Summary: Now it compiles and works.
Reviewed By: fromcelticpark
Differential Revision: D5952026
fbshipit-source-id: df0408108ab29b77592d78b29553d2e65686f2f2
Summary:
Basic implementation of the proposal in #15271
Note that this should not affect facebook internally since they are not using OSS releases.
Points to consider:
- How strict should the version match be, right now I just match exact versions.
- Wasn't able to use haste for ReactNativeVersion because I was getting duplicate module provider caused by the template file in scripts/versiontemplates. I tried adding the scripts folder to modulePathIgnorePatterns in package.json but that didn't help.
- Redscreen vs. warning, I think warning is useless because if the app crashes you won't have time to see the warning.
- Should the check and native modules be __DEV__ only?
**Test plan**
Tested that it works when version match and that it redscreens when versions don't before getting other errors on Android and iOS.
Closes https://github.com/facebook/react-native/pull/15518
Differential Revision: D5813551
Pulled By: hramos
fbshipit-source-id: 901757e25724b0f22bf39de172b56309d0dd5a95
Summary: Because `RCTUIManager` is already overcomplicated and that stuff deserves separate file and header.
Reviewed By: javache
Differential Revision: D5856653
fbshipit-source-id: 7001bb8ba611976bf3b82d6a25f5619810a35b34
Summary:
This issue has been open for a really long time, but I'm pretty sure this is the line that needed to change:
https://github.com/facebook/react-native/issues/1831
What was happening here is that `CGRectIsEmpty` returns true when either height or width is zero. With the current logic, one of those would always be zero when the parent was rendered off screen. This ensures that there the intersection be of CGSizeZero for the view to actually be clipped.
That being said, there seems to be something more complex going on here that I'm not understanding? I would think that you'd simply want to check if the child view's frame is within the bounds of the parent at all. If it was, then don't clip it. If I'm in the wrong, could someone explain this a bit more? If so, I'll fix this issue.
Using this [repository](https://github.com/jcharlet/react_native_listview_bug), this one line change fixes the issue and still clips cells as they are scrolled off screen.
Closes https://github.com/facebook/react-native/pull/15669
Differential Revision: D5815056
Pulled By: shergin
fbshipit-source-id: 32382e4954139e4d5af67d786422fd87173b1a1a
Summary: As per the comment, <Modal> uses entering/leaving the view hierarchy as a cue to show/hide the modal. By re-adding it, we are causing a bunch of confusion.
Reviewed By: shergin
Differential Revision: D5893607
fbshipit-source-id: ecd05799751a9bba843998ae93f24fe35edca8b4
Summary:
<SafeAreaView> renders nested content and automatically applies paddings reflect the portion of the view
that is not covered by navigation bars, tab bars, toolbars, and other ancestor views.
Moreover, and most importantly, Safe Area's paddings feflect physical limitation of the screen,
such as rounded corners or camera notches (aka sensor housing area on iPhone X).
Reviewed By: mmmulani
Differential Revision: D5886411
fbshipit-source-id: 7ecc7aa34de8f5527c4e59b0fb4efba3aaea28c8
Summary:
In some cases we need a way to specify some environmental data to shadow view
to improve layout (or do something similar), so `localData` serves these needs.
For example, any stateful embedded native views may benefit from this.
Have in mind that this data is not supposed to interfere with the state of
the shadow view.
Reviewed By: mmmulani
Differential Revision: D5884711
fbshipit-source-id: f0bf66e4608894ec4479b8aca262afcfba6b9f4b
Summary: Adds an onDismiss so that navigation events can be chained to the dismissing of a modal.
Reviewed By: sahrens
Differential Revision: D5852953
fbshipit-source-id: a86e36fdd5b0b206c2dd9fa248e2a88da22efa31
Summary:
This should be much more performant (and it better illustrates the intension of the code).
The fix was suggested by Adlai-Holler.
