Update React to alpha.3
Summary: Sync new React fixes. Includes... https://github.com/facebook/react/pull/6584 https://github.com/facebook/react/pull/6587 https://github.com/facebook/react/pull/6588 https://github.com/facebook/react/pull/6590 Since this require PanResponder to be restored I also included D3210771 here. Reviewed By: spicyj Differential Revision: D3221285 fb-gh-sync-id: cbb6b1dd0fd0443d246957ceb94b6a424c09c24e fbshipit-source-id: cbb6b1dd0fd0443d246957ceb94b6a424c09c24e
This commit is contained in:
parent
edf8888fb9
commit
8e43b24a36
|
@ -0,0 +1,369 @@
|
|||
/**
|
||||
* Copyright (c) 2013-present, Facebook, Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* This source code is licensed under the BSD-style license found in the
|
||||
* LICENSE file in the root directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the PATENTS file in the same directory.
|
||||
*
|
||||
* @providesModule PanResponder
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
var TouchHistoryMath = require('TouchHistoryMath');
|
||||
|
||||
var currentCentroidXOfTouchesChangedAfter = TouchHistoryMath.currentCentroidXOfTouchesChangedAfter;
|
||||
var currentCentroidYOfTouchesChangedAfter = TouchHistoryMath.currentCentroidYOfTouchesChangedAfter;
|
||||
var previousCentroidXOfTouchesChangedAfter = TouchHistoryMath.previousCentroidXOfTouchesChangedAfter;
|
||||
var previousCentroidYOfTouchesChangedAfter = TouchHistoryMath.previousCentroidYOfTouchesChangedAfter;
|
||||
var currentCentroidX = TouchHistoryMath.currentCentroidX;
|
||||
var currentCentroidY = TouchHistoryMath.currentCentroidY;
|
||||
|
||||
/**
|
||||
* `PanResponder` reconciles several touches into a single gesture. It makes
|
||||
* single-touch gestures resilient to extra touches, and can be used to
|
||||
* recognize simple multi-touch gestures.
|
||||
*
|
||||
* It provides a predictable wrapper of the responder handlers provided by the
|
||||
* [gesture responder system](docs/gesture-responder-system.html).
|
||||
* For each handler, it provides a new `gestureState` object alongside the
|
||||
* native event object:
|
||||
*
|
||||
* ```
|
||||
* onPanResponderMove: (event, gestureState) => {}
|
||||
* ```
|
||||
*
|
||||
* A native event is a synthetic touch event with the following form:
|
||||
*
|
||||
* - `nativeEvent`
|
||||
* + `changedTouches` - Array of all touch events that have changed since the last event
|
||||
* + `identifier` - The ID of the touch
|
||||
* + `locationX` - The X position of the touch, relative to the element
|
||||
* + `locationY` - The Y position of the touch, relative to the element
|
||||
* + `pageX` - The X position of the touch, relative to the root element
|
||||
* + `pageY` - The Y position of the touch, relative to the root element
|
||||
* + `target` - The node id of the element receiving the touch event
|
||||
* + `timestamp` - A time identifier for the touch, useful for velocity calculation
|
||||
* + `touches` - Array of all current touches on the screen
|
||||
*
|
||||
* A `gestureState` object has the following:
|
||||
*
|
||||
* - `stateID` - ID of the gestureState- persisted as long as there at least
|
||||
* one touch on screen
|
||||
* - `moveX` - the latest screen coordinates of the recently-moved touch
|
||||
* - `moveY` - the latest screen coordinates of the recently-moved touch
|
||||
* - `x0` - the screen coordinates of the responder grant
|
||||
* - `y0` - the screen coordinates of the responder grant
|
||||
* - `dx` - accumulated distance of the gesture since the touch started
|
||||
* - `dy` - accumulated distance of the gesture since the touch started
|
||||
* - `vx` - current velocity of the gesture
|
||||
* - `vy` - current velocity of the gesture
|
||||
* - `numberActiveTouches` - Number of touches currently on screen
|
||||
*
|
||||
* ### Basic Usage
|
||||
*
|
||||
* ```
|
||||
* componentWillMount: function() {
|
||||
* this._panResponder = PanResponder.create({
|
||||
* // Ask to be the responder:
|
||||
* onStartShouldSetPanResponder: (evt, gestureState) => true,
|
||||
* onStartShouldSetPanResponderCapture: (evt, gestureState) => true,
|
||||
* onMoveShouldSetPanResponder: (evt, gestureState) => true,
|
||||
* onMoveShouldSetPanResponderCapture: (evt, gestureState) => true,
|
||||
*
|
||||
* onPanResponderGrant: (evt, gestureState) => {
|
||||
* // The guesture has started. Show visual feedback so the user knows
|
||||
* // what is happening!
