mirror of https://github.com/status-im/op-geth.git
872 lines
19 KiB
Markdown
872 lines
19 KiB
Markdown
# otto
|
|
--
|
|
```go
|
|
import "github.com/robertkrimen/otto"
|
|
```
|
|
|
|
Package otto is a JavaScript parser and interpreter written natively in Go.
|
|
|
|
http://godoc.org/github.com/robertkrimen/otto
|
|
|
|
```go
|
|
import (
|
|
"github.com/robertkrimen/otto"
|
|
)
|
|
```
|
|
|
|
Run something in the VM
|
|
|
|
```go
|
|
vm := otto.New()
|
|
vm.Run(`
|
|
abc = 2 + 2;
|
|
console.log("The value of abc is " + abc); // 4
|
|
`)
|
|
```
|
|
|
|
Get a value out of the VM
|
|
|
|
```go
|
|
if value, err := vm.Get("abc"); err == nil {
|
|
if value_int, err := value.ToInteger(); err == nil {
|
|
fmt.Printf("", value_int, err)
|
|
}
|
|
}
|
|
```
|
|
|
|
Set a number
|
|
|
|
```go
|
|
vm.Set("def", 11)
|
|
vm.Run(`
|
|
console.log("The value of def is " + def);
|
|
// The value of def is 11
|
|
`)
|
|
```
|
|
|
|
Set a string
|
|
|
|
```go
|
|
vm.Set("xyzzy", "Nothing happens.")
|
|
vm.Run(`
|
|
console.log(xyzzy.length); // 16
|
|
`)
|
|
```
|
|
|
|
Get the value of an expression
|
|
|
|
```go
|
|
value, _ = vm.Run("xyzzy.length")
|
|
{
|
|
// value is an int64 with a value of 16
|
|
value, _ := value.ToInteger()
|
|
}
|
|
```
|
|
|
|
An error happens
|
|
|
|
```go
|
|
value, err = vm.Run("abcdefghijlmnopqrstuvwxyz.length")
|
|
if err != nil {
|
|
// err = ReferenceError: abcdefghijlmnopqrstuvwxyz is not defined
|
|
// If there is an error, then value.IsUndefined() is true
|
|
...
|
|
}
|
|
```
|
|
|
|
Set a Go function
|
|
|
|
```go
|
|
vm.Set("sayHello", func(call otto.FunctionCall) otto.Value {
|
|
fmt.Printf("Hello, %s.\n", call.Argument(0).String())
|
|
return otto.Value{}
|
|
})
|
|
```
|
|
|
|
Set a Go function that returns something useful
|
|
|
|
```go
|
|
vm.Set("twoPlus", func(call otto.FunctionCall) otto.Value {
|
|
right, _ := call.Argument(0).ToInteger()
|
|
result, _ := vm.ToValue(2 + right)
|
|
return result
|
|
})
|
|
```
|
|
|
|
Use the functions in JavaScript
|
|
|
|
```go
|
|
result, _ = vm.Run(`
|
|
sayHello("Xyzzy"); // Hello, Xyzzy.
|
|
sayHello(); // Hello, undefined
|
|
|
|
result = twoPlus(2.0); // 4
|
|
`)
|
|
```
|
|
|
|
### Parser
|
|
|
|
A separate parser is available in the parser package if you're just interested
|
|
in building an AST.
