Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary: This diff moves the prop-type definitions for View out into it's own file. We will be able to do this with a bunch of the prop-type definitions and then move them out into a deprecated npm package.
Reviewed By: yungsters
Differential Revision: D9444394
fbshipit-source-id: 4fd0a78533211b598ba2da4eb5015ffcc20bb675
Summary: Fixes the `Touchable` debug view. The `child.type` is no longer a subclass of `React.Component` and no longer has `displayName`. It should be fine to have a hard dependency on `Text` and `View`, because... what app does not use them?
Reviewed By: TheSavior
Differential Revision: D9232036
fbshipit-source-id: 06f4091bf8e21cada3af50def2fdd41a6ad84f79
Summary:
Previously, I created two props, `accessibilityRole` and `accessibilityStates` for view. These props were intended to be a cross-platform solution to replace `accessibilityComponentType` on Android and `accessibilityTraits` on iOS.
In this stack, I ran a code mod to replace instances of the two old properties used in our codebase with the new ones.
For this diff, I did a search for all the remnant uses of `accessibilityComponentType` that was not caught by my script, and I manually changed them to `accessibilityRole` and `accessibilityStates`. If the same prop also set `accessibilityTraits` I also removed that here because the two new props works on both platforms.
It was difficult to write a script for this, because most of them were contextual changes.
Out of the contextual changes, most of them followed one of these two patterns:
Before:
```
const accessibilityComponentType = 'button';
const accessibilityTraits = ['button'];
if (this.props.checked) {
accessibilityTraits.push('selected');
}
if (this.props.disabled) {
accessibilityTraits.push('disabled');
}
contentView = (
<AdsManagerTouchableHighlight
accessibilityComponentType={accessibilityComponentType}
accessibilityTraits={accessibilityTraits}
```
After:
const accessibilityRole = 'button';
const accessibilityStates = [];
if (this.props.checked) {
accessibilityStates.push('selected');
}
if (this.props.disabled) {
accessibilityStates.push('disabled');
}
contentView = (
<AdsManagerTouchableHighlight
accessibilityRole={accessibilityRole}
accessibilityStates={accessibilityStates}
Before:
```
<PressableBackground
accessible={this.props.accessible}
accessibilityLabel={this.props.accessibilityLabel}
accessibilityTraits={this.props.accessibilityTraits}
```
After:
```
<PressableBackground
accessible={this.props.accessible}
accessibilityLabel={this.props.accessibilityLabel}
accessibilityRole={this.props.accessibilityRole}
accessibilityRole={this.props.accessibilityStates}
```
In addition to changing the props on the components,
Another fix I had to do was to add props accessibilityRole and accessibilityStates to components that don't directly inherit properties from view including text input and touchables.
Reviewed By: PeteTheHeat
Differential Revision: D8943499
fbshipit-source-id: fbb40a5e5f5d630b0fe56a009ff24635d4c8cc93
Summary:
Previously, I created two props, `accessibilityRole` and `accessibilityStates` for view. These props were intended to be a cross-platform solution to replace `accessibilityComponentType` on Android and `accessibilityTraits` on iOS.
In this stack, I ran a code mod to replace instances of the two old properties used in our codebase with the new ones.
