Summary: Improving the exported type of Image on android so we can work on migrating the implementation off of createReactClass and propTypes.
Reviewed By: yungsters
Differential Revision: D8530549
fbshipit-source-id: dab0cb5034464b7939a0b04e8912bae916690e8c
Summary:
@public
A few people have been complaining, including me, that when we compile a react native project, there are a lot of warnings from xcode, suggesting to update the project build settings to the new recommendations.
I took the liberty to actually update the xcode projects, so we can finally have these gone, as well as replace some deprecated methods with the new suggested ones.
[IOS] [MINOR] [Xcode] - updated the Xcode projects with the latest suggestions from Xcode 9.3, and replaced a few deprecated methods of iOS with their new replacements.
Closes https://github.com/facebook/react-native/pull/19574
Reviewed By: shergin
Differential Revision: D8530135
Pulled By: hramos
fbshipit-source-id: b9c9ede0e07760cb2207caa6b468bd5c241848dc
Summary: These are the flow errors that resulted from this diff: P59723027
Reviewed By: sahrens
Differential Revision: D8454977
fbshipit-source-id: e10901d3ecfc541b25f2fefb18702629f0bbab71
Summary:
AssetsLibrary.framework --> Photos.framework; ReactNative
Port RN off of AssetsLibrary where trivial, lazy load AssetsLibrary where remaining.
Reviewed By: fkgozali
Differential Revision: D7999924
fbshipit-source-id: 1d48a2d820984564459ed43680cd3f601399d352
Summary:
These lines were causing erros with the e2e tests on ios.
There are some methods that are not going to be called, and some definitions that are not correct.
needed for #19574.
we will run the e2e tests.
[INTERNAL] [MINOR] [Tests] - Fix some definitions.
Closes https://github.com/facebook/react-native/pull/19790
Differential Revision: D8509228
Pulled By: hramos
fbshipit-source-id: 78650e347db52305a587e3461ac56877e3c79062
Summary:
A few people have been complaining, including me, that when we compile a react native project, there are a lot of warnings from xcode, suggesting to update the project build settings to the new recommendations.
I took the liberty to actually update the xcode projects, so we can finally have these gone, as well as replace some deprecated methods with the new suggested ones.
I made two react native projects, one with the regular react native and the other one using this branch.
Left is before, right is after:
![screen shot 2018-06-05 at 15 44 34](https://user-images.githubusercontent.com/100233/40979899-6aba12da-68d7-11e8-8630-6c3009b6dc24.png)
[IOS] [MINOR] [Xcode] - updated the Xcode projects with the latest suggestions from Xcode 9.3, and replaced a few deprecated methods of iOS with their new replacements.
Closes https://github.com/facebook/react-native/pull/19574
Differential Revision: D8489006
Pulled By: hramos
fbshipit-source-id: 2922b2e76aca6883c4f5d04e9c511b9fc1029583
Summary:
This makes JSTimers actively register a callback for callImmediates.
Besides being generally tricky, circular dependency prevent compiling React Native code with bundlers that rely on concatenating module sources rather that evaluating code at the time of requiring, like Google Closure Compiler.
Sadly, Google Closure Compiler setup that prompted this change is complicated and brittle. And there are no good public tools to find circular dependencies among Haste-style modules (with unqualified require paths).
So some advice on a good test plan would be useful. Does Facebook have any tools to find circular dependencies with Haste-style requires?
FWIW, a check that worked for me was to replace all import paths in React Native from Haste style to normal relative paths (which I needed anyway) and then run [`madge`](https://www.npmjs.com/package/madge) on the code base:
```
$ ~/node_modules/.bin/madge --circular react-native/Libraries
Processed 390 files (7.4s) (81 warnings)
✖ Found 2 circular dependencies!
1) BatchedBridge/NativeModules.js > BatchedBridge/BatchedBridge.js > BatchedBridge/MessageQueue.js > Core/Timers/JSTimers.js
2) StyleSheet/flattenStyle.js > StyleSheet/StyleSheet.js
```
(The second cycle is already eliminated in a8e3c7f578).
[GENERAL] [MINOR] [MessageQueue] - MessageQueue implementation doesn't have a circular dependency on JSTimers.
Closes https://github.com/facebook/react-native/pull/19526
Reviewed By: hramos
Differential Revision: D8458755
Pulled By: yungsters
fbshipit-source-id: e753139b920ba1ad1a6db10f974c03ca195340c7
Summary:
Follow up to #18470, which has not yet landed in a release so we may want to hold off merging this until it has so that people receive the deprecation warning.