|
|
|
|
http://godoc.org/github.com/robertkrimen/otto/parser
|
|
|
|
Parse and return an AST
|
|
|
|
```go
|
|
filename := "" // A filename is optional
|
|
src := `
|
|
// Sample xyzzy example
|
|
(function(){
|
|
if (3.14159 > 0) {
|
|
console.log("Hello, World.");
|
|
return;
|
|
}
|
|
|
|
var xyzzy = NaN;
|
|
console.log("Nothing happens.");
|
|
return xyzzy;
|
|
})();
|
|
`
|
|
|
|
// Parse some JavaScript, yielding a *ast.Program and/or an ErrorList
|
|
program, err := parser.ParseFile(nil, filename, src, 0)
|
|
```
|
|
|
|
### otto
|
|
|
|
You can run (Go) JavaScript from the commandline with:
|
|
http://github.com/robertkrimen/otto/tree/master/otto
|
|
|
|
$ go get -v github.com/robertkrimen/otto/otto
|
|
|
|
Run JavaScript by entering some source on stdin or by giving otto a filename:
|
|
|
|
$ otto example.js
|
|
|
|
### underscore
|
|
|
|
Optionally include the JavaScript utility-belt library, underscore, with this
|
|
import:
|
|
|
|
```go
|
|
import (
|
|
"github.com/robertkrimen/otto"
|
|
_ "github.com/robertkrimen/otto/underscore"
|
|
)
|
|
|
|
// Now every otto runtime will come loaded with underscore
|
|
```
|
|
|
|
For more information: http://github.com/robertkrimen/otto/tree/master/underscore
|
|
|
|
|
|
### Caveat Emptor
|
|
|
|
The following are some limitations with otto:
|
|
|
|
* "use strict" will parse, but does nothing.
|
|
* The regular expression engine (re2/regexp) is not fully compatible with the ECMA5 specification.
|
|
* Otto targets ES5. ES6 features (eg: Typed Arrays) are not supported.
|
|
|
|
|
|
### Regular Expression Incompatibility
|
|
|
|
Go translates JavaScript-style regular expressions into something that is
|
|
"regexp" compatible via `parser.TransformRegExp`. Unfortunately, RegExp requires
|
|
backtracking for some patterns, and backtracking is not supported by the
|
|
standard Go engine: https://code.google.com/p/re2/wiki/Syntax
|
|
|
|
Therefore, the following syntax is incompatible:
|
|
|
|
(?=) // Lookahead (positive), currently a parsing error
|
|
(?!) // Lookahead (backhead), currently a parsing error
|
|
\1 // Backreference (\1, \2, \3, ...), currently a parsing error
|
|
|
|
A brief discussion of these limitations: "Regexp (?!re)"
|
|
https://groups.google.com/forum/?fromgroups=#%21topic/golang-nuts/7qgSDWPIh_E
|
|
|
|
More information about re2: https://code.google.com/p/re2/
|
|
|
|
In addition to the above, re2 (Go) has a different definition for \s: [\t\n\f\r
|
|
]. The JavaScript definition, on the other hand, also includes \v, Unicode
|
|
"Separator, Space", etc.
|
|
|
|
|
|
### Halting Problem
|
|
|
|
If you want to stop long running executions (like third-party code), you can use
|
|
the interrupt channel to do this:
|
|
|
|
```go
|
|
package main
|
|
|
|
import (
|
|
"errors"
|
|
"fmt"
|
|
"os"
|
|
"time"
|
|
|
|
"github.com/robertkrimen/otto"
|
|
)
|
|
|
|
var halt = errors.New("Stahp")
|
|
|
|
func main() {
|
|
runUnsafe(`var abc = [];`)
|
|
runUnsafe(`
|
|
while (true) {
|
|
// Loop forever
|
|
}`)
|
|
}
|
|
|
|
func runUnsafe(unsafe string) {
|
|
start := time.Now()
|
|
defer func() {
|
|
duration := time.Since(start)
|
|
if caught := recover(); caught != nil {
|
|
if caught == halt {
|
|
fmt.Fprintf(os.Stderr, "Some code took to long! Stopping after: %v\n", duration)
|
|
return
|
|
}
|
|
panic(caught) // Something else happened, repanic!