For this diff, I wrote a script that focuses on replacing instances of the two properties that only added a single role to `accessibilityTraits` and `accessibilityComponentType`. In summary, this script:
* replaces instances of `accessibilityTraits = "<iOStrait>"` with `accessibilityRole = "<iOStrait>"`
* replaces instances of `accessibilityTraits = {['<iOStrait>']}` with `accessibilityRole = "<iOStrait>"`
* replaces instances of `accessibilityTraits = {"<iOStrait>"}` with `accessibilityRole = "<iOStrait>"`
* removes instances of `accessibilityComponentType`
```
The following is the codeshift script I wrote:
/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* format
*/
'use strict';
export default function transformer(file, api) {
const j = api.jscodeshift;
const root = j(file.source);
let hasChanges = false;
const elements = root.find(j.JSXElement);
let values;
let valuess;
let valuesss;
elements.forEach(path => {
const openEl = path.node.openingElement;
hasChanges = true;
for (let i = 0; i < openEl.attributes.length; i++) {
if (openEl.attributes[i].name.name === 'accessibilityComponentType') {
openEl.attributes.splice(i, 1);
}
if (openEl.attributes[i].name.name === 'accessibilityTraits') {
if (openEl.attributes[i].value.expression) {
if (openEl.attributes[i].value.expression.type === 'Literal') {
values = openEl.attributes[i].value.expression.value;
openEl.attributes[i] = j.jsxAttribute(
j.jsxIdentifier('accessibilityRole'),
j.literal(values),
);
}
}
if (openEl.attributes[i].value) {
if (
openEl.attributes[i].value &&
openEl.attributes[i].value.type === 'Literal'
) {
valuess = openEl.attributes[i].value.value;
openEl.attributes[i] = j.jsxAttribute(
j.jsxIdentifier('accessibilityRole'),
j.literal(valuess),
);
}
}
if (openEl.attributes[i].value.expression) {
if (
openEl.attributes[i].value.expression.type === 'ArrayExpression' &&
openEl.attributes[i].value.expression.elements.length === 1
) {
valuesss = openEl.attributes[i].value.expression.elements[0].value;
openEl.attributes[i] = j.jsxAttribute(
j.jsxIdentifier('accessibilityRole'),
j.literal(valuesss),
);
}
}
}
}
});
if (hasChanges) {
return root.toSource();
} else {
return null;
}
}
```
I then used this command to run the codemod:
```
./scripts/js1/node_modules/.bin/jscodeshift -c 10 --parser=flow --transform ./scripts/js1/commands/codeshift/add-accessibilityRoles/index.js /data/sandcastle/boxes/instance-ide/xplat/js/RKJSModules/Apps
hg status -n | xargs /data/sandcastle/boxes/instance-ide/tools/third-party/prettier/node_modules/.bin/prettier --single-quote --no-bracket-spacing --jsx-bracket-same-line --trailing-comma all --parser flow --write --require-pragma --no-config
hg status -n | xargs ./scripts/eslint/eslint --plugin lint --no-eslintrc --parser babel-eslint --rule "lint/sort-requires: 1" --fix
js1 build buckfiles
```
Lastly, I had to add a few manual fixes:
* Checked that instances of `accessibilityComponentType` that were deleted were indeed replaced with `accessibilityRole`
* Added props `accessibilityRole` and `accessibilityStates` to `TouchableWithoutFeedBack` components and `TextProps` because they don't inherit properties directly from view.
Reviewed By: PeteTheHeat
Differential Revision: D8937323
fbshipit-source-id: 85bf4d596e8e7c7ace75ab0b0e68599043760840
Summary:
This adds the accessibilityHint for View, Text and Touchable* on iOS.
The accessibilityHint provides some more information about an element
when the accessibilityLabel is not enough.
The accessibilityHint is a core accessibility property on iOS.
From https://developer.apple.com/documentation/objectivec/nsobject/1615093-accessibilityhint:
> An accessibility hint helps users understand what will happen when they perform an action on the accessibility element when that result is not obvious from the accessibility label.
Related issue: https://github.com/facebook/react-native/issues/14706
The npm scripts `test`, `flow`, `lint` and `prettier` are satisfied.
