Summary: No need to specify duplicative information.
Reviewed By: javache
Differential Revision: D3550805
fbshipit-source-id: b5abc3f1c74e26b4d4641c29fedba189cc46406e
Summary:
In preparation for Blob support (wherein binary XHR and WebSocket responses can be retained as native data blobs on the native side and JS receives a web-like opaque Blob object), this change makes RCTNetworking aware of the responseType that JS requests. A `xhr.responseType` of `''` or `'text'` translates to a native response type of `'text'`. A `xhr.responseType` of `arraybuffer` translates to a native response type of `base64`, as we currently lack an API to transmit TypedArrays directly to JS. This is analogous to how the WebSocket module already works, and it's a lot more versatile and much less brittle than converting a JS *string* back to a TypedArray, which is what's currently going on.
Now that we don't always send text down to JS, JS consumers might still want to get progress updates about a binary download. This is what the `'progress'` event is designed for, so this change also implements that. This change also follows the XHR spec with regards to `xhr.response` and `xhr.responseText`:
- if the response type is `'text'`, `xhr.responseText` can be peeked at by the JS consumer. It will be updated periodically as the download progresses, so long as there's either an `onreadystatechange` or `onprogress` handler on the XHR.
- if the response type is not `'text'`, `xhr.responseText` can't be accessed and `xhr.response` remains `null` until the response is fully received. `'progress'` events containing response details (total bytes, downloaded so far) are dispatched if there's an `onprogress` handler.
Once Blobs are landed, `xhr.responseType` of `'blob'` will correspond to the same native response type, which will cause RCTNetworking to only send a blob ID down to JS, which can then create a `Blob` object from that for consumers.
Closes https://github.com/facebook/react-native/pull/8324
Reviewed By: javache
Differential Revision: D3508822
Pulled By: davidaurelio
fbshipit-source-id: 441b2d4d40265b6036559c3ccb9fa962999fa5df
Summary:
This PR solves a problem when video assets are used from third-party React Native components (e.g. [react-native-video](https://github.com/brentvatne/react-native-video). The video will not work while the assets are served from the react native packager because the used video component (iOS) relies on HTTP range requests.
I added a small fix that allows ranged requests (e.g. mp4) to be served in ranges.
To test this:
1. make new react native project
1. add [react-native-video](https://github.com/brentvatne/react-native-video) to xcode project
1. add video component to your project
```
import Video from 'react-native-video';
var resolveAssetSource = require('react-native/Libraries/Image/resolveAssetSource');
/* ... /*
render() {
let source = resolveAssetSource(require('./someVideoFile.mp4')) || {};
return <Video /*....*/ source={source} />;
}
```
That should not work (if video is smaller than a few megabytes, open app a few times). Then add my fix, that should do the trick.
Closes https://github.com/facebook/react-native/pull/8219
Reviewed By: davidaurelio
Differential Revision: D3542485
Pulled By: frantic
fbshipit-source-id: e4f2e4d3aaafa8445e965259bf04ad107dba8a4f
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
(You can skip this if you're fixing a typo or adding an app to the Showcase.)
Explain the **motivation** for making this change. What existing problem does the pull request solve?
UIExplorer example doc fix.
**Test plan (required)**
Unnecessary.
**Code formatting**
Just fix comment, not related to code
Fix pre-bundle doc
Closes https://github.com/facebook/react-native/pull/8733
Differential Revision: D3554930
fbshipit-source-id: 76ed3da17df840f90987f7468cea7cd65741313f
Summary:
In recent change in 2f73ca8 all javascript files under UIExplorer were moved to js subfolders but PanResponderExample link wasn't updated accordingly.
Closes https://github.com/facebook/react-native/pull/8725
Differential Revision: D3554851
fbshipit-source-id: 798b9a76ecb667512a23a405d0fee0691a9debce
Summary:
Attempt to fix#7919.
Currently, if the app is launched into the background and you read `AppState.currentState` too soon, you will see the value `'active'` instead of `'background'`. This is because the default value of `AppState.currentState` is hardcoded to be `'active'` and it is initialized with the actual value asynchronously.
