Summary:
Add description for onPressIn and onPressOut.
Here is the snack to illustrate it.
https://snack.expo.io/Byed5cKBW
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Closes https://github.com/facebook/react-native/pull/15045
Differential Revision: D5434900
Pulled By: hramos
fbshipit-source-id: b235c3649e63b0bd149b0a65e439cd2433b01b8a
Summary:
The `focusedOpacity` prop is only used inside `_opacityFocused` which is not used anywhere. This pr removes this unused code.
The code was added in https://github.com/facebook/react-native/pull/10427 but it does not appear to be used in the final version of the pr.
Closes https://github.com/facebook/react-native/pull/14984
Differential Revision: D5430611
Pulled By: shergin
fbshipit-source-id: 0bc4fdef04304eae9785caaf76ae1fb12ce6651e
Summary:
This replaces all uses of `React.createClass` with `createReactClass` from the `create-react-class` package, attempting to match use of `var` and `const` according to local style.
Fixes#14620
Refs #14712
Closes https://github.com/facebook/react-native/pull/14729
Differential Revision: D5321810
Pulled By: hramos
fbshipit-source-id: ae7b40640b2773fd89c3fb727ec87f688bebf585
Summary:
D5016368 to suppress the warning had a typo which meant `_isMounted` would never get set
`false` and thus some functions could be called on unmounted refs.
Reviewed By: yungsters
Differential Revision: D5034076
fbshipit-source-id: 6334db6ee2f9e19c1bb4da2572987dc10773e28d
Summary:
Small edit to comment, shouldn't require a test plan.
Closes https://github.com/facebook/react-native/pull/13604
Differential Revision: D4928784
Pulled By: javache
fbshipit-source-id: b8f4aff1580a7c5e8c80bbec3f52252b5e62c852
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
> **Unless you are a React Native release maintainer and cherry-picking an *existing* commit into a current release, ensure your pull request is targeting the `master` React Native branch.**
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see
Closes https://github.com/facebook/react-native/pull/12901
Differential Revision: D4699296
Pulled By: hramos
fbshipit-source-id: 514ae27c47c8ae22e1aadb99a787daa6fdc3b6a4
Summary:
Set the initial opacity based on the style opacity instead of defaulting to 1. Without this change, if the opacity on the view is set to 0.5 (for example), the component will render with 1 opacity and then after a press and release it will set to 0.5. This fixes it to set to the correct value on mount.
**Test plan (required)**
Example code:
```
<TouchableOpacity
activeOpacity={1}
style={STYLES.Button}>
{...}
</TouchableOpacity>
```
```
const STYLES = StyleSheet.create({
Button: {
opacity: 0.5,
},
});
```
Before (notice starts out dark and then after click and release becomes light):
![before](https://cloud.githubusercontent.com/assets/19673711/23444255/c120cbb0-fde8-11e6-8c03-ef4f0f25736b.gif)
After (starts out light and is the same light color after a click and release):
![after](https://cloud.githubusercontent.com/assets/19673711/23444254/c106a6e0-fde8-11e6-8181-def45b7bb84f.gif)
Closes https://github.com/facebook/react-native/pull/12628
Differential Revision: D4641509
fbshipit-source-id: 3b6cf653fe837df704007f585c655d4450d14497
Summary:
I ran into confusion (#12581) because the docs for TouchableOpacity stated that it doesn't change the view hierarchy, but in fact it does, and the docs are just out of date.
- [20 Feb 2015](efae175a8e/Libraries/Components/Touchable/TouchableOpacity.js (L21)) Docs correctly reflected that the component was cloned so didn't affect hierarchy
- [25 Jul 2015](725053acfe) Component was changed to being wrapped but docs weren't updated.
Went to correct this in the docs and noticed they were a bit inconsistent with each other, so have made them more unified. Each one now clearly warns about:
- If it adds a view to the hierarchy, which will affect layout.
- If it can only accept a single child.
