406 lines
14 KiB
Markdown
406 lines
14 KiB
Markdown
# Re-Natal
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### Bootstrap ClojureScript-based React Native apps with Reagent and re-frame
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Artur Girenko, MIT License
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[@drapanjanas](https://twitter.com/drapanjanas)
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---
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This project is a fork of [dmotz/natal](https://github.com/dmotz/natal) by Dan Motzenbecker with
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the goal of generating skeleton of native app for iOS and Android based on
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[Reagent](https://github.com/reagent-project/reagent) + [re-frame](https://github.com/Day8/re-frame),
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[Om.Next](https://github.com/omcljs/om/wiki/Quick-Start-(om.next)) or
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[Rum](https://github.com/tonsky/rum).
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The support of Figwheel is based on brilliant solution developed by Will Decker [decker405/figwheel-react-native](https://github.com/decker405/figwheel-react-native)
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which works in both platforms.
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Re-Natal is a simple command-line utility that automates most of the process of
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setting up a React Native app running on ClojureScript with Reagent an re-frame.
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Generated project works in iOS and Android devices.
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For more ClojureScript React Native resources visit [cljsrn.org](http://cljsrn.org).
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Contributions are welcome.
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## State
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- Uses React Native v0.34
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- Same codebase for iOS and Android
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- Figwheel used for REPL and live coding.
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- Works in iOS (real device and simulator).
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- Works in real Android device
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- Works in Android simulator Genymotion (with re-natal use-android-device genymotion)
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- Works in stock Android emulator (with re-natal use-android-device avd)
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- Figwheel REPL can be started within nREPL
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- Simultaneous development of iOS and Android apps is supported
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- You can reload app any time, no problem.
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- Custom react-native components are supported (with re-natal use-component <name>)
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- Source maps are available when you "Debug in Chrome" (with re-natal enable-source-maps)
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- Supported React wrappers:
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[Reagent](https://github.com/reagent-project/reagent)
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[Om.Next](https://github.com/omcljs/om/wiki/Quick-Start-(om.next))
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[Rum](https://github.com/tonsky/rum)
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- Optimizations :simple is used to compile "production" index.ios.js and index.android.js
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- [Unified way of using static images of rn 0.14+](https://facebook.github.io/react-native/docs/images.html) works
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- Works on Linux and Windows (Android only)
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## Creating new project
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Before getting started, make sure you have the
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[required dependencies](#dependencies) installed.
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Then, install the CLI using npm:
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```
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$ npm install -g re-natal
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```
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To bootstrap a new app, run `re-natal init` with your app's name as an argument:
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```
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$ re-natal init FutureApp
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```
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Or, specify -i option to generate Om.Next, Reagent v0.6 or Rum project:
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```
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$ re-natal init FutureApp -i [om-next | reagent6 | rum]
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```
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If your app's name is more than a single word, be sure to type it in CamelCase.
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A corresponding hyphenated Clojure namespace will be created.
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The init process will take a few minutes — coffee break! If all goes well you should see printed out basic instructions how to run in iOS simulator.
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```
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$ cd future-app
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```
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To run in iOS:
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```
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$ react-native run-ios
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```
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To run in Android, connect your device and:
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```
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$ adb reverse tcp:8081 tcp:8081
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$ react-native run-android
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```
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## Development with Figwheel
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Initially the ClojureScript is compiled in "prod" profile, meaning `index.*.js` files
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are compiled with `optimizations :simple`.
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Development in such mode is not fun because of slow compilation and long reload time.
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Luckily, this can be improved by compiling with `optimizations :none` and using
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Figwheel.
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Start your app from Xcode and pick a simulator target, or just run `react-native run-ios`
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Then, to start development mode execute commands:
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```
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$ re-natal use-figwheel
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$ lein figwheel ios
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```
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This will generate index.ios.js and index.android.js which works with compiler mode`optimizations :none`.
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NOTE: you might need to restart react native packager and reload your app in simulator.
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If all went well you should see REPL prompt and changes in source files
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should be hot-loaded by Figwheel.
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To disable Figwheel run `lein prod-build`
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#### Using external React Native Components
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Lets say you have installed an external library from npm like this:
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```
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$ npm i some-library --save
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```
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And you want to use a component called 'some-library/Component':
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```clojure
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(def Component (js/require "some-library/Component"))
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```
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This would work when you do `lein prod-build` and run your app, but will fail when you run with figwheel.
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React Native packager statically scans for all calls to `require` function and prepares the required
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code to be available at runtime. But, dynamically loaded (by figwheel) code bypass this scan
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and therefore require of custom component fails.
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To overcome this execute command:
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```
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$ re-natal use-component some-library/Component
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```
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Then, regenerate index.\*.js files:
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```
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$ re-natal use-figwheel
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```
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And last thing, probably, you will have to restart the packager and reload your app.
