Summary:
Add local notifications to the push library.
```
var PushNotificationIOS = React.PushNotificationIOS;
PushNotificationIOS.requestPermissions();
var notification = {
"fireDate": Date.now() + 10000,
"alertBody":"Whats up pumpkin"
};
PushNotificationIOS.scheduleLocalNotification(notification);
//lock screen or move away from app
```
Apple has another api for pushing immediately instead of scheduling, like when your background delegate has been called with some new data (bluetooth, location, etc)
```
var PushNotificationIOS = React.PushNotificationIOS;
PushNotificationIOS.requestPermissions();
var notification = {
"alertBody":"Whats up pumpkin"
};
PushNotificationIOS.presentLocalNotification(notification);
//lock screen or move away from app
```
Closed https://github.com/facebook/react-native/pull/843 looks related:
See https://developer.apple.com/library/ios/documentation/iPhone/Reference/UILocalNotification_Class/ for much more available in
Closes https://github.com/facebook/react-native/pull/1616
Github Author: Jacob Rosenthal <jakerosenthal@gmail.com>
Summary:
To be on par with NavigatorIOS, I added the translucent property to TabBarIOS.
Usage:
```
<TabBarIOS
translucent={false} // default is true
/>
```
Closes https://github.com/facebook/react-native/pull/1937
Github Author: Jean Regisser <jean.regisser@gmail.com>
Summary:
RCTCache had really bad insertion performance when the cache was full due to having to LRU-sort the entries. This was making color
animations very slow.
I've fixed this in two ways:
1) by removing the sort and doing a linear search to remove old entries, which changes insertion perf to O(n) in the worst case instead of O(n log n) or even (n2).
2) by reducing the size of the color cache to 128 from 1024, which should be fine for normal use, without penalising animation performance.
Separately, border colors were not being retained, which caused crashes when the color cache was cleared. I've fixed that by retaining the border colors inside RCTView.
Summary:
Merged RCTStaticImage with our internal RKStaticImage and ported over logic where assets are loaded at the optimal size and reloaded if the view size changes.
Summary:
Dynamic Text Sizes for Text component.
Text gains new prop - allowFontScaling (true by default).
There is also AccessibilityManager module that allows you to tune multipliers per each content size category, but predefined multipliers are there.
This could potentially break some apps so please test carefully.
Summary:
When composing scroll views, `this.refs[SCROLLVIEW_REF]` may refer to another higher-order scroll component instead of a ScrollView. This can cause issues if you expect to need it to be a ScrollView backed by an RCTScrollView.
The solution is to call `getScrollResponder()` - as long as all higher-order scroll components implement this method, it will make its way down to the true ScrollView, which is what ListView wants here.
Closes https://github.com/facebook/react-native/pull/1927
Github Author: James Ide <ide@jameside.com>
Summary:
Remote images now support the `tintColor` prop.
Also picked nicer demo colors for the UIExplorer example.
Fixes#1867
Closes https://github.com/facebook/react-native/pull/1932
Github Author: James Ide <ide@jameside.com>
Summary:
Change `RCTImageDownloader` so it stores the `RCTDownloadTaskWrapper` for reuse. Modify `RCTDownloadTaskWrapper` to use associated objects to store the completion/progress blocks.
Summary:
This PR adds 4 native events to NetworkImage.
![demo](http://zippy.gfycat.com/MelodicLawfulCaecilian.gif)
Using these events I could wrap `Image` component into something like:
```javascript
class NetworkImage extends React.Component {
getInitialState() {
return {
downloading: false,
progress: 0
}
}
render() {
var loader = this.state.downloading ?
<View style={this.props.loaderStyles}>
<ActivityIndicatorIOS animating={true} size={'large'} />
<Text style={{color: '#bbb'}}>{this.state.progress}%</Text>
</View>
:
null;
return <Image source={this.props.source}
onLoadStart={() => this.setState({downloading: true}) }
onLoaded={() => this.setState({downloading: false}) }
onLoadProgress={(e)=> this.setState({progress: Math.round(100 * e.nativeEvent.written / e.nativeEvent.total)});
onLoadError={(e)=> {
alert('the image cannot be downloaded because: ', JSON.stringify(e));
this.setState({downloading: false});
}}>
{loader}
</Image>
}
}
```
Useful on slow connections and server errors.
There are dozen lines of Objective C, which I don't have experience with. There are neither specific tests nor documentation yet. And I do realize that you're already working right now on better `<Image/>` (pipeline, new asset management, etc.). So this is basically a proof concept of events for images, and if this idea is not completely wrong I could improve it or help somehow.
Closes https://github.com/facebook/react-native/pull/1318
Github Author: Dmitriy Loktev <unknownliveid@hotmail.com>
Summary:
Get the system font instead of Helvetica programmatically and add a virtual fontName called "System" that defaults to whatever the current system font is.
#1611
Closes https://github.com/facebook/react-native/pull/1635
Github Author: LYK <dalinaum@gmail.com>
Summary:
Image source uri's prefixed with ~ are expanded into a full path to
the app directory.
For example: `~/Documents/foo.png` is expanded into `Users/arbesfeld/Library/Developer/CoreSimulator/Devices/977988DF-A8BC-4CE5-A27A-75807A6DF085/data/Containers/Data/Application/CBEFC261-5900-4EF9-8646-603BC57B094A/Documents/foo.png`.
This lets us store and use images from the application home directory with the `Image` component:
```
<Image source={{uri: '~/Documents/foo.png', width: 300, height: 300}} />
```
Resolves#1178
Closes https://github.com/facebook/react-native/pull/1740
Github Author: Matthew Arbesfeld <arbesfeld@gmail.com>
Summary:
Fixes#1809
Even if a bridge has more than one root view, it's not supported by the js side
right now, and it will keep warning that those timespans had already been
recorded.