Closes https://github.com/facebook/react-native/pull/12583
Differential Revision: D4619837
Pulled By: ericvicenti
fbshipit-source-id: 4d1becd9f290cefcb4548a5ea2878be2d2c315fa
Summary:
Nothing about the web prevents people from providing good visual feedback on touch events. I'm not trying to be a punk, just coming across this language (several times now) gives me weird feelings since I come from "the web".
Closes https://github.com/facebook/react-native/pull/12484
Differential Revision: D4608430
Pulled By: hramos
fbshipit-source-id: 9ab72bffb300aa7bd76b6e07470dfe9763e50556
Summary:
iOS return all 0 metrics for <Text> inside <Text>, which results immediate `onPressOut` event on press in. These kind of response should be ignored
this solved issue #11462
Closes https://github.com/facebook/react-native/pull/11530
Differential Revision: D4541452
Pulled By: ericvicenti
fbshipit-source-id: efd7bf1b380b1aecf7301b23f1fbd5a77a9e9095
Summary:
findNodeHandle is considered an internal module. The one to use is ReactNative.findNodeHandle. We need to rely on this because we will have two different renderers and we need the renderers to inject themselves with findNodeHandle before it is used.
I use ReactNative.findNodeHandle from inside the module because I think this leads to a cycle somewhere or might not play well with inline require otherwise.
There is also one in UIManager but that is definitely a cycle so I'm going to try to avoid that one.
Reviewed By: spicyj, bvaughn
Differential Revision: D4533911
fbshipit-source-id: f771641ea5c5366ccbaff68c42202fa6f8c18cb3
Summary:
I was comparing `<TouchableOpacity>` to `UIButton` in iOS and it just doesn't feel native. The initial delay was fixed by https://github.com/facebook/react-native/pull/10866 but still there is a lag between button release and animation.
I'm also not sure what `_hideTimeout` was used for. When logging `touchableHandle*` events looks like `touchableHandleActivePressIn` is called first, then `touchableHandleActivePressOut` and then `touchableHandlePress`. Which means the fade in animation from `touchableHandleActivePressOut` was interrupted by `touchableHandlePress`.
Reviewed By: vjeux
Differential Revision: D4309789
fbshipit-source-id: b6d4df544952e11c2ade97d860531cbb2fada36b
Summary:
> Explain the **motivation** for making this change. What existing problem does the pull request solve?
When I'm referring to the `TouchableWithoutFeedback` documentation, I keep noticing this missing 's'.
Closes https://github.com/facebook/react-native/pull/11037
Differential Revision: D4211726
Pulled By: ericvicenti
fbshipit-source-id: 32adf03ec37733128039e064b8fdfa8b817e4a01
Summary:
On iOS, when you press down native fading components, they become
transparent instantly, but then have an animated fade in/out if you
move your finger in/out of their hit box.
On react-native currently, the touchdown fades, instead of providing
instant feedback, which doesn't feel right on iOS.
I'm less familiar with Android conventions, but it seems to use fading
components for buttons less often, instead using the ripple effect from
TouchableNativeFeedback. In either case, instant feedback seems better
for the user.
Closes https://github.com/facebook/react-native/pull/10866
Differential Revision: D4175854
Pulled By: hramos
fbshipit-source-id: d993231074e8190cf4ba7ca86dc24299f05d5d8f
Summary:
this brings back the previous commit that had to be reverted due to internal breakages.
original commit: 1bb323e256
Reviewed By: AaaChiuuu
Differential Revision: D4109811
fbshipit-source-id: b50de145eaf6851138429635bc0302518d656b75
Summary:
Now that native animations for opacity and springs have landed in both iOS and Android, we can enable native animations both for TouchableBounce and TouchableOpacity.
Closes https://github.com/facebook/react-native/pull/10583
Differential Revision: D4099819
Pulled By: jingc
fbshipit-source-id: de70f8732b84d4caf0e4adfb2ad0e95b3de5da0f
Summary:
Now that native animations for opacity and springs have landed in both iOS and Android, we can enable native animations both for TouchableBounce and TouchableOpacity.