***
This PR removes the previously deprecated behavior of touchableHandleActivePressIn/Out (as well as onPressIn/Out being called on TV platforms for focus/blur. Instead, users should utilize the new `onFocus` and `onBlur` for these events.
This was because on TV platforms onPressIn/Out was overloaded to trigger for not only presses but these focus events as well. The normal behavior of true presses will still defer to touchableHandleActivePressIn/Out (which defers to onPressIn/Out).
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[TV] [BREAKING] [Touchable] - On TV platforms `onPressIn` and `onPressOut` on Touchables will now only be triggered for press events, not for focus/blur. Instead, you can use `onFocus` and `onBlur`.
<!--
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [ {Component} ]
[ INTERNAL ] [ ENHANCEMENT ] [ {Filename} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Cc/ matthargett
Closes https://github.com/facebook/react-native/pull/19718
Differential Revision: D8450514
Pulled By: hramos
fbshipit-source-id: 818e85a338a451834b54d8965602699fc9b24e87
Summary:
Potential fixes for 18890. The issue was that when the setAttributedText method in RCTBaseTextInputView.m is called it does two main things:
Check that the attributed text that it receives is equal to the existing attributed text in the underlying backed up view ( backedTextInputView)
If not set the attributed text of the backed up view to the value passed into the method. This kills the dictation as it is effectively the equivalent of typing in the backed up text view.
self.backedTextInputView.attributedText = attributedText;
is the problem. It kills the dictation. It may have other effects as well.
In all cases I have seen the underlying text of the attributed string that is passed in the same as the text in the backedTextInputView, what was said to the dictation; however the attributes are different, which causes the isEqualToAttributedString: check to fail and thus the update happens, and the keyboard is killed.
Fix is to test for the underlying string equality not the attributed string equality when the input mode is dictation.
By necessity this had to be an integration test on an existing application. To test I enabled the keyboard and started the dictation. It worked with this fixes and not without. Will upload videos later.
This might break attributes on dictation, as it is happening. However anything set on the existing underlying text view should hold.
[IOS] [BUG] [Textinput] fixed an issue where the keyboard dictation ended abruptly.
Closes https://github.com/facebook/react-native/pull/19687
Differential Revision: D8450590
Pulled By: hramos
fbshipit-source-id: f97084131f98e9e0ed1f32111afc0f9f510f3b3b
Summary:
The bug #18374 was caused by the loose condition to execute `stringByReplacingCharactersInRange` in the method `textInputShouldChangeTextInRange` . As a result, `findMismatch` wrongly returning `true` which ends up the Backspace event being fired in another `textInputShouldChangeTextInRange` call in `textInputDidChange`.
<!--
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If this PR fixes an issue, type "Fixes #issueNumber" to automatically close the issue when the PR is merged.
-->
1. Pass all the tests by `yarn run test`
2. Run the following code and type any text. (This code is brought from #18374. Thank you michalpetrov!!) And then verify that 'Backspace' events are not emitted after clearing text
and entering any letters.
```javascript
type Props = {};
type State = {
text: string,
keys: string
};
export default class App extends Component<Props, State> {
state = {text: '', keys: ''}
render() {
return (
<View style={styles.container}>
<TextInput style={styles.textInput} value={this.state.text} onChangeText={this.onChangeText} onKeyPress={this.onKeyPress}/>
<Button title="Clear" onPress={this.onClear}/>
<Text>Text: {this.state.text}</Text>
<Text>Keys: {this.state.keys}</Text>
</View>
);
}
onChangeText = (text: string) => {
this.setState({text})
}
onKeyPress = ({ nativeEvent }: Object) => {
this.setState({keys: this.state.keys + nativeEvent.key + ', '})
}
onClear = () => {
this.setState({text: '', keys: ''})
}
}
```
<!--
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Create a PR at https://github.com/facebook/react-native-website and add a link to it here.
-->
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[IOS] [BUGFIX] [TextInput] - Fixed the bug where Backspace event was emitted when entering a character after clearing a text in TextInput by an empty string
<!--
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [ {Component} ]
[ INTERNAL ] [ ENHANCEMENT ] [ {Filename} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Closes https://github.com/facebook/react-native/pull/18627
Differential Revision: D8436331
Pulled By: hramos
fbshipit-source-id: ec75a6ca926061cbf7cb106db652f2b4a71c9a0c
Summary:
This PR makes sure that changing the `keyboardType` props of `<TextInput>` is reflected while the text field has focus. It is something that is also discusses in #13782. The workaround mentioned in that issue using `key` causes the TextInput to re-render itself which has some undesired side-effects.
