8.6 KiB
Introduction
About 10% of the time, event handlers need to cause side effects.
This tutorial explains how side effects are actioned, how you can create your own side effects, and how you can make side effects a noop in tests.
Table Of Contexts
Effects
Where Effects Come From
When an event handler is registered via reg-event-fx
, it returns effects.
Like this:
(reg-event-fx ;; -fx version, not the -db version
:my-event
(fn [coeffects [_ a]] ;; 1st argument is coeffects, instead of db
{:db (assoc (:db coeffects) :flag a)
:dispatch [:do-something-else 3]})) ;; return effects
-fx
handlers return a description of the side-effects required, and that description is a map.
The Effects Map
An effects map contains instructions.
Each key/value pair in the map is one instruction - the key
identifies
the particular side effect required, and the value
for that key
provides
further information. The structure of the value
varies with the side
effect itself.
Here's two instructions:
{:db (assoc db :flag a) ;; side effect on app-db
:dispatch [:do-something-else 3]} ;; dispatch this event
That :db
key
instructs that "app-db" should be reset to the
value
supplied for that key
.
That :dispatch
key
instructs that an event should be
dispatched. The value
is the vector to dispatch.
In addition to those two shown above, there's many other possible
effects, like for example dispatch-n
whose value is
expected to be a collection of vectors to dispatch.
And so on. And so on. Which brings us to a problem.
Infinite Effects
While re-frame supplies a number of builtin effects, the set of possible effects is open ended.
What if you use Postgress and want an effect which issues mutating queries? Or what if you want to send logs to Logentries. Or write values to a LocalStore key. And what happens if your database is X, Y or Z?
The list is long and varied, with everyone using a different combination of available effects.
So effect handling has to be extensible. You need to a way to define your own side effects.
Extensible Side Effects
re-frame provides a function reg-fx
through which you can register your own Effect Handlers
.
Use it like this:
(reg-fx ;; <-- registration function
:butterfly ;; <1>
(fn [value] ;; <2>
...
))
<1> the key for the effect. When an effects map contains
the key :butterfly
, the registered function should be used to action it.
<2> a function which actions the side effect. It is called with one argument - the value for this key, in the effects map.
So, if an event handler returned these effects:
{:dispatch [:save-maiden 42]
:butterfly "Flapping"} ;; butterfly effect !!
Then the function we registered for :butterfly
would be called to handle that effect. And it would be called with the parameter "Flapping".
So, terminology:
:butterfly
is known as an "effect key"- and the function registered is known as an "effect handler"
Writing An Effect Handler
A word of advice - make them as simple as possible, and then simplify them further. You don't want them containing any fancy logic.
Why? Well, because they are all side-effecty they will be a pain to test rigorously. And the combination of fancy logic and limited testing always ends in tears.
A second word of advice - when you create an effect handler,
you also have to design (and document!) the structure of the
value
expected.
Realise that you are creating a nano DSL when designing this value
and
make it simple too. Resist tricky. Create as little cognitive overhead as possible
for the eventual readers of your effectful code.
Here's the builtin effect handler for :db
:
(reg-fx
:db
(fn [value]
(reset! re-frame.db/app-db value)))
So, yeah, simple.
Note: the return value of an effect handler is ignored.
:db Not Always Needed
An effects map does not have to include the effect key
:db
.
It is perfectly okay to have effects which do not cause
an update to app-db
.
What Makes This Work?
A silently inserted interceptor.
Whenever you register an event handler via either reg-event-db
or reg-event-fx
, an interceptor, cunningly named do-effects
, is inserted at the beginning of the chain.
So, if your event handler registration looked like this:
(reg-event-fx
:some-id
[debug (path :right)] ;; <-- two interceptors, apparently
(fn [coeffect]
{}) ;; <-- return effects here
You have actually registered with 3 interceptors:
[do-effects debug (path :right)]
do-effects
placement at the beginning of the interceptor chain means it's :after
function is the final act
in the chain's first-forwards-and-then-backwards execution.
In this final act, the :after
function extracts :effects
from context
and simply iterates across the key/value pairs it contains, calling the
registered effect handlers for each.
For the record, the FISA Court requires that we deny all claims that
do-effects
is secretly injected NSA surveillance-ware.
We also note that you've been particularly sloppy with your personal grooming today, including that you forgot to clean your teeth. Again.
If ever you want to take control of the way effect handling is done,
create your own alternative to reg-event-fx
and, in it, inject
your own version of the do-effects
interceptor at the front
of the interceptor chain. It is only a few lines of code.
Order Of Effects?
There isn't one.
do-effects
does not currently allow you to control the order in
which side effects occur. The :db
side effect
might happen before :dispatch
, or not.
If you feel you need ordering, then please open an issue and explain the usecase. It is the current absence of good usecases which have lead to this not being implemented.
If ever ordering was needed, it might be handled via metadata on :effects
. And
perhaps allow reg-fx
to optionally take two functions:
- an effects pre-process fn <--- new
- the effects handler, as already discussed.
Anyway, these are all just possibilities. But not needed or implemented yet.
Noops
When you are running tests or replaying events, it is sometimes useful to stub out effects.
This is easily done - you simply register a noop effect handler.
Want to stub out the :dispatch
effect? Do this:
(reg-fx
:dispatch
(fn [_] )) ;; a noop
XXX talk about reinstating:
- capture return
- XXX new feature?
Builtin Effects Handlers
:dispatch-later
dispatch
one or more events after given delays. Expects a collection
of maps with two keys: :ms
and :dispatch
usage:
{:dispatch-later [{:ms 200 :dispatch [:event-id "param"]}
{:ms 100 :dispatch [:also :this :in :100ms]}]}
Which means: in 200ms do this: (dispatch [:event-id "param"])
and in 100ms ...
:dispatch
dispatch
one event. Excepts a single vector.
usage:
{:dispatch [:event-id "param"] }
:dispatch-n
dispatch
more than one event. Expects a collection events.
usage:
{:dispatch-n (list [:do :all] [:three :of] [:these])}
:deregister-event-handler
removes a previously registered event handler. Expects either a single id ( typically a keyword), or a seq of ids.
usage:
{:deregister-event-handler :my-id)}
or:
{:deregister-event-handler [:one-id :another-id]}
:db
reset! app-db with a new value. Expects a map.
usage:
{:db {:key1 value1 key2 value2}}
Other Available Effects
- https://github.com/Day8/re-frame-http-fx (GETs and POSTs)
- https://github.com/Day8/re-frame-forward-events-fx (slightly exotic)
- https://github.com/Day8/re-frame-async-flow-fx (more complicated)
Create a PR to include yours in this list.