Commit Graph

46 Commits

Author SHA1 Message Date
Krzysztof Magiera dd244f5530 Support for Animated.interpolate
Summary:This change adds native animated support for Animated.interpolate

Animated.interpolate allows for defining nodes that outputs an interpolated value of their input node based on the interpolation node configuration. For now native animated implementation only supports a linear interpolation for a given input and output ranges (ranges can consists of multiple segments). Native interpolation node is compatible with the JS implementation with the exception that not all attributes that can be used in JS are supported. Before we migrate interpolation node from JS->native we verify that only supported props are used.

**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7141

Differential Revision: D3216546

fb-gh-sync-id: 29876e33956615c6370ca4d332abe048f8dba5b8
fbshipit-source-id: 29876e33956615c6370ca4d332abe048f8dba5b8
2016-04-23 02:37:28 -07:00
Krzysztof Magiera cd11738819 Support for stopping animations that run on UI thread.
Summary:This change extends animated native module API with `stopAnimation` method that is responsible for interrupting actively running animation as a reslut of a JS call. In order for the `stopAnimation` to understand `animationId` argument I also had to add `animationId` to `startAnimation` method. As JS thread runs in parallel to the thread which executes the animation there is a chance that JS may call `stopAnimation` after the animation has finished. Because of that we are not doing any checks on the `animationId` parameter passed to `stopAnimation` in native and if the animation does not exists in the registry we ignore that call.

**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7058

Differential Revision: D3211906

fb-gh-sync-id: 3761509651de36a550b00d33e2a631c379d3900f
fbshipit-source-id: 3761509651de36a550b00d33e2a631c379d3900f
2016-04-22 00:02:25 -07:00
Krzysztof Magiera ec5dfbf8c7 Support for Animated.multiply node
Summary:This change adds native animated support for Animated.multiply nodes.

Animated.multiply allows for defining nodes that would output a product of values of the input nodes.

**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7071

Differential Revision: D3197663

fb-gh-sync-id: 35f64244a2482c487a81e5e7cd08f3c0e56d9b78
fbshipit-source-id: 35f64244a2482c487a81e5e7cd08f3c0e56d9b78
2016-04-19 13:20:20 -07:00
Krzysztof Magiera b5375bdc09 Support for Animated.add
Summary:This change adds suport native animated support for Animated.add.

Animated.add lets you declare node that outputs a sum of it input nodes.

**Test Plan**
Play with the following playground app: https://gist.github.com/39de37faf07480fcd7d1
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/6641

Differential Revision: D3195963

fb-gh-sync-id: bb1e1a36821a0e071ad0e7d0fa99ce0d6b088b0a
fbshipit-source-id: bb1e1a36821a0e071ad0e7d0fa99ce0d6b088b0a
2016-04-19 02:58:21 -07:00
Angela Hess 64d5da7754 Replace opacity console error with warning
Summary: This error message is remarkably aggressive relative to the severity of the issue, particularly since the pattern in question is used / necessary throughout the codebase. Animated ReactART components with set opacities trigger this error, and opacity coming from the style prop is not respected.

Reviewed By: sahrens

Differential Revision: D3177554

fb-gh-sync-id: 96061d5ff526177814996b28e4394e6649839582
fbshipit-source-id: 96061d5ff526177814996b28e4394e6649839582
2016-04-18 18:53:20 -07:00
Leland Richardson 4ee0f7b218 Round interpolation for RGB components
Summary:The CSS spec doesn't allow for decimal values inside of rgb colors, however the RN implementation does, so there was a disconnect here.

This tests to see if the output range is an rgb color, and if so, rounds the first 3 interpolated components (but not the 4th, since that would be opacity and allows for a decimal).

cc vjeux
Closes https://github.com/facebook/react-native/pull/6984

Differential Revision: D3186473

fb-gh-sync-id: a320bf2311764e084386700bf8c8a42ab2a347eb
fbshipit-source-id: a320bf2311764e084386700bf8c8a42ab2a347eb
2016-04-15 14:51:27 -07:00
Krzysztof Magiera 874bcd3ee3 JS tests.
Summary:JEST tests for `useNativeDriver` option in AnimatedImplementation.js. Adding this to protect from potential changes in Animated.js that might break the interaction with the NativeAnimatedModule. Most of those tests just verify that a valid method of NativeAnimatedModule gets called as a result of animated nodes management operations.