Reviewed By: mmmulani
Differential Revision: D5851595
fbshipit-source-id: 45d172a5fa796549c6dcea8f35c5cbb2a4c2d2e0
Summary:
iOS 11 now requires this to be accessed on the main thread.
I think this is causing tests to fail, as the Main Thread Checker is turned on there.
Reviewed By: javache
Differential Revision: D5826570
fbshipit-source-id: 6acb7174c756a2ad657602f14c666f71b1ee8fe9
Summary:
Remove fallback logic.
It is hard to test whether a bundle is good or bad on device, since it does the fallback, remove the fallback logic now.
Reviewed By: javache
Differential Revision: D5773542
fbshipit-source-id: 8bb4fdad4c5761ccce915f9f1c2577464e8d37d8
Summary:
fix the regression I mentioned in https://github.com/facebook/react-native/pull/15162#issuecomment-319696706
as no one is working on this, I take the step, although I know nothing about Objective C
I find the key point is that the keys in `NSDictionary` are not ordered as presented, it's a hash table, so no grantee on keys order, so I create a new array to do that, then it will check `ultralight` before `light` and `semibold` before `bold`
Closes https://github.com/facebook/react-native/pull/15825
Differential Revision: D5782142
Pulled By: shergin
fbshipit-source-id: 5346b0cb263e535c0b445e7a2912c452573248a5
Summary:
Shame on me.
Naming can be hard. We have to use positive logic to avoid this kind of bugs. :(
In the bright future we also have to rename `isYogaLeafNode` to something with positive logic, like `canHaveYogaChildNodes`.
But before we can do this, we have to have solid plan how to unify it with Android.
Reviewed By: mmmulani
Differential Revision: D5780917
fbshipit-source-id: 1ddaaea06f5618b91528cc87f1433a55b5fae4ac
Summary:
This is revert of revert of https://github.com/facebook/react-native/pull/15542
WITHOUT default RCT_MAIN_THREAD_WATCH_DOG_THRESHOLD value. So, it makes it completly opt-in feature.
When code blocks the UI thread for too long, it's a bad sign because this can prevent the app from remaining responsive. This change helps detect such responsiveness issues by warning when a React method executes on the UI thread longer than some threshold.
Reviewed By: mmmulani
Differential Revision: D5772433
fbshipit-source-id: 24fe4fc0deffe9c091a4bfc4cbd76cb4f34c4091
Summary:
Content offset was broken because on initial render contentSize is {0,0} so any positive offset is lost. Also inset top/bottom and left/right were inversed �, this led to bad initial scrolling offset when using contentInset. This fixes it by making sure contentSize is actually measured (not {0,0}. I guess it's possible that the content is ACTUALLY {0,0} but in that case I don't think it really matters).
**Test plan**
Tested that a scrollview has proper scroll position when specifying contentOffset. Also tested that it works well with contentInset.
```js
<ScrollView contentOffset={{y: 100}}>
<View style={{height: 1000}} />
</ScrollView>
```
Closes https://github.com/facebook/react-native/pull/15670
Differential Revision: D5771221
Pulled By: shergin
fbshipit-source-id: 455ed8fd5a4ad1ec61780b573d1a8ef1d77dd124
Summary:
We assign the value to an NSInteger so we should convert the NSString to an NSInteger instead of an int.
Build the app in Xcode and run it.
Closes https://github.com/facebook/react-native/pull/15806
Differential Revision: D5767118
Pulled By: shergin
fbshipit-source-id: b310511f13f5f4026d595a219d69811801d313c2
Summary:
This fixes the `testModulesAreDeallocated` test. It was sometimes failing because the bridge's module was still alive. I debugged with the Xcode memory graph and found that the bridge was actually kept alive by a pointer from the NSThread.
By killing the runloop on the thread, the thread will eventually die and thus free the bridge.
One thing I didn't investigate was whether the thread was alive because of it receiving actual messages or just because the run loop was spinning.
Reviewed By: javache
Differential Revision: D5729925
fbshipit-source-id: 304f526129d2c5e137bfd791a6f957f6169b783e