I added a couple of examples to the RNTester app. The Accessibility Inspector on Mac helps debugging accessibility stuff on a simulator, but it does not show the accessibilityHint. Therefore I tested the RNTester app on an iPhone 8 device using VoiceOver to verify the hint functionality. It works fine, and I've tested disabling and enabling "read hints" in the VoiceOver settings on the phone.
https://github.com/facebook/react-native-website/pull/222
[IOS][FEATURE][Accessibility] - Add accessibilityHint for View, Text, Touchable* on iOS
Closes https://github.com/facebook/react-native/pull/18093
Reviewed By: hramos
Differential Revision: D7230780
Pulled By: ziqichen6
fbshipit-source-id: 172ad28dc9ae2b67ea256100f6acb939f2466d0b
Summary:
Follow up to #18470, which has not yet landed in a release so we may want to hold off merging this until it has so that people receive the deprecation warning.
***
This PR removes the previously deprecated behavior of touchableHandleActivePressIn/Out (as well as onPressIn/Out being called on TV platforms for focus/blur. Instead, users should utilize the new `onFocus` and `onBlur` for these events.
This was because on TV platforms onPressIn/Out was overloaded to trigger for not only presses but these focus events as well. The normal behavior of true presses will still defer to touchableHandleActivePressIn/Out (which defers to onPressIn/Out).
<!--
Required.
Help reviewers and the release process by writing your own release notes. See below for an example.
-->
[TV] [BREAKING] [Touchable] - On TV platforms `onPressIn` and `onPressOut` on Touchables will now only be triggered for press events, not for focus/blur. Instead, you can use `onFocus` and `onBlur`.
<!--
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [ {Component} ]
[ INTERNAL ] [ ENHANCEMENT ] [ {Filename} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Cc/ matthargett
Closes https://github.com/facebook/react-native/pull/19718
Differential Revision: D8450514
Pulled By: hramos
fbshipit-source-id: 818e85a338a451834b54d8965602699fc9b24e87
Summary:
Currently on iOS and Android focus/blur events trigger onPressIn/onPressOut. Based on discussions with people are several companies who use react-native we're proposing instead triggering new events onFocus/onBlur. Initial discussion on Slack with some from the core team on Slack seemed positive.
Couple reasons:
* The current API behavior overloads onPressIn/onPressOut. That means on platforms like react-native-web, if focus/blur support was added (as we're hoping for), even though onPressIn/onPressOut would be useful as the name describes, you wouldn't be able to distinguish between it and browser element focus/blur events.
* The names aren't as self-documenting/intuitive as onFocus/onBlur, especially for react-dom users.
There aren't any current tests around this, but I intend to add them if we solidify the API.
There's also an option question on the transition--do we deprecate the existing API with a warning? This PR just deprecates them, though it will on any TV platform when something becomes focused regardless of whether they use the API or not. This isn't ideal. It's not clear if there are alternatives or if just right away breaking the API for TV users is the correct solution, if we can get consensus between the few parties who are using it.
***
I'm interested to hear counter points or prior discussions.
Cc/ matthargett dlowder-salesforce rozele
Closes https://github.com/facebook/react-native/pull/18470
Differential Revision: D8368109
Pulled By: hramos
fbshipit-source-id: 22587b82e091645e748b6c2d721fdff06d54837f
Summary:
Jest will now exclude undefined props from snapshots (https://github.com/facebook/jest/pull/6162). Updating the snapshots should fix the current `test_javascript` failures.
Circle CI
[INTERNAL][MINOR][Snapshots] - Update snapshots
Closes https://github.com/facebook/react-native/pull/19414
Differential Revision: D8125193
Pulled By: hramos
fbshipit-source-id: db8dcfcd8afbf9d6256f83c6e922680a7872d776
Summary:
This PR removes the need for having the `providesModule` tags in all the modules in the repository.
It configures Flow, Jest and Metro to get the module names from the filenames (`Libraries/Animated/src/nodes/AnimatedInterpolation.js` => `AnimatedInterpolation`)
* Checked the Flow configuration by running flow on the project root (no errors):
```
yarn flow
```
* Checked the Jest configuration by running the tests with a clean cache:
```
yarn jest --clearCache && yarn test
```
* Checked the Metro configuration by starting the server with a clean cache and requesting some bundles:
```
yarn run start --reset-cache
curl 'localhost:8081/IntegrationTests/AccessibilityManagerTest.bundle?platform=android'
curl 'localhost:8081/Libraries/Alert/Alert.bundle?platform=ios'
```
[INTERNAL] [FEATURE] [All] - Removed providesModule from all modules and configured tools.
