Summary:
This make the transform behave closer to the standard for modules.
This removes the few places that a top level this was used to refer to the global space. It also clean up the usage of `GLOBAL` to use `global` instead as this is what is used everywhere else in the code base. We still define `GLOBAL` for compatibility with other modules.
**Test plan**
Clear the packager cache to make sure the transforms run again. (node ./local-cli/cli.js start --reset-cache).
Run the Movies example (UIExplorer is broken atm) and make sure there are no errors.
Closes https://github.com/facebook/react-native/pull/6255
Differential Revision: D3037227
Pulled By: mkonicek
fb-gh-sync-id: bcf1350ae7a6e92c77d3a87fc9d6e42eb93cb9b9
fbshipit-source-id: bcf1350ae7a6e92c77d3a87fc9d6e42eb93cb9b9
Summary:
transformMatrix only worked on iOS and there is an equivalent API that (mostly)
works cross platform.
decomposedMatrix could technically be passed on Android but it wasn't document and explicitly flagged as not working.
My goal is to deprecate both uses and then the only supported API is the `transform: [{ matrix: ... }]` form.
The only difference is that on Android the matrix gets decomposed.
Currently there is some special cased magic that renames transform -> transformMatrix or decomposedMatrix depending on platform.
https://github.com/facebook/react/blob/master/src/renderers/native/ReactNative/ReactNativeAttributePayload.js#L50
Therefore I'm adding an alias for both native platforms called just "transform".
Next I'll swap over the JS to always target the name "transform". The only difference is how the value is marshalled over the bridge in processTransform.
To do this, I have to clean up a few callers. Mostly that's just swapping to the new API.
For buildInterpolator this is a bit trickier but this fixes it for all our use cases (which is only the Navigator in AdsManager).
Reviewed By: vjeux
Differential Revision: D3239960
fb-gh-sync-id: 838edb6644c6cdd0716834f712042f226ff3136f
fbshipit-source-id: 838edb6644c6cdd0716834f712042f226ff3136f
Summary:
Reduce re-renders by only looking at `props.data` that we're actually going to render and tracking if `this._rowFrames`
is dirty.
Differential Revision: D3195163
fb-gh-sync-id: 1e17ab410a312a37d4a93b84ea51ca32c3ede839
fbshipit-source-id: 1e17ab410a312a37d4a93b84ea51ca32c3ede839
Summary:
Added support for setting an optional badge icon number and alert action when using local notifications.
Closes https://github.com/facebook/react-native/pull/2931
Differential Revision: D3212448
Pulled By: mkonicek
fb-gh-sync-id: 063efcdd259b2a43f39812f57a71e8489ab33653
fbshipit-source-id: 063efcdd259b2a43f39812f57a71e8489ab33653
Summary: This adds support for UIManager.setChildren on Android like D2757388 added for iOS.
Reviewed By: andreicoman11
Differential Revision: D3235369
fb-gh-sync-id: b538556ec4abdb606f9be26d1b74734046bca0cd
fbshipit-source-id: b538556ec4abdb606f9be26d1b74734046bca0cd
Summary:
Useful to know what the default value without having to dig into the library code.
Closes https://github.com/facebook/react-native/pull/7247
Differential Revision: D3228728
Pulled By: mkonicek
fb-gh-sync-id: 433ca41d5395bbfb0c4887641a9e8b99c87b5e2b
fbshipit-source-id: 433ca41d5395bbfb0c4887641a9e8b99c87b5e2b
Summary:
So far, XHR only supports a few `onfoo` event handlers, not the entier `EventTarget` interface (`addEventListener`, `removeEventListener`). It also doesn't support the `upload` object on Android -- for no good reason. Even if we don't send any events there yet, there's no reason we have to break consuming code that wants to register an event handler there. This PR rectifies all that.
Fortunately, adding proper `EventTarget` support is very easy thanks to `event-target-shim`. We already use it in our WebSocket implementation. It transparently handles the `addEventListener('foo', ...)` as well as `onfoo` APIs, so when you dispatch an event on the event target, the right handlers will be invoked. The event object is wrapped so that `event.target` is set properly. Basically, it's a super easy way to make us conform to the spec.