**Test plan (required)**
Run `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
See 9 tests passed
Closes https://github.com/facebook/react-native/pull/6821

Differential Revision: D3149876

fb-gh-sync-id: 8911c5b0f96074115a62153c05162ff24ee2caa1
fbshipit-source-id: 8911c5b0f96074115a62153c05162ff24ee2caa1
2016-04-07 01:27:20 -07:00
Krzysztof Magiera 65ccdffc8d Execute Animated.js declarative animation on UIThread on Android.
Summary:This is the first from the series of PRs I'm going to be sending shorty that would let Animated.js animations to run off the JS thread (for Android only).

This PR introduce a new native module that will be used for offloading animations - NativeAnimatedModule. It has a simple API that allows for animated nodes management via methods like: create/drop animated node, connect/disconnect nodes, start animation of a value node, attach/detach animated from a native view.

Similarly to how we handle UIManager view hierarchy updates we create a queue of animated graph operations that are then executed on the UI thread. This isolates us from problems that may be caused by concurrent updates of animated graph while UI thread is "executing" the animation.

The most important class NativeAnimatedNodesManager.java implements a management interface for animated nodes graph as well as implements a graph traversal algorithm that is run for each animation frame. For each animation frame we visit animated nodes th
Closes https://github.com/facebook/react-native/pull/6466

Differential Revision: D3092739

Pulled By: astreet

fb-gh-sync-id: 665b49900b7367c91a93b9d8864f78fb90bb36ba
shipit-source-id: 665b49900b7367c91a93b9d8864f78fb90bb36ba
2016-03-24 06:19:27 -07:00
Aaron Franks 11985d5c77 Remove invalid comma from Animated example
Summary:Helps for suckers like me, who copy and paste example code ;)
Closes https://github.com/facebook/react-native/pull/5133

Differential Revision: D3074849

Pulled By: mkonicek

fb-gh-sync-id: 8311dc26b173e341433866f66db374464c3c9f63
shipit-source-id: 8311dc26b173e341433866f66db374464c3c9f63
2016-03-20 11:02:27 -07:00
Gaëtan Renaudeau b5985cf690 Refactor bezier implementation from bezier-easing library
Summary:fast & accurate implementation
See https://github.com/gre/bezier-easing
the library is embedded in React Native

fixes #6207 & to follow #6340 (or to replace it)
cc vjeux

tests
 ---

[the lib tests](https://github.com/gre/bezier-easing/blob/master/test/test.js) ensure the library is accurate.
It is tested that the library have a precision better than ±0.000001 .

performance
 ---

On my macbook pro, [the lib benchmark](https://github.com/gre/bezier-easing/blob/master/benchmark.js) have:

```
BezierEasing: instanciation x 1,043,725 ops/sec ±1.46% (82 runs sampled)
BezierEasing: call x 7,866,642 ops/sec ±0.93% (85 runs sampled)
BezierEasing: instanciation + call x 803,051 ops/sec ±1.58% (74 runs sampled)
```
Closes https://github.com/facebook/react-native/pull/6433

Differential Revision: D3045854

Pulled By: vjeux

fb-gh-sync-id: b3c5dba19195a6719967b4fdc8ef940cc067b1f4
shipit-source-id: b3c5dba19195a6719967b4fdc8ef940cc067b1f4
2016-03-12 14:13:22 -08:00
Jeff Morrison 593d766ec5 Fix fbsource errors
Reviewed By: kassens

Differential Revision: D3032708

fb-gh-sync-id: e697a2433dcdcb70ddeafdee607f14e570cfb245
shipit-source-id: e697a2433dcdcb70ddeafdee607f14e570cfb245
2016-03-09 16:54:24 -08:00
Jeff Morrison b473d496c4 Update FBSource to use Flow 0.22
Reviewed By: gabelevi