Closes https://github.com/facebook/react-native/pull/10583
Differential Revision: D4099819
Pulled By: lacker
fbshipit-source-id: 247d7bff9a778e520af764f571caf6286b4a5749
Summary:
Fixes#7996.
Test included.
Not sure this is the best way to go, just a simple solution since the TouchableNativeFeedback is trying to clone the component with a Native component, then seems like it should wrap it with Animated.Component if the incoming child was.
Closes https://github.com/facebook/react-native/pull/10081
Differential Revision: D4073603
fbshipit-source-id: 7827198a3e4697c14e37762cdca93f46a5a1d716
Summary:
Warning: bind(): You are binding a component method to the component.
React does this for you automatically in a high-performance way, so you can safely remove this call. See TouchableOpacity
Closes https://github.com/facebook/react-native/pull/10349
Differential Revision: D4008552
Pulled By: javache
fbshipit-source-id: d98fe9a0d694dee74ea872e51b02fbd75a133e43
Summary:
Update to docs to indicate that TouchableHighlight must have exactly one child (i.e. not zero or more than one). Previously it was only indicated that it cannot have more than one.
Closes https://github.com/facebook/react-native/pull/10244
Differential Revision: D3970841
fbshipit-source-id: f1c4c223cfaf150fec9bbae1041567d0c81eb63b
Summary: Currently, for short touches (under 130ms by default), we don't trigger the highlight effect. This diff makes it so that if we're not highlighted when we invoke onPress, we highlight.
Reviewed By: astreet
Differential Revision: D3932019
fbshipit-source-id: c0ff7d4c646890507ce510f51c279c88aeba66ae
Summary:
While working on a feature in realized the buttons I built using `TouchableHighlight` were too dark when pressed.
When used white white views, `TouchableHighlight` produces the color `d4d5d5`. This is different from `dedede` which iOS uses.
Let's use opacity 0.85 instead of 0.8 to make the color match iOS. See a React Native view compared to iOS settings screen (same color for pressed items now): http://imgur.com/a/6CyL3
On Android, people should be using `TouchableNativeFeedback` everywhere.
Reviewed By: sahrens
Differential Revision: D3896168
fbshipit-source-id: a7dd12b4bde079b120faaffc36d25292533a2c6d
Summary:
Currently, text inputs do not scroll when inside other components like scroll
views. This fixes it by blocking any parent native component from taking the
responder when the text input is focused and is being scrolled. This fixes the
previous implementation, where the scroll view was not able to scroll on top of
other text inputs, even though they were not focused.
This makes the component similar to it's ios counterpart.
Reviewed By: foghina
Differential Revision: D3735237
fbshipit-source-id: 724f94a6e7332d03261a80f63ffa60d0e5846932
Summary:
Currently, text inputs do not scroll when inside other components like scroll
views. This fixes it by blocking any parent native component from taking the
responder when the text input is focused and is being scrolled. This fixes the
previous implementation, where the scroll view was not able to scroll on top of
other text inputs, even though they were not focused.
This makes the component similar to it's ios counterpart.
Reviewed By: foghina
Differential Revision: D3735237
fbshipit-source-id: 0e56b2bbd3f5636540b4c3cc7cc13aa0f4d2737e
Summary:
Just noticed the old syntax was used in the docs.
Closes https://github.com/facebook/react-native/pull/8765
Differential Revision: D3560355
Pulled By: mkonicek
fbshipit-source-id: 13db21a498be205a32921a89058167dd47e1bbdf
Summary: This removes `node_modules/react` from the list of directories that are used for haste module resolutions. Modules required from React are now imported with `require('react/lib/…')`.
Reviewed By: astreet
Differential Revision: D3509863
fbshipit-source-id: 32cd34e2b8496f0a6676dbe6bb1eacc18124c01e
Summary:
With accessibility prop set to true, it is not possible to access
childern elements. This makes it impossible to test Components with
appium and releatives. This commit adds support to change accessiblity
property on Touchable elements to overcome the aforementioned issue.