|
|
}
|
|
fmt.Fprintf(os.Stderr, "Ran code successfully: %v\n", duration)
|
|
}()
|
|
|
|
vm := otto.New()
|
|
vm.Interrupt = make(chan func(), 1) // The buffer prevents blocking
|
|
|
|
go func() {
|
|
time.Sleep(2 * time.Second) // Stop after two seconds
|
|
vm.Interrupt <- func() {
|
|
panic(halt)
|
|
}
|
|
}()
|
|
|
|
vm.Run(unsafe) // Here be dragons (risky code)
|
|
}
|
|
```
|
|
|
|
Where is setTimeout/setInterval?
|
|
|
|
These timing functions are not actually part of the ECMA-262 specification.
|
|
Typically, they belong to the `window` object (in the browser). It would not be
|
|
difficult to provide something like these via Go, but you probably want to wrap
|
|
otto in an event loop in that case.
|
|
|
|
For an example of how this could be done in Go with otto, see natto:
|
|
|
|
http://github.com/robertkrimen/natto
|
|
|
|
Here is some more discussion of the issue:
|
|
|
|
* http://book.mixu.net/node/ch2.html
|
|
|
|
* http://en.wikipedia.org/wiki/Reentrancy_%28computing%29
|
|
|
|
* http://aaroncrane.co.uk/2009/02/perl_safe_signals/
|
|
|
|
## Usage
|
|
|
|
```go
|
|
var ErrVersion = errors.New("version mismatch")
|
|
```
|
|
|
|
#### type Error
|
|
|
|
```go
|
|
type Error struct {
|
|
}
|
|
```
|
|
|
|
An Error represents a runtime error, e.g. a TypeError, a ReferenceError, etc.
|
|
|
|
#### func (Error) Error
|
|
|
|
```go
|
|
func (err Error) Error() string
|
|
```
|
|
Error returns a description of the error
|
|
|
|
TypeError: 'def' is not a function
|
|
|
|
#### func (Error) String
|
|
|
|
```go
|
|
func (err Error) String() string
|
|
```
|
|
String returns a description of the error and a trace of where the error
|
|
occurred.
|
|
|
|
TypeError: 'def' is not a function
|
|
at xyz (<anonymous>:3:9)
|
|
at <anonymous>:7:1/
|
|
|
|
#### type FunctionCall
|
|
|
|
```go
|
|
type FunctionCall struct {
|
|
This Value
|
|
ArgumentList []Value
|
|
Otto *Otto
|
|
}
|
|
```
|
|
|
|
FunctionCall is an encapsulation of a JavaScript function call.
|
|
|
|
#### func (FunctionCall) Argument
|
|
|
|
```go
|
|
func (self FunctionCall) Argument(index int) Value
|
|
```
|
|
Argument will return the value of the argument at the given index.
|
|
|
|
If no such argument exists, undefined is returned.
|
|
|
|
#### type Object
|
|
|
|
```go
|
|
type Object struct {
|
|
}
|
|
```
|
|
|
|
Object is the representation of a JavaScript object.
|
|
|
|
#### func (Object) Call
|
|
|
|
```go
|
|
func (self Object) Call(name string, argumentList ...interface{}) (Value, error)
|
|
```
|
|
Call a method on the object.
|
|
|
|
It is essentially equivalent to:
|
|
|
|
var method, _ := object.Get(name)
|
|
method.Call(object, argumentList...)
|
|
|
|
An undefined value and an error will result if:
|
|
|
|
1. There is an error during conversion of the argument list
|
|
2. The property is not actually a function
|
|
3. An (uncaught) exception is thrown
|
|
|
|
#### func (Object) Class
|
|
|
|
```go
|
|
func (self Object) Class() string
|
|
```
|
|
Class will return the class string of the object.
|
|
|
|
The return value will (generally) be one of:
|
|
|
|
Object
|
|
Function
|
|
Array
|
|
String
|
|
Number
|
|
Boolean
|
|
Date
|
|
RegExp
|
|
|
|
#### func (Object) Get
|
|
|
|
```go
|
|
func (self Object) Get(name string) (Value, error)
|
|
```
|
|
Get the value of the property with the given name.