Differential Revision: D3021265

fb-gh-sync-id: f4c857505c1a7b6b813bcdccd629e595ef7a81af
shipit-source-id: f4c857505c1a7b6b813bcdccd629e595ef7a81af
2016-03-08 12:39:29 -08:00
David Aurelio d3f2081d90 Fix unit tests in open source environment
Summary:**Test plan**

run `npm test`, see all tests pass
Closes https://github.com/facebook/react-native/pull/6243

Differential Revision: D2999993

Pulled By: davidaurelio

fb-gh-sync-id: 54f2d5f9d28a31d132783694133df78370660421
shipit-source-id: 54f2d5f9d28a31d132783694133df78370660421
2016-03-02 07:07:38 -08:00
Martin Konicek 4654b34c97 Revert Remove invariant hack for jest
Summary: This reverts D2988899 as it consistently broke the Invariant test on Travis: https://travis-ci.org/facebook/react-native

Reviewed By: bestander

Differential Revision: D2999915

fb-gh-sync-id: 781ab5f6fc8e3b97bc4d215af855823f4b5014dd
shipit-source-id: 781ab5f6fc8e3b97bc4d215af855823f4b5014dd
2016-03-02 05:46:33 -08:00
David Aurelio ad8a335864 Remove knowledge of fbjs from the packager
Summary:Follow-up to https://github.com/facebook/react-native/pull/5084

This…
- changes all requires within RN to `require('fbjs/lib/…')`
- updates `.flowconfig`
- updates `packager/blacklist.js`
- adapts tests
- removes things from `Libraries/vendor/{core,emitter}` that are also in fbjs
- removes knowledge of `fbjs` from the packager

Closes https://github.com/facebook/react-native/pull/5084

Reviewed By: bestander

Differential Revision: D2926835

fb-gh-sync-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
shipit-source-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
2016-03-02 04:28:38 -08:00
Spencer Ahrens 85801ef874 Remove invariant hack for jest
Reviewed By: vjeux, cpojer

Differential Revision: D2988899

fb-gh-sync-id: e1b2a32a3f665b8f8a246e73e8dd620ff8506ea7
shipit-source-id: e1b2a32a3f665b8f8a246e73e8dd620ff8506ea7
2016-03-01 13:42:59 -08:00
Zack ae0ad1fc7e Implement modulo operator method
Summary:This is an initial take on how to allow for value wrapping in Animated (currently `.timing` only). It adds a wrap config options which is an array specifying a range of values to be wrapped around. Anytime the delta of `toValue and fromValue > wrapDistance / 2` instead of animating the long way it will animate towards the range extremity and then after breaching the range it will readjust to animated to the true toValue.

Example Usage:
```js
Animated.timing(
  this.state.animatedDegrees,
  {toValue: Math.random()*360, wrap: [0, 360]}
).start()
```

This is presumably very valuable in rotation based animations, but could also be useful in other applications like wrapping the edges of the viewport.

Questions & Todo:
- Is `wrap` as a config key semantically meaningful and accurate?
- Is there a way to expose this as a config option on `.interpolate` rather than timing
- Generalize to all animated API's (spring, decay), and will this work with ValueXY out of the box?
- Add tests
Closes https://github.com/facebook/react-native/pull/5743

Differential Revision: D2979992

fb-gh-sync-id: 69be510feba8c43acb10c253036f5854adff9258
shipit-source-id: 69be510feba8c43acb10c253036f5854adff9258
2016-02-25 17:19:31 -08:00
Zack a9846da9fa support plain numbers in add and multiply operators
Summary:This adds support for passing plain numbers into the add and multiply operators. This can be useful if you want to have one AnimatedValue for a component that is say a scale 0 -> 1 and then animated many style properties accordingly using derivative Animated values.

Thoughts?

As far as implementation, there may be more performant implementations that do not require creating a whole new AnimatedValue for every static number. I am open to suggestion.
Closes https://github.com/facebook/react-native/pull/6154

Differential Revision: D2979962

Pulled By: vjeux

fb-gh-sync-id: b5ecb568b4c64b995dc4100991f02c17f0dd97dd
shipit-source-id: b5ecb568b4c64b995dc4100991f02c17f0dd97dd
2016-02-25 17:16:09 -08:00
Martin Konicek 9d3d9dfbce Make fbsource and GitHub consistent 2016-02-25 17:13:25 -08:00
Konstantin Raev 6f1417c849 CI now builds docs website and deploys it to /%version% path
Summary:
Copy of #5760 reverted merge.