Fixes#13782
```javascript
export default class KeyboardTypeApp extends Component {
state = { keyboardType: 'default' };
toggleKeyboardType = () => {
this.setState({
keyboardType: this.state.keyboardType === 'default' ? 'numeric' : 'default'
});
}
render() {
return (
<View style={{ padding: 40 }}>
<TextInput autoFocus value="Press Toggle :)" keyboardType={this.state.keyboardType} />
<Button title="Toggle" onPress={this.toggleKeyboardType} />
</View>
);
}
}
```
![video](https://user-images.githubusercontent.com/706368/39268429-3e331440-48d0-11e8-947c-7d334e3cec50.gif)
<!--
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Create a PR at https://github.com/facebook/react-native-website and add a link to it here.
-->
[IOS] [ENHANCEMENT] [TextInput] - Keyboard layout now updates when changing `keyboardType` while it has focus
<!--
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [ {Component} ]
[ INTERNAL ] [ ENHANCEMENT ] [ {Filename} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Closes https://github.com/facebook/react-native/pull/19027
Differential Revision: D8416007
Pulled By: PeteTheHeat
fbshipit-source-id: c4f89ab3dc0819bca52feddbc9c7a9f62fd96794
Summary: This makes it so that `YellowBox` and its dependencies are completely stripped from production bundles.
Reviewed By: sahrens
Differential Revision: D8402545
fbshipit-source-id: 6993521280a02dfe5eab8863d12c46781f35444f
Summary:
The flow types for these were too restrictive.
Fixes https://github.com/facebook/react-native/issues/19093
Reviewed By: yungsters
Differential Revision: D8409550
fbshipit-source-id: e4774e8856efc998ff1fa6cdcbe7b0cb6db2c4e3
Summary: Uses `SafeAreaView` in the YellowBox inspector header so that it does not collide with the status bar.
Reviewed By: sahrens
Differential Revision: D8374861
fbshipit-source-id: e67358ac9268db8291cacf79df402f3bd5a2173d
Summary:
Thank you for sending the PR! We appreciate you spending the time to work on these changes.
Help us understand your motivation by explaining why you decided to make this change.
React Native provides an implementation of the Web "Console" API, which is a powerful mechanism for debugging and analyzing RN apps. However, one subset of the Console API that RN does not provide is the "grouping" functions, namely `console.group` and `console.groupEnd`. These functions provide a useful way to see how an application behaves within a different parts of an application hierarchy.
I modified the "RNTester" app to create a console group each time an example is tapped, and the group is ended when the "Back" button is tapped. Here is an example of the grouping as seen in the Xcode console.
<img width="651" alt="console grouping" src="https://user-images.githubusercontent.com/445421/37882070-d2ae7860-306d-11e8-8cf4-be843a864f43.png">
https://github.com/facebook/react-native-website/pull/270
[GENERAL] [ENHANCEMENT] [console.js] - Add `console.group()` and `console.groupEnd()` APIs, matching the Web Console API.
Closes https://github.com/facebook/react-native/pull/18555
Differential Revision: D7992131
Pulled By: hramos
fbshipit-source-id: 0d28896292563922240ae2100ed49e35b6d1f102
Summary: `width` and `height` are required for this style prop, for the sake of consistency (and Fabric). Callsites should set one of them to 0 instead of not specifying it.
Reviewed By: TheSavior, shergin
Differential Revision: D8371064
fbshipit-source-id: b0ffd6b6543ac5456a3708382966e7b3df241f7e
Summary:
Replaces the existing `YellowBox` with a modern one.
Here are the notable changes:
- Sort warnings by recency (with most recent on top).
- Group warnings by format string if present.
- Present stack traces similar to RedBox.
- Show status of loading source maps.
- Support inspecting each occurrence of a warning.
- Fixed a bunch of edge cases and race conditions.
Reviewed By: TheSavior
Differential Revision: D8345180
fbshipit-source-id: b9e10d526b262c3985bbea639ba2ea0e7cad5081
Summary:
Currently on iOS and Android focus/blur events trigger onPressIn/onPressOut. Based on discussions with people are several companies who use react-native we're proposing instead triggering new events onFocus/onBlur. Initial discussion on Slack with some from the core team on Slack seemed positive.
Couple reasons:
* The current API behavior overloads onPressIn/onPressOut. That means on platforms like react-native-web, if focus/blur support was added (as we're hoping for), even though onPressIn/onPressOut would be useful as the name describes, you wouldn't be able to distinguish between it and browser element focus/blur events.
* The names aren't as self-documenting/intuitive as onFocus/onBlur, especially for react-dom users.