|
|
|
|
#### func (Object) Keys
|
|
|
|
```go
|
|
func (self Object) Keys() []string
|
|
```
|
|
Get the keys for the object
|
|
|
|
Equivalent to calling Object.keys on the object
|
|
|
|
#### func (Object) Set
|
|
|
|
```go
|
|
func (self Object) Set(name string, value interface{}) error
|
|
```
|
|
Set the property of the given name to the given value.
|
|
|
|
An error will result if the setting the property triggers an exception (i.e.
|
|
read-only), or there is an error during conversion of the given value.
|
|
|
|
#### func (Object) Value
|
|
|
|
```go
|
|
func (self Object) Value() Value
|
|
```
|
|
Value will return self as a value.
|
|
|
|
#### type Otto
|
|
|
|
```go
|
|
type Otto struct {
|
|
// Interrupt is a channel for interrupting the runtime. You can use this to halt a long running execution, for example.
|
|
// See "Halting Problem" for more information.
|
|
Interrupt chan func()
|
|
}
|
|
```
|
|
|
|
Otto is the representation of the JavaScript runtime. Each instance of Otto has
|
|
a self-contained namespace.
|
|
|
|
#### func New
|
|
|
|
```go
|
|
func New() *Otto
|
|
```
|
|
New will allocate a new JavaScript runtime
|
|
|
|
#### func Run
|
|
|
|
```go
|
|
func Run(src interface{}) (*Otto, Value, error)
|
|
```
|
|
Run will allocate a new JavaScript runtime, run the given source on the
|
|
allocated runtime, and return the runtime, resulting value, and error (if any).
|
|
|
|
src may be a string, a byte slice, a bytes.Buffer, or an io.Reader, but it MUST
|
|
always be in UTF-8.
|
|
|
|
src may also be a Script.
|
|
|
|
src may also be a Program, but if the AST has been modified, then runtime
|
|
behavior is undefined.
|
|
|
|
#### func (Otto) Call
|
|
|
|
```go
|
|
func (self Otto) Call(source string, this interface{}, argumentList ...interface{}) (Value, error)
|
|
```
|
|
Call the given JavaScript with a given this and arguments.
|
|
|
|
If this is nil, then some special handling takes place to determine the proper
|
|
this value, falling back to a "standard" invocation if necessary (where this is
|
|
undefined).
|
|
|
|
If source begins with "new " (A lowercase new followed by a space), then Call
|
|
will invoke the function constructor rather than performing a function call. In
|
|
this case, the this argument has no effect.
|
|
|
|
```go
|
|
// value is a String object
|
|
value, _ := vm.Call("Object", nil, "Hello, World.")
|
|
|
|
// Likewise...
|
|
value, _ := vm.Call("new Object", nil, "Hello, World.")
|
|
|
|
// This will perform a concat on the given array and return the result
|
|
// value is [ 1, 2, 3, undefined, 4, 5, 6, 7, "abc" ]
|
|
value, _ := vm.Call(`[ 1, 2, 3, undefined, 4 ].concat`, nil, 5, 6, 7, "abc")
|
|
```
|
|
|
|
#### func (*Otto) Compile
|
|
|
|
```go
|
|
func (self *Otto) Compile(filename string, src interface{}) (*Script, error)
|
|
```
|
|
Compile will parse the given source and return a Script value or nil and an
|
|
error if there was a problem during compilation.
|
|
|
|
```go
|
|
script, err := vm.Compile("", `var abc; if (!abc) abc = 0; abc += 2; abc;`)
|
|
vm.Run(script)
|
|
```
|
|
|
|
#### func (*Otto) Copy
|
|
|
|
```go
|
|
func (in *Otto) Copy() *Otto
|
|
```
|
|
Copy will create a copy/clone of the runtime.
|
|
|
|
Copy is useful for saving some time when creating many similar runtimes.