We need to preserve history of docs changes on the webserver.
The goal is to allow users to browse outdated versions of docs.
To make things simple all websites will be released to https://facebook.github.io/react-native/releases/version/XX folder when there is a branch cut.

I switched from Travis CI to Cirle CI because it works faster and I am more familiar with it.

How it works:

1. If code is pushed to `master` branch then CI will build a fresh version of docs and put it in https://github.com/facebook/react-native/tree/gh-pages/releases/next folder.
Github will serve this website from https://facebook.github.io/react-native/releases/version/next URL.
All relative URLs will work within that website

2. If code is pushed to `0.20-stable` branch then CI will build a fresh version of docs and put it in https://github.com/facebook/react-native/tree/gh-pages/releases/0.20 folder.
Github will serve this website from https://facebook.github.io/react-native/releases/v
Closes https://github.com/facebook/react-native/pull/5873

Reviewed By: svcscm

Differential Revision: D2926901

Pulled By: androidtrunkagent

fb-gh-sync-id: 16aea430bac815933d9c603f03921cc6353906f1
shipit-source-id: 16aea430bac815933d9c603f03921cc6353906f1
2016-02-11 06:17:42 -08:00
Pieter De Baets 042862a010 Update Interpolation to use new color format
Reviewed By: bestander

Differential Revision: D2911363

fb-gh-sync-id: eddfc1f1e33ee6c74f3a492a69f6d93de018e4ae
2016-02-08 04:49:33 -08:00
glevi@fb.com 5ec1d354c2 Deploy v0.21.0
Reviewed By: jeffmo

Differential Revision: D2888689

fb-gh-sync-id: fe94e50c7872b9a1344a054acccab365d385f6ed
2016-02-01 17:13:35 -08:00
Christopher Chedeau c8a0a3eff6 Reimplement color processing
Summary:
**Problem:**

As I was trying to document what color formats we supported, I realized that our current implementation based on the open source project tinycolor supported some crazy things. A few examples that were all valid:

```
tinycolor('abc')
tinycolor(' #abc ')
tinycolor('##abc')
tinycolor('rgb 255 0 0')
tinycolor('RGBA(0, 1, 2)')
tinycolor('rgb (0, 1, 2)')
tinycolor('hsv(0, 1, 2)')
tinycolor({r: 10, g: 10, b: 10})
tinycolor('hsl(1%, 2, 3)')
tinycolor('rgb(1.0, 2.0, 3.0)')
tinycolor('rgb(1%, 2%, 3%)')
```

The integrations of tinycolor were also really bad. processColor added "support" for pure numbers and an array of colors!?? ColorPropTypes did some crazy trim().toString() and repeated a bad error message twice.

**Solution:**

While iteratively cleaning the file, I eventually ended up reimplementing it entierly. Major changes are:
- The API is now dead simple: returns null if it doesn't parse or returns the int32 representation of the color
- Stricter parsing of at
Closes https://github.com/facebook/react-native/pull/5529

Reviewed By: svcscm

Differential Revision: D2872015

Pulled By: nicklockwood

fb-gh-sync-id: df78244eefce6cf8e8ed2ea51f58d6b232de16f9
2016-01-29 09:13:32 -08:00
sunnylqm 7b63b225a5 remove a typo
Summary:
I can't guess the point. Just simply removed this typo.
Closes https://github.com/facebook/react-native/pull/4943

Reviewed By: svcscm

Differential Revision: D2786863

Pulled By: bestander

fb-gh-sync-id: 0f36f796cae23bacb86ffe224b6b05915e228f47
2016-01-06 10:33:29 -08:00
Qiao Liang 521983480a updated deprecated sample code in animation doc 2015-12-18 00:11:00 +08:00
Justas Brazauskas 0e8b207cc3 Bugfix - Typos
Summary:
Fixed few typos in `./Examples` and `./Libraries` folders.
Closes https://github.com/facebook/react-native/pull/4788