There aren't any current tests around this, but I intend to add them if we solidify the API.
There's also an option question on the transition--do we deprecate the existing API with a warning? This PR just deprecates them, though it will on any TV platform when something becomes focused regardless of whether they use the API or not. This isn't ideal. It's not clear if there are alternatives or if just right away breaking the API for TV users is the correct solution, if we can get consensus between the few parties who are using it.
***
I'm interested to hear counter points or prior discussions.
Cc/ matthargett dlowder-salesforce rozele
Closes https://github.com/facebook/react-native/pull/18470
Differential Revision: D8368109
Pulled By: hramos
fbshipit-source-id: 22587b82e091645e748b6c2d721fdff06d54837f
Summary: When a third party library is vendored, both the original copyright header as well as React Native's header are required.
Reviewed By: fkgozali
Differential Revision: D8284116
fbshipit-source-id: 1748eb011c843a87e9ed421597571b66334edfd2
Summary:
This PR fixes a bug in `deepFreezeAndThrowOnMutationInDev` which did not take into account that objects passed to it may have been created with `Object.create(null)` and thus may not have a prototype. Such objects don't have the methods `hasOwnProperty`, `__defineGetter__`, or `__defineSetter__` on the instance.
I ran into an unrecoverable error in React Native when passing this type of object across the bridge because `deepFreezeAndThrowOnMutationInDev` attempts to call `object.hasOwnProperty(key)`, `object.__defineGetter__` and `object__defineSetter__` on objects passed to it. But my object instance does not have these prototype methods.
Changes:
* Defined `Object.prototype.hasOwnProperty` as a `const` (pattern used elsewhere in React Native)
* Modified calls to `object.hasOwnProperty(key)` to use `hasOwnProperty.call(object, key)` (Per ESLint rule [here](https://eslint.org/docs/rules/no-prototype-builtins))
* Modified calls to deprecated methods `object.__defineGetter__` and `object.__defineSetter__` to instead use `Object.defineProperty` to define get and set methods on the object. (Per guidance on [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/__defineGetter__))
* Added a new test to `deepFreezeAndThrowOnMutationInDev-test` to verify the fix.
I tried to create a reproducible example to post to Snack by passing prototype-less objects to a `Text` component, in various ways, but they appear to be converted to plain objects before crossing the bridge and therefore they do not throw an error.
However, I was able to create a new test to reproduce the issue. I added the following test to `deepFreezeAndThrowOnMutationInDev-test`:
```JavaScript
it('should not throw on object without prototype', () => {
__DEV__ = true;
var o = Object.create(null);
o.key = 'Value';
expect(() => deepFreezeAndThrowOnMutationInDev(o)).not.toThrow();
});
```
The changes in this PR include this new test.
ESLint test produced no change in Error count (3) or Warnings (671)
N/A
Other areas with _possibly_ the same issue:
c6b96c0df7/Libraries/vendor/core/mergeInto.js (L50)8dc3ba0444/Libraries/ReactNative/requireNativeComponent.js (L134)
[GENERAL] [BUGFIX] [Libraries/Utilities/deepFreezeAndThrowOnMutationInDev] -Fix for compatibility with objects without a prototype.
Closes https://github.com/facebook/react-native/pull/19598
Differential Revision: D8310845
Pulled By: TheSavior
fbshipit-source-id: 020c414a1062a637e97f9ee99bf8e5ba2d1fcf4f
Summary:
Change message in Animated.Interpolation to "inputRange must be monotonically non-decreasing" as it's allowed to give the same x's like in the test [example](4435f08771/Libraries/Animated/src/__tests__/Interpolation-test.js (L71))
Simply giving improper value of interpolation input
[GENERAL] [MINOR] [AnimatedInterpolation.js] - Change error message on interpolation improper range error
Closes https://github.com/facebook/react-native/pull/19571
Differential Revision: D8310791
Pulled By: TheSavior
fbshipit-source-id: 803ef55104ad2a36231c5f18c0c089bd14822bf3
Summary:
Bump Prettier to use version 1.13.4
All code changes are caused by running Prettier and should only affect files that have an `format` header.
All other changes caused by yarn.
Reviewed By: ryanmce
Differential Revision: D8251255
fbshipit-source-id: 0b4445c35f1269d72730f2000002a27c1bc35914
Summary:
This uses the reference for `libfishhook.a` from the Products, rather than
the reference from the Frameworks group.
This fixes the build for the new Xcode build system, on both Xcode 9 and
Xcode 10.