This attempts to fix the bug by having the `RCTAppState` module provide the initial state as a module constant.
As noted in #7919, it looks like this fix was already tried and reverted with 0fb3d8de83. zjj010104, hedgerwang, nicklockwood -- can you explain why? I would very much like to get this bug fixed. Nobody has followed up on the issue I filed so I decided to just go ahead and make a PR with my best guess at a fix.
**Test plan (required)**
Built a small app as described in the repro steps for #7919 and verified that, when the app is launched into the background, `init currentState: background` is printed. Also verified that `i
Closes https://github.com/facebook/react-native/pull/8058
Differential Revision: D3554619
fbshipit-source-id: 5d950b85e335765552bbd3cf6ed91534062e35a1
Summary:
Hi there,
I showed this app to a couple of FB people at the React Europe conf in June (ndfred tadeuzagallo ericvicenti astreet and others), they suggested I should submit it to be part of the showcased apps.
It's used in production since the beginning of the year and fully usable at all NASCAR events.
The external accessory receives the digital TV signal broadcasted around the track by an antenna on a FanVision truck.
People rent the accessory there at our kiosks. It also recharges your smartphone battery.
I linked to a demo video so people can actually see what it does without having the required accessory.
The app is of course powered by React Native. I've built custom modules to integrate the native code that does all the heavy work (talking to the accessory, demuxing the raw data, decoding the audio and video, processing the additional data for all stats, etc).
Let me know what you think.
Closes https://github.com/facebook/react-native/pull/8708
Differential Revision: D3553712
Pulled By: lacker
fbshipit-source-id: 870a3fea9f3a662e82480ffbfcf0835478f0d4be
Summary:
I would like to believe it's some black magic code but no it's just a typo.
Closes https://github.com/facebook/react-native/pull/8712
Differential Revision: D3550809
fbshipit-source-id: 00a7ba1cbcd36e29af44cdefd5fc1148d11d26e3
Summary:
NavigationTransitioner prepares for transition within `componentWillReceiveProps`, using previously-saved state to determine how to properly handle new props. If a transition is to take place, the code saves new info in state, executes the transition, and cleans up scenes within `_onTransitionEnd`.
If the transition is a jump-to transition, or otherwise takes very little time, then it is possible for the setState call within `_onTransitionEnd` to use state which hasn't yet been set by the code within `componentWillReceiveProps`, resulting in a failed transition.
This fix ensures that the initial setState call is completed before executing the transition.
Closes https://github.com/facebook/react-native/pull/8709
Differential Revision: D3550872
fbshipit-source-id: 1364612048025f5f970b44cbfd0c31acc4a60f56
Summary: This prevents the `isUnbundle` check to read beyond the end of an `NSData` instance by using `getBytes:length:` instead of accessing the underlying buffer directly.
Reviewed By: javache
Differential Revision: D3548874
fbshipit-source-id: 7c93c66cc6abb4a2a321888ab394212f4d14a03e
Summary: Move all JS to a js/ subfolder so we get some overview of this folder again.
Reviewed By: bestander
Differential Revision: D3542598
fbshipit-source-id: 7637133fe4152f4d39e461b443b38510272d5bc8
Summary: The loader should be a utility that stands alone. The bridge uses the loader, not the other way around.
Reviewed By: bnham
Differential Revision: D3546157
fbshipit-source-id: 91016afb629df1f8c83c8fca6f42649be0b046b0
Summary:
This diff exposes a new experimental method `[RCTJavaScriptLoader +attemptSynchronousLoadOfBundleAtURL:sourceLength:error:]`. It may be used if you know that a specific call site must load its JavaScript synchronously, or else fail entirely.
This new API will succeed for file URLs that point to a RAM bundle. It will fail for non-RAM-bundle files and for HTTP URLs.
This also cleans up the error domain and codes for this class. This should be the only externally visible change from this diff if you don't use the new API: the codes and domains you receive from the API may change slightly. They were pretty sloppy and undocumented before, so I think this change is for the better.