Reviewed By: svcscm

Differential Revision: D2759918

Pulled By: androidtrunkagent

fb-gh-sync-id: d692b5c7f561822353e522f9d4dfde7e60b491cf
2015-12-15 09:09:32 -08:00
Huang Yu 4373aa6822 fix animated lint warnings
Summary:
fix lint warnings under 'Libraries/Animated' directory
Closes https://github.com/facebook/react-native/pull/4448

Reviewed By: svcscm

Differential Revision: D2753880

Pulled By: androidtrunkagent

fb-gh-sync-id: c6619c636ff67a74e6f063f70526327d756271db
2015-12-13 11:45:28 -08:00
Leland Richardson 3eb32cbb0e Animated.multiply and Animated.add to combine animated values
Summary:
This PR was created in response to feedback from an older PR: https://github.com/facebook/react-native/pull/2045

The `.interpolate()` API of Animated values is quite effective to accomplish transformations based on a single animated value, but currently there is a class of animations that is impossible: animations being driven by more than one value.

Usage would be like the following:

```js
getInitialState: function() {
  return {
    panY: new Animated.Value(0),
    offset: new Animated.Value(0),
  };
}
```

```js
var scale = Animated.add(panY, offset).interpolate({
  inputRange: [...],
  outputRange: [...],
});
```

I have a real use case for this, and I cannot think of any way to accomplish what I need without an API like this.

The animation I am trying to accomplish is I have a PanResponder being used to detect both x and y panning. The y-axis panning drives a 3d sroll-like animation (which we can call `panY`), and the x-axis panning is driving a "swipe-to-remove" animation (
Closes https://github.com/facebook/react-native/pull/4395

Reviewed By: svcscm

Differential Revision: D2731305

Pulled By: vjeux

fb-gh-sync-id: 3b9422f10c7e7f3b3ecd270aeed8ea92315a89e9
2015-12-10 13:30:27 -08:00
Wenjing Wang 0058b0806b propTypes could be undefined
Summary:
public
This causes a warning since propType not exist

Reviewed By: vjeux

Differential Revision: D2713358

fb-gh-sync-id: 58406d1dc969e6f1d40bee958c28cc87036b30c2
2015-12-02 12:33:30 -08:00
SangYeob Bono Yu e6b0eaee35 Fixed Typo
Summary: Closes https://github.com/facebook/react-native/pull/4199

Reviewed By: svcscm

Differential Revision: D2668739

Pulled By: sebmarkbage

fb-gh-sync-id: 4c40feb9088a1631bcd0304bc94e956b6c38883d
2015-11-18 08:10:30 -08:00
Tadeu Zagallo b907f40957 Fix breakages when upgrading to babel 6
Reviewed By: vjeux

Differential Revision: D2628092

fb-gh-sync-id: 077a3572fe8b261d390be2bdc32d9d06c2b80a01
2015-11-10 10:56:48 -08:00
Jeff Morrison d4eb8201f1 Deploy Flow 0.18.1 to fbobjc
Reviewed By: gabelevi

Differential Revision: D2575778

fb-gh-sync-id: 2cf610959db6a493d1813455b17f66bc997a9ef3
2015-10-26 15:36:14 -07:00
James Ide c38d7fab97 `isInteraction` option to keep InteractionManager unblocked
Summary: Adds a new option to animation configs so that animations can be marked as non-interactions. This solves the "loading indicator problem" where an animated loading screen would deadlock as it waits for all interactions to complete.

As for the API, what we really want long term is better scheduling. This needs to be built at the runtime level (into the RN bridge) and take care of things like priority donation that are probably overkill right now. Basically this API is a medium-term fix and I won't be upset if it gets replaced with a finer-grained scheduler.
Closes https://github.com/facebook/react-native/pull/3433

Reviewed By: @​svcscm

Differential Revision: D2545300

Pulled By: @vjeux

fb-gh-sync-id: c1216bf69bfbbbae00c76c4697183fe96a6a01dd
2015-10-15 09:22:33 -07:00
gabe@fb.com 08ec89d2e6 Fix errors in preparation for v0.17.0
Reviewed By: @jeffmo

Differential Revision: D2512681

fb-gh-sync-id: dedf465af43cf3c8839fa960c5f1a2c2648e4e1e
2015-10-07 12:03:20 -07:00
Sebastian Markbage 2ea3b93784 Add warning to setNativeProps and Animated for non-nested styles
Summary: These were accidentally supported because they were merged at a lower
level. That's an implementation detail. setNativeProps should still
normalize the API.

