 2015-present, Facebook, Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* This source code is licensed under the BSD-style license found in the
|
||||
* LICENSE file in the root directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the PATENTS file in the same directory.
|
||||
*/
|
||||
|
||||
package com.facebook.react.views.art;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.facebook.react.bridge.ReadableArray;
|
||||
import com.facebook.react.uimanager.CatalystStylesDiffMap;
|
||||
|
||||
/**
|
||||
* Contains static helper methods for accessing props.
|
||||
*/
|
||||
/* package */ class PropHelper {
|
||||
|
||||
/**
|
||||
* Converts {@link ReadableArray} to an array of {@code float}. Returns newly created array.
|
||||
*
|
||||
* @return a {@code float[]} if converted successfully, or {@code null} if {@param value} was
|
||||
* {@code null}.
|
||||
*/
|
||||
/*package*/ static @Nullable float[] toFloatArray(@Nullable ReadableArray value) {
|
||||
if (value != null) {
|
||||
float[] result = new float[value.size()];
|
||||
toFloatArray(value, result);
|
||||
return result;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts given {@link ReadableArray} to an array of {@code float}. Writes result to the array
|
||||
* passed in {@param into}. This method will write to the output array up to the number of items
|
||||
* from the input array. If the input array is longer than output the remaining part of the input
|
||||
* will not be converted.
|
||||
*
|
||||
* @param value input array
|
||||
* @param into output array
|
||||
* @return number of items copied from input to the output array
|
||||
*/
|
||||
/*package*/ static int toFloatArray(ReadableArray value, float[] into) {
|
||||
int length = value.size() > into.length ? into.length : value.size();
|
||||
for (int i = 0; i < length; i++) {
|
||||
into[i] = (float) value.getDouble(i);
|
||||
}
|
||||
return value.size();
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user