Closes https://github.com/facebook/react-native/pull/18995
Reviewed By: mjesun
Differential Revision: D7729509
Pulled By: rubennorte
fbshipit-source-id: 892f760a05ce1fddb088ff0cd2e97e521fb8e825
Summary:
Android apps play a touch sound on press, as long as you have "Touch sounds" enabled in the settings. As and Android user, when building my app using React Native, one of the first things I noticed was that there were not any touch sounds. This is missing from React Native and there have been multiple PRs to have this implemented, but no success.
This PR iterates over [#6825](https://github.com/facebook/react-native/pull/6825) and [#11136](https://github.com/facebook/react-native/pull/11136)
This PR keeps it simple by only implementing the enhancement for Android, as iOS apps typically do not use touch sounds, and follows the users' system settings for whether or not the sound is played.
I have manually tested this on multiple devices and emulators with zero problems
[ANDROID] [ENHANCEMENT] [UIManagerModule.java]- Adds Android click sound to touchables
[ANDROID] [ENHANCEMENT] [Touchable] - Adds Android click sound to touchables
Closes https://github.com/facebook/react-native/pull/17183
Differential Revision: D7560327
Pulled By: hramos
fbshipit-source-id: ce1094c437541bc677c7d64b0dba343dd9574422
Summary:
<!--
Thank you for sending the PR! We appreciate you spending the time to work on these changes.
Help us understand your motivation by explaining why you decided to make this change.
You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html
Happy contributing!
-->
* To be on par with Apple TV support, this makes it possible to run React Native apps on Android TV devices (See also: https://react-native.canny.io/feature-requests/p/android-tv-support)
* These changes also make it possible to navigate through the app using D-PAD buttons that are present on some mobile devices
* Since these changes affect, among others, `ReactRootView.java` and `Touchable.js` code and are closely related to Apple TV implementation, it makes sense for them to be included in the core
- React native apps can be launched on Android TV devices and properly render their content
- Navigation is possible using left, right, top, bottom arrows from the remote (or D-PAD)
- Touchable components can handle D-PAD center button press events and correctly fire their `onPress` handlers
- Touchable components will receive `onPressIn` and `onPressOut` events and can react to focus/blur changes appropriately (just like on Apple TV)
- `Platform` constants allow to check if the react-native app is running on TV (`Platform.isTV`)
- `ScrollView`s behave correctly (same as native implementation) when switching to view outside bounds – that is, the container would scroll such that the newly focused element is fully visible
- Native "clicking" sounds are played when moving between focusable elements
- Play/Pause click event is send to `TVEventHandler`
- Rewind and FastForward events are send to `TVEventHandler`
- Back button behaves as a normal Android back button
- Diagonal buttons work correctly on Android TV, e.g. if there is no button directly to the right from the focused one, but there is one to the right but a bit higher/lower it will grab focus
- Dev menu can be accessed by long pressing fast forward button
A demo showing RNTester app running on Android TV device (Amazon Fire TV Stick) can be found here:
[![RNAndroidTVDemo](http://img.youtube.com/vi/EzIQErHhY20/0.jpg)](http://www.youtube.com/watch?v=EzIQErHhY20)
- `TextInput` will not work on Android TV devices. There's an issue with native `ReactEditText` implementation that prevents it from receiving focus. This makes it impossible to navigate to `TextInput`.