|
||||
*
|
||||
* // gestureState.{x,y}0 will be set to zero now
|
||||
* },
|
||||
* onPanResponderMove: (evt, gestureState) => {
|
||||
* // The most recent move distance is gestureState.move{X,Y}
|
||||
*
|
||||
* // The accumulated gesture distance since becoming responder is
|
||||
* // gestureState.d{x,y}
|
||||
* },
|
||||
* onPanResponderTerminationRequest: (evt, gestureState) => true,
|
||||
* onPanResponderRelease: (evt, gestureState) => {
|
||||
* // The user has released all touches while this view is the
|
||||
* // responder. This typically means a gesture has succeeded
|
||||
* },
|
||||
* onPanResponderTerminate: (evt, gestureState) => {
|
||||
* // Another component has become the responder, so this gesture
|
||||
* // should be cancelled
|
||||
* },
|
||||
* onShouldBlockNativeResponder: (evt, gestureState) => {
|
||||
* // Returns whether this component should block native components from becoming the JS
|
||||
* // responder. Returns true by default. Is currently only supported on android.
|
||||
* return true;
|
||||
* },
|
||||
* });
|
||||
* },
|
||||
*
|
||||
* render: function() {
|
||||
* return (
|
||||
* <View {...this._panResponder.panHandlers} />
|
||||
* );
|
||||
* },
|
||||
*
|
||||
* ```
|
||||
*
|
||||
* ### Working Example
|
||||
*
|
||||
* To see it in action, try the
|
||||
* [PanResponder example in UIExplorer](https://github.com/facebook/react-native/blob/master/Examples/UIExplorer/PanResponderExample.js)
|
||||
*/
|
||||
|
||||
var PanResponder = {
|
||||
|
||||
/**
|
||||
*
|
||||
* A graphical explanation of the touch data flow:
|
||||
*
|
||||
* +----------------------------+ +--------------------------------+
|
||||
* | ResponderTouchHistoryStore | |TouchHistoryMath |
|
||||
* +----------------------------+ +----------+---------------------+
|
||||
* |Global store of touchHistory| |Allocation-less math util |
|
||||
* |including activeness, start | |on touch history (centroids |
|
||||
* |position, prev/cur position.| |and multitouch movement etc) |
|
||||
* | | | |
|
||||
* +----^-----------------------+ +----^---------------------------+
|
||||
* | |
|
||||
* | (records relevant history |
|
||||
* | of touches relevant for |
|
||||
* | implementing higher level |
|
||||
* | gestures) |
|
||||
* | |
|
||||
* +----+-----------------------+ +----|---------------------------+
|
||||
* | ResponderEventPlugin | | | Your App/Component |
|
||||
* +----------------------------+ +----|---------------------------+
|
||||
* |Negotiates which view gets | Low level | | High level |
|
||||
* |onResponderMove events. | events w/ | +-+-------+ events w/ |
|
||||
* |Also records history into | touchHistory| | Pan | multitouch + |
|
||||
* |ResponderTouchHistoryStore. +---------------->Responder+-----> accumulative|
|
||||
* +----------------------------+ attached to | | | distance and |
|
||||
* each event | +---------+ velocity. |
|
||||
* | |
|
||||
* | |
|
||||
* +--------------------------------+
|
||||
*
|
||||
*
|
||||
*
|
||||
* Gesture that calculates cumulative movement over time in a way that just
|
||||
* "does the right thing" for multiple touches. The "right thing" is very
|
||||
* nuanced. When moving two touches in opposite directions, the cumulative
|
||||
* distance is zero in each dimension. When two touches move in parallel five
|
||||
* pixels in the same direction, the cumulative distance is five, not ten. If
|
||||
* two touches start, one moves five in a direction, then stops and the other
|
||||
* touch moves fives in the same direction, the cumulative distance is ten.
|
||||
*
|
||||
* This logic requires a kind of processing of time "clusters" of touch events
|
||||
* so that two touch moves that essentially occur in parallel but move every
|
||||
* other frame respectively, are considered part of the same movement.