Also added a bit of polish here and there, using ES2015 class property goodness to consolidate a lot of Flow property definitions with the corresponding property initializers.
**T
Closes https://github.com/facebook/react-native/pull/7017
Reviewed By: fkgozali
Differential Revision: D3202021
Pulled By: martinbigio
fb-gh-sync-id: 2b007682074356c75c774fab337672918b6c4355
fbshipit-source-id: 2b007682074356c75c774fab337672918b6c4355
Summary: Using customDirectEventTypes or customBubblingEventTypes causes a viewmanager to be initialized at app start. This diff deprecates those methods and removes their usage from RCTScrollViewManager.
Reviewed By: majak
Differential Revision: D3218973
fb-gh-sync-id: 295bef3be9623b49b0cdcbf8a56e10d9b28126d9
fbshipit-source-id: 295bef3be9623b49b0cdcbf8a56e10d9b28126d9
Summary: We always define these globals in InitializeJavaScriptAppEngine, so the fallback mechanism here is never required as far as I can tell.
Reviewed By: davidaurelio
Differential Revision: D3235061
fb-gh-sync-id: 92007f87c84073e32bfa946df8ee81083f6842ec
fbshipit-source-id: 92007f87c84073e32bfa946df8ee81083f6842ec
Summary:
event-target-shim versions before 1.1.0 do not support taking an array for `EventTarget`. react-native requires `^1.0.5`, so this fixes compatibility with those earlier versions.
**Test Plan:** ran WebSocket UIExplorer example with earlier version of event-target-shim.
Closes https://github.com/facebook/react-native/pull/7261
Differential Revision: D3230881
Pulled By: martinbigio
fb-gh-sync-id: 6a22d58841a4b401a200fece64d13a70043fb09a
fbshipit-source-id: 6a22d58841a4b401a200fece64d13a70043fb09a
Summary:
This avoids requiring things that may never be used at all by the application such as WebSocket or Geolocation. It also stops us from asking for native modules
before we actually start the application enabling us to potentially be more lazy in the future.
Reviewed By: davidaurelio
Differential Revision: D3212802
fb-gh-sync-id: 70cf0d1a85f39fedc47758e5eb5df789a511bc9b
fbshipit-source-id: 70cf0d1a85f39fedc47758e5eb5df789a511bc9b
Summary:
This only works for the new cxx bridge (hopefully open sourcing soon!).
This diff allows Java native modules to expose synchronous hooks to JS via the ReactSyncHook annotation. The methods will appear in JS on the native module object (e.g. you would do `require('UIManager').mySyncHook('foo');`) which allows us to enforce that required native modules are installed at build time. In order to support remote debugging, both the args and return type must be JSON serializable (so that we can go back across to the device to resolve synchronous hooks).
Follow ups will be integration tests, adding support for return types besides void, and adding support for remote debugging.
Reviewed By: mhorowitz
Differential Revision: D3218794
fb-gh-sync-id: 7e3366a8254276f5a55eb806287419287ca9182b
fbshipit-source-id: 7e3366a8254276f5a55eb806287419287ca9182b
Summary: Creating a view instance just to get the default view size is quite expensive, and affects startup time for the bridge as it must be done on the main thread. I've removed these cases and simply hard-coded the sizes in the JS file. This will need to be updated if the view sizes ever change, but in practice that's very unlikely.
Reviewed By: javache
Differential Revision: D3218917
fb-gh-sync-id: 91a21dabb6046c5d4d5d0bec0845415cb3628ec3
fbshipit-source-id: 91a21dabb6046c5d4d5d0bec0845415cb3628ec3
Summary:
Previously, `InteractionManager` was baked in at the lowest level to all touches via `ResponderEventPlugin`,
which meant that any time a finger was touching the screen, `InteractionManager` would be locked. This included while
doing 100% native scrolls, and thus would block progress from Relay, Incremental, or anything else scheduling events
through `InteractionManager`.
