Summary:
@public
Most of them are legit issues which should not be compilable anyways (but Clang tolerates thems).
Reviewed By: mdvacca
Differential Revision: D8655539
fbshipit-source-id: 645729fb9d6a120ce1ab2b07542abcdacd72320d
Summary:
A few fixes:
* missing include: folly/Optional.h
* switch folly::Optional's `has_value()` to `hasValue()` for now until folly is upgraded to newer version
* fix up import for RCTTextAttributes.h
* fix up includes for "conversions.h" to use namespaced includes
Reviewed By: mmmulani
Differential Revision: D8021149
fbshipit-source-id: d3955986d3ab6b1d9b61ac1e385767893ce57e5e
Summary: Oh, my! No more `#define`s related to props conversions and debug-printing.
Reviewed By: fkgozali
Differential Revision: D7958250
fbshipit-source-id: 86950070c55f134aa3a575b9fd68fc90d865cf44
Summary:
We have to have automatic treatment for `optional` types. So, if we can process type `T` we can also automatically process `optional<T>.`
Support for optional allows us to not introduce new types (with embedded special "undefined" value) or pollute existing pure types (with special "undefined" value). (A lot of examples of those types can be found in AttributedString module.)
Reviewed By: fkgozali
Differential Revision: D7958249
fbshipit-source-id: 21af526a17dd0329e1262020cab8ecb902316654
Summary:
This diff opens a diffstack where we migrate the generation of all prop conversions (convertRawProp) and pretty-printing (debugStringConvertibleItem) functions to C++ templates (instead of using `#define`s).
So, this diff implements base versions of those functions as templated functions.
For now we still need #define-based version, but eventually, we will get rid of it.
Reviewed By: fkgozali
Differential Revision: D7958247
fbshipit-source-id: 24346297c1bd17e8054758f0eb84698eebfa21e2
Summary:
No macros in product code.
(Not all callsites are converted yet.)
Reviewed By: mdvacca
Differential Revision: D7797561
fbshipit-source-id: da899421bf99669a0e0a2b83df6004daf14355c2
Summary:
I was shamed by Sebastian's sebmarkbage concerns (totally unrelated to this topic) about introducing another level of indirection into the system and decided to change my original plan not to support text attributes for the <Paragraph> component.
So, now <Paragraph> shares <View>, <Text> and <Paragraph> itself capabilities. That reduces the minimum amount of required components for trivial text fragment from three (Paragraph, Text, RawText) to two (Paragraph and RawText).
Special thanks for C++ for supporting multiple inheritance.
Reviewed By: mdvacca
Differential Revision: D7785889
fbshipit-source-id: dd9f2e2650bfbfd76d7d4b538adaf409f9429df3
Summary:
Fixed minor issue:
* use double spaces instead of a tab character for indentation
* depth should increase by 1, not 2
Reviewed By: shergin
Differential Revision: D7332803
fbshipit-source-id: 74fda2c7a4be4f509270d3074a7d71a3d4d32fe4
Summary:
This is a very first diff in a series of undefined length implementing React Native Shadow Tree infra in C++.
All Shadow Nodes, Props and etc. implements `DebugStringConvertible`.
Authored by shergin
Reviewed By: shergin
Differential Revision: D7163868
fbshipit-source-id: 9c001aa5bd0723f709a07b1833f512c51e3bec11