Closes https://github.com/facebook/react-native/pull/8243
Differential Revision: D3462949
Pulled By: javache
fbshipit-source-id: 65ce6507a1619218ab5b527c970a74af197ef462
Summary:
Useful to know what the default value without having to dig into the library code.
Closes https://github.com/facebook/react-native/pull/7247
Differential Revision: D3228728
Pulled By: mkonicek
fb-gh-sync-id: 433ca41d5395bbfb0c4887641a9e8b99c87b5e2b
fbshipit-source-id: 433ca41d5395bbfb0c4887641a9e8b99c87b5e2b
Summary:Using TouchableNativeFeedback has been a problem for me because the ripples it makes don't follow the child view's border radii so the ripples stick out of the child view's rounded corners. This PR should fix this problem with a minor caveat: this only works for TouchableNativeFeedback.Ripple and not TouchableNativeFeedback.SelectableBackground. I searched how I could apply corner radius to selectableItemBackground and it doesn't seem to be possible (the prevalent advice is to create the ripple manually which is equivalent to using TNF.Ripple in our case), though I could be wrong.
I added [an example to UIExplorer (TouchableExample)](http://i.imgur.com/CHY9xjW.png). This is my first PR to this repo so let me know if something's wrong. Cheers!
Closes https://github.com/facebook/react-native/pull/6515
Differential Revision: D3126513
Pulled By: AaaChiuuu
fb-gh-sync-id: 4a00e7177ee4ffd8dffeca143f4f43f08c99b5a1
fbshipit-source-id: 4a00e7177ee4ffd8dffeca143f4f43f08c99b5a1
Summary:Using TouchableNativeFeedback has been a problem for me because the ripples it makes don't follow the child view's border radii so the ripples stick out of the child view's rounded corners. This PR should fix this problem with a minor caveat: this only works for TouchableNativeFeedback.Ripple and not TouchableNativeFeedback.SelectableBackground. I searched how I could apply corner radius to selectableItemBackground and it doesn't seem to be possible (the prevalent advice is to create the ripple manually which is equivalent to using TNF.Ripple in our case), though I could be wrong.
I added [an example to UIExplorer (TouchableExample)](http://i.imgur.com/CHY9xjW.png). This is my first PR to this repo so let me know if something's wrong. Cheers!
Closes https://github.com/facebook/react-native/pull/6515
Differential Revision: D3126513
Pulled By: mkonicek
fb-gh-sync-id: 1d3e92243abf9706132ae47c485d9e04a9b47d81
fbshipit-source-id: 1d3e92243abf9706132ae47c485d9e04a9b47d81
Summary:Adding the react native renderer dependency and various fixes to support React 15.
Don't use dispatchID for touchableHandleResponderGrant
This callback argument was removed because "IDs" no longer exist. Instead, we'll
use the tag from the event target.
The corresponding PR on React Core is: https://github.com/facebook/react/pull/6338
Reviewed By: spicyj
Differential Revision: D3159788
fb-gh-sync-id: 60e5cd2aa0af69d83fcdac3dfde0a85a748cb7b9
fbshipit-source-id: 60e5cd2aa0af69d83fcdac3dfde0a85a748cb7b9
Summary:Set `Touchable.TOUCH_TARGET_DEBUG` to see colored borders/text to all touchables.
Different touchable types are color-coded differently.
If there is `hitSlop`, it will be rendered with an extra view with a dashed border of the same color (not visible on
Android because `overflow: 'hidden'`).
`Text` with `onPress` directly set is just colored.
Added some extra checks to `TouchableWithoutFeedback` since it could silently break if the child is not a native
component.
Also added better error output for `ensureComponentIsNative` so it's easier to track down issues. I really wish there
was a cleaner way to get the component and owner names consistently, it would help make good debug messages way easier
to write.
Reviewed By: ericvicenti
Differential Revision: D3149865
fb-gh-sync-id: 602fc3474ae7636e32af529eb7ac52ac5b858030
fbshipit-source-id: 602fc3474ae7636e32af529eb7ac52ac5b858030
Summary:The website now displays public methods on components. This was implemented mostly in react-docgen via #66. This adds a <Method> component that is used by the component and API doc pages to display documentation for a method.