This diff switches to only bake it into `PanResponder` (and it remains hooked into `Animated` as before) which are the
main two cases where we need 60fps JS execution and want to queue up slower tasks.
This is done with a reusable higher-order-responder `InteractionManager.createResponderClass`.
Depends on FYI https://github.com/facebook/react/pull/6587, https://github.com/facebook/react/pull/6584
Reviewed By: sebmarkbage
Differential Revision: D3210951
fb-gh-sync-id: 682d21ac5cff704673b63d5942a903a3d8912835
fbshipit-source-id: 682d21ac5cff704673b63d5942a903a3d8912835
Summary:
Kudos to frantic for this amazing idea! Works really well (yet so simple!)
Basically we had a discussion with vjeux and frantic and others in the PR #7033 how to handle platform-specific stylesheets in a similar to F8 app way.
There were quite a few nice ideas there, however that one seems to be the smallest yet the most powerful.
Basically there's a `Platform.select` method that given an object, will select a `obj[Platform.OS]` value.
It works with styles:
`Platform.select({ ios: {}, android: {} })`
with messages:
`<Text>{Platform.select({ ios: 'Check the App Store', android: 'Check Google Play' })}</Text>`
and also works well with components (similar to Wallmart idea of <PlatformSwitch />) - relevant example included in diff.
Closes https://github.com/facebook/react-native/pull/7220
Differential Revision: D3221709
Pulled By: vjeux
fb-gh-sync-id: 0a50071f2dcf2273198bc6e2c36e19bca97d7be9
fbshipit-source-id: 0a50071f2dcf2273198bc6e2c36e19bca97d7be9
Summary:
The initial layout used to render scenes does not contain the actual
width and height measured and causes the issue as described at
https://github.com/ericvicenti/navigation-rfc/issues/61
The fix is to update the layout and re-render scenes once layout
is modified. Also scenes renderer should also consider the case that
when the layout is not measured yet.
Reviewed By: ericvicenti
Differential Revision: D3203245
fb-gh-sync-id: 4de89b9b43bc993d7c970c831458bd31c094073e
fbshipit-source-id: 4de89b9b43bc993d7c970c831458bd31c094073e
Summary: To prevent layout popping, when inserting images inside text we would render a blank placeholder image while the real image was loading. It turns out that this isn't necessary, as we can just specify the size of the image without having an actual image to display.
Reviewed By: javache
Differential Revision: D3212766
fb-gh-sync-id: e98851b32a2d0ae809fc0a4be47e6b77f3b17996
fbshipit-source-id: e98851b32a2d0ae809fc0a4be47e6b77f3b17996
Summary:This adds support for delete view animations in LayoutAnimation for iOS. It supports the same properties as the create animation (alpha, scale).
This allows making simple animations when removing a view which is normally hard to do in React since we need to not remove the view node immediately.
**Test plan**
Tested add/removing views in the UIExample explorer with and without setting a LayoutAnimation. Also tested that the completion callback still works properly. Tested that user interation during the animation is properly disabled.
![layout-anim2](https://cloud.githubusercontent.com/assets/2677334/14595471/86fb1654-050d-11e6-8b38-fe45cc2dcd71.gif)
I also plan to work on improving the doc for LayoutAnimation as well as making this PR for android too.
Closes https://github.com/facebook/react-native/pull/6779
Differential Revision: D3215525
Pulled By: sahrens
fb-gh-sync-id: 526120acd371c8d1af433e8f199cfed336183775
fbshipit-source-id: 526120acd371c8d1af433e8f199cfed336183775
Summary:Using TouchableNativeFeedback has been a problem for me because the ripples it makes don't follow the child view's border radii so the ripples stick out of the child view's rounded corners. This PR should fix this problem with a minor caveat: this only works for TouchableNativeFeedback.Ripple and not TouchableNativeFeedback.SelectableBackground. I searched how I could apply corner radius to selectableItemBackground and it doesn't seem to be possible (the prevalent advice is to create the ripple manually which is equivalent to using TNF.Ripple in our case), though I could be wrong.
I added [an example to UIExplorer (TouchableExample)](http://i.imgur.com/CHY9xjW.png). This is my first PR to this repo so let me know if something's wrong. Cheers!
