Summary:If you're working on an app that needs to support landscape, reloading the app causes the iPhone simulator to reset its orientation to portrait every time the `RCTDevLoadingView` shows up. This is because it sets the root VC to `RCTModalHostViewController`, which currently supports only portrait orientations on iPhone. Changing the root view to a vanilla `UIViewController` fixes the issue.
**Steps to Reproduce**
1. Create a blank RN project: `react-native init RNTest`
2. Open it up and run it.
3. Rotate to landscape `Cmd+Right Arrow`.
4. Reload by pressing `Cmd+R`.
**Expected**
The simulator stays in landscape mode.
**Actual**
The simulator goes back to portrait.
Closes https://github.com/facebook/react-native/pull/6765
Differential Revision: D3127339
Pulled By: javache
fb-gh-sync-id: e2543c90c8d116307dcefa89a417447c1f1a327f
fbshipit-source-id: e2543c90c8d116307dcefa89a417447c1f1a327f
Summary:Show the complete example of the Package code, as the auto generated snippet will return null in `createJSModules` and `createViewManagers`, which will then result in error described in http://stackoverflow.com/questions/35823908
Closes https://github.com/facebook/react-native/pull/6763
Differential Revision: D3126729
Pulled By: mkonicek
fb-gh-sync-id: 8fd4bf8e37242b40670d95679aa5c836e32a7cec
fbshipit-source-id: 8fd4bf8e37242b40670d95679aa5c836e32a7cec
Summary:At the beginning of the navigator docs it says " See Navigator.SceneConfigs for default animations and more info on scene config options."
but then this is the only information available:
<img width="658" alt="screen shot 2016-03-23 at 2 40 49 am" src="https://cloud.githubusercontent.com/assets/1247834/13977670/733cdaa6-f0a1-11e5-92e6-fc98725f65e0.png">
And the only way of knowing about the available options is to look at the source code. I think a lot of people will appreciate this...
If you think this is too much, maybe adding a link to the source code would help.
Closes https://github.com/facebook/react-native/pull/6599
Differential Revision: D3088592
fb-gh-sync-id: f11025b76441e9394ce42ed6c796fa1ace3e8c27
fbshipit-source-id: f11025b76441e9394ce42ed6c796fa1ace3e8c27
Summary:BUCK is faster than Gradle.
For example `gradle app:installDebug` vs `buck install app` is ~7 seconds vs ~2 seconds with warm caches.
This is just the beginning to allow people to become familiar with BUCK.
It is enough for running the app locally and testing on a device.
Gradle is still used for dependency resolution.
Closes https://github.com/facebook/react-native/pull/6733
Differential Revision: D3126328
Pulled By: bestander
fb-gh-sync-id: 56aad276036c029af7e0e23d60c46ba2f77b3d2c
fbshipit-source-id: 56aad276036c029af7e0e23d60c46ba2f77b3d2c
Summary:In projects where you have multiple apps or a different structure (ios is not the directory containing the xcode project) it would be helpful to have the option to configure the directory containing the xcode project when doing "react-native run-ios"
As my PR does not change and does not affect UI it's hard to show a video ;-) Steps to reproduce are:
1. checkout facebook/react-native
2. run 'react-native run-ios' (it will fail)
3. npm link react-native (with my PR)
4. re-run 'react-native run-ios --ios-project-path Examples/Movies/
Now the simulator should open the Movies example app
Closes https://github.com/facebook/react-native/pull/6134
Differential Revision: D3035188
fb-gh-sync-id: edb924ce3cca4e82161cdce3d25f321b03abc765
fbshipit-source-id: edb924ce3cca4e82161cdce3d25f321b03abc765
Summary:I found several inconcistencies with the repo and the tutorial.
- No app transport security policy was set in `Info.plist`
- `Pods` folder was ignored / missing
- `node_modules` was ignored / missing
- In the tutorial the folder was named `ReactComponents`, but in source it was `ReactComponents`
- link to tutorial from readme doesn't work
I think the repo should have all these problems fixed. I found it simpler to start from scratch and figure what's wrong that way than adjusting https://github.com/tjwudi/EmbededReactNativeExample
Closes https://github.com/facebook/react-native/pull/5285
Differential Revision: D3126361
Pulled By: mkonicek
fb-gh-sync-id: f8a4365c4b4497c3aeb6f8cf929bb65d0b7f5708
fbshipit-source-id: f8a4365c4b4497c3aeb6f8cf929bb65d0b7f5708
Summary:The 200ms timeout was causing resource issues and causing a lot of overhead when you're not running the devtools, since it will basically create a new socket every 200ms.
Also clean up the way we do logging so it's completely compiled out in prod, and standardize all the names we use for threading to lowercase react.