I fixed some callers.

Setting props the normal way used to ignore these. Unfortunately we can't
warn for those cases because lots of extra props are spread. (The classic
transferPropsTo issue.)

@​public

Reviewed By: @vjeux

Differential Revision: D2514228

fb-gh-sync-id: 00ed6073827dc1924da20f3d80cbdf68d8a8a8fc
2015-10-06 15:36:23 -07:00
Pieter De Baets 7c1b6b0fb6 Vendor tinycolor; strip unnecessary components
Reviewed By: @vjeux

Differential Revision: D2503048
2015-10-05 04:41:26 -07:00
Dral 463b072dac Support hex values in outputRange
Summary: 1. Should I add an example of this to the UIExplorer Animation example?

2. Should I support mixing hex and rgba values in outputRange? It is possible with this implementation, but may cause confusion
Closes https://github.com/facebook/react-native/pull/3177

Reviewed By: @​svcscm

Differential Revision: D2506947

Pulled By: @vjeux
2015-10-04 14:37:59 -07:00
Christopher Chedeau a50b4ea7b9 Initial web implementation
Summary: @​public

This diff does a couple of things:
- Move all the code in a src/ folder
- Move bezier.js in the Animated folder
- Rename Animated.js into AnimatedImplementation.js and adds two entry points: AnimatedReactNative.js and AnimatedWeb.js
- Implement very dumb polyfills for flattenStyle, Set and InteractionManager
- Import my work in progress demo.html file to make sure that the code is actually working.

Everything is not working correctly:
- It calls forceUpdate on every frame and doesn't use bindings because setNativeProps is not implemented
- None of the style: {transform} are working because React web doesn't know about the array notation for transform
- The demo need more work

Reviewed By: @sahrens

Differential Revision: D2464277
2015-09-22 11:58:37 -07:00
Christoph Pojer fa01b2e4cb Codemod tests to use top-level-requires
Reviewed By: @DmitrySoshnikov

Differential Revision: D2456250
2015-09-19 15:41:29 -07:00
Christopher Chedeau be966f5a25 Testing import script
Summary: Closes https://github.com/facebook/react-native/pull/2622

Reviewed By: @​trunkagent, @​svcscm

Differential Revision: D2427801

Pulled By: @vjeux
2015-09-15 18:25:31 -07:00
Bill Fisher 493cb35966 Fix flow typing of TimingAnimationConfig
Summary: @​public
Make the flow type of TimingAnimationConfig and TimingAnimation the same as SpringAnimationConfig and SpringAnimation.
This is a more accurate flow type as both are multiplexed through maybeVectorAnim().

Reviewed By: @sahrens

Differential Revision: D2410166
2015-09-09 23:55:30 -07:00
Spencer Ahrens cc1a9fa3f3 [RN] Document Animated.js 2015-09-03 19:25:41 -08:00
Spencer Ahrens fdeb6a842a [RN] New AnimationExample 2015-09-03 12:52:56 -08:00
Spencer Ahrens 4379aa00de [RN] Use default param for elastic bounciness 2015-09-01 20:38:50 -08:00
Spencer Ahrens 9ad2c322c0 [RN] improve elastic easing
Summary:
1) Makes params more intuitive (only one now, bounciness, which maps intuitively to number of oscillations).
2) Satisfies boundary conditions (f(0) = 0, f(1) = 1) so animation actually goes where you tell it (before it would finish at a random location depending on the input params).
3) Simple test to verify boundary conditions.
2015-08-31 13:39:00 -08:00
Eric Vicenti 6f17dba39b [ReactNative] Remove POPAnimation
Summary:
Thanks to @vjeux' work on Animated, we have transitioned away from POPAnimation entirely
2015-08-20 22:24:28 -07:00