Fixes#19569
- Using Xcode 10:
- Open `RNTester/RNTester.xcodeproj`
- Build RNTester, noting build errors
- Using Xcode 9:
- Open `RNTester/RNTester.xcodeproj`
- Switch to using new build system in `File > Project Settings > Build System`, selecting `New Build System (Preview)`
- Build RNTester, noting build errors
none
[IOS] [BUGFIX] [RCTWebSocket] - Fix build for new Xcode build system
Closes https://github.com/facebook/react-native/pull/19579
Differential Revision: D8287487
Pulled By: hramos
fbshipit-source-id: 5bfc9decb09ebc763824df8474b5897099d39ad7
Summary:
This pr makes a little bit simpler to dismiss all warnings (1 click instead of 2)
Sometimes you don't want to use `YellowBox.ignoreWarnings` to remember.
RNTester sceenshot:
<img width="322" alt="screen shot 2018-05-30 at 09 51 25" src="https://user-images.githubusercontent.com/1488195/40701475-1142506a-63ef-11e8-8fc9-ea1696d9cb65.png">
Or RNTester -> Native Animation Example -> Force JS Stalls (in the end of the list) also cause warning to test.
[GENERAL][ENHANCEMENT][YellowBox] - Move `Dismiss All` yellow box button to another place which makes a little bit simpler to dismiss warnings.
Closes https://github.com/facebook/react-native/pull/19501
Differential Revision: D8243823
Pulled By: hramos
fbshipit-source-id: 31887469cddb4adfd7b889ae0c29a3bf41e87b7b
Summary:
As we migrate over to static typing solutions for props, we cannot rely on always having `propTypes` available at runtime.
This gets us started on that journey by removing the native prop validation that happens when we require native components.
bypass-lint
Reviewed By: TheSavior
Differential Revision: D7976854
fbshipit-source-id: f3ab579a7f0f8cfb716b0eb7fd4625f8168f3d96
Summary:
Jest will now exclude undefined props from snapshots (https://github.com/facebook/jest/pull/6162). Updating the snapshots should fix the current `test_javascript` failures.
Circle CI
[INTERNAL][MINOR][Snapshots] - Update snapshots
Closes https://github.com/facebook/react-native/pull/19414
Differential Revision: D8125193
Pulled By: hramos
fbshipit-source-id: db8dcfcd8afbf9d6256f83c6e922680a7872d776
Summary:
While investigating an issue about blobs (https://github.com/facebook/react-native/issues/18223), I noticed that the fetch polyfill (https://github.com/github/fetch) uses blobs as the response type by default if the module is available (https://github.com/github/fetch/blob/master/fetch.js#L454). This surfaced some issue with the blob implementation on iOS that has since been fixed.
However after further review of the fetch polyfill and the way Blobs work in RN, I noticed a major issue that causes blobs created by fetch to leak memory. This is because RN blobs are not deallocated automatically like in the browser (see comment https://github.com/facebook/react-native/blob/master/Libraries/Blob/Blob.js#L108) and the fetch polyfill does not deallocate them explicitly using the close method.
Ideally we should implement automatic blob cleanup when the instance is garbage collected but implementing that is probably somewhat complex as it requires integrating with JSC. For now I suggest disabling the default handling of requests as blobs in the fetch polyfill. This will mitigate the issue for people not using Blobs directly. I'm not sure how well documented the Blob module is but we should make it clear that they currently require explicit deallocation with the close method for people using them directly.
Run a simple http request using fetch and make sure it does not use the Blob module anymore.
[GENERAL] [BUGFIX] [fetch] - Do not use blobs to handle responses in the fetch polyfill, fixes potential memory leak.
Closes https://github.com/facebook/react-native/pull/19333
Differential Revision: D8125463
Pulled By: hramos
fbshipit-source-id: 8f4602190dfc2643606606886c698e8e9b1d91d1
Summary:
Spotted a few typos while going through the source code
No tests are required
[INTERNAL] [MINOR] [Webview] - Fixed typos
Closes https://github.com/facebook/react-native/pull/19462
Differential Revision: D8176774
Pulled By: hramos
fbshipit-source-id: f1a9024b210e1a935dcdccd7e27daedb71d794bc
Summary:
StrictMode compliance is important for Async Rendering and other Future Tech(tm).
Also clean up some lint.
== Test Plan ==
* No more StrictMode warnings for `FlatList` (`VirtualizedList` is another story....).
* props warnings still show up when appropriate.
Reviewed By: sophiebits
Differential Revision: D8026333
fbshipit-source-id: e6fa2f02d546b883df6f3cff8776c26c6ef91bc9
Summary: In the upcoming Jest version `genMockFunction` and `genMockFn` are deprecated, so we need to kill them.