It also adds some missing documentation and tweak some existing one to integrate with this feature. I also prefixed some component methods with an '_' so they don't show up in the doc.
**Test plan (required)**
Tested every component page locally to make sure the methods doc was displayed properly.
Tested an API page to make sure it still worked properly.
Closes https://github.com/facebook/react-native/pull/6890
Differential Revision: D3159911
Pulled By: vjeux
fb-gh-sync-id: 1e6a4640cda6794496d9844c1af6a1451c017dcc
fbshipit-source-id: 1e6a4640cda6794496d9844c1af6a1451c017dcc
Summary:Since the React 0.14 split of modules, the findNodeHandle feature is part of the
renderer and not the generic React API.
This just greps for React.findNodeHandle and replace them with ReactNative.findNodeHandle. I fixed up the imports manually.
I also found two callers each of ReactNative.createClass and React.render with the exception of downstream and examples will fix them separately.
I'll need to find more things like `var { PropTypes } = ReactNative;` separately. I think this is a good start though.
Reviewed By: vjeux
Differential Revision: D3149356
fb-gh-sync-id: 50ed60bc67270b16f561d4c641f2f19e85724d3b
fbshipit-source-id: 50ed60bc67270b16f561d4c641f2f19e85724d3b
Summary:Fixes bug https://github.com/facebook/react-native/issues/5604 ("Redscreen error when TouchRelease triggered on a component no longer in the tree")
( maybe not ideally )
This issue is triggered by the following:
A Touch event on a component ( Keep Pressing )
A state/props update removes the component from the tree and render is performed
A Touch Release event. ( When you release the press on the component no longer there )
This fix adds an early return to the signal handling code if a RESPONDER_RELEASE signal happens when the responder has disappeared
Closes https://github.com/facebook/react-native/pull/5637
Differential Revision: D3053729
Pulled By: sahrens
fb-gh-sync-id: 21a2a303d8921654607eaab824ef28fc16df9500
shipit-source-id: 21a2a303d8921654607eaab824ef28fc16df9500
Summary:Follow-up to https://github.com/facebook/react-native/pull/5084
This…
- changes all requires within RN to `require('fbjs/lib/…')`
- updates `.flowconfig`
- updates `packager/blacklist.js`
- adapts tests
- removes things from `Libraries/vendor/{core,emitter}` that are also in fbjs
- removes knowledge of `fbjs` from the packager
Closes https://github.com/facebook/react-native/pull/5084
Reviewed By: bestander
Differential Revision: D2926835
fb-gh-sync-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
shipit-source-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
Summary:New prop `hitSlop` allows extending the touch area of Touchable components. This makes it easier to touch small buttons without needing to change your styles.
It takes `top`, `bottom`, `left`, and `right` same as the `pressRetentionOffset` prop. When a touch is moved, `hitSlop` is combined with `pressRetentionOffset` to determine how far the touch can move off the button before deactivating the button.
On Android I had to add a new file `ids.xml` to generate a unique ID to use for the tag where I store the `hitSlop` state. The iOS side is more straightforward.
terribleben worked on the iOS and JS parts of this diff.
Fixes#110
Closes https://github.com/facebook/react-native/pull/5720
Differential Revision: D2941671
Pulled By: androidtrunkagent
fb-gh-sync-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
shipit-source-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
Summary:
accessibilityLabels are missing in these touchable*.js files.
for #5322
ide This is not tested yet. I will update with test.
Closes https://github.com/facebook/react-native/pull/5346
Reviewed By: svcscm
Differential Revision: D2882061
Pulled By: gkassabli
fb-gh-sync-id: dff0ef373e5f5895027cb1cc08c8887a6ace8eee
Summary:
public
This diff improves the implementation of 3D touch by adding a `forceTouchAvailable` constant to View that can be used to check if the feature is supported.
I've also added an example of how you can use the `force` property of the touch event to measure touch pressure in React Native.