|
|
|
|
This method works by walking the original runtime and cloning each object,
|
|
scope, stash, etc. into a new runtime.
|
|
|
|
Be on the lookout for memory leaks or inadvertent sharing of resources.
|
|
|
|
#### func (Otto) Get
|
|
|
|
```go
|
|
func (self Otto) Get(name string) (Value, error)
|
|
```
|
|
Get the value of the top-level binding of the given name.
|
|
|
|
If there is an error (like the binding does not exist), then the value will be
|
|
undefined.
|
|
|
|
#### func (Otto) Object
|
|
|
|
```go
|
|
func (self Otto) Object(source string) (*Object, error)
|
|
```
|
|
Object will run the given source and return the result as an object.
|
|
|
|
For example, accessing an existing object:
|
|
|
|
```go
|
|
object, _ := vm.Object(`Number`)
|
|
```
|
|
|
|
Or, creating a new object:
|
|
|
|
```go
|
|
object, _ := vm.Object(`({ xyzzy: "Nothing happens." })`)
|
|
```
|
|
|
|
Or, creating and assigning an object:
|
|
|
|
```go
|
|
object, _ := vm.Object(`xyzzy = {}`)
|
|
object.Set("volume", 11)
|
|
```
|
|
|
|
If there is an error (like the source does not result in an object), then nil
|
|
and an error is returned.
|
|
|
|
#### func (Otto) Run
|
|
|
|
```go
|
|
func (self Otto) Run(src interface{}) (Value, error)
|
|
```
|
|
Run will run the given source (parsing it first if necessary), returning the
|
|
resulting value and error (if any)
|
|
|
|
src may be a string, a byte slice, a bytes.Buffer, or an io.Reader, but it MUST
|
|
always be in UTF-8.
|
|
|
|
If the runtime is unable to parse source, then this function will return
|
|
undefined and the parse error (nothing will be evaluated in this case).
|
|
|
|
src may also be a Script.
|
|
|
|
src may also be a Program, but if the AST has been modified, then runtime
|
|
behavior is undefined.
|
|
|
|
#### func (Otto) Set
|
|
|
|
```go
|
|
func (self Otto) Set(name string, value interface{}) error
|
|
```
|
|
Set the top-level binding of the given name to the given value.
|
|
|
|
Set will automatically apply ToValue to the given value in order to convert it
|
|
to a JavaScript value (type Value).
|
|
|
|
If there is an error (like the binding is read-only, or the ToValue conversion
|
|
fails), then an error is returned.
|
|
|
|
If the top-level binding does not exist, it will be created.
|
|
|
|
#### func (Otto) ToValue
|
|
|
|
```go
|
|
func (self Otto) ToValue(value interface{}) (Value, error)
|
|
```
|
|
ToValue will convert an interface{} value to a value digestible by
|
|
otto/JavaScript.
|
|
|
|
#### type Script
|
|
|
|
```go
|
|
type Script struct {
|
|
}
|
|
```
|
|
|
|
Script is a handle for some (reusable) JavaScript. Passing a Script value to a
|
|
run method will evaluate the JavaScript.
|
|
|
|
#### func (*Script) String
|
|
|
|
```go
|
|
func (self *Script) String() string
|
|
```
|
|
|
|
#### type Value
|
|
|
|
```go
|
|
type Value struct {
|
|
}
|
|
```
|
|
|
|
Value is the representation of a JavaScript value.
|
|
|
|
#### func FalseValue
|
|
|
|
```go
|
|
func FalseValue() Value
|
|
```
|
|
FalseValue will return a value representing false.
|
|
|
|
It is equivalent to:
|
|
|
|
```go
|
|
ToValue(false)
|
|
```
|
|
|
|
#### func NaNValue
|
|
|
|
```go
|
|
func NaNValue() Value
|
|
```
|
|
NaNValue will return a value representing NaN.