Reviewed By: rafeca
Differential Revision: D8107155
fbshipit-source-id: 4f46ab58e6e34224eb95e9355385da44f005ea94
Summary:
Upgrade Babel from beta.40 to beta.47
There are two important breaking changes here.
- If you want an AST from the Babel `transform` functions you must pass on `ast:true` in the options.
- The `sourceType` is now the only source of truth on whether to parse with the Script or Module goal. It defaults to `script` and can also be `module` or `unambiguous`. In the `unambiguous` case it will first try to parse with the Module goal and only if it crashes it will try again with the Script goal.
Beyond that there were some fixes and some smaller changes that may affect you. See the Babel changelogs for details (https://github.com/babel/babel/tags).
Also updated the way we generate the babel helpers file.
Reviewed By: rubennorte
Differential Revision: D8075280
fbshipit-source-id: 2bb902690e8a4b19d9cada2b7b0c94812b3d4f0f
Summary:
This is to unbreak builds due to deprecated methods.
Cocoapods build seems unaffected.
Reviewed By: mmmulani
Differential Revision: D8060139
fbshipit-source-id: a4302d649dd75d29d293aeffdcc352bf09b0c504
Summary: Moving target deployment to iOS 9.0+ from now on, removing customization for iOS 8.
Reviewed By: shergin
Differential Revision: D8053439
fbshipit-source-id: 292c58f15c6e6caf8b28d15c1521812d6ed675c5
Summary:
Fixes a bug I accidentally introduced in the responder logic for `Text`.
I forgot that I was using arrow functions to preserve `context` while still relying on the creation of `arguments`. Oops.
Differential Revision: D8077595
fbshipit-source-id: 1f7dc11ea90ca4d6bb2129823ba09c79fb5a32b0
Summary:
This PR fixes a bug where in `RCTNetworking` not all tasks/handlers were not being cleared when invalidating the class.
I came across this issue when writing some unit tests for my native plugins, sometimes a test would finish running (and the bridge invalidated), and only afterwards a callback from RCTNetworking would come, resulting in this exception:
```
2018-05-07 15:23:34.264494-0700 Guardian[73794:10710945] *** Assertion failure in -[RCTEventEmitter sendEventWithName:body:](), /Users/.../app/node_modules/react-native/React/Modules/RCTEventEmitter.m:41
2018-05-07 15:23:34.276505-0700 Guardian[73794:10710945] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error when sending event: didCompleteNetworkResponse with body: (
2,
cancelled,
0
). Bridge is not set. This is probably because you've explicitly synthesized the bridge in RCTNetworking, even though it's inherited from RCTEventEmitter.'
*** First throw call stack:
(
0 CoreFoundation 0x000000010d5b21e6 __exceptionPreprocess + 294
1 libobjc.A.dylib 0x000000010be6f031 objc_exception_throw + 48
2 CoreFoundation 0x000000010d5b7472 +[NSException raise:format:arguments:] + 98
3 Foundation 0x000000010b94864f -[NSAssertionHandler handleFailureInFunction:file:lineNumber:description:] + 165
4 Guardian 0x0000000106ff5227 -[RCTEventEmitter sendEventWithName:body:] + 567
5 Guardian 0x0000000106e9ebab __76-[RCTNetworking sendRequest:responseType:incrementalUpdates:responseSender:]_block_invoke.423 + 1115
6 Guardian 0x0000000106e8f48c __50-[RCTNetworkTask URLRequest:didCompleteWithError:]_block_invoke + 92
7 Guardian 0x0000000106e8ded1 -[RCTNetworkTask dispatchCallback:] + 113
8 Guardian 0x0000000106e8f37a -[RCTNetworkTask URLRequest:didCompleteWithError:] + 410
9 Guardian 0x0000000106ea1aa3 -[RCTHTTPRequestHandler URLSession:task:didCompleteWithError:] + 403
10 CFNetwork 0x000000010cf3a437 __51-[NSURLSession delegate_task:didCompleteWithError:]_block_invoke.207 + 80
11 Foundation 0x000000010b885363 __NSBLOCKOPERATION_IS_CALLING_OUT_TO_A_BLOCK__ + 7
12 Foundation 0x000000010b8851ca -[NSBlockOperation main] + 68
13 Foundation 0x000000010b8836b2 -[__NSOperationInternal _start:] + 766
14 libdispatch.dylib 0x0000000112457779 _dispatch_client_callout + 8
15 libdispatch.dylib 0x000000011245c931 _dispatch_block_invoke_direct + 317
16 libdispatch.dylib 0x0000000112457779 _dispatch_client_callout + 8
17 libdispatch.dylib 0x000000011245c931 _dispatch_block_invoke_direct + 317
18 libdispatch.dylib 0x000000011245c7d4 dispatch_block_perform + 109
19 Foundation 0x000000010b87f75b __NSOQSchedule_f + 337
20 libdispatch.dylib 0x0000000112457779 _dispatch_client_callout + 8
21 libdispatch.dylib 0x000000011245f1b2 _dispatch_queue_serial_drain + 735
22 libdispatch.dylib 0x000000011245f9af _dispatch_queue_invoke + 321
23 libdispatch.dylib 0x0000000112461cf8 _dispatch_root_queue_drain + 473
24 libdispatch.dylib 0x0000000112461ac1 _dispatch_worker_thread3 + 119
25 libsystem_pthread.dylib 0x000000011297a169 _pthread_wqthread + 1387
26 libsystem_pthread.dylib 0x0000000112979be9 start_wqthread + 13
)
libc++abi.dylib: terminating with uncaught exception of type NSException
```
Bug can be reproduced by making a `XMLHttpRequest` (uses `RCTNetworking` internally) that takes a couple seconds to perform, and issuing a RCTBridge reload command in the meantime.