Closes https://github.com/facebook/react-native/pull/6515
Differential Revision: D3126513
Pulled By: AaaChiuuu
fb-gh-sync-id: 4a00e7177ee4ffd8dffeca143f4f43f08c99b5a1
fbshipit-source-id: 4a00e7177ee4ffd8dffeca143f4f43f08c99b5a1
Summary:Fixes #5408 as per ide and vjeux suggestions here https://github.com/facebook/react-native/issues/529#issuecomment-107328799
Could've been probably done in a single `if` clause, but this is more explicit and leaves potential place for future implementation (if we ever decide to do so)
Closes https://github.com/facebook/react-native/pull/7197
Differential Revision: D3217740
Pulled By: vjeux
fb-gh-sync-id: aa08a5c42e43c1abe17b72a424ee96146f2667f6
fbshipit-source-id: aa08a5c42e43c1abe17b72a424ee96146f2667f6
Summary:Fixes #5855
Tested with `UIExplorer`, first <Text> is the `onPress`, second is the `onLongPress`.
Closes https://github.com/facebook/react-native/pull/7099
Differential Revision: D3212436
Pulled By: mkonicek
fb-gh-sync-id: 0a1cbcd4eaf39ad4fe67d861c3be2e042e1acb27
fbshipit-source-id: 0a1cbcd4eaf39ad4fe67d861c3be2e042e1acb27
Summary:This change adds native animated support for Animated.interpolate
Animated.interpolate allows for defining nodes that outputs an interpolated value of their input node based on the interpolation node configuration. For now native animated implementation only supports a linear interpolation for a given input and output ranges (ranges can consists of multiple segments). Native interpolation node is compatible with the JS implementation with the exception that not all attributes that can be used in JS are supported. Before we migrate interpolation node from JS->native we verify that only supported props are used.
**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7141
Differential Revision: D3216546
fb-gh-sync-id: 29876e33956615c6370ca4d332abe048f8dba5b8
fbshipit-source-id: 29876e33956615c6370ca4d332abe048f8dba5b8
Summary:We no longer forward React onto this object. We only forward the ReactNative
module onto it.
We also deprecated the addons so they'll all warn. We'll remove it
completely soon.
Closes https://github.com/facebook/react-native/pull/7136
Reviewed By: gabelevi
Differential Revision: D3211809
Pulled By: sebmarkbage
fb-gh-sync-id: 77aaa909dca5e2522cfaa7b4ca361fabc614be58
fbshipit-source-id: 77aaa909dca5e2522cfaa7b4ca361fabc614be58
Summary: We only measure text at the root node, we shouldn't be trying to build a text storage later on for tree lower in the shadow node tree.
Reviewed By: nicklockwood
Differential Revision: D3212614
fb-gh-sync-id: 574fa7f2c029ca9ad2d5fabe7bbb148157f85ca7
fbshipit-source-id: 574fa7f2c029ca9ad2d5fabe7bbb148157f85ca7
Summary:Using TouchableNativeFeedback has been a problem for me because the ripples it makes don't follow the child view's border radii so the ripples stick out of the child view's rounded corners. This PR should fix this problem with a minor caveat: this only works for TouchableNativeFeedback.Ripple and not TouchableNativeFeedback.SelectableBackground. I searched how I could apply corner radius to selectableItemBackground and it doesn't seem to be possible (the prevalent advice is to create the ripple manually which is equivalent to using TNF.Ripple in our case), though I could be wrong.
I added [an example to UIExplorer (TouchableExample)](http://i.imgur.com/CHY9xjW.png). This is my first PR to this repo so let me know if something's wrong. Cheers!
Closes https://github.com/facebook/react-native/pull/6515
Differential Revision: D3126513
Pulled By: mkonicek
fb-gh-sync-id: 1d3e92243abf9706132ae47c485d9e04a9b47d81
fbshipit-source-id: 1d3e92243abf9706132ae47c485d9e04a9b47d81
Summary:**Motivation:** In my app, I'm using a WebView that loads content from my mobile site. What I want to do is when a user presses a link on the loaded page, I want to stop the WebView's request, hijack the URL and open the URL in a new WebView, pushed to the top of the navigator stack. To me, this gives the overall app a more native feel, instead of implementing a rudimentary navbar on the main WebView to go back.