Reviewed By: frantic
Differential Revision: D3115975
fb-gh-sync-id: e6e51c0621d8e9fc4eadb864acd678b8b5d322a1
fbshipit-source-id: e6e51c0621d8e9fc4eadb864acd678b8b5d322a1
Summary:Context #4658
I kept the original commit and author.
cc mkonicek
Closes https://github.com/facebook/react-native/pull/6639
Differential Revision: D3126336
Pulled By: mkonicek
fb-gh-sync-id: 5ae7b37f0eb1db355bb87076d621a405ff9c23c5
fbshipit-source-id: 5ae7b37f0eb1db355bb87076d621a405ff9c23c5
Summary:A need for sending a scroll events outside of scrollview made D3092854 a bit clunky. This diff kinda fixes it by tightening up emitting of fake scroll events just to the only usecase we have right now.
Why not just simply construct the event in `RCTNavigator`, so we can drop the code from `RCTScrollView` altogether?
`RCTScrollEvent` is private to `RCTScrollView`, and that's good. We don't want anyone have an ability to make up scroll events. Even this existing functionality should be sunset one day when we better integrate with native gesture recognizers.
Depends on D3092867.
Reviewed By: javache
Differential Revision: D3120751
fb-gh-sync-id: 6519c055b983cfd48c4b4a9d619c4452e12efda1
fbshipit-source-id: 6519c055b983cfd48c4b4a9d619c4452e12efda1
Summary:Previously, (mostly touch and scroll) event handling on iOS worked in a hybrid way:
* All incoming coalesce-able events would be pooled and retrieved by js thread in the beginning of its frame (all of this happens on js thread)
* Any non-coalesce-able event would be immediately dispatched on a js thread (triggered from main thread), and if there would be pooled coalesce-able events they would be immediately dispatched at first too.
This behavior has a subtle race condition, where two events are produced (on MT) in one order and received in js in different order.
See https://github.com/facebook/react-native/issues/5246#issuecomment-198326673 for further explanation of this case.
The new event handling is (afaik) what Android already does. When an event comes we add it into a pool of events and dispatch a block on js thread to inform js there are events to be processed. We keep track of whether we did so, so there is at most one of these blocks waiting to be processed. When the block is executed js will process all events that are in pool at that time (NOT at time of enqueuing the block).
This creates a single way of processing events and makes it impossible to process them in different order in js.
The tricky part was making sure we don't coalesce events across gestures/different scrolls. Before this was achieved by knowing that gestures and scrolls start/end with non-coalesce-able event, so the pool never contained events that shouldn't be coalesced together. That "assumption" doesn't hold now.
I've re-added `coalescingKey` and made touch and scroll events use it to prevent coalescing events of the same type that should remain separate in previous diffs (see dependencies).
On top of it it decreases latency in events processing in case where we get only coalesce-able events. Previously these would be processed at begging of the next js frame, even when js would be free and could process them sooner. This delay is done, since they would get processed as soon as the enqueued block would run.
To illustrate this improvement let's look at these two systraces.
Before: https://cloud.githubusercontent.com/assets/713625/14021417/47b35b7a-f1d3-11e5-93dd-4363edfa1923.png
After: https://cloud.githubusercontent.com/assets/713625/14021415/4798582a-f1d3-11e5-8715-425596e0781c.png
Reviewed By: javache
Differential Revision: D3092867
fb-gh-sync-id: 29071780f00fcddb0b1886a46caabdb3da1d5d84
fbshipit-source-id: 29071780f00fcddb0b1886a46caabdb3da1d5d84
Summary: This was previously removed in D2884587, but we will need it going forward. See D3092867 for reasons why it's necessary again.
Reviewed By: javache
Differential Revision: D3092848
fb-gh-sync-id: 0d10dbac4148fcc8e035d32d8eab50f876d99e88
fbshipit-source-id: 0d10dbac4148fcc8e035d32d8eab50f876d99e88
Summary:Interface to `RCTBatchedBridge` was being declared in two different implementation files. This is suboptimal, since it makes it hard to mock that class in a test.
So I've merged and moved these two definitions in `RCTBridge+Private.h`, so it's still obvious it's a private class, but can be included if you really need it.
Reviewed By: javache
Differential Revision: D3126135
fb-gh-sync-id: 173e4c5c2925be387b92deb7f99952ca7bf28588
fbshipit-source-id: 173e4c5c2925be387b92deb7f99952ca7bf28588
Summary:Creating views shouldn't have side effects so we can start doing them before the end of a batch. In order to limit the effect on framerate, we stop executing these create view operations after we've passed halfway through the frame.
Note, this doesn't seem to work yet for nodes: I'll address that in a followup diff.
Reviewed By: lexs
Differential Revision: D3120631
fb-gh-sync-id: 981540fac5a7499158146adb72c1be21fd0b5702
fbshipit-source-id: 981540fac5a7499158146adb72c1be21fd0b5702
Summary:mkonicek how can I add a line break to that?
Closes https://github.com/facebook/react-native/pull/6742
Differential Revision: D3120662
fb-gh-sync-id: 292ff3ae35c7ba4f583d3d3d4d5993812823e112
fbshipit-source-id: 292ff3ae35c7ba4f583d3d3d4d5993812823e112
Summary: We lost java module and method names in systrace when we moved to the xplat bridge.
