re-frame/docs/Effects.md

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Introduction

About 10% of the time, event handlers need to cause side effects.

This tutorial explains how side effects are actioned, how you can create your own side effects, and how you can make side effects a noop in event replays.

imperative programming is a big pile of do
    -- @stuarthalloway

Table Of Contexts

Effects

Where Effects Come From

When an event handler is registered via reg-event-fx, it always returns effects.

Like this:

(reg-event-fx              ;; -fx registration, not -db registration
  :my-event
  (fn [coeffects [_ a]]    ;; 1st argument is coeffects, instead of db     
    {:db       (assoc (:db coeffects) :flag  a)         
     :dispatch [:do-something-else 3]}))   ;; return effects

-fx handlers return a description of the side-effects required, and that description is a map.

The Effects Map

An effects map contains instructions.

Each key/value pair in the map is one instruction - the key identifies the particular side effect required, and the value for that key provides further data. The structure of the value varies on a per side-effect basis.

Here's the two instructions from the example above:

  {:db       (assoc db :flag  a)         ;; side effect on app-db
   :dispatch [:do-something-else 3]}     ;; dispatch this event

That :db key instructs that "app-db" should be reset to the value supplied for that key.

That :dispatch key instructs that an event should be dispatched. The value given is the vector to dispatch.

There's many other possible effects, like for example :dispatch-later or :set-local-store.

And so on. And so on. Which brings us to a problem.

Infinite Effects

While re-frame supplies a number of builtin effects, the set of possible effects is open ended.

What if you use Postgress and want an effect which issues mutating queries? Or what if you want to send logs to Logentries or metrics to DataDog. Or write values to windows.location. And what happens if your database is X, Y or Z?

The list is long and varied, with everyone using a different combination of available effects.

So effect handling has to be extensible. You need to a way to define your own side effects.

Extensible Side Effects

re-frame provides a function reg-fx through which you can register your own Effect Handlers.

Use it like this:

(reg-fx         ;; <-- registration function
   :butterfly   ;;  <1> 
   (fn [value]  ;;  <2>
      ...
      ))

<1> the key for the effect. When an effects map contains the key :butterfly, the registered function should be used to action it.

<2> a function which actions the side effect. It is called with one argument - the value for this key, in the effects map.

So, if an event handler returned these effects:

{:dispatch   [:save-maiden 42]
 :butterfly  "Flapping"}         ;; butterfly effect !!

Then the function we registered for :butterfly would be called to handle that effect. And it would be called with the parameter "Flapping".

So, terminology:

  • :butterfly is an "effect key"
  • and the function registered is an "effect handler"

Writing An Effect Handler

A word of advice - make them as simple as possible, and then simplify them further. You don't want them containing any fancy logic.

Why? Well, because they are all side-effecty they will be a pain to test rigorously. And the combination of fancy logic and limited testing always ends in tears.

A second word of advice - when you create an effect handler, you also have to design (and document!) the structure of the value expected.

When you do, realise that you are creating a nano DSL for value and try to make it simple too. Resist tricky. Create as little cognitive overhead as possible for the eventual readers of your effectful code.

Here's the builtin effect handler for :db:

(reg-fx
  :db
  (fn [value]
    (reset! re-frame.db/app-db value)))

So, yeah, simple.

Note: the return value of an effect handler is ignored.

:db Not Always Needed

An effects map does not have to include the effect key :db.

It is perfectly okay to have effects which do not cause an update to app-db.

In fact, it is perfectly okay for an event handler to return an effects of {}. Slightly puzzling, but not a problem.

What Makes This Work?

A silently inserted interceptor.

Whenever you register an event handler via either reg-event-db or reg-event-fx, an interceptor, cunningly named do-effects,
is inserted at the beginning of the chain.

Example: if your event handler registration looked like this:

(reg-event-fx
  :some-id
  [debug (path :right)]     ;; <-- two interceptors, apparently
  (fn [coeffect] 
     {})                    ;; <-- imagine returned effects here

While it might look like you have registered with 2 interceptors, reg-event-fx will make it 3:

[do-effects debug (path :right)]

do-effects placement at the beginning of the interceptor chain means it's :after function would be the final act when the chain is executed (forwards and then backwards, as described in the Interceptor Tutorial).

In this final act, the :after function extracts :effects from context and simply iterates across the key/value pairs it contains, calling the registered effect handlers for each.

For the record, the FISA Court requires that we deny all claims that do-effects is secretly injected NSA surveillance-ware.
We also note that you've been particularly sloppy with your personal grooming today, including that you forgot to clean your teeth. Again.

If ever you want to take control of the way effect handling is done, create your own alternative to reg-event-fx and, in it, inject your own version of the do-effects interceptor at the front of the interceptor chain. It is only a few lines of code.

Order Of Effects?

There isn't one.

do-effects does not currently provide you with control over the order in which side effects occur. The :db side effect might happen before :dispatch, or not.

Note: if you feel you need ordering, then please open an issue and explain the usecase. The current absence of good usecases is the reason it isn't implemented. Give us some and we'll revisit.

Further Note: if ever ordering was needed, it might be handled via metadata on :effects. Also, perhaps allow reg-fx to optionally take two functions:

  • an effects pre-process fn <--- new. Takes :effects returns :effects
  • the effects handler, as already discussed.

Anyway, these are all just possibilities. But not needed or implemented yet.

Noops

When you are running tests or replaying events, it is sometimes useful to stub out effects.

This is easily done - you simply register a noop effect handler.

Want to stub out the :dispatch effect? Do this:

(reg-fx
  :dispatch
  (fn [_] ))    ;; a noop

XXX talk about reinstating:

  • capture return
  • XXX new feature?

Builtin Effect Handlers

:dispatch-later

dispatch one or more events after given delays. Expects a collection of maps with two keys: :ms and :dispatch

usage:

{:dispatch-later [{:ms 200 :dispatch [:event-id "param"]}    
                  {:ms 100 :dispatch [:also :this :in :100ms]}]}

Which means: in 200ms do this: (dispatch [:event-id "param"]) and in 100ms ...

:dispatch

dispatch one event. Excepts a single vector.

usage:

{:dispatch [:event-id "param"] }

:dispatch-n

dispatch more than one event. Expects a collection events.

usage:

{:dispatch-n (list [:do :all] [:three :of] [:these])}

:deregister-event-handler

removes a previously registered event handler. Expects either a single id ( typically a keyword), or a seq of ids.

usage:

{:deregister-event-handler :my-id)}

or:

{:deregister-event-handler [:one-id :another-id]}

:db

reset! app-db with a new value. Expects a map.

usage:

{:db  {:key1 value1 key2 value2}}

External Effects

Create a PR to include yours in this list.