**Attempted Workarounds:** I've attempted to get similar functionality by capturing the onNavigationStateChange event in the WebView, and then within calling goBack + pushing the new view to the navigator stack. From a functionality standpoint, this works. However, from a UI standpoint, the user can clearly see the webview change states to a new page + go back before having the new view pushed on top of their nav stack.
Closes https://github.com/facebook/react-native/pull/6886
Differential Revision: D3212447
Pulled By: mkonicek
fb-gh-sync-id: 05911e583d9ba54ddbd54a772153c80ed227731e
fbshipit-source-id: 05911e583d9ba54ddbd54a772153c80ed227731e
Summary:This change extends animated native module API with `stopAnimation` method that is responsible for interrupting actively running animation as a reslut of a JS call. In order for the `stopAnimation` to understand `animationId` argument I also had to add `animationId` to `startAnimation` method. As JS thread runs in parallel to the thread which executes the animation there is a chance that JS may call `stopAnimation` after the animation has finished. Because of that we are not doing any checks on the `animationId` parameter passed to `stopAnimation` in native and if the animation does not exists in the registry we ignore that call.
**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7058
Differential Revision: D3211906
fb-gh-sync-id: 3761509651de36a550b00d33e2a631c379d3900f
fbshipit-source-id: 3761509651de36a550b00d33e2a631c379d3900f
Summary: Similar to ScrollView, adds ability to set scrollEnabled={false}, which prevents dragging. Paging is still possible by updating initialPage.
Reviewed By: AaaChiuuu
Differential Revision: D3209743
fb-gh-sync-id: ce4140323a03f2257a9bb310c7285418b01abae7
fbshipit-source-id: ce4140323a03f2257a9bb310c7285418b01abae7
Summary:This fixes autocomplete for CJK text input by making sure that the `<Text>` nodes that JS controls to produce attributed text matches the text view's attributed text as much as possible. This is done by giving the disconnected `<Text>` child the same style as the `<TextInput>` parent.
This works because `-[RKTextView performPendingTextUpdate]` avoids setting the attributedText property on textView if the JS attributedText and textView attributedText are equal. This is important because setting attributedText on a text view clears the autocomplete state (markedText property) on a text view, breaking autocomplete for multistage input styles like CJK with a phonetic keyboard.
Reviewed By: nicklockwood
Differential Revision: D3207513
fb-gh-sync-id: 02e582ea5f15191974f15a65ebc1820401715f8d
fbshipit-source-id: 02e582ea5f15191974f15a65ebc1820401715f8d
Summary:Adding the react native renderer dependency and various fixes to support React 15.
Don't use dispatchID for touchableHandleResponderGrant
This callback argument was removed because "IDs" no longer exist. Instead, we'll
use the tag from the event target.
The corresponding PR on React Core is: https://github.com/facebook/react/pull/6338
Reviewed By: spicyj
Differential Revision: D3159788
fb-gh-sync-id: 60e5cd2aa0af69d83fcdac3dfde0a85a748cb7b9
fbshipit-source-id: 60e5cd2aa0af69d83fcdac3dfde0a85a748cb7b9
Summary:The default value for fontSizeMultiplier was zero. Although this was usually overriden with the correct value (typically 1.0), it sometimes wasn't resulting in a divide-by-zero in the text height calculation.
This diff corrects that bug by setting 1.0 as the default, and guarding against zero values being set.
I also fixed some suspicious logic that seemed to assume the result of BOOL && CGFloat would be 0 or the CGFloat value, which is true in JS but not in C (it would always be 0 or 1).
Reviewed By: javache
Differential Revision: D3179196
fb-gh-sync-id: cc09b104c9087fc1a2f45d8d3f70af221c2ad823
fbshipit-source-id: cc09b104c9087fc1a2f45d8d3f70af221c2ad823