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NOTE: if you mistyped something, or no longer use the component and would like to remove it,
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please, manually open .re-natal file and fix it there (its just a list of names in json format, so should be straight forward)
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#### Using real iOS device
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Switch to using your iOS device: `re-natal use-ios-device real`.
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If this doesn't correctly detect your computer's IP you can pass your IP address explicitly: `re-natal use-ios-device IP`
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Then follow the remaining directions above for the iOS simulator except pick your connected device in Xcode
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#### Using real Android device
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To run figwheel with real Android device please read [Running on Device](https://facebook.github.io/react-native/docs/running-on-device-android.html#content).
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To make it work on USB connected device I had also to do the following:
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```
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$ adb reverse tcp:8081 tcp:8081
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$ adb reverse tcp:3449 tcp:3449
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```
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Then:
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```
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$ re-natal use-figwheel
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$ lein figwheel android
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```
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And deploy your app:
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```
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$ react-native run-android
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```
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#### Using Genymotion simulator
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With genymotion Android simulator you have to use IP "10.0.3.2" in urls to refer to your local machine.
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To specify this use:
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```
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$ re-natal use-android-device genymotion
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$ re-natal use-figwheel
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$ lein figwheel android
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```
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Start your simulator and deploy your app:
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```
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$ react-native run-android
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```
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#### Using stock Android emulator (AVD)
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With stock Android emulator you have to use IP "10.0.2.2" in urls to refer to your local machine.
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To specify this use:
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```
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$ re-natal use-android-device avd
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$ re-natal use-figwheel
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$ lein figwheel android
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```
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Start your simulator and deploy your app:
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```
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$ react-native run-android
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```
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#### Switching between Android devices
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Run `use-android-device` to configure device type you want to use in development:
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```
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$ re-natal use-android-device <real|genymotion|avd>
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$ re-natal use-figwheel
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$ lein figwheel android
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```
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#### Developing iOS and Android apps simultaneously
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```
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$ re-natal use-figwheel
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$ lein figwheel ios android
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```
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Then start iOS app from xcode, and Android by executing `react-native run-android`
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#### Faster Figwheel hot reloading
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Since version 0.22 React Native supports Hot Module Reload. But at least for now, this feature is useless
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as Figwheel is doing that as good.
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It looks like Figwheel reloads are faster if Hot Moduler Reload is OFF.
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Also, no need packager to watch for changed files - Figwheel does that.
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Two things you can do:
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1. Turn off HMR from the development menu.
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2. Start packager with option `--nonPersistent`. You can use `npm start` for that.
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#### Starting Figwheel REPL from nREPL
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To start Figwheel within nREPL session:
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```
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$ lein repl
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```
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Then in the nREPL prompt type:
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```
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user=> (start-figwheel "ios")
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```
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Or, for Android build type:
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```
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user=> (start-figwheel "android")
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```
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Or, for both type:
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```
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user=> (start-figwheel "ios" "android")
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```
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## REPL
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You have to reload your app, and should see the REPL coming up with the prompt.
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At the REPL prompt, try loading your app's namespace:
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```clojure
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(in-ns 'future-app.ios.core)
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```
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Changes you make via the REPL or by changing your `.cljs` files should appear live
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in the simulator.
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Try this command as an example:
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```clojure
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(dispatch [:set-greeting "Hello Native World!"])
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```
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## Running on Linux
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In addition to the instructions above on Linux you might need to
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start React Native packager manually with command `react-native start`.
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This was reported in [#3](https://github.com/drapanjanas/re-natal/issues/3)
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See also [Linux and Windows support](https://facebook.github.io/react-native/docs/linux-windows-support.html)
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in React Native docs.
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## "Prod" build
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Do this with command:
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```
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$ lein prod-build
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```
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It will clean and rebuild index.ios.js and index.android.js with `optimizations :simple`
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Having index.ios.js and index.android.js build this way, you should be able to
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follow the RN docs to proceed with the release.
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## Static Images
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Since version 0.14 React Native supports a [unified way of referencing static images](https://facebook.github.io/react-native/docs/images.html)
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In Re-Natal skeleton images are stored in "images" directory. Place your images there and reference them from cljs code:
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```clojure
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(def my-img (js/require "./images/my-img.png"))
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```
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#### Adding an image during development
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When you have dropped a new image to "images" dir, you need to restart RN packager and re-run command:
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```
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$ re-natal use-figwheel
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```
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This is needed to regenerate index.\*.js files which includes `require` calls to all local images.
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After this you can use a new image in your cljs code.
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## Upgrading existing Re-Natal project
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#### Upgrading React Native version
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To upgrade React Native to newer version please follow the official
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[Upgrading](https://facebook.github.io/react-native/docs/upgrading.html) guide of React Native.