|
|
|
|
It is equivalent to:
|
|
|
|
```go
|
|
ToValue(math.NaN())
|
|
```
|
|
|
|
#### func NullValue
|
|
|
|
```go
|
|
func NullValue() Value
|
|
```
|
|
NullValue will return a Value representing null.
|
|
|
|
#### func ToValue
|
|
|
|
```go
|
|
func ToValue(value interface{}) (Value, error)
|
|
```
|
|
ToValue will convert an interface{} value to a value digestible by
|
|
otto/JavaScript
|
|
|
|
This function will not work for advanced types (struct, map, slice/array, etc.)
|
|
and you should use Otto.ToValue instead.
|
|
|
|
#### func TrueValue
|
|
|
|
```go
|
|
func TrueValue() Value
|
|
```
|
|
TrueValue will return a value representing true.
|
|
|
|
It is equivalent to:
|
|
|
|
```go
|
|
ToValue(true)
|
|
```
|
|
|
|
#### func UndefinedValue
|
|
|
|
```go
|
|
func UndefinedValue() Value
|
|
```
|
|
UndefinedValue will return a Value representing undefined.
|
|
|
|
#### func (Value) Call
|
|
|
|
```go
|
|
func (value Value) Call(this Value, argumentList ...interface{}) (Value, error)
|
|
```
|
|
Call the value as a function with the given this value and argument list and
|
|
return the result of invocation. It is essentially equivalent to:
|
|
|
|
value.apply(thisValue, argumentList)
|
|
|
|
An undefined value and an error will result if:
|
|
|
|
1. There is an error during conversion of the argument list
|
|
2. The value is not actually a function
|
|
3. An (uncaught) exception is thrown
|
|
|
|
#### func (Value) Class
|
|
|
|
```go
|
|
func (value Value) Class() string
|
|
```
|
|
Class will return the class string of the value or the empty string if value is
|
|
not an object.
|
|
|
|
The return value will (generally) be one of:
|
|
|
|
Object
|
|
Function
|
|
Array
|
|
String
|
|
Number
|
|
Boolean
|
|
Date
|
|
RegExp
|
|
|
|
#### func (Value) Export
|
|
|
|
```go
|
|
func (self Value) Export() (interface{}, error)
|
|
```
|
|
Export will attempt to convert the value to a Go representation and return it
|
|
via an interface{} kind.
|
|
|
|
Export returns an error, but it will always be nil. It is present for backwards
|
|
compatibility.
|
|
|
|
If a reasonable conversion is not possible, then the original value is returned.
|
|
|
|
undefined -> nil (FIXME?: Should be Value{})
|
|
null -> nil
|
|
boolean -> bool
|
|
number -> A number type (int, float32, uint64, ...)
|
|
string -> string
|
|
Array -> []interface{}
|
|
Object -> map[string]interface{}
|
|
|
|
#### func (Value) IsBoolean
|
|
|
|
```go
|
|
func (value Value) IsBoolean() bool
|
|
```
|
|
IsBoolean will return true if value is a boolean (primitive).
|
|
|
|
#### func (Value) IsDefined
|
|
|
|
```go
|
|
func (value Value) IsDefined() bool
|
|
```
|
|
IsDefined will return false if the value is undefined, and true otherwise.
|
|
|
|
#### func (Value) IsFunction
|
|
|
|
```go
|
|
func (value Value) IsFunction() bool
|
|
```
|
|
IsFunction will return true if value is a function.
|
|
|
|
#### func (Value) IsNaN
|
|
|
|
```go
|
|
func (value Value) IsNaN() bool
|
|
```
|
|
IsNaN will return true if value is NaN (or would convert to NaN).
|
|
|
|
#### func (Value) IsNull
|
|
|
|
```go
|
|
func (value Value) IsNull() bool
|
|
```
|
|
IsNull will return true if the value is null, and false otherwise.