This will be fixed next, but will be included in a separate Pull Request
- ~Overlay permissions cannot be granted on Android TV devices running Android version >= 6.0
This is because the overlay permission can only be granted by firing an Intent to open settings page (`ACTION_MANAGE_OVERLAY_PERMISSION`). Since this page does not exist on TV devices the permission cannot be requested. This will make the app crash when trying to open dev menu (⌘+M) or displaying a redbox error.
Note: This does not affect devices running Android version < 6.0 (for example Amazon Fire TV Stick)~
This is now fixed by: https://github.com/facebook/react-native/pull/16596
* Launch the RNTester app on Android TV device.
* Ensure it launches without a crash
* Ensure basic navigation is possible
* Ensure Touchable components can receive select events
* Ensure the changes do not break current Android and iOS mobile devices functionality.
* Ensure the changes do not break current Apple TV functionality.
[RNAndroidTVDemo video](http://img.youtube.com/vi/EzIQErHhY20/0.jpg)
* Added `ReactAndroidTVViewManager` that handles TV `KeyEvent`s and dispatches events to JS - This is the core that enables basic navigation functionality on Android TV devices
* Following the above change we copy `TVEventHandler.ios.js` into `TVEventHandler.android.js` to enable JS to pick up those native navigation events and dispatch them further to subscribed views. (Note: We do not have a native `TVNavigationEventEmitter` implementation on Android, thus this file is slightly modified, e.g. it does pass `null` to `NativeEventEmitter` constructor)
* Added `uiMode` to `AndroidInfoModule`. (**Note**: This required changing `extends BaseJavaModule` to `extends ReactContextBaseJavaModule` to be able to use `getSystemService` which requires `Context` instance!
* Added `isTV` constants to both `Platform.ios.js` (keeping the deprecated `isTVOS` as well) and `Platform.android.js`
* Changed condition check on `Touchable.js` to use the newly added `isTV` flag to properly handle TV navigation events on Android as well
* Added `LEANBACK_LAUNCHER` to `RNTester` `intent-filter` so that it is possible to launch it on Android TV devices.
* See also a PR to `react-native-website` repo with updated docs for Android TV: https://github.com/facebook/react-native-website/pull/59
- [ ] Fix `TextInput` components handling by allowing them to be focused and making a proper navigation between them (and/or other components) possible. One thing to note here that the default behavior to immediately open software keyboard when focused on `TextInput` field will need to be adjusted on Android TV as well)
- [x] Fix overlay permissions issue by changing the way redbox/dev menu are displayed (see: https://github.com/facebook/react-native/pull/16596)
- [ ] Adjust placement of TV-related files (e.g. the `TVEventHandler.js` file is placed inside `AppleTV` directory which is not accurate, since it does handle Android TV events as well)
Previous discussion: https://github.com/SoftwareMansion/react-native/pull/1
<!--
Help reviewers and the release process by writing your own release notes
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAl ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[ANDROID] [FEATURE] [TV] - Added support for Android TV devices
Closes https://github.com/facebook/react-native/pull/16500
Differential Revision: D6536847
Pulled By: hramos
fbshipit-source-id: 17bbb11e8583b97f195ced5fd9762f8902fb8a3d
Summary:
fixes#17105
If you render
```
<TouchableOpacity
disabled={true}
style={{opacity: 0.5}}
>
...
</TouchableOpacity>
```
and then
```
<TouchableOpacity
disabled={false}
style={{opacity: 1}}
>
...
</TouchableOpacity>
```
The content of `TouchableOpacity` will still have opacity = 0.5 because real
opacity is controlled by animated property which should be properly updated
when `disabled` prop changes.
<!--
Thank you for sending the PR! We appreciate you spending the time to work on these changes.
Help us understand your motivation by explaining why you decided to make this change.
You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html
Happy contributing!
-->
Usually when a button or other UI component is built with `TouchableOpacity` you may want to change it's opacity if state of component is changed (enabled/disabled). Opacity provided in props is overridden with internally-managed animated value. Add extra check when component is updated to trigger opacity animation upon change of `disabled` flag.