Reviewed By: vjeux
Differential Revision: D2864926
fb-gh-sync-id: 754c54989212ce4e4863716ceaba59673f0bb29d
Summary:
It needs the touch coordinates for with-in the element, not for on the page.
Closes https://github.com/facebook/react-native/pull/5400
Reviewed By: svcscm
Differential Revision: D2848834
Pulled By: androidtrunkagent
fb-gh-sync-id: 88cf0fd7bd2332eb3db835b26438064412c8358c
Summary:
Problem: https://github.com/facebook/react-native/issues/4708
Solution: Added a ColorPropType that validates the color used by the dev
Notes:
1) I'm working a Win8.1 machine and couldn't build the react-native using the github repo. As soon as I figure that out, I'll probably figure how to run the tests and how to add some for this feature.
2) It's my first pull request. Be gentle :)
Closes https://github.com/facebook/react-native/pull/4866
Reviewed By: bestander, svcscm
Differential Revision: D2783672
Pulled By: nicklockwood
fb-gh-sync-id: ca22aa3c0999188075681b5d20fff0631496e238
Summary:
public
This diff fixes an occasional JS exception thrown by Touchable.js when it attempts to transitions to the RESPONDER_ACTIVE_LONG_PRESS_IN state from the RESPONDER_INACTIVE_PRESS_IN state.
Although I wasn't able to reproduce the error while testing, I was able to identify the likely cause: the LONG_PRESS_DETECTED state transition is triggered by a timer that is started on touch-down. This timer should be cancelled if the gesture is interrupted, however I identified a code path where the state can be changed to RESPONDER_INACTIVE_PRESS_IN without the longPressDelayTimeout being cancelled.
To fix this, I've added some logic to cancel the timer in that case. I've also added a test for the error scenario that will display a redbox in __DEV__ mode, but will fail gracefully in production mode.
Reviewed By: jingc
Differential Revision: D2709750
fb-gh-sync-id: aeea1a31de5e92eb394c2ea177f556b131d50790
Summary: public
RCTUIManager is a public module with several useful methods, however, unlike most such modules, it does not have a JS wrapper that would allow it to be required directly.
Besides making it more cumbersome to use, this also makes it impossible to modify the UIManager API, or smooth over differences between platforms in the JS layer without breaking all of the call sites.
This diff adds a simple JS wrapper file for the UIManager module to make it easier to work with.
Reviewed By: tadeuzagallo
Differential Revision: D2700348
fb-gh-sync-id: dd9030eface100b1baf756da11bae355dc0f266f
Summary: The touch-retention offset defines a rect around a touchable component in which the touch is retained. Easiest way to see this is to touch a button in a real navigation bar and slide your finger out of the range and back in. This diff exposes the offset as a prop (I thought touchRetentionOffset was a more informative name than pressRectOffset)
Fixes#198
Closes https://github.com/facebook/react-native/pull/713
Reviewed By: svcscm
Differential Revision: D2115370
Pulled By: shayne
fb-gh-sync-id: c3f57940dfa3806f9c88df03a01d4d65bb58cf32
Summary: All minor changes since we were already on the beta: most notable is that destructors are required in pooling to help prevent memory leaks.
public
Reviewed By: sebmarkbage
Differential Revision: D2608692
fb-gh-sync-id: acdad38768f7f48c0f0e7e44cbff6f0db316f4ca
Summary: Current code is checking presence of touchableGetPressRectOffset method but fails immediately on trying to get 'left' value of null.
Closes https://github.com/facebook/react-native/pull/3438
Reviewed By: @svcscm
Differential Revision: D2545068
Pulled By: @javache
fb-gh-sync-id: d16cb46af1fc6eae02f56b2096c2169ce475e022
Summary: This was a confusing place for them. BoundingDimensions, Position, and Touchable were only used in Touchable; StaticContainer I moved to Libraries/Components.
@public
Reviewed By: @vjeux
Differential Revision: D2530730
fb-gh-sync-id: e636a6b7259c2bd3ab52c82ebd59a6c66c9e7e7a