|
|
|
|
#### func (Value) IsNumber
|
|
|
|
```go
|
|
func (value Value) IsNumber() bool
|
|
```
|
|
IsNumber will return true if value is a number (primitive).
|
|
|
|
#### func (Value) IsObject
|
|
|
|
```go
|
|
func (value Value) IsObject() bool
|
|
```
|
|
IsObject will return true if value is an object.
|
|
|
|
#### func (Value) IsPrimitive
|
|
|
|
```go
|
|
func (value Value) IsPrimitive() bool
|
|
```
|
|
IsPrimitive will return true if value is a primitive (any kind of primitive).
|
|
|
|
#### func (Value) IsString
|
|
|
|
```go
|
|
func (value Value) IsString() bool
|
|
```
|
|
IsString will return true if value is a string (primitive).
|
|
|
|
#### func (Value) IsUndefined
|
|
|
|
```go
|
|
func (value Value) IsUndefined() bool
|
|
```
|
|
IsUndefined will return true if the value is undefined, and false otherwise.
|
|
|
|
#### func (Value) Object
|
|
|
|
```go
|
|
func (value Value) Object() *Object
|
|
```
|
|
Object will return the object of the value, or nil if value is not an object.
|
|
|
|
This method will not do any implicit conversion. For example, calling this
|
|
method on a string primitive value will not return a String object.
|
|
|
|
#### func (Value) String
|
|
|
|
```go
|
|
func (value Value) String() string
|
|
```
|
|
String will return the value as a string.
|
|
|
|
This method will make return the empty string if there is an error.
|
|
|
|
#### func (Value) ToBoolean
|
|
|
|
```go
|
|
func (value Value) ToBoolean() (bool, error)
|
|
```
|
|
ToBoolean will convert the value to a boolean (bool).
|
|
|
|
ToValue(0).ToBoolean() => false
|
|
ToValue("").ToBoolean() => false
|
|
ToValue(true).ToBoolean() => true
|
|
ToValue(1).ToBoolean() => true
|
|
ToValue("Nothing happens").ToBoolean() => true
|
|
|
|
If there is an error during the conversion process (like an uncaught exception),
|
|
then the result will be false and an error.
|
|
|
|
#### func (Value) ToFloat
|
|
|
|
```go
|
|
func (value Value) ToFloat() (float64, error)
|
|
```
|
|
ToFloat will convert the value to a number (float64).
|
|
|
|
ToValue(0).ToFloat() => 0.
|
|
ToValue(1.1).ToFloat() => 1.1
|
|
ToValue("11").ToFloat() => 11.
|
|
|
|
If there is an error during the conversion process (like an uncaught exception),
|
|
then the result will be 0 and an error.
|
|
|
|
#### func (Value) ToInteger
|
|
|
|
```go
|
|
func (value Value) ToInteger() (int64, error)
|
|
```
|
|
ToInteger will convert the value to a number (int64).
|
|
|
|
ToValue(0).ToInteger() => 0
|
|
ToValue(1.1).ToInteger() => 1
|
|
ToValue("11").ToInteger() => 11
|
|
|
|
If there is an error during the conversion process (like an uncaught exception),
|
|
then the result will be 0 and an error.
|
|
|
|
#### func (Value) ToString
|
|
|
|
```go
|
|
func (value Value) ToString() (string, error)
|
|
```
|
|
ToString will convert the value to a string (string).
|
|
|
|
ToValue(0).ToString() => "0"
|
|
ToValue(false).ToString() => "false"
|
|
ToValue(1.1).ToString() => "1.1"
|
|
ToValue("11").ToString() => "11"
|
|
ToValue('Nothing happens.').ToString() => "Nothing happens."
|
|
|
|
If there is an error during the conversion process (like an uncaught exception),
|
|
then the result will be the empty string ("") and an error.
|
|
|
|
--
|
|
**godocdown** http://github.com/robertkrimen/godocdown
|