You can add the following code to the react-native template project,
```
componentDidMount() {
var oReq = new XMLHttpRequest();
oReq.addEventListener("load", () => console.log('Finished'));
oReq.open("GET", "https://www.dropbox.com/s/o01hz0chqvjafhv/file.bin?dl=1");
oReq.send();
console.log('Request is being performed...')
}
```
In my case I download a 1MB file.
Run the project and reload the a couple times. Bug is triggered.
[INTERNAL] [BUGFIX] [RCTNetworking] - Clear handlers and tasks on RCTNetworking invalidation
Closes https://github.com/facebook/react-native/pull/19169
Differential Revision: D8053070
Pulled By: hramos
fbshipit-source-id: d8af54fecd99173905363f962ffc638ef8b85082
Summary:
a275eac56e removed TextInput.State but we should keep it as it was a public-ish API and we don't have any migration plan off it. Also bring back `focusTextInput` and `blurTextInput` with a deprecation warning.
Tested TextInput.State is back
[GENERAL][ENHANCEMENT][TextInput] - Bring back TextInput.State, deprecate focusTextInput and blurTextInput
Closes https://github.com/facebook/react-native/pull/18936
Differential Revision: D8044439
Pulled By: hramos
fbshipit-source-id: fde145f04bb1d46ef58b5954cb7963adf495b21c
Summary:
A few fixes:
* missing include: folly/Optional.h
* switch folly::Optional's `has_value()` to `hasValue()` for now until folly is upgraded to newer version
* fix up import for RCTTextAttributes.h
* fix up includes for "conversions.h" to use namespaced includes
Reviewed By: mmmulani
Differential Revision: D8021149
fbshipit-source-id: d3955986d3ab6b1d9b61ac1e385767893ce57e5e
Summary:
When `keyboardShouldPersistTaps` is `"never"` it would break when doing the following steps:
- Tap input 1, keyboard goes up
- Tap input 2, keyboard stays down (The bug I expected without the isTextInput check was that it would dismiss instead :o )
- Tap outside, keyboard stays down. It should dismiss here since it should never persist taps (unless tapping another input)
What seems to happen is that RN `currentlyFocusedTextInput` goes out of sync with the focused text input and is null even if there is still a text input focused. I haven't had time to investigate the cause of that (probably some race condition because of trying to focus and blur at the same time) but we should not try to dismiss the keyboard when tapping another TextInput in the first place.
I reproduced the bug mentioned by setting `keyboardShouldPersistTaps` to `"never"` in RNTesterPage.js and then using the steps described above. I made sure that the bug did not happen after this change.
[GENERAL][BUGFIX][ScrollResponder] - Fix keyboard handling with keyboardShouldPersistTaps: never
Closes https://github.com/facebook/react-native/pull/19255
Differential Revision: D8002818
Pulled By: mdvacca
fbshipit-source-id: 6ecb8d2c30eb9338529471a958b5dc04037c7ec6
Summary:
Refactors `KeyboardAvoidingView` by using class syntax and fixing all Flow errors.
Note that there's still a bunch of sketchy stuff going on in this component with mutated instance variables (that are used in `render`!) and unsafe lifecycle methods. But at least now it's a little bit less painful on the eyes.