You can use code from https://github.com/facebook/react-native/issues/17105.
(If this PR adds or changes functionality, please take some time to update the docs at https://github.com/facebook/react-native-website, and link to your PR here.)
[GENERAL][BUGFIX][TouchableOpacity] - trigger animation on `opacity` upon change in `disabled` prop.
<!--
Help reviewers and the release process by writing your own release notes
**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Closes https://github.com/facebook/react-native/pull/17106
Differential Revision: D7158549
Pulled By: hramos
fbshipit-source-id: 209cc433b829b129810e8a884964c8853ca3fe8f
Summary:
Related to: #15454
Motivation: Improve tvOS feeling for TouchableHighlight
![changewithaniamtion](https://user-images.githubusercontent.com/7658664/29193477-b99b4a10-7e25-11e7-8b31-e0e4ca9d7720.gif)
- When you select the button he is focus and the underlay is show
- When you press the button, there is an animation, but after the animation, the focus is on the button and the underlay is show
Play with tvParallaxProperties on tvOS, test with and without patch just to see the actual behaviour
```
<TouchableHighlight
tvParallaxProperties={{
enabled: true,
shiftDistanceX: 0,
shiftDistanceY: 0,
tiltAngle: 0,
magnification: 1.1,
pressMagnification: 1.0,
pressDuration: 0.3,
}}
underlayColor="black"
onShowUnderlay={() => (console.log("onShowUnderlay")}
onHideUnderlay={() => (console.log("onHideUnderlay")}
onPress={() => (console.log("onPress")}
>
<Image
style={styles.image}
source={ uri: 'https://www.facebook.com/images/fb_icon_325x325.png' }
/>
</TouchableHighlight>
```
Closes https://github.com/facebook/react-native/pull/15455
Differential Revision: D6887437
Pulled By: hramos
fbshipit-source-id: e18b695068bc99643ba4006fb3f39215b38a74c1
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.
find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.
Reviewed By: TheSavior, yungsters
Differential Revision: D7007050
fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
Summary:
The relevant changes in the PR are to Libraries/StyleSheet/EdgeInsetsPropType.js; the rest are just removals of FlowIgnores.
The definition of the relevant types is [here](https://github.com/facebook/flow/blob/master/lib/react.js#L262-L271).
The long and short of it is that for whatever reason, Flow is unable to realize that `ReactPropsChainableTypeChecker` is a subtype of `ReactPropsCheckType` unless we assert it. Once we explicitly hint this to the typechecker, it realizes that `EdgeInsetsPropType` is indeed a valid React PropType, and stops complaining that it isn't.
Closes https://github.com/facebook/react-native/pull/16437
Differential Revision: D6109742
Pulled By: sahrens
fbshipit-source-id: e4e10720b68c912d0372d810409f389b65d7f4b1
Summary:
**Motivation**
Give `TouchableOpacity` and `Button` the same TV focus support as is already present in `TouchableHighlight`.
**Test plan**
Manual testing on TV simulator and devices.
Closes https://github.com/facebook/react-native/pull/15561
Differential Revision: D5665976
Pulled By: hramos
fbshipit-source-id: 0d5c588e1c82471f23617a3df1b77abc589a7c63
Summary:
CI is currently failing because of a lint issue, this fixes it and a bunch of other warnings that are auto-fixable.
**Test plan**
Quick manual test, cosmetic changes only.
Closes https://github.com/facebook/react-native/pull/16229
Differential Revision: D6009748
Pulled By: TheSavior
fbshipit-source-id: cabd44fed99dd90bd0b35626492719c139c89f34
Summary:
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Tests were failing due to not updated snapshot about TouchableHighlight.
Run `npm test`.
Closes https://github.com/facebook/react-native/pull/16185
Differential Revision: D6005399
Pulled By: hramos
fbshipit-source-id: eda5009b68ca121250817de448424105aec6f685