Reviewed By: mhorowitz
Differential Revision: D3116042
fb-gh-sync-id: a61181f4d6be04c70122b7f79d426e364df1e988
fbshipit-source-id: a61181f4d6be04c70122b7f79d426e364df1e988
Summary:The packager url for the persistent connection relied on a port
in the bundleURL, so we need to insert a sensible default. Otherwise,
issues occur: https://github.com/facebook/react-native/issues/6581
Reviewed By: bestander
Differential Revision: D3113034
fb-gh-sync-id: 4eac52631ad7abd343b75a4488bb591b5caf2145
fbshipit-source-id: 4eac52631ad7abd343b75a4488bb591b5caf2145
Summary:We were calling `CFRunLoopStop` from `-dealloc` in the `JSCExecutor`, but dealloc
is not guaranteed to run in the same thread. Move it to `-invalidate` instead.
Reviewed By: javache
Differential Revision: D3092645
fb-gh-sync-id: 94b51fec4a9fe0784feeb83d1b0c41de1cd7c052
fbshipit-source-id: 94b51fec4a9fe0784feeb83d1b0c41de1cd7c052
Summary:`flowIDMap` lives on the bridge to map from the IDs used for the flow events in
JS and the ones generated by `RCTProfile` in the native side.
It was being accessed from multiple threads (the various modules' queues in the
bridge and the JS thread), so we lock before touching it.
Reviewed By: javache
Differential Revision: D3102745
fb-gh-sync-id: 93d012d124e8b5d1a390c10a98ef5e3a068ccf63
fbshipit-source-id: 93d012d124e8b5d1a390c10a98ef5e3a068ccf63
Summary:Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
(You can skip this if you're fixing a typo or adding an app to the Showcase.)
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
Closes https://github.com/facebook/react-native/pull/6718
Differential Revision: D3114873
fb-gh-sync-id: 26c4a3c80ba9e2e346663cc6ca58850fb55b977d
fbshipit-source-id: 26c4a3c80ba9e2e346663cc6ca58850fb55b977d
Summary:The navigation drawer of most apps on android opens over the status bar, this adds an option to do so. It implements a similar API to the native DrawerLayout by adding a statusBarBackgroundColor to DrawerLayoutAndroid.
Without statusBarBackgroundColor:
![image](https://cloud.githubusercontent.com/assets/2677334/13414490/50ebcdf4-df21-11e5-974f-c6a1343c2a4e.png)
With statusBarBackgroundColor:
![image](https://cloud.githubusercontent.com/assets/2677334/13414459/1fdc4086-df21-11e5-9658-bd47bfdb925f.png)
This PR depends on the changes in #6195 to add the `StatusBar.HEIGHT` constant I just want to put it out there now to see if this looks good. To test without the other PR just change `StatusBar.HEIGHT` for `25`.
It is implemented by making the native status bar translucent and making its background color transparent so we can draw a view of the same height as the status bar under it as a child of the DrawerLayoutAndroid. Then we can draw a semi-transparent gray View inside the drawer view to make it
Closes https://github.com/facebook/react-native/pull/6218
Differential Revision: D3017444
Pulled By: bestander
fb-gh-sync-id: ca48a47a20a2feecae360a76f3e2c9bbe6a37700
fbshipit-source-id: ca48a47a20a2feecae360a76f3e2c9bbe6a37700
Summary:This address the issue reported at
https://github.com/facebook/react-native/issues/6579#issuecomment-200984628
NavigationView should have the same API as NavigationAnimatedView does except
that NavigationView does not need the APIs for animation.
This unify the API of our core components so that people can freely
compose views with both NavigationAnimatedView or NavigationView.
Reviewed By: fkgozali
Differential Revision: D3096076
fb-gh-sync-id: 7536777a7d637da62a2636d750f9d91c5a0eb45f
fbshipit-source-id: 7536777a7d637da62a2636d750f9d91c5a0eb45f
Summary:In https://github.com/facebook/react-native/pull/5241 ide updated the version number to be a fake one so that people wouldn't send in PRs just bumping the version.
Unfortunately, this leads to compatibility issues when developing against `master` with 3rd-party components that declare React Native as a `peerDependency`. For example, I'm using [react-native-orientation](https://github.com/yamill/react-native-orientation) which has a peerDependency of `"react-native": ">=0.5"`.
I see a few ways to deal with this:
1. Only develop against the releases on npm, not git snapshots.
2. Ask ecosystem projects to not include a minimum version of `react-native` in their peerDependencies.
3. Track the RN release numbers in the git repository (eg it would be 0.19 right now).
4. Make the release number on master huge (1000 in this PR) so it's obviously a fake number but will still comply with >= checks.
I don't think option 2 is good because it's reasonable for a package author to want to specify a minimum R
Closes https://github.com/facebook/react-native/pull/5556
Differential Revision: D3110274
fb-gh-sync-id: 8638157d44ee99945337fbf585936b50699f0341
fbshipit-source-id: 8638157d44ee99945337fbf585936b50699f0341