|
||||
*
|
||||
* Explanation of some of the non-obvious fields:
|
||||
*
|
||||
* - moveX/moveY: If no move event has been observed, then `(moveX, moveY)` is
|
||||
* invalid. If a move event has been observed, `(moveX, moveY)` is the
|
||||
* centroid of the most recently moved "cluster" of active touches.
|
||||
* (Currently all move have the same timeStamp, but later we should add some
|
||||
* threshold for what is considered to be "moving"). If a palm is
|
||||
* accidentally counted as a touch, but a finger is moving greatly, the palm
|
||||
* will move slightly, but we only want to count the single moving touch.
|
||||
* - x0/y0: Centroid location (non-cumulative) at the time of becoming
|
||||
* responder.
|
||||
* - dx/dy: Cumulative touch distance - not the same thing as sum of each touch
|
||||
* distance. Accounts for touch moves that are clustered together in time,
|
||||
* moving the same direction. Only valid when currently responder (otherwise,
|
||||
* it only represents the drag distance below the threshold).
|
||||
* - vx/vy: Velocity.
|
||||
*/
|
||||
|
||||
_initializeGestureState: function (gestureState) {
|
||||
gestureState.moveX = 0;
|
||||
gestureState.moveY = 0;
|
||||
gestureState.x0 = 0;
|
||||
gestureState.y0 = 0;
|
||||
gestureState.dx = 0;
|
||||
gestureState.dy = 0;
|
||||
gestureState.vx = 0;
|
||||
gestureState.vy = 0;
|
||||
gestureState.numberActiveTouches = 0;
|
||||
// All `gestureState` accounts for timeStamps up until:
|
||||
gestureState._accountsForMovesUpTo = 0;
|
||||
},
|
||||
|
||||
/**
|
||||
* This is nuanced and is necessary. It is incorrect to continuously take all
|
||||
* active *and* recently moved touches, find the centroid, and track how that
|
||||
* result changes over time. Instead, we must take all recently moved
|
||||
* touches, and calculate how the centroid has changed just for those
|
||||
* recently moved touches, and append that change to an accumulator. This is
|
||||
* to (at least) handle the case where the user is moving three fingers, and
|
||||
* then one of the fingers stops but the other two continue.
|
||||
*
|
||||
* This is very different than taking all of the recently moved touches and
|
||||
* storing their centroid as `dx/dy`. For correctness, we must *accumulate
|
||||
* changes* in the centroid of recently moved touches.
|
||||
*
|
||||
* There is also some nuance with how we handle multiple moved touches in a
|
||||
* single event. With the way `ReactNativeEventEmitter` dispatches touches as
|
||||
* individual events, multiple touches generate two 'move' events, each of
|
||||
* them triggering `onResponderMove`. But with the way `PanResponder` works,
|
||||
* all of the gesture inference is performed on the first dispatch, since it
|
||||
* looks at all of the touches (even the ones for which there hasn't been a
|
||||
* native dispatch yet). Therefore, `PanResponder` does not call
|
||||
* `onResponderMove` passed the first dispatch. This diverges from the
|
||||
* typical responder callback pattern (without using `PanResponder`), but
|
||||
* avoids more dispatches than necessary.
|
||||
*/
|
||||
_updateGestureStateOnMove: function (gestureState, touchHistory) {
|
||||
gestureState.numberActiveTouches = touchHistory.numberActiveTouches;
|
||||
gestureState.moveX = currentCentroidXOfTouchesChangedAfter(touchHistory, gestureState._accountsForMovesUpTo);
|
||||
gestureState.moveY = currentCentroidYOfTouchesChangedAfter(touchHistory, gestureState._accountsForMovesUpTo);
|
||||
var movedAfter = gestureState._accountsForMovesUpTo;
|
||||
var prevX = previousCentroidXOfTouchesChangedAfter(touchHistory, movedAfter);
|
||||
var x = currentCentroidXOfTouchesChangedAfter(touchHistory, movedAfter);
|
||||
var prevY = previousCentroidYOfTouchesChangedAfter(touchHistory, movedAfter);
|
||||
var y = currentCentroidYOfTouchesChangedAfter(touchHistory, movedAfter);
|
||||
var nextDX = gestureState.dx + (x - prevX);
|
||||
var nextDY = gestureState.dy + (y - prevY);
|
||||
|
||||
// TODO: This must be filtered intelligently.
