Summary: This adds gradle tasks that call `react-native bundle` with the correct args to bundle dev/release JS and assets. The dev task is disabled by default, as in dev mode people only use reload JS in most cases.
Submitting this as a pull request to have community visibility, although we have this code internally as well now and this will require an import.
* generate a project with `react-native init`, add some assets, run `./gradlew assembleRelease`, sign & zipalign generated APK, run it -> works
* enable dev bundling task, run `./gradlew installDebug` (not `react-native run-android` so as to not start the packager) -> works
Reviewed By: svcscm
Differential Revision: D2555071
Pulled By: foghina
fb-gh-sync-id: c3d9fcd4c77862e6a4db4e4d8d8cc39ee9dff3ab
Summary: The Obj-C API is usually easier to work with, and also makes it very easy to use the C API when necessary (performance, for example). This diff just switches the designated initializer of RCTContextExecutor to take a JSContext instead of JSGlobalContextRef, but the old initializer still works if needed.
I was doing some memory leak investigation and it is easier with ARC so I wanted to incrementally move the executor to Obj-C.
Closes https://github.com/facebook/react-native/pull/2159
Reviewed By: svcscm
Differential Revision: D2554890
Pulled By: tadeuzagallo
fb-gh-sync-id: 75b96d04cddff68fa3daf5d0fafdffad21dae307
Summary: public
There was a race condition issue in RCTDownLoadTask whereby the request handler would sometimes call one of the delegate methods before setup was complete, causing an error to be logged because the request token had not been set, and causing te request to fail because the class was not yet set up.
This diff fixes that issue by adding an explicit `start` method to RCTDownloadTask, and changing the setup order to allow for the request to call back immediately without this being treated as an error.
Reviewed By: tadeuzagallo
Differential Revision: D2553628
fb-gh-sync-id: 5ca4e791574a632ccbf2e873e28ac88bffdf851d
Summary: While we shouldn't invoke `bridge.devMenu` in production, doing it will result into a crash.
1. `devMenu` internally calls `RCTBridgeModuleNameForClass([RCTDevMenu class])`
2. `RCTBridgeModuleNameForClass()` calls `moduleName`
3. In the release code `RCTDevMenu` doesn't export the `moduleName` class method.
Closes https://github.com/facebook/react-native/pull/2910
Reviewed By: svcscm
Differential Revision: D2550797
Pulled By: tadeuzagallo
fb-gh-sync-id: 5dfbf905e5a02d9fd3b52f8b3d6eefc4e3ff30b2
Summary: We don't need babel the CLI tool... just babel-core suffices. Remove babel, which speeds up npm install, and just use babel-core.
Closes https://github.com/facebook/react-native/pull/2476
Reviewed By: svcscm
Differential Revision: D2550081
Pulled By: martinbigio
fb-gh-sync-id: 4390a48ff4cc4ea78217e8af00322b7342e98c95
Summary: public
Benchmarking our startup path has shown we spend a lot of time decoding strings (iPhone 4S / iPhone 5):
* reading a 2MB JS bundle: 35ms / 15ms
* decoding is to an `NSString`: 186ms / 78ms
* transforming that to a `JSString`: 29ms / 10ms
Instead of going through an `NSString` transformation, we generate a null-terminated bundle (0.1ms / 0.05ms to copy the data) and use `JSStringCreateWithUTF8CString` (121ms / 53ms) to generate the string. That makes decoding 70% faster.
Reviewed By: javache
Differential Revision: D2541140
fb-gh-sync-id: 09a016b8edfd46a9b62682c76705564d2024e75e
Summary: Partially fixes#3316 by addressing 16 linter warnings:
- Strings should be singlequote
- Missing semicolon
Travis build jobs 1.1 through 1.4 complete successfully. 1.5 fails through what appears to be an unrelated issue on master.
Closes https://github.com/facebook/react-native/pull/3332
Reviewed By: @svcscm
Differential Revision: D2531718
Pulled By: @javache
fb-gh-sync-id: ca22fbeac5fe3b4f725775a72f21b6dd7a75d94b
Summary: Updated the commands provided in the comments to re-generate the static bundle in the Movies and UIExplorer examples, making them match the URL used in `sourceURL` while in dev mode.
Closes https://github.com/facebook/react-native/pull/3132
Reviewed By: @svcscm
Differential Revision: D2547140
Pulled By: @vjeux
fb-gh-sync-id: 450049d3c3d4eb9919d0a3a6bd6c611e90d0f958
Summary: @public
Lets also make this more generic to allow to generate the template for any platform code.
Reviewed By: @vjeux
Differential Revision: D2536821
fb-gh-sync-id: 6fb99c6dc546b8e1f9839c96a473dc08b0f5285c
Summary: Adds a new option to animation configs so that animations can be marked as non-interactions. This solves the "loading indicator problem" where an animated loading screen would deadlock as it waits for all interactions to complete.
As for the API, what we really want long term is better scheduling. This needs to be built at the runtime level (into the RN bridge) and take care of things like priority donation that are probably overkill right now. Basically this API is a medium-term fix and I won't be upset if it gets replaced with a finer-grained scheduler.
Closes https://github.com/facebook/react-native/pull/3433
Reviewed By: @svcscm
Differential Revision: D2545300
Pulled By: @vjeux
fb-gh-sync-id: c1216bf69bfbbbae00c76c4697183fe96a6a01dd