133 lines
3.1 KiB
Markdown
133 lines
3.1 KiB
Markdown
# UDP in React Native
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node's [dgram](https://nodejs.org/api/dgram.html) API in React Native
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This module is used by [Tradle](https://github.com/tradle)
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## Install
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* Create a new react-native project. [Check react-native getting started](http://facebook.github.io/react-native/docs/getting-started.html#content)
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* In your project dir:
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```
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npm install --save react-native-udp
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```
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### `iOS`
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* Drag UdpSockets.xcodeproj from node_modules/react-native-udp/ios into your XCode project.
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* Click on the project in XCode, go to Build Phases, then Link Binary With Libraries and add `libUdpSockets.a`
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### `Android`
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* `android/settings.gradle`
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```gradle
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...
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include ':react-native-udp'
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project(':react-native-udp').projectDir = new File(settingsDir, '../node_modules/react-native-udp/android')
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```
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* `android/app/build.gradle`
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```gradle
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dependencies {
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...
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compile project(':react-native-udp')
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}
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```
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* register module (in MainActivity.java)
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```java
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...
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import com.tradle.react.*; // <--- import
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public class MainActivity extends Activity implements DefaultHardwareBackBtnHandler {
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...
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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mReactRootView = new ReactRootView(this);
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mReactInstanceManager = ReactInstanceManager.builder()
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.setApplication(getApplication())
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.setBundleAssetName("index.android.bundle")
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.setJSMainModuleName("index.android")
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.addPackage(new MainReactPackage())
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.addPackage(new UdpSocketsModule()) // <- add here
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.setUseDeveloperSupport(BuildConfig.DEBUG)
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.setInitialLifecycleState(LifecycleState.RESUMED)
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.build();
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mReactRootView.startReactApplication(mReactInstanceManager, "YourProject", null);
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setContentView(mReactRootView);
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}
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}
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```
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Buckle up, Dorothy
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## Usage
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### package.json
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_only if you want to write require('dgram') in your javascript_
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```json
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{
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"browser": {
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"dgram": "react-native-udp"
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}
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}
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```
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### JS
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_see/run [index.js](examples/rctsockets) for a complete example, but basically it's just like dgram_
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```js
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var dgram = require('dgram')
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// OR, if not shimming via package.json "browser" field:
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// var dgram = require('UdpSockets')
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var socket = dgram.createSocket('udp4')
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socket.bind(12345)
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socket.once('listening', function() {
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var buf = toByteArray('excellent!')
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socket.send(buf, 0, buf.length, remotePort, remoteHost, function(err) {
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if (err) throw err
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console.log('message was sent')
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})
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})
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socket.on('message', function(msg, rinfo) {
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console.log('message was received', msg)
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})
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```
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### Note
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If you want to send and receive node Buffer objects, you'll have to "npm install buffer" and set it as a global for UdpSockets to pick it up:
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```js
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global.Buffer = global.Buffer || require('buffer').Buffer
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```
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### TODO
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add select tests from node's tests for dgram
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## Contributors
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[Mark Vayngrib](https://github.com/mvayngrib)
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[Ellen Katsnelson](https://github.com/pgmemk)
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[Tradle, Inc.](https://github.com/tradle/about/wiki)
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[Andy Prock](https://github.com/aprock)
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PR's welcome!
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