|
||||
var dt = touchHistory.mostRecentTimeStamp - gestureState._accountsForMovesUpTo;
|
||||
gestureState.vx = (nextDX - gestureState.dx) / dt;
|
||||
gestureState.vy = (nextDY - gestureState.dy) / dt;
|
||||
|
||||
gestureState.dx = nextDX;
|
||||
gestureState.dy = nextDY;
|
||||
gestureState._accountsForMovesUpTo = touchHistory.mostRecentTimeStamp;
|
||||
},
|
||||
|
||||
/**
|
||||
* @param {object} config Enhanced versions of all of the responder callbacks
|
||||
* that provide not only the typical `ResponderSyntheticEvent`, but also the
|
||||
* `PanResponder` gesture state. Simply replace the word `Responder` with
|
||||
* `PanResponder` in each of the typical `onResponder*` callbacks. For
|
||||
* example, the `config` object would look like:
|
||||
*
|
||||
* - `onMoveShouldSetPanResponder: (e, gestureState) => {...}`
|
||||
* - `onMoveShouldSetPanResponderCapture: (e, gestureState) => {...}`
|
||||
* - `onStartShouldSetPanResponder: (e, gestureState) => {...}`
|
||||
* - `onStartShouldSetPanResponderCapture: (e, gestureState) => {...}`
|
||||
* - `onPanResponderReject: (e, gestureState) => {...}`
|
||||
* - `onPanResponderGrant: (e, gestureState) => {...}`
|
||||
* - `onPanResponderStart: (e, gestureState) => {...}`
|
||||
* - `onPanResponderEnd: (e, gestureState) => {...}`
|
||||
* - `onPanResponderRelease: (e, gestureState) => {...}`
|
||||
* - `onPanResponderMove: (e, gestureState) => {...}`
|
||||
* - `onPanResponderTerminate: (e, gestureState) => {...}`
|
||||
* - `onPanResponderTerminationRequest: (e, gestureState) => {...}`
|
||||
* - `onShouldBlockNativeResponder: (e, gestureState) => {...}`
|
||||
*
|
||||
* In general, for events that have capture equivalents, we update the
|
||||
* gestureState once in the capture phase and can use it in the bubble phase
|
||||
* as well.
|
||||
*
|
||||
* Be careful with onStartShould* callbacks. They only reflect updated
|
||||
* `gestureState` for start/end events that bubble/capture to the Node.
|
||||
* Once the node is the responder, you can rely on every start/end event
|
||||
* being processed by the gesture and `gestureState` being updated
|
||||
* accordingly. (numberActiveTouches) may not be totally accurate unless you
|
||||
* are the responder.
|
||||
*/
|
||||
create: function (config) {
|
||||
var gestureState = {
|
||||
// Useful for debugging
|
||||
stateID: Math.random()
|
||||
};
|
||||
PanResponder._initializeGestureState(gestureState);
|
||||
var panHandlers = {
|
||||
onStartShouldSetResponder: function (e) {
|
||||
return config.onStartShouldSetPanResponder === undefined ? false : config.onStartShouldSetPanResponder(e, gestureState);
|
||||
},
|
||||
onMoveShouldSetResponder: function (e) {
|
||||
return config.onMoveShouldSetPanResponder === undefined ? false : config.onMoveShouldSetPanResponder(e, gestureState);
|
||||
},
|
||||
onStartShouldSetResponderCapture: function (e) {
|
||||
// TODO: Actually, we should reinitialize the state any time
|
||||
// touches.length increases from 0 active to > 0 active.
|
||||
if (e.nativeEvent.touches.length === 1) {
|
||||
PanResponder._initializeGestureState(gestureState);
|
||||
}
|
||||
gestureState.numberActiveTouches = e.touchHistory.numberActiveTouches;
|
||||
return config.onStartShouldSetPanResponderCapture !== undefined ? config.onStartShouldSetPanResponderCapture(e, gestureState) : false;
|
||||
},
|
||||
|
||||
onMoveShouldSetResponderCapture: function (e) {
|
||||
var touchHistory = e.touchHistory;
|
||||
// Responder system incorrectly dispatches should* to current responder
|
||||
// Filter out any touch moves past the first one - we would have
|
||||
// already processed multi-touch geometry during the first event.