Reviewed By: bnham
Differential Revision: D3545956
fbshipit-source-id: 30e65f4e8330d2d68f3f50ade077fdc1db4a435e
Summary:
The `initWithJSContextProvider:` API created a `RCTJSCExecutor` with a thread/context that already exists, but it did not solve the problem of loading an actual application script; the `executeApplicationScript:` API is also asynchronous.
Create a new merged API that allows you to pass in a pre-created thread/context pair and immediately receive an `RCTJSCExector` that has already executed a specified application script.
This also removes the `underlyingJSContext` API entirely, in favor of passing it back in a byref variable in the new API. This minimizes the surface area for API abuse.
Reviewed By: bnham
Differential Revision: D3545349
fbshipit-source-id: 1c564f44d2a5379b5e6f75640079a28fd7169f67
Summary: Provide RTL support in NavigationPager
Reviewed By: fkgozali
Differential Revision: D3536850
fbshipit-source-id: 29890a125dc5e001b4c10208cd53bfeca0d9b5c3
Summary: create new RCTI18nManager.js to warp-up native module I18nManager and fix current use of it.
Reviewed By: ericvicenti
Differential Revision: D3547427
fbshipit-source-id: 53a695c94ca6bba2f566d0725c553e58d60bf451
Summary:
We don't want to remove the last queue from the stack, it should just have no tasks in it.
Fixes issue reported here: https://www.facebook.com/groups/reactnativeoss/permalink/1569170356712926/
Reviewed By: yungsters
Differential Revision: D3539287
fbshipit-source-id: ea95673491fee0ea82f0f1b79b8f60e00cd3d035
Summary:
Instead of two separate dispatches to the JavaScript thread, only do one. Avoid the strongSelf dance entirely.
This refactor does mean that the cost of registering the nativeRequire hook on the context is not measured by the `RCTPLRAMBundleLoad` tag. However it should be almost zero-cost to construct and set a single block, so I'm OK with that change.
Reviewed By: bnham
Differential Revision: D3542940
fbshipit-source-id: d6bd26e478d0d33b56f8116d7efe6aac80c91711
Summary: We deprecated it a while back and nobody is using it internally.
Reviewed By: majak
Differential Revision: D3542602
fbshipit-source-id: dfe11a47b21d2f8a7c946c902f0ea427615ffc31
Summary: This makes the state it uses more explicit. It also makes a bug with performance measurement obvious: if we early return to error, we never mark stop for `RCTPLRAMStartupCodeSize`.
Reviewed By: javache
Differential Revision: D3542751
fbshipit-source-id: e6c1e3f3a76098ca37b8078f6e9abc805ad2d9da
Summary:
Fixes#8611.
Once this lands, we may want to cherry-pick it into 0.29 to fix the broken links.
Closes https://github.com/facebook/react-native/pull/8698
Differential Revision: D3544388
Pulled By: JoelMarcey
fbshipit-source-id: d5132b112e3079d1fd9ab6d84ff1a4328bee871f
Summary: Changes the time drift error into a warning that will only get logged once per debugging session.
Reviewed By: jingc
Differential Revision: D3539067
fbshipit-source-id: 357db15750d867a91c39b5fc5fd6ed4ae2852bc7
Summary: This is caused by receiving \u2028/2029 in callbacks/function calls. The correct solution is to not evaluate these strings as scripts but instead parse them as json and pass them through the JSC API.
Reviewed By: lexs
Differential Revision: D3543098
fbshipit-source-id: 4d8acce1d510bb17361d32103d4738fc0208b0a8
Summary:
By default we run the the JS display link, even if there are no modules listening. Given that most listeners will be lazily constructed, let's make it paused by default.
Since RCTTiming almost never unpauses due to some long-lived timers, implement a sleep timer that pauses the displaylink but uses an NSTimer to wake up in time.
Reviewed By: mhorowitz
Differential Revision: D3235044
fbshipit-source-id: 4a340fea552ada1bd8bc0d83b596a7df6f992387