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Re-Natal makes almost no changes to the files generated by react-native so the official guide should be valid.
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#### Upgrading Re-Natal CLI version
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Do this if you want to use newer version of re-natal.
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Commit or backup your current project, so that you can restore it in case of any problem ;)
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Upgrade re-natal npm package
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```
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$ npm upgrade -g re-natal
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```
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In root directory of your project run
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```
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$ re-natal upgrade
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```
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This will overwrite only some files which usually contain fixes in newer versions of re-natal,
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and are unlikely to be changed by the user. No checks are done, these files are just overwritten:
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- files in /env directory
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- figwheel-bridge.js
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Then to continue development using figwheel
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```
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$ re-natal use-figwheel
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```
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### Enabling source maps when debugging in chrome
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To make source maps available in "Debug in Chrome" mode re-natal patches
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the react native packager to serve \*.map files from file system and generate only index.\*.map file.
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To achieve this [this line](https://github.com/facebook/react-native/blob/master/packager/react-packager/src/Server/index.js#L413)
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of file "node_modules/react-native/packager/react-packager/src/Server/index.js" is modified to match only index.\*.map
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To do this run: `re-natal enable-source-maps` and restart packager.
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You can undo this any time by deleting `node_modules` and running `re-natal deps`
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## Example Apps
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* [Luno](https://github.com/alwx/luno-react-native) is a demo mobile application written in ClojureScript.
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* [Re-Navigate](https://github.com/vikeri/re-navigate) example of using new Navigation component [NavigationExperimental](https://github.com/ericvicenti/navigation-rfc)
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* [Showcase of iOS navigation](https://github.com/seantempesta/om-next-react-native-router-flux) with react-native-router-flux and Om.Next
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* [Catlantis](https://github.com/madvas/catlantis) is a funny demo application about cats
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## Tips
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- Having `rlwrap` installed is optional but highly recommended since it makes
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the REPL a much nicer experience with arrow keys.
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- Running multiple React Native apps at once can cause problems with the React
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Packager so try to avoid doing so.
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- You can launch your app on the simulator without opening Xcode by running
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`react-native run-ios` in your app's root directory (since RN 0.19.0).
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- To change advanced settings run `re-natal xcode` to quickly open the Xcode project.
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- If you have customized project layout and `re-natal upgrade` does not fit you well,
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then these commands might be useful for you:
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* `re-natal copy-figwheel-bridge` - just copies figwheel-bridge.js from current re-natal
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## Dependencies
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As Re-Natal is the orchestration of many individual tools, there are quite a few dependencies.
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If you've previously done React Native or Clojure development, you should hopefully
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have most installed already. Platform dependencies are listed under their respective
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tools.
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- [npm](https://www.npmjs.com) `>=1.4`
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- [Node.js](https://nodejs.org) `>=4.0.0`
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- [react-native-cli](https://www.npmjs.com/package/react-native-cli) `>=0.1.7` (install with `npm install -g react-native-cli`)
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- [Leiningen](http://leiningen.org) `>=2.5.3`
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- [Java 8](http://www.oracle.com/technetwork/java/javase/downloads/index.html)
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- [Xcode](https://developer.apple.com/xcode) (+ Command Line Tools) `>=6.3` (optional for Android)
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- [OS X](http://www.apple.com/osx) `>=10.10`
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## Local Development
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If you would like to run any of this on your local environment first clone the code to an appropriate place on your machine and install dependencies
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```
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$ git clone https://github.com/drapanjanas/re-natal.git
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$ cd re-natal
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$ npm install
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```
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To test any changes made to re-natal, cd to an already existing project or a brand new dummy project:
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```
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$ cd ../already-existing
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```
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and run the re-natal command line like so
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```
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$ node ../re-natal/index.js
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Usage: re-natal [options] [command]
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Commands:
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init [options] <name> create a new ClojureScript React Native project
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upgrade upgrades project files to current installed version of re-natal (the upgrade of re-natal itself is done via npm)
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xcode open Xcode project
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deps install all dependencies for the project
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use-figwheel generate index.ios.js and index.android.js for development with figwheel
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use-android-device <type> sets up the host for android device type: 'real' - localhost, 'avd' - 10.0.2.2, 'genymotion' - 10.0.3.2
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use-ios-device <type> sets up the host for ios device type: 'simulator' - localhost, 'device' - auto detect IP on eth0, IP
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use-component <name> configures a custom component to work with figwheel. name is the value you pass to (js/require) function.
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enable-source-maps patches RN packager to server *.map files from filesystem, so that chrome can download them.
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copy-figwheel-bridge copy figwheel-bridge.js into project
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Options:
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-h, --help output usage information
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-V, --version output the version number
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```
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You can then run any of the commands manually.
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