|
||||
if (gestureState._accountsForMovesUpTo === touchHistory.mostRecentTimeStamp) {
|
||||
return false;
|
||||
}
|
||||
PanResponder._updateGestureStateOnMove(gestureState, touchHistory);
|
||||
return config.onMoveShouldSetPanResponderCapture ? config.onMoveShouldSetPanResponderCapture(e, gestureState) : false;
|
||||
},
|
||||
|
||||
onResponderGrant: function (e) {
|
||||
gestureState.x0 = currentCentroidX(e.touchHistory);
|
||||
gestureState.y0 = currentCentroidY(e.touchHistory);
|
||||
gestureState.dx = 0;
|
||||
gestureState.dy = 0;
|
||||
if (config.onPanResponderGrant) config.onPanResponderGrant(e, gestureState);
|
||||
// TODO: t7467124 investigate if this can be removed
|
||||
return config.onShouldBlockNativeResponder === undefined ? true : config.onShouldBlockNativeResponder();
|
||||
},
|
||||
|
||||
onResponderReject: function (e) {
|
||||
if (config.onPanResponderReject) config.onPanResponderReject(e, gestureState);
|
||||
},
|
||||
|
||||
onResponderRelease: function (e) {
|
||||
if (config.onPanResponderRelease) config.onPanResponderRelease(e, gestureState);
|
||||
PanResponder._initializeGestureState(gestureState);
|
||||
},
|
||||
|
||||
onResponderStart: function (e) {
|
||||
var touchHistory = e.touchHistory;
|
||||
gestureState.numberActiveTouches = touchHistory.numberActiveTouches;
|
||||
if (config.onPanResponderStart) config.onPanResponderStart(e, gestureState);
|
||||
},
|
||||
|
||||
onResponderMove: function (e) {
|
||||
var touchHistory = e.touchHistory;
|
||||
// Guard against the dispatch of two touch moves when there are two
|
||||
// simultaneously changed touches.
|
||||
if (gestureState._accountsForMovesUpTo === touchHistory.mostRecentTimeStamp) {
|
||||
return;
|
||||
}
|
||||
// Filter out any touch moves past the first one - we would have
|
||||
// already processed multi-touch geometry during the first event.
|
||||
PanResponder._updateGestureStateOnMove(gestureState, touchHistory);
|
||||
if (config.onPanResponderMove) config.onPanResponderMove(e, gestureState);
|
||||
},
|
||||
|
||||
onResponderEnd: function (e) {
|
||||
var touchHistory = e.touchHistory;
|
||||
gestureState.numberActiveTouches = touchHistory.numberActiveTouches;
|
||||
if (config.onPanResponderEnd) config.onPanResponderEnd(e, gestureState);
|
||||
},
|
||||
|
||||
onResponderTerminate: function (e) {
|
||||
if (config.onPanResponderTerminate) {
|
||||
config.onPanResponderTerminate(e, gestureState);
|
||||
}
|
||||
PanResponder._initializeGestureState(gestureState);
|
||||
},
|
||||
|
||||
onResponderTerminationRequest: function (e) {
|
||||
return config.onPanResponderTerminationRequest === undefined ? true : config.onPanResponderTerminationRequest(e, gestureState);
|
||||
}
|
||||
};
|
||||
return { panHandlers: panHandlers };
|
||||
}
|
||||
};
|
||||
|
||||
module.exports = PanResponder;
|
|
@ -124,7 +124,7 @@
|
|||
"react-native": "local-cli/wrong-react-native.js"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"react": "15.0.2-alpha.2"
|
||||
"react": "15.0.2-alpha.3"
|
||||
},
|
||||
"dependencies": {
|
||||
"absolute-path": "^0.0.0",
|
||||
|
@ -187,7 +187,7 @@
|
|||
"flow-bin": "0.23.0",
|
||||
"jest-cli": "11.0.2",
|
||||
"portfinder": "0.4.0",
|
||||
"react": "15.0.2-alpha.2",
|
||||
"react": "15.0.2-alpha.3",
|
||||
"shelljs": "0.6.0"
|
||||
}
|
||||
}
|
||||
|
|
|
@ -275,7 +275,7 @@ var apis = [
|
|||
'../Libraries/CustomComponents/ListView/ListViewDataSource.js',
|
||||
'../node_modules/react/lib/NativeMethodsMixin.js',
|
||||
'../Libraries/Network/NetInfo.js',
|
||||
'../node_modules/react/lib/PanResponder.js',
|
||||
'../Libraries/Interaction/PanResponder.js',
|
||||
'../Libraries/Utilities/PixelRatio.js',
|
||||
'../Libraries/PushNotificationIOS/PushNotificationIOS.js',
|
||||
'../Libraries/Components/StatusBar/StatusBarIOS.ios.js',
|
||||
|
|
Loading…
Reference in New Issue