Reviewed By: TheSavior
Differential Revision: D7987443
fbshipit-source-id: f5c27a9dd383c430d9a5a9dc0b6e10e2c4fe8dd9
Summary:
Thank you for sending the PR! We appreciate you spending the time to work on these changes.
Help us understand your motivation by explaining why you decided to make this change.
To fix issue that crash on XCode 9.3
Archive the project in XCode 9.3
This does not change any documentation
To fix issue that crash on XCode 9.3
[IOS] [BREAKING] [RCTImageCache.m] - Crash during archiving in XCode 9.3
Closes https://github.com/facebook/react-native/pull/18682
Differential Revision: D7992071
Pulled By: hramos
fbshipit-source-id: 1089e469712b1eb2fcdd3ad59766c187e932f46c
Summary: This isn't used internally at Facebook and we have no public documentation for this component. If people are interested in using it they can easily reproduce this function outside of core.
Reviewed By: yungsters
Differential Revision: D7985955
fbshipit-source-id: 859878a858cbcb42fec7f9bd04e5d7574801e445
Summary:
Exposing this enum is essentially useless and at worst is a runtime cost that isn't necessary by just using the string.
The value of this enum, as far as I understand it, is to enforce that only valid options are used. We can enforce this at build time with Flow.
I was able to migrate our codebase with a few Find and Replace for things like
```
resizeMode={Image.resizeMode.contain}
```
Reviewed By: yungsters
Differential Revision: D7983982
fbshipit-source-id: ddd7024023f8d2f01aad1fff6c8103983a1bec1a
Summary:
Fixes Xcode console output for web socket connections. Apple uses OSLog for logging within libnetworking starting 11.3+. The old way we hook into logging to prevent it will not work anymore.
Let's hook into `__nwlog_pack` that is exclusively used by libnetworking and prevent the logging in there.
Closes https://github.com/facebook/react-native/pull/18948
Reviewed By: fkgozali
Differential Revision: D7940969
Pulled By: mmmulani
fbshipit-source-id: a61beea34377044bfad7e3c446b2ec1138d6d1f5
Summary:
`FlatList` (actually `VirtualizedList`) allows recursive nesting of itself for easy and complex composition of lists such that it can support seemless virtualization and VPV events. It does this by only rendering a `ScrollView` for the outermost `VirtualizedList` and simply stacking `View`s for all the internal ones.
However, if a `Modal` is in a `FlatList` and also hosts a `FlatList`, e.g.:
```
<FlatList ListFooterComponent={<Modal><Foo /></Modal>} />
```
Then React context will propogate through to the inner `FlatList` and cause it to render as a plain `View`. Because the `Modal` actually portals the views into a different native hierarchy, one without a `ScrollView`, the `FlatList` won't scroll as expected.
The fix is to wipe out the context - not sure if there is a better way, but this doesn't seem terrible.
Differential Revision: D7863625
fbshipit-source-id: 38f41d72ed32b9f0eb1c9c82893f21d83a83f9ad
Summary:
VirtualizedList sets high priority rendering when scrolled to the top of a list even if the bottom of the rendered list is still far away and there's nothing further to render above. This causes severe non-responsiveness while dozens of items are waiting to be rendered and user inputs can't get through.
The fix is simply to not consider it high priority to render more items when we reach the top and the first item has already been rendered, or when we reach the bottom and the last item has been rendered.
The code change just splits the two cases (hitting the top and bottom) instead of combining them into one.
I wrote a small application that switches between two FlatLists.
Demo of the original VirtualizedList
<img src="https://user-images.githubusercontent.com/3090032/39456709-2c87069e-4d1b-11e8-8535-5bda6d59400c.gif" width="270" height="480">
I'm clicking pretty often on the button, but you can see that it only switches lists a split second after the rendering is all done because the javascript thread was being blocked.
Demo of the fixed VirtualizedList
<img src="https://user-images.githubusercontent.com/3090032/39456844-00312448-4d1c-11e8-805f-cbe17aa3f95e.gif" width="270" height="480">
You can see this one is significantly more responsive than the previous one.
The source code for the demo application is available [here](https://gist.github.com/jabbawookiees/ba93a4e7b4f9b8f3acbc157e4fd04877)
[ GENERAL ] [ ENHANCEMENT ] [ Libraries/Lists/VirtualizedList.js ] - Prevent high priority rendering at the top or bottom of a list.
Closes https://github.com/facebook/react-native/pull/19081
Differential Revision: D7933994
Pulled By: sahrens
fbshipit-source-id: 13c9f73baeb3487620b720854a753287ac0aa1fa